mirror of
https://github.com/ppy/osu.git
synced 2026-05-17 20:24:01 +08:00
Compare commits
8316 Commits
@@ -2,12 +2,6 @@
|
||||
"version": 1,
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"cake.tool": {
|
||||
"version": "0.35.0",
|
||||
"commands": [
|
||||
"dotnet-cake"
|
||||
]
|
||||
},
|
||||
"dotnet-format": {
|
||||
"version": "3.1.37601",
|
||||
"commands": [
|
||||
@@ -21,16 +15,22 @@
|
||||
]
|
||||
},
|
||||
"nvika": {
|
||||
"version": "2.0.0",
|
||||
"version": "2.2.0",
|
||||
"commands": [
|
||||
"nvika"
|
||||
]
|
||||
},
|
||||
"codefilesanity": {
|
||||
"version": "15.0.0",
|
||||
"version": "0.0.36",
|
||||
"commands": [
|
||||
"CodeFileSanity"
|
||||
]
|
||||
},
|
||||
"ppy.localisationanalyser.tools": {
|
||||
"version": "2021.725.0",
|
||||
"commands": [
|
||||
"localisation"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
+7
-13
@@ -10,14 +10,6 @@ trim_trailing_whitespace = true
|
||||
|
||||
#Roslyn naming styles
|
||||
|
||||
#PascalCase for public and protected members
|
||||
dotnet_naming_style.pascalcase.capitalization = pascal_case
|
||||
dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
|
||||
dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event
|
||||
dotnet_naming_rule.public_members_pascalcase.severity = error
|
||||
dotnet_naming_rule.public_members_pascalcase.symbols = public_members
|
||||
dotnet_naming_rule.public_members_pascalcase.style = pascalcase
|
||||
|
||||
#camelCase for private members
|
||||
dotnet_naming_style.camelcase.capitalization = camel_case
|
||||
|
||||
@@ -121,7 +113,7 @@ dotnet_style_qualification_for_event = false:warning
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:warning
|
||||
dotnet_style_predefined_type_for_member_access = true:warning
|
||||
csharp_style_var_when_type_is_apparent = true:none
|
||||
csharp_style_var_for_built_in_types = true:none
|
||||
csharp_style_var_for_built_in_types = false:warning
|
||||
csharp_style_var_elsewhere = true:silent
|
||||
|
||||
#Style - modifiers
|
||||
@@ -165,7 +157,7 @@ csharp_style_unused_value_assignment_preference = discard_variable:warning
|
||||
|
||||
#Style - variable declaration
|
||||
csharp_style_inlined_variable_declaration = true:warning
|
||||
csharp_style_deconstructed_variable_declaration = true:warning
|
||||
csharp_style_deconstructed_variable_declaration = false:silent
|
||||
|
||||
#Style - other C# 7.x features
|
||||
dotnet_style_prefer_inferred_tuple_names = true:warning
|
||||
@@ -176,8 +168,8 @@ dotnet_style_prefer_is_null_check_over_reference_equality_method = true:silent
|
||||
#Style - C# 8 features
|
||||
csharp_prefer_static_local_function = true:warning
|
||||
csharp_prefer_simple_using_statement = true:silent
|
||||
csharp_style_prefer_index_operator = true:warning
|
||||
csharp_style_prefer_range_operator = true:warning
|
||||
csharp_style_prefer_index_operator = false:silent
|
||||
csharp_style_prefer_range_operator = false:silent
|
||||
csharp_style_prefer_switch_expression = false:none
|
||||
|
||||
#Supressing roslyn built-in analyzers
|
||||
@@ -197,4 +189,6 @@ dotnet_diagnostic.IDE0069.severity = none
|
||||
dotnet_diagnostic.CA2225.severity = none
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
||||
dotnet_diagnostic.OLOC001.license_header = // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.\n// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
@@ -1 +1,2 @@
|
||||
github: ppy
|
||||
custom: https://osu.ppy.sh/home/support
|
||||
|
||||
@@ -1,30 +0,0 @@
|
||||
---
|
||||
name: Bug Report
|
||||
about: Report a bug or crash to desktop
|
||||
---
|
||||
|
||||
<!--
|
||||
IMPORTANT: Your issue may already be reported.
|
||||
|
||||
Please check:
|
||||
- Pinned issues, at the top of https://github.com/ppy/osu/issues
|
||||
- Current priority 0 issues at https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3Apriority%3A0
|
||||
- Search for your issue. If you find that it already exists, please respond with a reaction or add any further information that may be helpful.
|
||||
-->
|
||||
|
||||
|
||||
**Describe the bug:**
|
||||
|
||||
**Screenshots or videos showing encountered issue:**
|
||||
|
||||
**osu!lazer version:**
|
||||
|
||||
**Logs:**
|
||||
|
||||
<!--
|
||||
*please attach logs here, which are located at:*
|
||||
- `%AppData%/osu/logs` *(on Windows),*
|
||||
- `~/.local/share/osu/logs` *(on Linux & macOS).*
|
||||
- `Android/Data/sh.ppy.osulazer/logs` *(on Android)*,
|
||||
- on iOS they can be obtained by connecting your device to your desktop and copying the `logs` directory from the app's own document storage using iTunes. (https://support.apple.com/en-us/HT201301#copy-to-computer)
|
||||
-->
|
||||
@@ -1,7 +0,0 @@
|
||||
---
|
||||
name: Feature Request
|
||||
about: Propose a feature you would like to see in the game!
|
||||
---
|
||||
**Describe the new feature:**
|
||||
|
||||
**Proposal designs of the feature:**
|
||||
@@ -1,5 +1,12 @@
|
||||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: Help
|
||||
url: https://github.com/ppy/osu/discussions/categories/q-a
|
||||
about: osu! not working as you'd expect? Not sure it's a bug? Check the Q&A section!
|
||||
- name: Suggestions or feature request
|
||||
url: https://github.com/ppy/osu/discussions/categories/ideas
|
||||
about: Got something you think should change or be added? Search for or start a new discussion!
|
||||
- name: osu!stable issues
|
||||
url: https://github.com/ppy/osu-stable-issues
|
||||
about: For issues regarding osu!stable (not osu!lazer), open them here.
|
||||
about: For osu!(stable) - ie. the current "live" game version, check out the dedicated repository. Note that this is for serious bug reports only, not tech support.
|
||||
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: nuget
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: monthly
|
||||
time: "17:00"
|
||||
open-pull-requests-limit: 0 # disabled until https://github.com/dependabot/dependabot-core/issues/369 is resolved.
|
||||
ignore:
|
||||
- dependency-name: Microsoft.EntityFrameworkCore.Design
|
||||
versions:
|
||||
- "> 2.2.6"
|
||||
- dependency-name: Microsoft.EntityFrameworkCore.Sqlite
|
||||
versions:
|
||||
- "> 2.2.6"
|
||||
- dependency-name: Microsoft.EntityFrameworkCore.Sqlite.Core
|
||||
versions:
|
||||
- "> 2.2.6"
|
||||
- dependency-name: Microsoft.Extensions.DependencyInjection
|
||||
versions:
|
||||
- ">= 5.a, < 6"
|
||||
- dependency-name: NUnit3TestAdapter
|
||||
versions:
|
||||
- ">= 3.16.a, < 3.17"
|
||||
- dependency-name: Microsoft.NET.Test.Sdk
|
||||
versions:
|
||||
- 16.9.1
|
||||
- dependency-name: Microsoft.Extensions.DependencyInjection
|
||||
versions:
|
||||
- 3.1.11
|
||||
- 3.1.12
|
||||
- dependency-name: Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson
|
||||
versions:
|
||||
- 3.1.11
|
||||
- dependency-name: Microsoft.NETCore.Targets
|
||||
versions:
|
||||
- 5.0.0
|
||||
- dependency-name: Microsoft.AspNetCore.SignalR.Protocols.MessagePack
|
||||
versions:
|
||||
- 5.0.2
|
||||
- dependency-name: NUnit
|
||||
versions:
|
||||
- 3.13.1
|
||||
- dependency-name: Microsoft.AspNetCore.SignalR.Client
|
||||
versions:
|
||||
- 3.1.11
|
||||
@@ -0,0 +1,144 @@
|
||||
on: [push, pull_request]
|
||||
name: Continuous Integration
|
||||
|
||||
jobs:
|
||||
test:
|
||||
name: Test
|
||||
runs-on: ${{matrix.os.fullname}}
|
||||
env:
|
||||
OSU_EXECUTION_MODE: ${{matrix.threadingMode}}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os:
|
||||
- { prettyname: Windows, fullname: windows-latest }
|
||||
- { prettyname: macOS, fullname: macos-latest }
|
||||
- { prettyname: Linux, fullname: ubuntu-latest }
|
||||
threadingMode: ['SingleThread', 'MultiThreaded']
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
||||
- name: Install .NET 5.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "5.0.x"
|
||||
|
||||
# FIXME: libavformat is not included in Ubuntu. Let's fix that.
|
||||
# https://github.com/ppy/osu-framework/issues/4349
|
||||
# Remove this once https://github.com/actions/virtual-environments/issues/3306 has been resolved.
|
||||
- name: Install libavformat-dev
|
||||
if: ${{matrix.os.fullname == 'ubuntu-latest'}}
|
||||
run: |
|
||||
sudo apt-get update && \
|
||||
sudo apt-get -y install libavformat-dev
|
||||
|
||||
- name: Compile
|
||||
run: dotnet build -c Debug -warnaserror osu.Desktop.slnf
|
||||
|
||||
- name: Test
|
||||
run: dotnet test $pwd/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx"
|
||||
shell: pwsh
|
||||
|
||||
# Attempt to upload results even if test fails.
|
||||
# https://docs.github.com/en/actions/reference/context-and-expression-syntax-for-github-actions#always
|
||||
- name: Upload Test Results
|
||||
uses: actions/upload-artifact@v2
|
||||
if: ${{ always() }}
|
||||
with:
|
||||
name: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}}
|
||||
path: ${{github.workspace}}/TestResults/TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx
|
||||
|
||||
build-only-android:
|
||||
name: Build only (Android)
|
||||
runs-on: macos-latest
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
||||
# Pin Xamarin.Android version to 11.2 for now to avoid build failures caused by a Xamarin-side regression.
|
||||
# See: https://github.com/xamarin/xamarin-android/issues/6284
|
||||
# This can be removed/reverted when the fix makes it to upstream and is deployed on github runners.
|
||||
- name: Set default Xamarin SDK version
|
||||
run: |
|
||||
$VM_ASSETS/select-xamarin-sdk-v2.sh --mono=6.12 --android=11.2
|
||||
|
||||
- name: Install .NET 5.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "5.0.x"
|
||||
|
||||
# Contrary to seemingly any other msbuild, msbuild running on macOS/Mono
|
||||
# cannot accept .sln(f) files as arguments.
|
||||
# Build just the main game for now.
|
||||
- name: Build
|
||||
run: msbuild osu.Android/osu.Android.csproj /restore /p:Configuration=Debug
|
||||
|
||||
build-only-ios:
|
||||
name: Build only (iOS)
|
||||
runs-on: macos-latest
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
||||
- name: Install .NET 5.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "5.0.x"
|
||||
|
||||
# Contrary to seemingly any other msbuild, msbuild running on macOS/Mono
|
||||
# cannot accept .sln(f) files as arguments.
|
||||
# Build just the main game for now.
|
||||
- name: Build
|
||||
run: msbuild osu.iOS/osu.iOS.csproj /restore /p:Configuration=Debug
|
||||
|
||||
inspect-code:
|
||||
name: Code Quality
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
||||
# FIXME: Tools won't run in .NET 5.0 unless you install 3.1.x LTS side by side.
|
||||
# https://itnext.io/how-to-support-multiple-net-sdks-in-github-actions-workflows-b988daa884e
|
||||
- name: Install .NET 3.1.x LTS
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "3.1.x"
|
||||
|
||||
- name: Install .NET 5.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "5.0.x"
|
||||
|
||||
- name: Restore Tools
|
||||
run: dotnet tool restore
|
||||
|
||||
- name: Restore Packages
|
||||
run: dotnet restore
|
||||
|
||||
- name: CodeFileSanity
|
||||
run: |
|
||||
# TODO: Add ignore filters and GitHub Workflow Command Reporting in CFS. That way we don't have to do this workaround.
|
||||
# FIXME: Suppress warnings from templates project
|
||||
exit_code=0
|
||||
while read -r line; do
|
||||
if [[ ! -z "$line" ]]; then
|
||||
echo "::error::$line"
|
||||
exit_code=1
|
||||
fi
|
||||
done <<< $(dotnet codefilesanity)
|
||||
exit $exit_code
|
||||
|
||||
# Temporarily disabled due to test failures, but it won't work anyway until the tool is upgraded.
|
||||
# - name: .NET Format (Dry Run)
|
||||
# run: dotnet format --dry-run --check
|
||||
|
||||
- name: InspectCode
|
||||
run: dotnet jb inspectcode $(pwd)/osu.Desktop.slnf --output=$(pwd)/inspectcodereport.xml --cachesDir=$(pwd)/inspectcode --verbosity=WARN
|
||||
|
||||
- name: NVika
|
||||
run: dotnet nvika parsereport "${{github.workspace}}/inspectcodereport.xml" --treatwarningsaserrors
|
||||
@@ -0,0 +1,206 @@
|
||||
# Listens for new PR comments containing !pp check [id], and runs a diffcalc comparison against master.
|
||||
# Usage:
|
||||
# !pp check 0 | Runs only the osu! ruleset.
|
||||
# !pp check 0 2 | Runs only the osu! and catch rulesets.
|
||||
#
|
||||
|
||||
name: Difficulty Calculation
|
||||
on:
|
||||
issue_comment:
|
||||
types: [ created ]
|
||||
|
||||
env:
|
||||
CONCURRENCY: 4
|
||||
ALLOW_DOWNLOAD: 1
|
||||
SAVE_DOWNLOADED: 1
|
||||
SKIP_INSERT_ATTRIBUTES: 1
|
||||
|
||||
jobs:
|
||||
metadata:
|
||||
name: Check for requests
|
||||
runs-on: self-hosted
|
||||
if: github.event.issue.pull_request && contains(github.event.comment.body, '!pp check') && (github.event.comment.author_association == 'MEMBER' || github.event.comment.author_association == 'OWNER')
|
||||
outputs:
|
||||
matrix: ${{ steps.generate-matrix.outputs.matrix }}
|
||||
continue: ${{ steps.generate-matrix.outputs.continue }}
|
||||
steps:
|
||||
- name: Construct build matrix
|
||||
id: generate-matrix
|
||||
run: |
|
||||
if [[ "${{ github.event.comment.body }}" =~ "osu" ]] ; then
|
||||
MATRIX_PROJECTS_JSON+='{ "name": "osu", "id": 0 },'
|
||||
fi
|
||||
if [[ "${{ github.event.comment.body }}" =~ "taiko" ]] ; then
|
||||
MATRIX_PROJECTS_JSON+='{ "name": "taiko", "id": 1 },'
|
||||
fi
|
||||
if [[ "${{ github.event.comment.body }}" =~ "catch" ]] ; then
|
||||
MATRIX_PROJECTS_JSON+='{ "name": "catch", "id": 2 },'
|
||||
fi
|
||||
if [[ "${{ github.event.comment.body }}" =~ "mania" ]] ; then
|
||||
MATRIX_PROJECTS_JSON+='{ "name": "mania", "id": 3 },'
|
||||
fi
|
||||
|
||||
if [[ "${MATRIX_PROJECTS_JSON}" != "" ]]; then
|
||||
MATRIX_JSON="{ \"ruleset\": [ ${MATRIX_PROJECTS_JSON} ] }"
|
||||
echo "${MATRIX_JSON}"
|
||||
CONTINUE="yes"
|
||||
else
|
||||
CONTINUE="no"
|
||||
fi
|
||||
|
||||
echo "::set-output name=continue::${CONTINUE}"
|
||||
echo "::set-output name=matrix::${MATRIX_JSON}"
|
||||
diffcalc:
|
||||
name: Run
|
||||
runs-on: self-hosted
|
||||
timeout-minutes: 1440
|
||||
if: needs.metadata.outputs.continue == 'yes'
|
||||
needs: metadata
|
||||
strategy:
|
||||
matrix: ${{ fromJson(needs.metadata.outputs.matrix) }}
|
||||
steps:
|
||||
- name: Verify MySQL connection from host
|
||||
run: |
|
||||
mysql -e "SHOW DATABASES"
|
||||
|
||||
- name: Drop previous databases
|
||||
run: |
|
||||
for db in osu_master osu_pr
|
||||
do
|
||||
mysql -e "DROP DATABASE IF EXISTS $db"
|
||||
done
|
||||
|
||||
- name: Create directory structure
|
||||
run: |
|
||||
mkdir -p $GITHUB_WORKSPACE/master/
|
||||
mkdir -p $GITHUB_WORKSPACE/pr/
|
||||
|
||||
- name: Get upstream branch # https://akaimo.hatenablog.jp/entry/2020/05/16/101251
|
||||
id: upstreambranch
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
run: |
|
||||
echo "::set-output name=branchname::$(curl -H "Authorization: token ${GITHUB_TOKEN}" ${{ github.event.issue.pull_request.url }} | jq '.head.ref' | sed 's/\"//g')"
|
||||
echo "::set-output name=repo::$(curl -H "Authorization: token ${GITHUB_TOKEN}" ${{ github.event.issue.pull_request.url }} | jq '.head.repo.full_name' | sed 's/\"//g')"
|
||||
|
||||
# Checkout osu
|
||||
- name: Checkout osu (master)
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
path: 'master/osu'
|
||||
- name: Checkout osu (pr)
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
path: 'pr/osu'
|
||||
repository: ${{ steps.upstreambranch.outputs.repo }}
|
||||
ref: ${{ steps.upstreambranch.outputs.branchname }}
|
||||
|
||||
- name: Checkout osu-difficulty-calculator (master)
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
repository: ppy/osu-difficulty-calculator
|
||||
path: 'master/osu-difficulty-calculator'
|
||||
- name: Checkout osu-difficulty-calculator (pr)
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
repository: ppy/osu-difficulty-calculator
|
||||
path: 'pr/osu-difficulty-calculator'
|
||||
|
||||
- name: Install .NET 5.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "5.0.x"
|
||||
|
||||
# Sanity checks to make sure diffcalc is not run when incompatible.
|
||||
- name: Build diffcalc (master)
|
||||
run: |
|
||||
cd $GITHUB_WORKSPACE/master/osu-difficulty-calculator
|
||||
./UseLocalOsu.sh
|
||||
dotnet build
|
||||
- name: Build diffcalc (pr)
|
||||
run: |
|
||||
cd $GITHUB_WORKSPACE/pr/osu-difficulty-calculator
|
||||
./UseLocalOsu.sh
|
||||
dotnet build
|
||||
|
||||
- name: Download + import data
|
||||
run: |
|
||||
PERFORMANCE_DATA_NAME=$(curl https://data.ppy.sh/ | grep performance_${{ matrix.ruleset.name }}_top_1000 | tail -1 | awk -F "\"" '{print $2}' | sed 's/\.tar\.bz2//g')
|
||||
BEATMAPS_DATA_NAME=$(curl https://data.ppy.sh/ | grep osu_files | tail -1 | awk -F "\"" '{print $2}' | sed 's/\.tar\.bz2//g')
|
||||
|
||||
# Set env variable for further steps.
|
||||
echo "BEATMAPS_PATH=$GITHUB_WORKSPACE/$BEATMAPS_DATA_NAME" >> $GITHUB_ENV
|
||||
|
||||
cd $GITHUB_WORKSPACE
|
||||
|
||||
echo "Downloading database dump $PERFORMANCE_DATA_NAME.."
|
||||
wget -q -nc https://data.ppy.sh/$PERFORMANCE_DATA_NAME.tar.bz2
|
||||
echo "Extracting.."
|
||||
tar -xf $PERFORMANCE_DATA_NAME.tar.bz2
|
||||
|
||||
echo "Downloading beatmap dump $BEATMAPS_DATA_NAME.."
|
||||
wget -q -nc https://data.ppy.sh/$BEATMAPS_DATA_NAME.tar.bz2
|
||||
echo "Extracting.."
|
||||
tar -xf $BEATMAPS_DATA_NAME.tar.bz2
|
||||
|
||||
cd $PERFORMANCE_DATA_NAME
|
||||
|
||||
for db in osu_master osu_pr
|
||||
do
|
||||
echo "Setting up database $db.."
|
||||
|
||||
mysql -e "CREATE DATABASE $db"
|
||||
|
||||
echo "Importing beatmaps.."
|
||||
cat osu_beatmaps.sql | mysql $db
|
||||
echo "Importing beatmapsets.."
|
||||
cat osu_beatmapsets.sql | mysql $db
|
||||
|
||||
echo "Creating table structure.."
|
||||
mysql $db -e 'CREATE TABLE `osu_beatmap_difficulty` (
|
||||
`beatmap_id` int unsigned NOT NULL,
|
||||
`mode` tinyint NOT NULL DEFAULT 0,
|
||||
`mods` int unsigned NOT NULL,
|
||||
`diff_unified` float NOT NULL,
|
||||
`last_update` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
||||
PRIMARY KEY (`beatmap_id`,`mode`,`mods`),
|
||||
KEY `diff_sort` (`mode`,`mods`,`diff_unified`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;'
|
||||
done
|
||||
|
||||
- name: Run diffcalc (master)
|
||||
env:
|
||||
DB_NAME: osu_master
|
||||
run: |
|
||||
cd $GITHUB_WORKSPACE/master/osu-difficulty-calculator/osu.Server.DifficultyCalculator
|
||||
dotnet run -c:Release -- all -m ${{ matrix.ruleset.id }} -ac -c ${{ env.CONCURRENCY }}
|
||||
- name: Run diffcalc (pr)
|
||||
env:
|
||||
DB_NAME: osu_pr
|
||||
run: |
|
||||
cd $GITHUB_WORKSPACE/pr/osu-difficulty-calculator/osu.Server.DifficultyCalculator
|
||||
dotnet run -c:Release -- all -m ${{ matrix.ruleset.id }} -ac -c ${{ env.CONCURRENCY }}
|
||||
|
||||
- name: Print diffs
|
||||
run: |
|
||||
mysql -e "
|
||||
SELECT
|
||||
m.beatmap_id,
|
||||
m.mods,
|
||||
b.filename,
|
||||
m.diff_unified as 'sr_master',
|
||||
p.diff_unified as 'sr_pr',
|
||||
(p.diff_unified - m.diff_unified) as 'diff'
|
||||
FROM osu_master.osu_beatmap_difficulty m
|
||||
JOIN osu_pr.osu_beatmap_difficulty p
|
||||
ON m.beatmap_id = p.beatmap_id
|
||||
AND m.mode = p.mode
|
||||
AND m.mods = p.mods
|
||||
JOIN osu_pr.osu_beatmaps b
|
||||
ON b.beatmap_id = p.beatmap_id
|
||||
WHERE abs(m.diff_unified - p.diff_unified) > 0.1
|
||||
ORDER BY abs(m.diff_unified - p.diff_unified)
|
||||
DESC
|
||||
LIMIT 10000;"
|
||||
|
||||
# Todo: Run ppcalc
|
||||
@@ -0,0 +1,34 @@
|
||||
# This is a workaround to allow PRs to report their coverage. This will run inside the base repository.
|
||||
# See:
|
||||
# * https://github.com/dorny/test-reporter#recommended-setup-for-public-repositories
|
||||
# * https://docs.github.com/en/actions/reference/authentication-in-a-workflow#permissions-for-the-github_token
|
||||
name: Annotate CI run with test results
|
||||
on:
|
||||
workflow_run:
|
||||
workflows: ["Continuous Integration"]
|
||||
types:
|
||||
- completed
|
||||
jobs:
|
||||
annotate:
|
||||
name: Annotate CI run with test results
|
||||
runs-on: ubuntu-latest
|
||||
if: ${{ github.event.workflow_run.conclusion != 'cancelled' }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os:
|
||||
- { prettyname: Windows }
|
||||
- { prettyname: macOS }
|
||||
- { prettyname: Linux }
|
||||
threadingMode: ['SingleThread', 'MultiThreaded']
|
||||
timeout-minutes: 5
|
||||
steps:
|
||||
- name: Annotate CI run with test results
|
||||
uses: dorny/test-reporter@v1.4.2
|
||||
with:
|
||||
artifact: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}}
|
||||
name: Test Results (${{matrix.os.prettyname}}, ${{matrix.threadingMode}})
|
||||
path: "*.trx"
|
||||
reporter: dotnet-trx
|
||||
list-suites: 'failed'
|
||||
list-tests: 'failed'
|
||||
@@ -336,3 +336,6 @@ inspectcode
|
||||
/BenchmarkDotNet.Artifacts
|
||||
|
||||
*.GeneratedMSBuildEditorConfig.editorconfig
|
||||
|
||||
# Fody (pulled in by Realm) - schema file
|
||||
FodyWeavers.xsd
|
||||
|
||||
-14
@@ -1,14 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="DataSourceManagerImpl" format="xml" multifile-model="true">
|
||||
<data-source source="LOCAL" name="osu-client-sqlite" uuid="1aa4b9be-cd8d-47ae-8186-30a13cd724a5">
|
||||
<driver-ref>sqlite.xerial</driver-ref>
|
||||
<synchronize>true</synchronize>
|
||||
<jdbc-driver>org.sqlite.JDBC</jdbc-driver>
|
||||
<jdbc-url>jdbc:sqlite:$USER_HOME$/.local/share/osu/client.db</jdbc-url>
|
||||
<driver-properties>
|
||||
<property name="enable_load_extension" value="true" />
|
||||
</driver-properties>
|
||||
</data-source>
|
||||
</component>
|
||||
</project>
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/net5.0/osu.Game.Benchmarks.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--filter *" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/net5.0" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Debug/net5.0/osu.Game.Benchmarks.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -14,7 +14,7 @@
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
Generated
+1
@@ -0,0 +1 @@
|
||||
osu.iOS
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="UserContentModel">
|
||||
<attachedFolders />
|
||||
<explicitIncludes />
|
||||
<explicitExcludes />
|
||||
</component>
|
||||
</project>
|
||||
Generated
+6
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
|
||||
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
|
||||
</component>
|
||||
</project>
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="RiderProjectSettingsUpdater">
|
||||
<option name="vcsConfiguration" value="2" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
+6
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
Generated
+1
-1
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ContentModelUserStore">
|
||||
<component name="UserContentModel">
|
||||
<attachedFolders />
|
||||
<explicitIncludes />
|
||||
<explicitExcludes />
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Dual client test" type="CompoundRunConfigurationType">
|
||||
<toRun name="osu!" type="DotNetProject" />
|
||||
<toRun name="osu! (Second Client)" type="DotNetProject" />
|
||||
<method v="2" />
|
||||
</configuration>
|
||||
</component>
|
||||
@@ -0,0 +1,20 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (Second Client)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--debug-client-id=1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
Vendored
-14
@@ -113,20 +113,6 @@
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build benchmarks",
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Cake: Debug Script",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/build/tools/Cake.CoreCLR/0.30.0/Cake.dll",
|
||||
"args": [
|
||||
"${workspaceRoot}/build/build.cake",
|
||||
"--debug",
|
||||
"--verbosity=diagnostic"
|
||||
],
|
||||
"cwd": "${workspaceRoot}/build",
|
||||
"stopAtEntry": true,
|
||||
"externalConsole": false
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
+1
-1
@@ -24,7 +24,7 @@ Issues, bug reports and feature suggestions are welcomed, though please keep in
|
||||
* the in-game logs, which are located at:
|
||||
* `%AppData%/osu/logs` (on Windows),
|
||||
* `~/.local/share/osu/logs` (on Linux and macOS),
|
||||
* `Android/Data/sh.ppy.osulazer/logs` (on Android),
|
||||
* `Android/data/sh.ppy.osulazer/files/logs` (on Android),
|
||||
* on iOS they can be obtained by connecting your device to your desktop and [copying the `logs` directory from the app's own document storage using iTunes](https://support.apple.com/en-us/HT201301#copy-to-computer),
|
||||
* your system specifications (including the operating system and platform you are playing on),
|
||||
* a reproduction scenario (list of steps you have performed leading up to the occurrence of the bug),
|
||||
|
||||
@@ -3,8 +3,13 @@ M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Us
|
||||
M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable<T> or EqualityComparer<T>.Default instead.
|
||||
M:System.Nullable`1.Equals(System.Object)~System.Boolean;Use == instead.
|
||||
T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
|
||||
T:SixLabors.ImageSharp.IDeepCloneable`1;Use osu.Game.Utils.IDeepCloneable<T> instead.
|
||||
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
|
||||
M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
|
||||
T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal extension methods.
|
||||
T:Microsoft.EntityFrameworkCore.Internal.TypeExtensions;Don't use internal extension methods.
|
||||
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
|
||||
T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods.
|
||||
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
|
||||
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
|
||||
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Linq.IQueryable{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IQueryable<T>,NotificationCallbackDelegate<T>) instead.
|
||||
M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Generic.IList{``0},Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IList<T>,NotificationCallbackDelegate<T>) instead.
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.3" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.NetAnalyzers" Version="5.0.3" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
|
||||
<Realm DisableAnalytics="true" />
|
||||
</Weavers>
|
||||
+10
-26
@@ -1,27 +1,11 @@
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[string]$Target,
|
||||
[string]$Configuration,
|
||||
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
|
||||
[string]$Verbosity,
|
||||
[switch]$ShowDescription,
|
||||
[Alias("WhatIf", "Noop")]
|
||||
[switch]$DryRun,
|
||||
[Parameter(Position = 0, Mandatory = $false, ValueFromRemainingArguments = $true)]
|
||||
[string[]]$ScriptArgs
|
||||
)
|
||||
|
||||
# Build Cake arguments
|
||||
$cakeArguments = "";
|
||||
if ($Target) { $cakeArguments += "-target=$Target" }
|
||||
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
|
||||
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
|
||||
if ($ShowDescription) { $cakeArguments += "-showdescription" }
|
||||
if ($DryRun) { $cakeArguments += "-dryrun" }
|
||||
if ($Experimental) { $cakeArguments += "-experimental" }
|
||||
$cakeArguments += $ScriptArgs
|
||||
|
||||
dotnet tool restore
|
||||
dotnet cake ./build/InspectCode.cake --bootstrap
|
||||
dotnet cake ./build/InspectCode.cake $cakeArguments
|
||||
exit $LASTEXITCODE
|
||||
|
||||
# Temporarily disabled until the tool is upgraded to 5.0.
|
||||
# The version specified in .config/dotnet-tools.json (3.1.37601) won't run on .NET hosts >=5.0.7.
|
||||
# - cmd: dotnet format --dry-run --check
|
||||
|
||||
dotnet CodeFileSanity
|
||||
dotnet jb inspectcode "osu.Desktop.slnf" --output="inspectcodereport.xml" --caches-home="inspectcode" --verbosity=WARN
|
||||
dotnet nvika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
||||
|
||||
exit $LASTEXITCODE
|
||||
|
||||
Executable
+6
@@ -0,0 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
dotnet tool restore
|
||||
dotnet CodeFileSanity
|
||||
dotnet jb inspectcode "osu.Desktop.slnf" --output="inspectcodereport.xml" --caches-home="inspectcode" --verbosity=WARN
|
||||
dotnet nvika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
||||
@@ -4,26 +4,26 @@
|
||||
|
||||
# osu!
|
||||
|
||||
[](https://ci.appveyor.com/project/peppy/osu)
|
||||
[](https://github.com/ppy/osu/actions/workflows/ci.yml)
|
||||
[](https://github.com/ppy/osu/releases/latest)
|
||||
[](https://www.codefactor.io/repository/github/ppy/osu)
|
||||
[](https://discord.gg/ppy)
|
||||
|
||||
A free-to-win rhythm game. Rhythm is just a *click* away!
|
||||
|
||||
The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename *osu!lazer*. Pew pew.
|
||||
The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Currently known by and released under the codename "*lazer*". As in sharper than cutting-edge.
|
||||
|
||||
## Status
|
||||
|
||||
This project is under heavy development, but is in a stable state. Users are encouraged to try it out and keep it installed alongside the stable *osu!* client. It will continue to evolve to the point of eventually replacing the existing stable client as an update.
|
||||
|
||||
**IMPORTANT:** Gameplay mechanics (and other features which you may have come to know and love) are in a constant state of flux. Game balance and final quality-of-life passes come at the end of development, preceeded by experimentation and changes which may potentially **reduce playability or usability**. This is done in order to allow us to move forward as developers and designers more efficiently. If this offends you, please consider sticking to the stable releases of osu! (found on the website). We are not yet open to heated discussion over game mechanics and will not be using github as a forum for such discussions just yet.
|
||||
**IMPORTANT:** Gameplay mechanics (and other features which you may have come to know and love) are in a constant state of flux. Game balance and final quality-of-life passes come at the end of development, preceded by experimentation and changes which may potentially **reduce playability or usability**. This is done in order to allow us to move forward as developers and designers more efficiently. If this offends you, please consider sticking to the stable releases of osu! (found on the website). We are not yet open to heated discussion over game mechanics and will not be using github as a forum for such discussions just yet.
|
||||
|
||||
We are accepting bug reports (please report with as much detail as possible and follow the existing issue templates). Feature requests are also welcome, but understand that our focus is on completing the game to feature parity before adding new features. A few resources are available as starting points to getting involved and understanding the project:
|
||||
|
||||
- Detailed release changelogs are available on the [official osu! site](https://osu.ppy.sh/home/changelog/lazer).
|
||||
- You can learn more about our approach to [project management](https://github.com/ppy/osu/wiki/Project-management).
|
||||
- Read peppy's [latest blog post](https://blog.ppy.sh/a-definitive-lazer-faq/) exploring where lazer is currently and the roadmap going forward.
|
||||
- Read peppy's [blog post](https://blog.ppy.sh/a-definitive-lazer-faq/) exploring where the project is currently and the roadmap going forward.
|
||||
|
||||
## Running osu!
|
||||
|
||||
@@ -31,19 +31,18 @@ If you are looking to install or test osu! without setting up a development envi
|
||||
|
||||
**Latest build:**
|
||||
|
||||
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS(iOS 10+)](https://osu.ppy.sh/home/testflight) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
||||
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 10+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
||||
| ------------- | ------------- | ------------- | ------------- | ------------- |
|
||||
|
||||
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
||||
|
||||
- When running on Windows 7 or 8.1, *[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/windows?tabs=net50&pivots=os-windows#dependencies)** may be required to correctly run .NET 5 applications if your operating system is not up-to-date with the latest service packs.
|
||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||
|
||||
## Developing a custom ruleset
|
||||
|
||||
osu! is designed to have extensible modular gameplay modes, called "rulesets". Building one of these allows a developer to harness the power of osu! for their own game style. To get started working on a ruleset, we have some templates available [here](https://github.com/ppy/osu/tree/master/Templates).
|
||||
|
||||
You can see some examples of custom rulesets by visiting the [custom ruleset directory](https://github.com/ppy/osu/issues/5852).
|
||||
You can see some examples of custom rulesets by visiting the [custom ruleset directory](https://github.com/ppy/osu/discussions/13096).
|
||||
|
||||
## Developing osu!
|
||||
|
||||
@@ -97,7 +96,7 @@ Before committing your code, please run a code formatter. This can be achieved b
|
||||
|
||||
We have adopted some cross-platform, compiler integrated analyzers. They can provide warnings when you are editing, building inside IDE or from command line, as-if they are provided by the compiler itself.
|
||||
|
||||
JetBrains ReSharper InspectCode is also used for wider rule sets. You can run it from PowerShell with `.\InspectCode.ps1`, which is [only supported on Windows](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install ReSharper or use Rider to get inline support in your IDE of choice.
|
||||
JetBrains ReSharper InspectCode is also used for wider rule sets. You can run it from PowerShell with `.\InspectCode.ps1`. Alternatively, you can install ReSharper or use Rider to get inline support in your IDE of choice.
|
||||
|
||||
## Contributing
|
||||
|
||||
|
||||
+2
-4
@@ -15,9 +15,6 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, OsuGameBase gameBase)
|
||||
{
|
||||
OsuGame game = new OsuGame();
|
||||
game.SetHost(host);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@@ -25,8 +22,9 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
game
|
||||
};
|
||||
|
||||
AddGame(new OsuGame());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+3
-3
@@ -10,9 +10,9 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.4" />
|
||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
+3
-3
@@ -13,18 +13,18 @@ namespace osu.Game.Rulesets.EmptyFreeform
|
||||
{
|
||||
public class EmptyFreeformDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
public EmptyFreeformDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public EmptyFreeformDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
return new DifficultyAttributes(mods, skills, 0);
|
||||
return new DifficultyAttributes(mods, 0);
|
||||
}
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
|
||||
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods) => new Skill[0];
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => new Skill[0];
|
||||
}
|
||||
}
|
||||
|
||||
+2
-2
@@ -30,8 +30,8 @@ namespace osu.Game.Rulesets.EmptyFreeform
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
|
||||
new EmptyFreeformBeatmapConverter(beatmap, this);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
|
||||
new EmptyFreeformDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
|
||||
new EmptyFreeformDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
|
||||
+3
-4
@@ -3,21 +3,20 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.EmptyFreeform.Objects;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets.EmptyFreeform.Replays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Rulesets.EmptyFreeform.Mods
|
||||
{
|
||||
public class EmptyFreeformModAutoplay : ModAutoplay<EmptyFreeformHitObject>
|
||||
public class EmptyFreeformModAutoplay : ModAutoplay
|
||||
{
|
||||
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
|
||||
{
|
||||
ScoreInfo = new ScoreInfo
|
||||
{
|
||||
User = new User { Username = "sample" },
|
||||
User = new APIUser { Username = "sample" },
|
||||
},
|
||||
Replay = new EmptyFreeformAutoGenerator(beatmap).Generate(),
|
||||
};
|
||||
|
||||
+2
-10
@@ -1,28 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.EmptyFreeform.Objects;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
||||
namespace osu.Game.Rulesets.EmptyFreeform.Replays
|
||||
{
|
||||
public class EmptyFreeformAutoGenerator : AutoGenerator
|
||||
public class EmptyFreeformAutoGenerator : AutoGenerator<EmptyFreeformReplayFrame>
|
||||
{
|
||||
protected Replay Replay;
|
||||
protected List<ReplayFrame> Frames => Replay.Frames;
|
||||
|
||||
public new Beatmap<EmptyFreeformHitObject> Beatmap => (Beatmap<EmptyFreeformHitObject>)base.Beatmap;
|
||||
|
||||
public EmptyFreeformAutoGenerator(IBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
Replay = new Replay();
|
||||
}
|
||||
|
||||
public override Replay Generate()
|
||||
protected override void GenerateFrames()
|
||||
{
|
||||
Frames.Add(new EmptyFreeformReplayFrame());
|
||||
|
||||
@@ -35,8 +29,6 @@ namespace osu.Game.Rulesets.EmptyFreeform.Replays
|
||||
// todo: add required inputs and extra frames.
|
||||
});
|
||||
}
|
||||
|
||||
return Replay;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+2
-4
@@ -15,9 +15,6 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, OsuGameBase gameBase)
|
||||
{
|
||||
OsuGame game = new OsuGame();
|
||||
game.SetHost(host);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@@ -25,8 +22,9 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
game
|
||||
};
|
||||
|
||||
AddGame(new OsuGame());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+3
-3
@@ -10,9 +10,9 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.4" />
|
||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
+3
-4
@@ -3,21 +3,20 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Pippidon.Objects;
|
||||
using osu.Game.Rulesets.Pippidon.Replays;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Rulesets.Pippidon.Mods
|
||||
{
|
||||
public class PippidonModAutoplay : ModAutoplay<PippidonHitObject>
|
||||
public class PippidonModAutoplay : ModAutoplay
|
||||
{
|
||||
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
|
||||
{
|
||||
ScoreInfo = new ScoreInfo
|
||||
{
|
||||
User = new User { Username = "sample" },
|
||||
User = new APIUser { Username = "sample" },
|
||||
},
|
||||
Replay = new PippidonAutoGenerator(beatmap).Generate(),
|
||||
};
|
||||
|
||||
+3
-3
@@ -13,18 +13,18 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
{
|
||||
public class PippidonDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public PippidonDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
return new DifficultyAttributes(mods, skills, 0);
|
||||
return new DifficultyAttributes(mods, 0);
|
||||
}
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
|
||||
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods) => new Skill[0];
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => new Skill[0];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,8 +26,8 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) =>
|
||||
new PippidonBeatmapConverter(beatmap, this);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) =>
|
||||
new PippidonDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) =>
|
||||
new PippidonDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
|
||||
+2
-10
@@ -1,28 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Pippidon.Objects;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
||||
namespace osu.Game.Rulesets.Pippidon.Replays
|
||||
{
|
||||
public class PippidonAutoGenerator : AutoGenerator
|
||||
public class PippidonAutoGenerator : AutoGenerator<PippidonReplayFrame>
|
||||
{
|
||||
protected Replay Replay;
|
||||
protected List<ReplayFrame> Frames => Replay.Frames;
|
||||
|
||||
public new Beatmap<PippidonHitObject> Beatmap => (Beatmap<PippidonHitObject>)base.Beatmap;
|
||||
|
||||
public PippidonAutoGenerator(IBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
Replay = new Replay();
|
||||
}
|
||||
|
||||
public override Replay Generate()
|
||||
protected override void GenerateFrames()
|
||||
{
|
||||
Frames.Add(new PippidonReplayFrame());
|
||||
|
||||
@@ -34,8 +28,6 @@ namespace osu.Game.Rulesets.Pippidon.Replays
|
||||
Position = hitObject.Position,
|
||||
});
|
||||
}
|
||||
|
||||
return Replay;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+2
-4
@@ -15,9 +15,6 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, OsuGameBase gameBase)
|
||||
{
|
||||
OsuGame game = new OsuGame();
|
||||
game.SetHost(host);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@@ -25,8 +22,9 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
game
|
||||
};
|
||||
|
||||
AddGame(new OsuGame());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+3
-3
@@ -10,9 +10,9 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.4" />
|
||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
+3
-3
@@ -13,18 +13,18 @@ namespace osu.Game.Rulesets.EmptyScrolling
|
||||
{
|
||||
public class EmptyScrollingDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
public EmptyScrollingDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public EmptyScrollingDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
return new DifficultyAttributes(mods, skills, 0);
|
||||
return new DifficultyAttributes(mods, 0);
|
||||
}
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
|
||||
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods) => new Skill[0];
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => new Skill[0];
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.EmptyScrolling
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new EmptyScrollingBeatmapConverter(beatmap, this);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new EmptyScrollingDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new EmptyScrollingDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
|
||||
+3
-4
@@ -3,21 +3,20 @@
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.EmptyScrolling.Objects;
|
||||
using osu.Game.Rulesets.EmptyScrolling.Replays;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Rulesets.EmptyScrolling.Mods
|
||||
{
|
||||
public class EmptyScrollingModAutoplay : ModAutoplay<EmptyScrollingHitObject>
|
||||
public class EmptyScrollingModAutoplay : ModAutoplay
|
||||
{
|
||||
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
|
||||
{
|
||||
ScoreInfo = new ScoreInfo
|
||||
{
|
||||
User = new User { Username = "sample" },
|
||||
User = new APIUser { Username = "sample" },
|
||||
},
|
||||
Replay = new EmptyScrollingAutoGenerator(beatmap).Generate(),
|
||||
};
|
||||
|
||||
+2
-10
@@ -1,28 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.EmptyScrolling.Objects;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
||||
namespace osu.Game.Rulesets.EmptyScrolling.Replays
|
||||
{
|
||||
public class EmptyScrollingAutoGenerator : AutoGenerator
|
||||
public class EmptyScrollingAutoGenerator : AutoGenerator<EmptyScrollingReplayFrame>
|
||||
{
|
||||
protected Replay Replay;
|
||||
protected List<ReplayFrame> Frames => Replay.Frames;
|
||||
|
||||
public new Beatmap<EmptyScrollingHitObject> Beatmap => (Beatmap<EmptyScrollingHitObject>)base.Beatmap;
|
||||
|
||||
public EmptyScrollingAutoGenerator(IBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
Replay = new Replay();
|
||||
}
|
||||
|
||||
public override Replay Generate()
|
||||
protected override void GenerateFrames()
|
||||
{
|
||||
Frames.Add(new EmptyScrollingReplayFrame());
|
||||
|
||||
@@ -34,8 +28,6 @@ namespace osu.Game.Rulesets.EmptyScrolling.Replays
|
||||
// todo: add required inputs and extra frames.
|
||||
});
|
||||
}
|
||||
|
||||
return Replay;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+2
-4
@@ -15,9 +15,6 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, OsuGameBase gameBase)
|
||||
{
|
||||
OsuGame game = new OsuGame();
|
||||
game.SetHost(host);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@@ -25,8 +22,9 @@ namespace osu.Game.Rulesets.Pippidon.Tests
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
game
|
||||
};
|
||||
|
||||
AddGame(new OsuGame());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+3
-3
@@ -10,9 +10,9 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.4" />
|
||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
+3
-4
@@ -3,21 +3,20 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Pippidon.Objects;
|
||||
using osu.Game.Rulesets.Pippidon.Replays;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Rulesets.Pippidon.Mods
|
||||
{
|
||||
public class PippidonModAutoplay : ModAutoplay<PippidonHitObject>
|
||||
public class PippidonModAutoplay : ModAutoplay
|
||||
{
|
||||
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
|
||||
{
|
||||
ScoreInfo = new ScoreInfo
|
||||
{
|
||||
User = new User { Username = "sample" },
|
||||
User = new APIUser { Username = "sample" },
|
||||
},
|
||||
Replay = new PippidonAutoGenerator(beatmap).Generate(),
|
||||
};
|
||||
|
||||
+3
-3
@@ -13,18 +13,18 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
{
|
||||
public class PippidonDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
public PippidonDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
public PippidonDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
{
|
||||
return new DifficultyAttributes(mods, skills, 0);
|
||||
return new DifficultyAttributes(mods, 0);
|
||||
}
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();
|
||||
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods) => new Skill[0];
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => new Skill[0];
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new PippidonBeatmapConverter(beatmap, this);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new PippidonDifficultyCalculator(this, beatmap);
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new PippidonDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
|
||||
+2
-10
@@ -2,29 +2,23 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Pippidon.Objects;
|
||||
using osu.Game.Rulesets.Pippidon.UI;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
||||
namespace osu.Game.Rulesets.Pippidon.Replays
|
||||
{
|
||||
public class PippidonAutoGenerator : AutoGenerator
|
||||
public class PippidonAutoGenerator : AutoGenerator<PippidonReplayFrame>
|
||||
{
|
||||
protected Replay Replay;
|
||||
protected List<ReplayFrame> Frames => Replay.Frames;
|
||||
|
||||
public new Beatmap<PippidonHitObject> Beatmap => (Beatmap<PippidonHitObject>)base.Beatmap;
|
||||
|
||||
public PippidonAutoGenerator(IBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
Replay = new Replay();
|
||||
}
|
||||
|
||||
public override Replay Generate()
|
||||
protected override void GenerateFrames()
|
||||
{
|
||||
int currentLane = 0;
|
||||
|
||||
@@ -55,8 +49,6 @@ namespace osu.Game.Rulesets.Pippidon.Replays
|
||||
|
||||
currentLane = hitObject.Lane;
|
||||
}
|
||||
|
||||
return Replay;
|
||||
}
|
||||
|
||||
private void addFrame(double time, PippidonAction direction)
|
||||
|
||||
+4
-3
@@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
@@ -61,9 +62,9 @@ namespace osu.Game.Rulesets.Pippidon.UI
|
||||
}
|
||||
}
|
||||
|
||||
public bool OnPressed(PippidonAction action)
|
||||
public bool OnPressed(KeyBindingPressEvent<PippidonAction> e)
|
||||
{
|
||||
switch (action)
|
||||
switch (e.Action)
|
||||
{
|
||||
case PippidonAction.MoveUp:
|
||||
changeLane(-1);
|
||||
@@ -78,7 +79,7 @@ namespace osu.Game.Rulesets.Pippidon.UI
|
||||
}
|
||||
}
|
||||
|
||||
public void OnReleased(PippidonAction action)
|
||||
public void OnReleased(KeyBindingReleaseEvent<PippidonAction> e)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
+9
-6
@@ -1,24 +1,27 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Visual Studio 2019
|
||||
cache:
|
||||
- '%LOCALAPPDATA%\NuGet\v3-cache -> appveyor.yml'
|
||||
|
||||
dotnet_csproj:
|
||||
patch: true
|
||||
file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
|
||||
version: '0.0.{build}'
|
||||
cache:
|
||||
- '%LOCALAPPDATA%\NuGet\v3-cache -> appveyor.yml'
|
||||
|
||||
before_build:
|
||||
- ps: dotnet --info # Useful when version mismatch between CI and local
|
||||
- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
|
||||
- cmd: dotnet --info # Useful when version mismatch between CI and local
|
||||
- cmd: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
|
||||
|
||||
build:
|
||||
project: osu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
publish_nuget: true
|
||||
|
||||
after_build:
|
||||
- ps: dotnet tool restore
|
||||
- ps: dotnet format --dry-run --check
|
||||
- ps: .\InspectCode.ps1
|
||||
|
||||
test:
|
||||
assemblies:
|
||||
except:
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
<Project Sdk="Microsoft.Build.Traversal">
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Desktop\osu.Desktop.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch.Tests\osu.Game.Rulesets.Catch.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania.Tests\osu.Game.Rulesets.Mania.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu.Tests\osu.Game.Rulesets.Osu.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko.Tests\osu.Game.Rulesets.Taiko.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Tests\osu.Game.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Tournament.Tests\osu.Game.Tournament.Tests.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Tournament\osu.Game.Tournament.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,41 +0,0 @@
|
||||
#addin "nuget:?package=CodeFileSanity&version=0.0.36"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// ARGUMENTS
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
var target = Argument("target", "CodeAnalysis");
|
||||
var configuration = Argument("configuration", "Release");
|
||||
|
||||
var rootDirectory = new DirectoryPath("..");
|
||||
var sln = rootDirectory.CombineWithFilePath("osu.sln");
|
||||
var desktopSlnf = rootDirectory.CombineWithFilePath("osu.Desktop.slnf");
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// TASKS
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Task("InspectCode")
|
||||
.Does(() => {
|
||||
var inspectcodereport = "inspectcodereport.xml";
|
||||
var cacheDir = "inspectcode";
|
||||
var verbosity = AppVeyor.IsRunningOnAppVeyor ? "WARN" : "INFO"; // Don't flood CI output
|
||||
|
||||
DotNetCoreTool(rootDirectory.FullPath,
|
||||
"jb", $@"inspectcode ""{desktopSlnf}"" --output=""{inspectcodereport}"" --caches-home=""{cacheDir}"" --verbosity={verbosity}");
|
||||
DotNetCoreTool(rootDirectory.FullPath, "nvika", $@"parsereport ""{inspectcodereport}"" --treatwarningsaserrors");
|
||||
});
|
||||
|
||||
Task("CodeFileSanity")
|
||||
.Does(() => {
|
||||
ValidateCodeSanity(new ValidateCodeSanitySettings {
|
||||
RootDirectory = rootDirectory.FullPath,
|
||||
IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor
|
||||
});
|
||||
});
|
||||
|
||||
Task("CodeAnalysis")
|
||||
.IsDependentOn("CodeFileSanity")
|
||||
.IsDependentOn("InspectCode");
|
||||
|
||||
RunTarget(target);
|
||||
@@ -1,5 +0,0 @@
|
||||
|
||||
[Nuget]
|
||||
Source=https://api.nuget.org/v3/index.json
|
||||
UseInProcessClient=true
|
||||
LoadDependencies=true
|
||||
+6
-2
@@ -51,7 +51,11 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.422.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.424.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1127.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
<PackageReference Include="Realm" Version="10.7.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -20,7 +20,22 @@ namespace osu.Android
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance, Exported = true)]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionSend, Intent.ActionSendMultiple }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream", "application/download", "application/x-zip", "application/x-zip-compressed" })]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osr", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataMimeType = "application/x-osu-beatmap-archive")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataMimeType = "application/x-osu-skin-archive")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataMimeType = "application/x-osu-replay")]
|
||||
[IntentFilter(new[] { Intent.ActionSend, Intent.ActionSendMultiple }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[]
|
||||
{
|
||||
"application/zip",
|
||||
"application/octet-stream",
|
||||
"application/download",
|
||||
"application/x-zip",
|
||||
"application/x-zip-compressed",
|
||||
// newer official mime types (see https://osu.ppy.sh/wiki/en/osu%21_File_Formats).
|
||||
"application/x-osu-beatmap-archive",
|
||||
"application/x-osu-skin-archive",
|
||||
"application/x-osu-replay",
|
||||
})]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
|
||||
public class OsuGameActivity : AndroidGameActivity
|
||||
{
|
||||
@@ -65,12 +80,14 @@ namespace osu.Android
|
||||
case Intent.ActionSendMultiple:
|
||||
{
|
||||
var uris = new List<Uri>();
|
||||
|
||||
for (int i = 0; i < intent.ClipData?.ItemCount; i++)
|
||||
{
|
||||
var content = intent.ClipData?.GetItemAt(i);
|
||||
if (content != null)
|
||||
uris.Add(content.Uri);
|
||||
}
|
||||
|
||||
handleImportFromUris(uris.ToArray());
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Xamarin.Essentials" Version="1.6.1" />
|
||||
<PackageReference Include="Xamarin.Essentials" Version="1.7.0" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
|
||||
</Project>
|
||||
@@ -11,10 +11,10 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Users;
|
||||
using LogLevel = osu.Framework.Logging.LogLevel;
|
||||
using User = osu.Game.Users.User;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@@ -27,7 +27,7 @@ namespace osu.Desktop
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
private IBindable<User> user;
|
||||
private IBindable<APIUser> user;
|
||||
|
||||
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
|
||||
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
@@ -108,7 +108,10 @@ namespace osu.Desktop
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
|
||||
|
||||
// update ruleset
|
||||
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
|
||||
int onlineID = ruleset.Value.OnlineID;
|
||||
bool isLegacyRuleset = onlineID >= 0 && onlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID;
|
||||
|
||||
presence.Assets.SmallImageKey = isLegacyRuleset ? $"mode_{onlineID}" : "mode_custom";
|
||||
presence.Assets.SmallImageText = ruleset.Value.Name;
|
||||
|
||||
client.SetPresence(presence);
|
||||
@@ -139,11 +142,11 @@ namespace osu.Desktop
|
||||
{
|
||||
switch (activity)
|
||||
{
|
||||
case UserActivity.SoloGame solo:
|
||||
return solo.Beatmap.ToString();
|
||||
case UserActivity.InGame game:
|
||||
return game.BeatmapInfo.ToString();
|
||||
|
||||
case UserActivity.Editing edit:
|
||||
return edit.Beatmap.ToString();
|
||||
return edit.BeatmapInfo.ToString();
|
||||
|
||||
case UserActivity.InLobby lobby:
|
||||
return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;
|
||||
|
||||
@@ -9,6 +9,7 @@ using System.Reflection;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Security;
|
||||
using osu.Desktop.Overlays;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
@@ -56,7 +57,7 @@ namespace osu.Desktop
|
||||
|
||||
private string getStableInstallPath()
|
||||
{
|
||||
static bool checkExists(string p) => Directory.Exists(Path.Combine(p, "Songs"));
|
||||
static bool checkExists(string p) => Directory.Exists(Path.Combine(p, "Songs")) || File.Exists(Path.Combine(p, "osu!.cfg"));
|
||||
|
||||
string stableInstallPath;
|
||||
|
||||
@@ -92,6 +93,11 @@ namespace osu.Desktop
|
||||
|
||||
protected override UpdateManager CreateUpdateManager()
|
||||
{
|
||||
string packageManaged = Environment.GetEnvironmentVariable("OSU_EXTERNAL_UPDATE_PROVIDER");
|
||||
|
||||
if (!string.IsNullOrEmpty(packageManaged))
|
||||
return new NoActionUpdateManager();
|
||||
|
||||
switch (RuntimeInfo.OS)
|
||||
{
|
||||
case RuntimeInfo.Platform.Windows:
|
||||
@@ -113,6 +119,8 @@ namespace osu.Desktop
|
||||
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
||||
LoadComponentAsync(new GameplayWinKeyBlocker(), Add);
|
||||
|
||||
LoadComponentAsync(new ElevatedPrivilegesChecker(), Add);
|
||||
}
|
||||
|
||||
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
|
||||
@@ -153,7 +161,7 @@ namespace osu.Desktop
|
||||
{
|
||||
lock (importableFiles)
|
||||
{
|
||||
var firstExtension = Path.GetExtension(filePaths.First());
|
||||
string firstExtension = Path.GetExtension(filePaths.First());
|
||||
|
||||
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;
|
||||
|
||||
@@ -174,7 +182,7 @@ namespace osu.Desktop
|
||||
{
|
||||
Logger.Log($"Handling batch import of {importableFiles.Count} files");
|
||||
|
||||
var paths = importableFiles.ToArray();
|
||||
string[] paths = importableFiles.ToArray();
|
||||
importableFiles.Clear();
|
||||
|
||||
Task.Factory.StartNew(() => Import(paths), TaskCreationOptions.LongRunning);
|
||||
|
||||
+40
-14
@@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
@@ -17,13 +16,43 @@ namespace osu.Desktop
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
private const string base_game_name = @"osu";
|
||||
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
var cwd = Environment.CurrentDirectory;
|
||||
string cwd = Environment.CurrentDirectory;
|
||||
|
||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
||||
string gameName = base_game_name;
|
||||
bool tournamentClient = false;
|
||||
|
||||
foreach (string arg in args)
|
||||
{
|
||||
string[] split = arg.Split('=');
|
||||
|
||||
string key = split[0];
|
||||
string val = split.Length > 1 ? split[1] : string.Empty;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case "--tournament":
|
||||
tournamentClient = true;
|
||||
break;
|
||||
|
||||
case "--debug-client-id":
|
||||
if (!DebugUtils.IsDebugBuild)
|
||||
throw new InvalidOperationException("Cannot use this argument in a non-debug build.");
|
||||
|
||||
if (!int.TryParse(val, out int clientID))
|
||||
throw new ArgumentException("Provided client ID must be an integer.");
|
||||
|
||||
gameName = $"{base_game_name}-{clientID}";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
using (DesktopGameHost host = Host.GetSuitableHost(gameName, true))
|
||||
{
|
||||
host.ExceptionThrown += handleException;
|
||||
|
||||
@@ -33,7 +62,7 @@ namespace osu.Desktop
|
||||
{
|
||||
var importer = new ArchiveImportIPCChannel(host);
|
||||
|
||||
foreach (var file in args)
|
||||
foreach (string file in args)
|
||||
{
|
||||
Console.WriteLine(@"Importing {0}", file);
|
||||
if (!importer.ImportAsync(Path.GetFullPath(file, cwd)).Wait(3000))
|
||||
@@ -45,19 +74,16 @@ namespace osu.Desktop
|
||||
|
||||
// we want to allow multiple instances to be started when in debug.
|
||||
if (!DebugUtils.IsDebugBuild)
|
||||
{
|
||||
Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
switch (args.FirstOrDefault() ?? string.Empty)
|
||||
{
|
||||
default:
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
break;
|
||||
|
||||
case "--tournament":
|
||||
host.Run(new TournamentGame());
|
||||
break;
|
||||
}
|
||||
if (tournamentClient)
|
||||
host.Run(new TournamentGame());
|
||||
else
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,83 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Security.Principal;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
|
||||
namespace osu.Desktop.Security
|
||||
{
|
||||
/// <summary>
|
||||
/// Checks if the game is running with elevated privileges (as admin in Windows, root in Unix) and displays a warning notification if so.
|
||||
/// </summary>
|
||||
public class ElevatedPrivilegesChecker : Component
|
||||
{
|
||||
[Resolved]
|
||||
private NotificationOverlay notifications { get; set; }
|
||||
|
||||
private bool elevated;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
elevated = checkElevated();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (elevated)
|
||||
notifications.Post(new ElevatedPrivilegesNotification());
|
||||
}
|
||||
|
||||
private bool checkElevated()
|
||||
{
|
||||
try
|
||||
{
|
||||
switch (RuntimeInfo.OS)
|
||||
{
|
||||
case RuntimeInfo.Platform.Windows:
|
||||
if (!OperatingSystem.IsWindows()) return false;
|
||||
|
||||
var windowsIdentity = WindowsIdentity.GetCurrent();
|
||||
var windowsPrincipal = new WindowsPrincipal(windowsIdentity);
|
||||
|
||||
return windowsPrincipal.IsInRole(WindowsBuiltInRole.Administrator);
|
||||
|
||||
case RuntimeInfo.Platform.macOS:
|
||||
case RuntimeInfo.Platform.Linux:
|
||||
return Mono.Unix.Native.Syscall.geteuid() == 0;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private class ElevatedPrivilegesNotification : SimpleNotification
|
||||
{
|
||||
public override bool IsImportant => true;
|
||||
|
||||
public ElevatedPrivilegesNotification()
|
||||
{
|
||||
Text = $"Running osu! as {(RuntimeInfo.IsUnix ? "root" : "administrator")} does not improve performance, may break integrations and poses a security risk. Please run the game as a normal user.";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
|
||||
{
|
||||
Icon = FontAwesome.Solid.ShieldAlt;
|
||||
IconBackgound.Colour = colours.YellowDark;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -68,6 +68,8 @@ namespace osu.Desktop.Updater
|
||||
return false;
|
||||
}
|
||||
|
||||
scheduleRecheck = false;
|
||||
|
||||
if (notification == null)
|
||||
{
|
||||
notification = new UpdateProgressNotification(this) { State = ProgressNotificationState.Active };
|
||||
@@ -98,11 +100,13 @@ namespace osu.Desktop.Updater
|
||||
// could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
||||
// try again without deltas.
|
||||
await checkForUpdateAsync(false, notification).ConfigureAwait(false);
|
||||
scheduleRecheck = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// In the case of an error, a separate notification will be displayed.
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
notification.Close();
|
||||
|
||||
Logger.Error(e, @"update failed!");
|
||||
}
|
||||
}
|
||||
@@ -110,13 +114,14 @@ namespace osu.Desktop.Updater
|
||||
catch (Exception)
|
||||
{
|
||||
// we'll ignore this and retry later. can be triggered by no internet connection or thread abortion.
|
||||
scheduleRecheck = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (scheduleRecheck)
|
||||
{
|
||||
// check again in 30 minutes.
|
||||
Scheduler.AddDelayed(async () => await checkForUpdateAsync().ConfigureAwait(false), 60000 * 30);
|
||||
Scheduler.AddDelayed(() => Task.Run(async () => await checkForUpdateAsync().ConfigureAwait(false)), 60000 * 30);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -141,7 +146,7 @@ namespace osu.Desktop.Updater
|
||||
Activated = () =>
|
||||
{
|
||||
updateManager.PrepareUpdateAsync()
|
||||
.ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit()));
|
||||
.ContinueWith(_ => updateManager.Schedule(() => game?.GracefullyExit()));
|
||||
return true;
|
||||
};
|
||||
}
|
||||
@@ -181,6 +186,19 @@ namespace osu.Desktop.Updater
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
// cancelling updates is not currently supported by the underlying updater.
|
||||
// only allow dismissing for now.
|
||||
|
||||
switch (State)
|
||||
{
|
||||
case ProgressNotificationState.Cancelled:
|
||||
base.Close();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class SquirrelLogger : Splat.ILogger, IDisposable
|
||||
|
||||
@@ -5,23 +5,23 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.Windows
|
||||
{
|
||||
public class GameplayWinKeyBlocker : Component
|
||||
{
|
||||
private Bindable<bool> disableWinKey;
|
||||
private Bindable<bool> localUserPlaying;
|
||||
private IBindable<bool> localUserPlaying;
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGame game, OsuConfigManager config)
|
||||
private void load(ILocalUserPlayInfo localUserInfo, OsuConfigManager config)
|
||||
{
|
||||
localUserPlaying = game.LocalUserPlaying.GetBoundCopy();
|
||||
localUserPlaying = localUserInfo.IsPlaying.GetBoundCopy();
|
||||
localUserPlaying.BindValueChanged(_ => updateBlocking());
|
||||
|
||||
disableWinKey = config.GetBindable<bool>(OsuSetting.GameplayDisableWinKey);
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>
|
||||
<AssemblyName>osu!</AssemblyName>
|
||||
<Title>osu!lazer</Title>
|
||||
<Product>osu!lazer</Product>
|
||||
<Title>osu!</Title>
|
||||
<Product>osu!(lazer)</Product>
|
||||
<ApplicationIcon>lazer.ico</ApplicationIcon>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
<Version>0.0.0</Version>
|
||||
@@ -25,6 +25,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NETCore.Targets" Version="5.0.0" />
|
||||
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="5.0.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.5" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
<metadata>
|
||||
<id>osulazer</id>
|
||||
<version>0.0.0</version>
|
||||
<title>osu!lazer</title>
|
||||
<title>osu!</title>
|
||||
<authors>ppy Pty Ltd</authors>
|
||||
<owners>Dean Herbert</owners>
|
||||
<projectUrl>https://osu.ppy.sh/</projectUrl>
|
||||
@@ -20,4 +20,3 @@
|
||||
<file src="**.config" target="lib\net45\"/>
|
||||
</files>
|
||||
</package>
|
||||
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
{
|
||||
public class BenchmarkMod : BenchmarkTest
|
||||
{
|
||||
private OsuModDoubleTime mod;
|
||||
|
||||
[Params(1, 10, 100)]
|
||||
public int Times { get; set; }
|
||||
|
||||
public override void SetUp()
|
||||
{
|
||||
base.SetUp();
|
||||
mod = new OsuModDoubleTime();
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public int ModHashCode()
|
||||
{
|
||||
var hashCode = new HashCode();
|
||||
|
||||
for (int i = 0; i < Times; i++)
|
||||
hashCode.Add(mod);
|
||||
|
||||
return hashCode.ToHashCode();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using BenchmarkDotNet.Engines;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
{
|
||||
public class BenchmarkRuleset : BenchmarkTest
|
||||
{
|
||||
private OsuRuleset ruleset;
|
||||
private APIMod apiModDoubleTime;
|
||||
private APIMod apiModDifficultyAdjust;
|
||||
|
||||
public override void SetUp()
|
||||
{
|
||||
base.SetUp();
|
||||
ruleset = new OsuRuleset();
|
||||
apiModDoubleTime = new APIMod { Acronym = "DT" };
|
||||
apiModDifficultyAdjust = new APIMod { Acronym = "DA" };
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void BenchmarkToModDoubleTime()
|
||||
{
|
||||
apiModDoubleTime.ToMod(ruleset);
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void BenchmarkToModDifficultyAdjust()
|
||||
{
|
||||
apiModDifficultyAdjust.ToMod(ruleset);
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void BenchmarkGetAllMods()
|
||||
{
|
||||
ruleset.CreateAllMods().Consume(new Consumer());
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void BenchmarkGetAllModsForReference()
|
||||
{
|
||||
ruleset.AllMods.Consume(new Consumer());
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void BenchmarkGetForAcronym()
|
||||
{
|
||||
ruleset.CreateModFromAcronym("DT");
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void BenchmarkGetForType()
|
||||
{
|
||||
ruleset.CreateMod<ModDoubleTime>();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using BenchmarkDotNet.Configs;
|
||||
using BenchmarkDotNet.Running;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
@@ -11,7 +12,7 @@ namespace osu.Game.Benchmarks
|
||||
{
|
||||
BenchmarkSwitcher
|
||||
.FromAssembly(typeof(Program).Assembly)
|
||||
.Run(args);
|
||||
.Run(args, DefaultConfig.Instance.WithOption(ConfigOptions.DisableOptimizationsValidator, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.12.1" />
|
||||
<PackageReference Include="nunit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" />
|
||||
<PackageReference Include="nunit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
@@ -9,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, "GameUIApplication", "AppDelegate");
|
||||
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,15 +14,15 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
|
||||
|
||||
[TestCase(4.050601681491468d, "diffcalc-test")]
|
||||
[TestCase(4.0505463516206195d, "diffcalc-test")]
|
||||
public void Test(double expected, string name)
|
||||
=> base.Test(expected, name);
|
||||
|
||||
[TestCase(5.169743871843191d, "diffcalc-test")]
|
||||
[TestCase(5.1696411260785498d, "diffcalc-test")]
|
||||
public void TestClockRateAdjusted(double expected, string name)
|
||||
=> Test(expected, name, new CatchModDoubleTime());
|
||||
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap);
|
||||
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset().RulesetInfo, beatmap);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new CatchRuleset();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Edit;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class CatchEditorTestSceneContainer : Container
|
||||
{
|
||||
[Cached(typeof(Playfield))]
|
||||
public readonly ScrollingPlayfield Playfield;
|
||||
|
||||
protected override Container<Drawable> Content { get; }
|
||||
|
||||
public CatchEditorTestSceneContainer()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Width = CatchPlayfield.WIDTH;
|
||||
Height = 1000;
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Bottom = 100
|
||||
};
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new ScrollingTestContainer(ScrollingDirection.Down)
|
||||
{
|
||||
TimeRange = 1000,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = Playfield = new TestCatchPlayfield
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
},
|
||||
new PlayfieldBorder
|
||||
{
|
||||
PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Full },
|
||||
Clock = new FramedClock(new StopwatchClock(true))
|
||||
},
|
||||
Content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class TestCatchPlayfield : CatchEditorPlayfield
|
||||
{
|
||||
public TestCatchPlayfield()
|
||||
: base(new BeatmapDifficulty { CircleSize = 0 })
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public abstract class CatchPlacementBlueprintTestScene : PlacementBlueprintTestScene
|
||||
{
|
||||
protected const double TIME_SNAP = 100;
|
||||
|
||||
protected DrawableCatchHitObject LastObject;
|
||||
|
||||
protected new ScrollingHitObjectContainer HitObjectContainer => contentContainer.Playfield.HitObjectContainer;
|
||||
|
||||
protected override Container<Drawable> Content => contentContainer;
|
||||
|
||||
private readonly CatchEditorTestSceneContainer contentContainer;
|
||||
|
||||
protected CatchPlacementBlueprintTestScene()
|
||||
{
|
||||
base.Content.Add(contentContainer = new CatchEditorTestSceneContainer());
|
||||
|
||||
contentContainer.Playfield.Clock = new FramedClock(new ManualClock());
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
HitObjectContainer.Clear();
|
||||
ResetPlacement();
|
||||
LastObject = null;
|
||||
});
|
||||
|
||||
protected void AddMoveStep(double time, float x) => AddStep($"move to time={time}, x={x}", () =>
|
||||
{
|
||||
float y = HitObjectContainer.PositionAtTime(time);
|
||||
Vector2 pos = HitObjectContainer.ToScreenSpace(new Vector2(x, y + HitObjectContainer.DrawHeight));
|
||||
InputManager.MoveMouseTo(pos);
|
||||
});
|
||||
|
||||
protected void AddClickStep(MouseButton button) => AddStep($"click {button}", () =>
|
||||
{
|
||||
InputManager.Click(button);
|
||||
});
|
||||
|
||||
protected IEnumerable<FruitOutline> FruitOutlines => Content.ChildrenOfType<FruitOutline>();
|
||||
|
||||
// Unused because AddHitObject is overriden
|
||||
protected override Container CreateHitObjectContainer() => new Container();
|
||||
|
||||
protected override void AddHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
LastObject = (DrawableCatchHitObject)hitObject;
|
||||
contentContainer.Playfield.HitObjectContainer.Add(hitObject);
|
||||
}
|
||||
|
||||
protected override SnapResult SnapForBlueprint(PlacementBlueprint blueprint)
|
||||
{
|
||||
var result = base.SnapForBlueprint(blueprint);
|
||||
result.Time = Math.Round(HitObjectContainer.TimeAtScreenSpacePosition(result.ScreenSpacePosition) / TIME_SNAP) * TIME_SNAP;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public abstract class CatchSelectionBlueprintTestScene : SelectionBlueprintTestScene
|
||||
{
|
||||
protected ScrollingHitObjectContainer HitObjectContainer => contentContainer.Playfield.HitObjectContainer;
|
||||
|
||||
protected override Container<Drawable> Content => contentContainer;
|
||||
|
||||
[Cached(typeof(EditorBeatmap))]
|
||||
[Cached(typeof(IBeatSnapProvider))]
|
||||
protected readonly EditorBeatmap EditorBeatmap;
|
||||
|
||||
private readonly CatchEditorTestSceneContainer contentContainer;
|
||||
|
||||
protected CatchSelectionBlueprintTestScene()
|
||||
{
|
||||
EditorBeatmap = new EditorBeatmap(new CatchBeatmap()) { Difficulty = { CircleSize = 0 } };
|
||||
EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint
|
||||
{
|
||||
BeatLength = 100
|
||||
});
|
||||
|
||||
base.Content.Add(new EditorBeatmapDependencyContainer(EditorBeatmap, new BindableBeatDivisor())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
EditorBeatmap,
|
||||
contentContainer = new CatchEditorTestSceneContainer()
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
protected void AddMouseMoveStep(double time, float x) => AddStep($"move to time={time}, x={x}", () =>
|
||||
{
|
||||
float y = HitObjectContainer.PositionAtTime(time);
|
||||
Vector2 pos = HitObjectContainer.ToScreenSpace(new Vector2(x, y + HitObjectContainer.DrawHeight));
|
||||
InputManager.MoveMouseTo(pos);
|
||||
});
|
||||
|
||||
private class EditorBeatmapDependencyContainer : Container
|
||||
{
|
||||
[Cached]
|
||||
private readonly EditorClock editorClock;
|
||||
|
||||
[Cached]
|
||||
private readonly BindableBeatDivisor beatDivisor;
|
||||
|
||||
public EditorBeatmapDependencyContainer(IBeatmap beatmap, BindableBeatDivisor beatDivisor)
|
||||
{
|
||||
editorClock = new EditorClock(beatmap, beatDivisor);
|
||||
this.beatDivisor = beatDivisor;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,118 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Edit.Checks;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor.Checks
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCheckBananaShowerGap
|
||||
{
|
||||
private CheckBananaShowerGap check;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
{
|
||||
check = new CheckBananaShowerGap();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAllowedSpinnerGaps()
|
||||
{
|
||||
assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Easy);
|
||||
assertOk(mockBeatmap(250, 1000, 1250), DifficultyRating.Normal);
|
||||
assertOk(mockBeatmap(125, 1000, 1250), DifficultyRating.Hard);
|
||||
assertOk(mockBeatmap(125, 1000, 1125), DifficultyRating.Insane);
|
||||
assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.Expert);
|
||||
assertOk(mockBeatmap(62, 1000, 1125), DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDisallowedSpinnerGapStart()
|
||||
{
|
||||
assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Easy);
|
||||
assertTooShortSpinnerStart(mockBeatmap(249, 1000, 1250), DifficultyRating.Normal);
|
||||
assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Hard);
|
||||
assertTooShortSpinnerStart(mockBeatmap(124, 1000, 1250), DifficultyRating.Insane);
|
||||
assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.Expert);
|
||||
assertTooShortSpinnerStart(mockBeatmap(61, 1000, 1250), DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDisallowedSpinnerGapEnd()
|
||||
{
|
||||
assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Easy);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(250, 1000, 1249), DifficultyRating.Normal);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1249), DifficultyRating.Hard);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(125, 1000, 1124), DifficultyRating.Insane);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.Expert);
|
||||
assertTooShortSpinnerEnd(mockBeatmap(62, 1000, 1124), DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestConsecutiveSpinners()
|
||||
{
|
||||
var spinnerConsecutiveBeatmap = new Beatmap<HitObject>
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new BananaShower { StartTime = 0, EndTime = 100, X = 0 },
|
||||
new BananaShower { StartTime = 101, EndTime = 200, X = 0 },
|
||||
new BananaShower { StartTime = 201, EndTime = 300, X = 0 }
|
||||
}
|
||||
};
|
||||
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Easy);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Normal);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Hard);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Insane);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.Expert);
|
||||
assertOk(spinnerConsecutiveBeatmap, DifficultyRating.ExpertPlus);
|
||||
}
|
||||
|
||||
private Beatmap<HitObject> mockBeatmap(double bananaShowerStart, double bananaShowerEnd, double nextFruitStart)
|
||||
{
|
||||
return new Beatmap<HitObject>
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit { StartTime = 0, X = 0 },
|
||||
new BananaShower { StartTime = bananaShowerStart, EndTime = bananaShowerEnd, X = 0 },
|
||||
new Fruit { StartTime = nextFruitStart, X = 0 }
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void assertOk(IBeatmap beatmap, DifficultyRating difficultyRating)
|
||||
{
|
||||
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
|
||||
Assert.That(check.Run(context), Is.Empty);
|
||||
}
|
||||
|
||||
private void assertTooShortSpinnerStart(IBeatmap beatmap, DifficultyRating difficultyRating)
|
||||
{
|
||||
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
|
||||
var issues = check.Run(context).ToList();
|
||||
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerStartGap));
|
||||
}
|
||||
|
||||
private void assertTooShortSpinnerEnd(IBeatmap beatmap, DifficultyRating difficultyRating)
|
||||
{
|
||||
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap), difficultyRating);
|
||||
var issues = check.Run(context).ToList();
|
||||
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.All(issue => issue.Template is CheckBananaShowerGap.IssueTemplateBananaShowerEndGap));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class TestSceneBananaShowerPlacementBlueprint : CatchPlacementBlueprintTestScene
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableBananaShower((BananaShower)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new BananaShowerPlacementBlueprint();
|
||||
|
||||
protected override void AddHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
// Create nested bananas (but positions are not randomized because beatmap processing is not done).
|
||||
hitObject.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
base.AddHitObject(hitObject);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasicPlacement()
|
||||
{
|
||||
const double start_time = 100;
|
||||
const double end_time = 500;
|
||||
|
||||
AddMoveStep(start_time, 0);
|
||||
AddClickStep(MouseButton.Left);
|
||||
AddMoveStep(end_time, 0);
|
||||
AddClickStep(MouseButton.Right);
|
||||
AddAssert("banana shower is placed", () => LastObject is DrawableBananaShower);
|
||||
AddAssert("start time is correct", () => Precision.AlmostEquals(LastObject.HitObject.StartTime, start_time));
|
||||
AddAssert("end time is correct", () => Precision.AlmostEquals(LastObject.HitObject.GetEndTime(), end_time));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestReversePlacement()
|
||||
{
|
||||
const double start_time = 100;
|
||||
const double end_time = 500;
|
||||
|
||||
AddMoveStep(end_time, 0);
|
||||
AddClickStep(MouseButton.Left);
|
||||
AddMoveStep(start_time, 0);
|
||||
AddClickStep(MouseButton.Right);
|
||||
AddAssert("start time is correct", () => Precision.AlmostEquals(LastObject.HitObject.StartTime, start_time));
|
||||
AddAssert("end time is correct", () => Precision.AlmostEquals(LastObject.HitObject.GetEndTime(), end_time));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFinishWithZeroDuration()
|
||||
{
|
||||
AddMoveStep(100, 0);
|
||||
AddClickStep(MouseButton.Left);
|
||||
AddClickStep(MouseButton.Right);
|
||||
AddAssert("banana shower is not placed", () => LastObject == null);
|
||||
AddAssert("state is waiting", () => CurrentBlueprint?.PlacementActive == PlacementBlueprint.PlacementState.Waiting);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOpacity()
|
||||
{
|
||||
AddMoveStep(100, 0);
|
||||
AddClickStep(MouseButton.Left);
|
||||
AddUntilStep("outline is semitransparent", () => Precision.DefinitelyBigger(1, timeSpanOutline.Alpha));
|
||||
AddMoveStep(200, 0);
|
||||
AddUntilStep("outline is opaque", () => Precision.AlmostEquals(timeSpanOutline.Alpha, 1));
|
||||
AddMoveStep(100, 0);
|
||||
AddUntilStep("outline is semitransparent", () => Precision.DefinitelyBigger(1, timeSpanOutline.Alpha));
|
||||
}
|
||||
|
||||
private TimeSpanOutline timeSpanOutline => Content.ChildrenOfType<TimeSpanOutline>().Single();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Edit;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class TestSceneCatchDistanceSnapGrid : OsuManualInputManagerTestScene
|
||||
{
|
||||
private readonly ManualClock manualClock = new ManualClock();
|
||||
|
||||
[Cached(typeof(Playfield))]
|
||||
private readonly CatchPlayfield playfield;
|
||||
|
||||
private ScrollingHitObjectContainer hitObjectContainer => playfield.HitObjectContainer;
|
||||
|
||||
private readonly CatchDistanceSnapGrid distanceGrid;
|
||||
|
||||
private readonly FruitOutline fruitOutline;
|
||||
|
||||
private readonly Fruit fruit = new Fruit();
|
||||
|
||||
public TestSceneCatchDistanceSnapGrid()
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 500,
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ScrollingTestContainer(ScrollingDirection.Down)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = playfield = new CatchPlayfield(new BeatmapDifficulty())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = new FramedClock(manualClock)
|
||||
}
|
||||
},
|
||||
distanceGrid = new CatchDistanceSnapGrid(new double[] { 0, -1, 1 }),
|
||||
fruitOutline = new FruitOutline()
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
distanceGrid.StartTime = 100;
|
||||
distanceGrid.StartX = 250;
|
||||
|
||||
Vector2 screenSpacePosition = InputManager.CurrentState.Mouse.Position;
|
||||
|
||||
var result = distanceGrid.GetSnappedPosition(screenSpacePosition);
|
||||
|
||||
if (result != null)
|
||||
{
|
||||
fruit.OriginalX = hitObjectContainer.ToLocalSpace(result.ScreenSpacePosition).X;
|
||||
|
||||
if (result.Time != null)
|
||||
fruit.StartTime = result.Time.Value;
|
||||
}
|
||||
|
||||
fruitOutline.Position = CatchHitObjectUtils.GetStartPosition(hitObjectContainer, fruit);
|
||||
fruitOutline.UpdateFrom(fruit);
|
||||
}
|
||||
|
||||
protected override bool OnScroll(ScrollEvent e)
|
||||
{
|
||||
manualClock.CurrentTime -= e.ScrollDelta.Y * 50;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneEditor : EditorTestScene
|
||||
{
|
||||
protected override Ruleset CreateEditorRuleset() => new CatchRuleset();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class TestSceneFruitPlacementBlueprint : CatchPlacementBlueprintTestScene
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableFruit((Fruit)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new FruitPlacementBlueprint();
|
||||
|
||||
[Test]
|
||||
public void TestFruitPlacementPosition()
|
||||
{
|
||||
const double time = 300;
|
||||
const float x = CatchPlayfield.CENTER_X;
|
||||
|
||||
AddMoveStep(time, x);
|
||||
AddClickStep(MouseButton.Left);
|
||||
|
||||
AddAssert("outline position is correct", () =>
|
||||
{
|
||||
var outline = FruitOutlines.Single();
|
||||
return Precision.AlmostEquals(outline.X, x) &&
|
||||
Precision.AlmostEquals(outline.Y, HitObjectContainer.PositionAtTime(time));
|
||||
});
|
||||
|
||||
AddAssert("fruit time is correct", () => Precision.AlmostEquals(LastObject.StartTimeBindable.Value, time));
|
||||
AddAssert("fruit position is correct", () => Precision.AlmostEquals(LastObject.X, x));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,156 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class TestSceneJuiceStreamPlacementBlueprint : CatchPlacementBlueprintTestScene
|
||||
{
|
||||
private const double velocity = 0.5;
|
||||
|
||||
private JuiceStream lastObject => LastObject?.HitObject as JuiceStream;
|
||||
|
||||
protected override IBeatmap GetPlayableBeatmap()
|
||||
{
|
||||
var playable = base.GetPlayableBeatmap();
|
||||
playable.Difficulty.SliderTickRate = 5;
|
||||
playable.Difficulty.SliderMultiplier = velocity * 10;
|
||||
return playable;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasicPlacement()
|
||||
{
|
||||
double[] times = { 300, 800 };
|
||||
float[] positions = { 100, 200 };
|
||||
addPlacementSteps(times, positions);
|
||||
|
||||
AddAssert("juice stream is placed", () => lastObject != null);
|
||||
AddAssert("start time is correct", () => Precision.AlmostEquals(lastObject.StartTime, times[0]));
|
||||
AddAssert("end time is correct", () => Precision.AlmostEquals(lastObject.EndTime, times[1]));
|
||||
AddAssert("start position is correct", () => Precision.AlmostEquals(lastObject.OriginalX, positions[0]));
|
||||
AddAssert("end position is correct", () => Precision.AlmostEquals(lastObject.EndX, positions[1]));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEmptyNotCommitted()
|
||||
{
|
||||
addMoveAndClickSteps(100, 100);
|
||||
addMoveAndClickSteps(100, 100);
|
||||
addMoveAndClickSteps(100, 100, true);
|
||||
AddAssert("juice stream not placed", () => lastObject == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleSegments()
|
||||
{
|
||||
double[] times = { 100, 300, 500, 700 };
|
||||
float[] positions = { 100, 150, 100, 100 };
|
||||
addPlacementSteps(times, positions);
|
||||
|
||||
AddAssert("has 4 vertices", () => lastObject.Path.ControlPoints.Count == 4);
|
||||
addPathCheckStep(times, positions);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVelocityLimit()
|
||||
{
|
||||
double[] times = { 100, 300 };
|
||||
float[] positions = { 200, 500 };
|
||||
addPlacementSteps(times, positions);
|
||||
addPathCheckStep(times, new float[] { 200, 300 });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPreviousVerticesAreFixed()
|
||||
{
|
||||
double[] times = { 100, 300, 500, 700 };
|
||||
float[] positions = { 200, 400, 100, 500 };
|
||||
addPlacementSteps(times, positions);
|
||||
addPathCheckStep(times, new float[] { 200, 300, 200, 300 });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClampedPositionIsRestored()
|
||||
{
|
||||
double[] times = { 100, 300, 500 };
|
||||
float[] positions = { 200, 200, 0, 250 };
|
||||
|
||||
addMoveAndClickSteps(times[0], positions[0]);
|
||||
addMoveAndClickSteps(times[1], positions[1]);
|
||||
AddMoveStep(times[2], positions[2]);
|
||||
addMoveAndClickSteps(times[2], positions[3], true);
|
||||
|
||||
addPathCheckStep(times, new float[] { 200, 200, 250 });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFirstVertexIsFixed()
|
||||
{
|
||||
double[] times = { 100, 200 };
|
||||
float[] positions = { 100, 300 };
|
||||
addPlacementSteps(times, positions);
|
||||
addPathCheckStep(times, new float[] { 100, 150 });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOutOfOrder()
|
||||
{
|
||||
double[] times = { 100, 700, 500, 300 };
|
||||
float[] positions = { 100, 200, 150, 50 };
|
||||
addPlacementSteps(times, positions);
|
||||
addPathCheckStep(times, positions);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMoveBeforeFirstVertex()
|
||||
{
|
||||
double[] times = { 300, 500, 100 };
|
||||
float[] positions = { 100, 100, 100 };
|
||||
addPlacementSteps(times, positions);
|
||||
AddAssert("start time is correct", () => Precision.AlmostEquals(lastObject.StartTime, times[0]));
|
||||
AddAssert("end time is correct", () => Precision.AlmostEquals(lastObject.EndTime, times[1], 1e-3));
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableJuiceStream((JuiceStream)hitObject);
|
||||
|
||||
protected override PlacementBlueprint CreateBlueprint() => new JuiceStreamPlacementBlueprint();
|
||||
|
||||
private void addMoveAndClickSteps(double time, float position, bool end = false)
|
||||
{
|
||||
AddMoveStep(time, position);
|
||||
AddClickStep(end ? MouseButton.Right : MouseButton.Left);
|
||||
}
|
||||
|
||||
private void addPlacementSteps(double[] times, float[] positions)
|
||||
{
|
||||
for (int i = 0; i < times.Length; i++)
|
||||
addMoveAndClickSteps(times[i], positions[i], i == times.Length - 1);
|
||||
}
|
||||
|
||||
private void addPathCheckStep(double[] times, float[] positions) => AddStep("assert path is correct", () =>
|
||||
Assert.That(getPositions(times), Is.EqualTo(positions).Within(Precision.FLOAT_EPSILON)));
|
||||
|
||||
private float[] getPositions(IEnumerable<double> times)
|
||||
{
|
||||
JuiceStream hitObject = lastObject.AsNonNull();
|
||||
return times
|
||||
.Select(time => (time - hitObject.StartTime) * hitObject.Velocity)
|
||||
.Select(distance => hitObject.EffectiveX + hitObject.Path.PositionAt(distance / hitObject.Distance).X)
|
||||
.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,286 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class TestSceneJuiceStreamSelectionBlueprint : CatchSelectionBlueprintTestScene
|
||||
{
|
||||
private JuiceStream hitObject;
|
||||
|
||||
private readonly ManualClock manualClock = new ManualClock();
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
EditorBeatmap.Clear();
|
||||
Content.Clear();
|
||||
|
||||
manualClock.CurrentTime = 0;
|
||||
Content.Clock = new FramedClock(manualClock);
|
||||
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestBasicComponentLayout()
|
||||
{
|
||||
double[] times = { 100, 300, 500 };
|
||||
float[] positions = { 100, 200, 100 };
|
||||
addBlueprintStep(times, positions);
|
||||
|
||||
for (int i = 0; i < times.Length; i++)
|
||||
addVertexCheckStep(times.Length, i, times[i], positions[i]);
|
||||
|
||||
AddAssert("correct outline count", () =>
|
||||
{
|
||||
int expected = hitObject.NestedHitObjects.Count(h => !(h is TinyDroplet));
|
||||
return this.ChildrenOfType<FruitOutline>().Count() == expected;
|
||||
});
|
||||
AddAssert("correct vertex piece count", () =>
|
||||
this.ChildrenOfType<VertexPiece>().Count() == times.Length);
|
||||
|
||||
AddAssert("first vertex is semitransparent", () =>
|
||||
Precision.DefinitelyBigger(1, this.ChildrenOfType<VertexPiece>().First().Alpha));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVertexDrag()
|
||||
{
|
||||
double[] times = { 100, 400, 700 };
|
||||
float[] positions = { 100, 100, 100 };
|
||||
addBlueprintStep(times, positions);
|
||||
|
||||
addDragStartStep(times[1], positions[1]);
|
||||
|
||||
AddMouseMoveStep(500, 150);
|
||||
addVertexCheckStep(3, 1, 500, 150);
|
||||
|
||||
addDragEndStep();
|
||||
addDragStartStep(times[2], positions[2]);
|
||||
|
||||
AddMouseMoveStep(300, 50);
|
||||
addVertexCheckStep(3, 1, 300, 50);
|
||||
addVertexCheckStep(3, 2, 500, 150);
|
||||
|
||||
AddMouseMoveStep(-100, 100);
|
||||
addVertexCheckStep(3, 1, times[0], positions[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleDrag()
|
||||
{
|
||||
double[] times = { 100, 300, 500, 700 };
|
||||
float[] positions = { 100, 100, 100, 100 };
|
||||
addBlueprintStep(times, positions);
|
||||
|
||||
AddMouseMoveStep(times[1], positions[1]);
|
||||
AddStep("press left", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddStep("release left", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
AddStep("hold control", () => InputManager.PressKey(Key.ControlLeft));
|
||||
addDragStartStep(times[2], positions[2]);
|
||||
|
||||
AddMouseMoveStep(times[2] - 50, positions[2] - 50);
|
||||
addVertexCheckStep(4, 1, times[1] - 50, positions[1] - 50);
|
||||
addVertexCheckStep(4, 2, times[2] - 50, positions[2] - 50);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClampedPositionIsRestored()
|
||||
{
|
||||
const double velocity = 0.25;
|
||||
double[] times = { 100, 500, 700 };
|
||||
float[] positions = { 100, 100, 100 };
|
||||
addBlueprintStep(times, positions, velocity);
|
||||
|
||||
addDragStartStep(times[1], positions[1]);
|
||||
|
||||
AddMouseMoveStep(times[1], 200);
|
||||
addVertexCheckStep(3, 1, times[1], 200);
|
||||
addVertexCheckStep(3, 2, times[2], 150);
|
||||
|
||||
AddMouseMoveStep(times[1], 100);
|
||||
addVertexCheckStep(3, 1, times[1], 100);
|
||||
// Stored position is restored.
|
||||
addVertexCheckStep(3, 2, times[2], positions[2]);
|
||||
|
||||
AddMouseMoveStep(times[1], 300);
|
||||
addDragEndStep();
|
||||
addDragStartStep(times[1], 300);
|
||||
|
||||
AddMouseMoveStep(times[1], 100);
|
||||
// Position is different because a changed position is committed when the previous drag is ended.
|
||||
addVertexCheckStep(3, 2, times[2], 250);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScrollWhileDrag()
|
||||
{
|
||||
double[] times = { 300, 500 };
|
||||
float[] positions = { 100, 100 };
|
||||
addBlueprintStep(times, positions);
|
||||
|
||||
addDragStartStep(times[1], positions[1]);
|
||||
// This mouse move is necessary to start drag and capture the input.
|
||||
AddMouseMoveStep(times[1], positions[1] + 50);
|
||||
|
||||
AddStep("scroll playfield", () => manualClock.CurrentTime += 200);
|
||||
AddMouseMoveStep(times[1] + 200, positions[1] + 100);
|
||||
addVertexCheckStep(2, 1, times[1] + 200, positions[1] + 100);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUpdateFromHitObject()
|
||||
{
|
||||
double[] times = { 100, 300 };
|
||||
float[] positions = { 200, 200 };
|
||||
addBlueprintStep(times, positions);
|
||||
|
||||
AddStep("update hit object path", () =>
|
||||
{
|
||||
hitObject.Path = new SliderPath(PathType.PerfectCurve, new[]
|
||||
{
|
||||
Vector2.Zero,
|
||||
new Vector2(100, 100),
|
||||
new Vector2(0, 200),
|
||||
});
|
||||
EditorBeatmap.Update(hitObject);
|
||||
});
|
||||
AddAssert("path is updated", () => getVertices().Count > 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddVertex()
|
||||
{
|
||||
double[] times = { 100, 700 };
|
||||
float[] positions = { 200, 200 };
|
||||
addBlueprintStep(times, positions, 0.2);
|
||||
|
||||
addAddVertexSteps(500, 150);
|
||||
addVertexCheckStep(3, 1, 500, 150);
|
||||
|
||||
addAddVertexSteps(90, 220);
|
||||
addVertexCheckStep(4, 1, times[0], positions[0]);
|
||||
|
||||
addAddVertexSteps(750, 180);
|
||||
addVertexCheckStep(5, 4, 750, 180);
|
||||
AddAssert("duration is changed", () => Precision.AlmostEquals(hitObject.Duration, 800 - times[0], 1e-3));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeleteVertex()
|
||||
{
|
||||
double[] times = { 100, 300, 500 };
|
||||
float[] positions = { 100, 200, 150 };
|
||||
addBlueprintStep(times, positions);
|
||||
|
||||
addDeleteVertexSteps(times[1], positions[1]);
|
||||
addVertexCheckStep(2, 1, times[2], positions[2]);
|
||||
|
||||
// The first vertex cannot be deleted.
|
||||
addDeleteVertexSteps(times[0], positions[0]);
|
||||
addVertexCheckStep(2, 0, times[0], positions[0]);
|
||||
|
||||
addDeleteVertexSteps(times[2], positions[2]);
|
||||
addVertexCheckStep(1, 0, times[0], positions[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVertexResampling()
|
||||
{
|
||||
addBlueprintStep(100, 100, new SliderPath(PathType.PerfectCurve, new[]
|
||||
{
|
||||
Vector2.Zero,
|
||||
new Vector2(100, 100),
|
||||
new Vector2(50, 200),
|
||||
}), 0.5);
|
||||
AddAssert("1 vertex per 1 nested HO", () => getVertices().Count == hitObject.NestedHitObjects.Count);
|
||||
AddAssert("slider path not yet changed", () => hitObject.Path.ControlPoints[0].Type == PathType.PerfectCurve);
|
||||
addAddVertexSteps(150, 150);
|
||||
AddAssert("slider path change to linear", () => hitObject.Path.ControlPoints[0].Type == PathType.Linear);
|
||||
}
|
||||
|
||||
private void addBlueprintStep(double time, float x, SliderPath sliderPath, double velocity) => AddStep("add selection blueprint", () =>
|
||||
{
|
||||
hitObject = new JuiceStream
|
||||
{
|
||||
StartTime = time,
|
||||
X = x,
|
||||
Path = sliderPath,
|
||||
};
|
||||
EditorBeatmap.Difficulty.SliderMultiplier = velocity;
|
||||
EditorBeatmap.Add(hitObject);
|
||||
EditorBeatmap.Update(hitObject);
|
||||
Assert.That(hitObject.Velocity, Is.EqualTo(velocity));
|
||||
AddBlueprint(new JuiceStreamSelectionBlueprint(hitObject));
|
||||
});
|
||||
|
||||
private void addBlueprintStep(double[] times, float[] positions, double velocity = 0.5)
|
||||
{
|
||||
var path = new JuiceStreamPath();
|
||||
for (int i = 1; i < times.Length; i++)
|
||||
path.Add((times[i] - times[0]) * velocity, positions[i] - positions[0]);
|
||||
|
||||
var sliderPath = new SliderPath();
|
||||
path.ConvertToSliderPath(sliderPath, 0);
|
||||
addBlueprintStep(times[0], positions[0], sliderPath, velocity);
|
||||
}
|
||||
|
||||
private IReadOnlyList<JuiceStreamPathVertex> getVertices() => this.ChildrenOfType<EditablePath>().Single().Vertices;
|
||||
|
||||
private void addVertexCheckStep(int count, int index, double time, float x) => AddAssert($"vertex {index} of {count} at {time}, {x}", () =>
|
||||
{
|
||||
double expectedDistance = (time - hitObject.StartTime) * hitObject.Velocity;
|
||||
float expectedX = x - hitObject.OriginalX;
|
||||
var vertices = getVertices();
|
||||
return vertices.Count == count &&
|
||||
Precision.AlmostEquals(vertices[index].Distance, expectedDistance, 1e-3) &&
|
||||
Precision.AlmostEquals(vertices[index].X, expectedX);
|
||||
});
|
||||
|
||||
private void addDragStartStep(double time, float x)
|
||||
{
|
||||
AddMouseMoveStep(time, x);
|
||||
AddStep("start dragging", () => InputManager.PressButton(MouseButton.Left));
|
||||
}
|
||||
|
||||
private void addDragEndStep() => AddStep("end dragging", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
|
||||
private void addAddVertexSteps(double time, float x)
|
||||
{
|
||||
AddMouseMoveStep(time, x);
|
||||
AddStep("add vertex", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
});
|
||||
}
|
||||
|
||||
private void addDeleteVertexSteps(double time, float x)
|
||||
{
|
||||
AddMouseMoveStep(time, x);
|
||||
AddStep("delete vertex", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ShiftLeft);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,288 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class JuiceStreamPathTest
|
||||
{
|
||||
[TestCase(1e3, true, false)]
|
||||
// When the coordinates are large, the slope invariant fails within the specified absolute allowance due to the floating-number precision.
|
||||
[TestCase(1e9, false, false)]
|
||||
// Using discrete values sometimes discover more edge cases.
|
||||
[TestCase(10, true, true)]
|
||||
public void TestRandomInsertSetPosition(double scale, bool checkSlope, bool integralValues)
|
||||
{
|
||||
var rng = new Random(1);
|
||||
var path = new JuiceStreamPath();
|
||||
|
||||
for (int iteration = 0; iteration < 100000; iteration++)
|
||||
{
|
||||
if (rng.Next(10) == 0)
|
||||
path.Clear();
|
||||
|
||||
int vertexCount = path.Vertices.Count;
|
||||
|
||||
switch (rng.Next(2))
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
double distance = rng.NextDouble() * scale * 2 - scale;
|
||||
if (integralValues)
|
||||
distance = Math.Round(distance);
|
||||
|
||||
float oldX = path.PositionAtDistance(distance);
|
||||
int index = path.InsertVertex(distance);
|
||||
Assert.That(path.Vertices.Count, Is.EqualTo(vertexCount + 1));
|
||||
Assert.That(path.Vertices[index].Distance, Is.EqualTo(distance));
|
||||
Assert.That(path.Vertices[index].X, Is.EqualTo(oldX));
|
||||
break;
|
||||
}
|
||||
|
||||
case 1:
|
||||
{
|
||||
int index = rng.Next(path.Vertices.Count);
|
||||
double distance = path.Vertices[index].Distance;
|
||||
float newX = (float)(rng.NextDouble() * scale * 2 - scale);
|
||||
if (integralValues)
|
||||
newX = MathF.Round(newX);
|
||||
|
||||
path.SetVertexPosition(index, newX);
|
||||
Assert.That(path.Vertices.Count, Is.EqualTo(vertexCount));
|
||||
Assert.That(path.Vertices[index].Distance, Is.EqualTo(distance));
|
||||
Assert.That(path.Vertices[index].X, Is.EqualTo(newX));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
assertInvariants(path.Vertices, checkSlope);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemoveVertices()
|
||||
{
|
||||
var path = new JuiceStreamPath();
|
||||
path.Add(10, 5);
|
||||
path.Add(20, -5);
|
||||
|
||||
int removeCount = path.RemoveVertices((v, i) => v.Distance == 10 && i == 1);
|
||||
Assert.That(removeCount, Is.EqualTo(1));
|
||||
Assert.That(path.Vertices, Is.EqualTo(new[]
|
||||
{
|
||||
new JuiceStreamPathVertex(0, 0),
|
||||
new JuiceStreamPathVertex(20, -5)
|
||||
}));
|
||||
|
||||
removeCount = path.RemoveVertices((_, i) => i == 0);
|
||||
Assert.That(removeCount, Is.EqualTo(1));
|
||||
Assert.That(path.Vertices, Is.EqualTo(new[]
|
||||
{
|
||||
new JuiceStreamPathVertex(20, -5)
|
||||
}));
|
||||
|
||||
removeCount = path.RemoveVertices((_, i) => true);
|
||||
Assert.That(removeCount, Is.EqualTo(1));
|
||||
Assert.That(path.Vertices, Is.EqualTo(new[]
|
||||
{
|
||||
new JuiceStreamPathVertex()
|
||||
}));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestResampleVertices()
|
||||
{
|
||||
var path = new JuiceStreamPath();
|
||||
path.Add(-100, -10);
|
||||
path.Add(100, 50);
|
||||
path.ResampleVertices(new double[]
|
||||
{
|
||||
-50,
|
||||
0,
|
||||
70,
|
||||
120
|
||||
});
|
||||
Assert.That(path.Vertices, Is.EqualTo(new[]
|
||||
{
|
||||
new JuiceStreamPathVertex(-100, -10),
|
||||
new JuiceStreamPathVertex(-50, -5),
|
||||
new JuiceStreamPathVertex(0, 0),
|
||||
new JuiceStreamPathVertex(70, 35),
|
||||
new JuiceStreamPathVertex(100, 50),
|
||||
new JuiceStreamPathVertex(100, 50),
|
||||
}));
|
||||
|
||||
path.Clear();
|
||||
path.SetVertexPosition(0, 10);
|
||||
path.ResampleVertices(Array.Empty<double>());
|
||||
Assert.That(path.Vertices, Is.EqualTo(new[]
|
||||
{
|
||||
new JuiceStreamPathVertex(0, 10)
|
||||
}));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRandomConvertFromSliderPath()
|
||||
{
|
||||
var rng = new Random(1);
|
||||
var path = new JuiceStreamPath();
|
||||
var sliderPath = new SliderPath();
|
||||
|
||||
for (int iteration = 0; iteration < 10000; iteration++)
|
||||
{
|
||||
sliderPath.ControlPoints.Clear();
|
||||
|
||||
do
|
||||
{
|
||||
int start = sliderPath.ControlPoints.Count;
|
||||
|
||||
do
|
||||
{
|
||||
float x = (float)(rng.NextDouble() * 1e3);
|
||||
float y = (float)(rng.NextDouble() * 1e3);
|
||||
sliderPath.ControlPoints.Add(new PathControlPoint(new Vector2(x, y)));
|
||||
} while (rng.Next(2) != 0);
|
||||
|
||||
int length = sliderPath.ControlPoints.Count - start + 1;
|
||||
sliderPath.ControlPoints[start].Type = length <= 2 ? PathType.Linear : length == 3 ? PathType.PerfectCurve : PathType.Bezier;
|
||||
} while (rng.Next(3) != 0);
|
||||
|
||||
if (rng.Next(5) == 0)
|
||||
sliderPath.ExpectedDistance.Value = rng.NextDouble() * 3e3;
|
||||
else
|
||||
sliderPath.ExpectedDistance.Value = null;
|
||||
|
||||
path.ConvertFromSliderPath(sliderPath);
|
||||
Assert.That(path.Vertices[0].Distance, Is.EqualTo(0));
|
||||
Assert.That(path.Distance, Is.EqualTo(sliderPath.Distance).Within(1e-3));
|
||||
assertInvariants(path.Vertices, true);
|
||||
|
||||
double[] sampleDistances = Enumerable.Range(0, 10)
|
||||
.Select(_ => rng.NextDouble() * sliderPath.Distance)
|
||||
.ToArray();
|
||||
|
||||
foreach (double distance in sampleDistances)
|
||||
{
|
||||
float expected = sliderPath.PositionAt(distance / sliderPath.Distance).X;
|
||||
Assert.That(path.PositionAtDistance(distance), Is.EqualTo(expected).Within(1e-3));
|
||||
}
|
||||
|
||||
path.ResampleVertices(sampleDistances);
|
||||
assertInvariants(path.Vertices, true);
|
||||
|
||||
foreach (double distance in sampleDistances)
|
||||
{
|
||||
float expected = sliderPath.PositionAt(distance / sliderPath.Distance).X;
|
||||
Assert.That(path.PositionAtDistance(distance), Is.EqualTo(expected).Within(1e-3));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRandomConvertToSliderPath()
|
||||
{
|
||||
var rng = new Random(1);
|
||||
var path = new JuiceStreamPath();
|
||||
var sliderPath = new SliderPath();
|
||||
|
||||
for (int iteration = 0; iteration < 10000; iteration++)
|
||||
{
|
||||
path.Clear();
|
||||
|
||||
do
|
||||
{
|
||||
double distance = rng.NextDouble() * 1e3;
|
||||
float x = (float)(rng.NextDouble() * 1e3);
|
||||
path.Add(distance, x);
|
||||
} while (rng.Next(5) != 0);
|
||||
|
||||
float sliderStartY = (float)(rng.NextDouble() * JuiceStreamPath.OSU_PLAYFIELD_HEIGHT);
|
||||
|
||||
path.ConvertToSliderPath(sliderPath, sliderStartY);
|
||||
Assert.That(sliderPath.Distance, Is.EqualTo(path.Distance).Within(1e-3));
|
||||
Assert.That(sliderPath.ControlPoints[0].Position.X, Is.EqualTo(path.Vertices[0].X));
|
||||
assertInvariants(path.Vertices, true);
|
||||
|
||||
foreach (var point in sliderPath.ControlPoints)
|
||||
{
|
||||
Assert.That(point.Type, Is.EqualTo(PathType.Linear).Or.Null);
|
||||
Assert.That(sliderStartY + point.Position.Y, Is.InRange(0, JuiceStreamPath.OSU_PLAYFIELD_HEIGHT));
|
||||
}
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
double distance = rng.NextDouble() * path.Distance;
|
||||
float expected = path.PositionAtDistance(distance);
|
||||
Assert.That(sliderPath.PositionAt(distance / sliderPath.Distance).X, Is.EqualTo(expected).Within(1e-3));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestInvalidation()
|
||||
{
|
||||
var path = new JuiceStreamPath();
|
||||
Assert.That(path.InvalidationID, Is.EqualTo(1));
|
||||
int previousId = path.InvalidationID;
|
||||
|
||||
path.InsertVertex(10);
|
||||
checkNewId();
|
||||
|
||||
path.SetVertexPosition(1, 5);
|
||||
checkNewId();
|
||||
|
||||
path.Add(20, 0);
|
||||
checkNewId();
|
||||
|
||||
path.RemoveVertices((v, _) => v.Distance == 20);
|
||||
checkNewId();
|
||||
|
||||
path.ResampleVertices(new double[] { 5, 10, 15 });
|
||||
checkNewId();
|
||||
|
||||
path.Clear();
|
||||
checkNewId();
|
||||
|
||||
path.ConvertFromSliderPath(new SliderPath());
|
||||
checkNewId();
|
||||
|
||||
void checkNewId()
|
||||
{
|
||||
Assert.That(path.InvalidationID, Is.Not.EqualTo(previousId));
|
||||
previousId = path.InvalidationID;
|
||||
}
|
||||
}
|
||||
|
||||
private void assertInvariants(IReadOnlyList<JuiceStreamPathVertex> vertices, bool checkSlope)
|
||||
{
|
||||
Assert.That(vertices, Is.Not.Empty);
|
||||
|
||||
for (int i = 0; i < vertices.Count; i++)
|
||||
{
|
||||
Assert.That(double.IsFinite(vertices[i].Distance));
|
||||
Assert.That(float.IsFinite(vertices[i].X));
|
||||
}
|
||||
|
||||
for (int i = 1; i < vertices.Count; i++)
|
||||
{
|
||||
Assert.That(vertices[i].Distance, Is.GreaterThanOrEqualTo(vertices[i - 1].Distance));
|
||||
|
||||
if (!checkSlope) continue;
|
||||
|
||||
float xDiff = Math.Abs(vertices[i].X - vertices[i - 1].X);
|
||||
double distanceDiff = vertices[i].Distance - vertices[i - 1].Distance;
|
||||
Assert.That(xDiff, Is.LessThanOrEqualTo(distanceDiff).Within(Precision.FLOAT_EPSILON));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
[TestFixture]
|
||||
public class CatchModMirrorTest
|
||||
{
|
||||
[Test]
|
||||
public void TestModMirror()
|
||||
{
|
||||
IBeatmap original = createBeatmap(false);
|
||||
IBeatmap mirrored = createBeatmap(true);
|
||||
|
||||
assertEffectivePositionsMirrored(original, mirrored);
|
||||
}
|
||||
|
||||
private static IBeatmap createBeatmap(bool withMirrorMod)
|
||||
{
|
||||
var beatmap = createRawBeatmap();
|
||||
var mirrorMod = new CatchModMirror();
|
||||
|
||||
var beatmapProcessor = new CatchBeatmapProcessor(beatmap);
|
||||
beatmapProcessor.PreProcess();
|
||||
|
||||
foreach (var hitObject in beatmap.HitObjects)
|
||||
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
beatmapProcessor.PostProcess();
|
||||
|
||||
if (withMirrorMod)
|
||||
mirrorMod.ApplyToBeatmap(beatmap);
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
private static IBeatmap createRawBeatmap() => new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit
|
||||
{
|
||||
OriginalX = 150,
|
||||
StartTime = 0
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
OriginalX = 450,
|
||||
StartTime = 500
|
||||
},
|
||||
new JuiceStream
|
||||
{
|
||||
OriginalX = 250,
|
||||
Path = new SliderPath
|
||||
{
|
||||
ControlPoints =
|
||||
{
|
||||
new PathControlPoint(new Vector2(-100, 1)),
|
||||
new PathControlPoint(new Vector2(0, 2)),
|
||||
new PathControlPoint(new Vector2(100, 3)),
|
||||
new PathControlPoint(new Vector2(0, 4))
|
||||
}
|
||||
},
|
||||
StartTime = 1000,
|
||||
},
|
||||
new BananaShower
|
||||
{
|
||||
StartTime = 5000,
|
||||
Duration = 5000
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private static void assertEffectivePositionsMirrored(IBeatmap original, IBeatmap mirrored)
|
||||
{
|
||||
if (original.HitObjects.Count != mirrored.HitObjects.Count)
|
||||
Assert.Fail($"Top-level object count mismatch (original: {original.HitObjects.Count}, mirrored: {mirrored.HitObjects.Count})");
|
||||
|
||||
for (int i = 0; i < original.HitObjects.Count; ++i)
|
||||
{
|
||||
var originalObject = (CatchHitObject)original.HitObjects[i];
|
||||
var mirroredObject = (CatchHitObject)mirrored.HitObjects[i];
|
||||
|
||||
// banana showers themselves are exempt, as we only really care about their nested bananas' positions.
|
||||
if (!effectivePositionMirrored(originalObject, mirroredObject) && !(originalObject is BananaShower))
|
||||
Assert.Fail($"{originalObject.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalObject, mirroredObject)})");
|
||||
|
||||
if (originalObject.NestedHitObjects.Count != mirroredObject.NestedHitObjects.Count)
|
||||
Assert.Fail($"{originalObject.GetType().Name} nested object count mismatch (original: {originalObject.NestedHitObjects.Count}, mirrored: {mirroredObject.NestedHitObjects.Count})");
|
||||
|
||||
for (int j = 0; j < originalObject.NestedHitObjects.Count; ++j)
|
||||
{
|
||||
var originalNested = (CatchHitObject)originalObject.NestedHitObjects[j];
|
||||
var mirroredNested = (CatchHitObject)mirroredObject.NestedHitObjects[j];
|
||||
|
||||
if (!effectivePositionMirrored(originalNested, mirroredNested))
|
||||
Assert.Fail($"{originalObject.GetType().Name}'s nested {originalNested.GetType().Name} at time {originalObject.StartTime} is not mirrored ({printEffectivePositions(originalNested, mirroredNested)})");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static string printEffectivePositions(CatchHitObject original, CatchHitObject mirrored)
|
||||
=> $"original X: {original.EffectiveX}, mirrored X is: {mirrored.EffectiveX}, mirrored X should be: {CatchPlayfield.WIDTH - original.EffectiveX}";
|
||||
|
||||
private static bool effectivePositionMirrored(CatchHitObject original, CatchHitObject mirrored)
|
||||
=> Precision.AlmostEquals(original.EffectiveX, CatchPlayfield.WIDTH - mirrored.EffectiveX);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModNoScope : ModTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
[Test]
|
||||
public void TestVisibleDuringBreak()
|
||||
{
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new CatchModNoScope
|
||||
{
|
||||
HiddenComboCount = { Value = 0 },
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = () => true,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 1000,
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 5000,
|
||||
}
|
||||
},
|
||||
Breaks = new List<BreakPeriod>
|
||||
{
|
||||
new BreakPeriod(2000, 4000),
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
|
||||
AddUntilStep("wait for start of break", isBreak);
|
||||
AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
|
||||
AddUntilStep("wait for end of break", () => !isBreak());
|
||||
AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVisibleAfterComboBreak()
|
||||
{
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new CatchModNoScope
|
||||
{
|
||||
HiddenComboCount = { Value = 2 },
|
||||
},
|
||||
Autoplay = true,
|
||||
PassCondition = () => true,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit
|
||||
{
|
||||
X = 0,
|
||||
StartTime = 1000,
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 3000,
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.WIDTH,
|
||||
StartTime = 5000,
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
AddAssert("catcher must start visible", () => catcherAlphaAlmostEquals(1));
|
||||
AddUntilStep("wait for combo", () => Player.ScoreProcessor.Combo.Value >= 2);
|
||||
AddAssert("catcher must dim after combo", () => !catcherAlphaAlmostEquals(1));
|
||||
AddStep("break combo", () => Player.ScoreProcessor.Combo.Value = 0);
|
||||
AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
|
||||
}
|
||||
|
||||
private bool isBreak() => Player.IsBreakTime.Value;
|
||||
|
||||
private bool catcherAlphaAlmostEquals(float alpha)
|
||||
{
|
||||
var playfield = (CatchPlayfield)Player.DrawableRuleset.Playfield;
|
||||
return Precision.AlmostEquals(playfield.CatcherArea.Alpha, alpha);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
[General]
|
||||
// no version specified means v1
|
||||
@@ -4,10 +4,8 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
@@ -21,12 +19,6 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneCatchModHidden : ModTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LocalConfig.SetValue(OsuSetting.IncreaseFirstObjectVisibility, false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestJuiceStream()
|
||||
{
|
||||
|
||||
@@ -1,8 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
@@ -10,5 +18,22 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
public class TestSceneCatchPlayerLegacySkin : LegacySkinPlayerTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
[Test]
|
||||
public void TestLegacyHUDComboCounterHidden([Values] bool withModifiedSkin)
|
||||
{
|
||||
if (withModifiedSkin)
|
||||
{
|
||||
AddStep("change component scale", () => Player.ChildrenOfType<LegacyScoreCounter>().First().Scale = new Vector2(2f));
|
||||
AddStep("update target", () => Player.ChildrenOfType<SkinnableTargetContainer>().ForEach(LegacySkin.UpdateDrawableTarget));
|
||||
AddStep("exit player", () => Player.Exit());
|
||||
CreateTest(null);
|
||||
}
|
||||
|
||||
AddAssert("legacy HUD combo counter hidden", () =>
|
||||
{
|
||||
return Player.ChildrenOfType<LegacyComboCounter>().All(c => c.ChildrenOfType<Container>().Single().Alpha == 0f);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,109 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
using Direction = osu.Game.Rulesets.Catch.UI.Direction;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneCatchSkinConfiguration : OsuTestScene
|
||||
{
|
||||
private Catcher catcher;
|
||||
|
||||
private readonly Container container;
|
||||
|
||||
public TestSceneCatchSkinConfiguration()
|
||||
{
|
||||
Add(container = new Container { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestCatcherPlateFlipping(bool flip)
|
||||
{
|
||||
AddStep("setup catcher", () =>
|
||||
{
|
||||
var skin = new TestSkin { FlipCatcherPlate = flip };
|
||||
container.Child = new SkinProvidingContainer(skin)
|
||||
{
|
||||
Child = catcher = new Catcher(new DroppedObjectContainer())
|
||||
{
|
||||
Anchor = Anchor.Centre
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
Fruit fruit = new Fruit();
|
||||
|
||||
AddStep("catch fruit", () => catchFruit(fruit, 20));
|
||||
|
||||
float position = 0;
|
||||
|
||||
AddStep("record fruit position", () => position = getCaughtObjectPosition(fruit));
|
||||
|
||||
AddStep("face left", () => catcher.VisualDirection = Direction.Left);
|
||||
|
||||
if (flip)
|
||||
AddAssert("fruit position changed", () => !Precision.AlmostEquals(getCaughtObjectPosition(fruit), position));
|
||||
else
|
||||
AddAssert("fruit position unchanged", () => Precision.AlmostEquals(getCaughtObjectPosition(fruit), position));
|
||||
|
||||
AddStep("face right", () => catcher.VisualDirection = Direction.Right);
|
||||
|
||||
AddAssert("fruit position restored", () => Precision.AlmostEquals(getCaughtObjectPosition(fruit), position));
|
||||
}
|
||||
|
||||
private float getCaughtObjectPosition(Fruit fruit)
|
||||
{
|
||||
var caughtObject = catcher.ChildrenOfType<CaughtObject>().Single(c => c.HitObject == fruit);
|
||||
return caughtObject.Parent.ToSpaceOfOtherDrawable(caughtObject.Position, catcher).X;
|
||||
}
|
||||
|
||||
private void catchFruit(Fruit fruit, float x)
|
||||
{
|
||||
fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
var drawableFruit = new DrawableFruit(fruit) { X = x };
|
||||
var judgement = fruit.CreateJudgement();
|
||||
catcher.OnNewResult(drawableFruit, new CatchJudgementResult(fruit, judgement)
|
||||
{
|
||||
Type = judgement.MaxResult
|
||||
});
|
||||
}
|
||||
|
||||
private class TestSkin : DefaultSkin
|
||||
{
|
||||
public bool FlipCatcherPlate { get; set; }
|
||||
|
||||
public TestSkin()
|
||||
: base(null)
|
||||
{
|
||||
}
|
||||
|
||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
{
|
||||
if (lookup is CatchSkinConfiguration config)
|
||||
{
|
||||
if (config == CatchSkinConfiguration.FlipCatcherPlate)
|
||||
return SkinUtils.As<TValue>(new Bindable<bool>(FlipCatcherPlate));
|
||||
}
|
||||
|
||||
return base.GetConfig<TLookup, TValue>(lookup);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,8 +6,8 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
@@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; }
|
||||
|
||||
private Container<CaughtObject> droppedObjectContainer;
|
||||
private DroppedObjectContainer droppedObjectContainer;
|
||||
|
||||
private TestCatcher catcher;
|
||||
|
||||
@@ -43,18 +43,15 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
CircleSize = 0,
|
||||
};
|
||||
|
||||
var trailContainer = new Container();
|
||||
droppedObjectContainer = new Container<CaughtObject>();
|
||||
catcher = new TestCatcher(trailContainer, droppedObjectContainer, difficulty);
|
||||
droppedObjectContainer = new DroppedObjectContainer();
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
trailContainer,
|
||||
droppedObjectContainer,
|
||||
catcher
|
||||
catcher = new TestCatcher(droppedObjectContainer, difficulty),
|
||||
}
|
||||
};
|
||||
});
|
||||
@@ -106,7 +103,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[Test]
|
||||
public void TestCatcherCatchWidth()
|
||||
{
|
||||
var halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2;
|
||||
float halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2;
|
||||
AddStep("catch fruit", () =>
|
||||
{
|
||||
attemptCatch(new Fruit { X = -halfWidth + 1 });
|
||||
@@ -171,6 +168,28 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
checkHyperDash(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLastBananaShouldClearPlateOnMiss()
|
||||
{
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
checkPlate(1);
|
||||
AddStep("miss banana", () => attemptCatch(new Banana { X = 100 }));
|
||||
checkPlate(1);
|
||||
AddStep("miss last banana", () => attemptCatch(new Banana { LastInCombo = true, X = 100 }));
|
||||
checkPlate(0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLastBananaShouldClearPlateOnCatch()
|
||||
{
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
checkPlate(1);
|
||||
AddStep("catch banana", () => attemptCatch(new Banana()));
|
||||
checkPlate(2);
|
||||
AddStep("catch last banana", () => attemptCatch(new Banana { LastInCombo = true }));
|
||||
checkPlate(0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCatcherRandomStacking()
|
||||
{
|
||||
@@ -188,9 +207,9 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
AddStep("catch more fruits", () => attemptCatch(() => new Fruit(), 9));
|
||||
checkPlate(10);
|
||||
AddAssert("caught objects are stacked", () =>
|
||||
catcher.CaughtObjects.All(obj => obj.Y <= Catcher.CAUGHT_FRUIT_VERTICAL_OFFSET) &&
|
||||
catcher.CaughtObjects.Any(obj => obj.Y == Catcher.CAUGHT_FRUIT_VERTICAL_OFFSET) &&
|
||||
catcher.CaughtObjects.Any(obj => obj.Y < -25));
|
||||
catcher.CaughtObjects.All(obj => obj.Y <= 0) &&
|
||||
catcher.CaughtObjects.Any(obj => obj.Y == 0) &&
|
||||
catcher.CaughtObjects.Any(obj => obj.Y < 0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -216,7 +235,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
AddStep("enable hit lighting", () => config.SetValue(OsuSetting.HitLighting, true));
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
AddAssert("correct hit lighting colour", () =>
|
||||
catcher.ChildrenOfType<HitExplosion>().First()?.ObjectColour == fruitColour);
|
||||
catcher.ChildrenOfType<HitExplosion>().First()?.Entry?.ObjectColour == fruitColour);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -240,7 +259,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
private void attemptCatch(Func<CatchHitObject> hitObject, int count)
|
||||
{
|
||||
for (var i = 0; i < count; i++)
|
||||
for (int i = 0; i < count; i++)
|
||||
attemptCatch(hitObject(), out _, out _);
|
||||
}
|
||||
|
||||
@@ -293,15 +312,15 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public IEnumerable<CaughtObject> CaughtObjects => this.ChildrenOfType<CaughtObject>();
|
||||
|
||||
public TestCatcher(Container trailsTarget, Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty)
|
||||
: base(trailsTarget, droppedObjectTarget, difficulty)
|
||||
public TestCatcher(DroppedObjectContainer droppedObjectTarget, IBeatmapDifficultyInfo difficulty)
|
||||
: base(droppedObjectTarget, difficulty)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class TestKiaiFruit : Fruit
|
||||
{
|
||||
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
|
||||
{
|
||||
controlPointInfo.Add(0, new EffectControlPoint { KiaiMode = true });
|
||||
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||
|
||||
@@ -6,7 +6,6 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Utils;
|
||||
@@ -35,12 +34,13 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
private ScheduledDelegate addManyFruit;
|
||||
|
||||
private BeatmapDifficulty beatmapDifficulty;
|
||||
private IBeatmapDifficultyInfo beatmapDifficulty;
|
||||
|
||||
public TestSceneCatcherArea()
|
||||
{
|
||||
AddSliderStep<float>("circle size", 0, 8, 5, createCatcher);
|
||||
AddToggleStep("hyper dash", t => this.ChildrenOfType<TestCatcherArea>().ForEach(area => area.ToggleHyperDash(t)));
|
||||
AddToggleStep("toggle hit lighting", lighting => config.SetValue(OsuSetting.HitLighting, lighting));
|
||||
|
||||
AddStep("catch centered fruit", () => attemptCatch(new Fruit()));
|
||||
AddStep("catch many random fruit", () =>
|
||||
@@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
area.OnNewResult(drawable, new CatchJudgementResult(fruit, new CatchJudgement())
|
||||
{
|
||||
Type = area.MovableCatcher.CanCatch(fruit) ? HitResult.Great : HitResult.Miss
|
||||
Type = area.Catcher.CanCatch(fruit) ? HitResult.Great : HitResult.Miss
|
||||
});
|
||||
|
||||
drawable.Expire();
|
||||
@@ -95,20 +95,14 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
CircleSize = circleSize
|
||||
};
|
||||
|
||||
SetContents(() =>
|
||||
SetContents(_ =>
|
||||
{
|
||||
var droppedObjectContainer = new Container<CaughtObject>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
|
||||
return new CatchInputManager(catchRuleset)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
droppedObjectContainer,
|
||||
new TestCatcherArea(droppedObjectContainer, beatmapDifficulty)
|
||||
new TestCatcherArea(beatmapDifficulty)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
@@ -126,12 +120,18 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
private class TestCatcherArea : CatcherArea
|
||||
{
|
||||
public TestCatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
|
||||
: base(droppedObjectContainer, beatmapDifficulty)
|
||||
public TestCatcherArea(IBeatmapDifficultyInfo beatmapDifficulty)
|
||||
{
|
||||
var droppedObjectContainer = new DroppedObjectContainer();
|
||||
Add(droppedObjectContainer);
|
||||
|
||||
Catcher = new Catcher(droppedObjectContainer, beatmapDifficulty)
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X
|
||||
};
|
||||
}
|
||||
|
||||
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperDashState(status ? 2 : 1);
|
||||
public void ToggleHyperDash(bool status) => Catcher.SetHyperDashState(status ? 2 : 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
scoreProcessor = new ScoreProcessor();
|
||||
|
||||
SetContents(() => new CatchComboDisplay
|
||||
SetContents(_ => new CatchComboDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.Add(0, new TimingControlPoint());
|
||||
|
||||
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
|
||||
IWorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject> { new Fruit() },
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
@@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
private bool playfieldIsEmpty => !((CatchPlayfield)drawableRuleset.Playfield).AllHitObjects.Any(h => h.IsAlive);
|
||||
|
||||
private CatcherAnimationState catcherState => ((CatchPlayfield)drawableRuleset.Playfield).CatcherArea.MovableCatcher.CurrentState;
|
||||
private CatcherAnimationState catcherState => ((CatchPlayfield)drawableRuleset.Playfield).Catcher.CurrentState;
|
||||
|
||||
private void spawnFruits(bool hit = false)
|
||||
{
|
||||
@@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
private void spawnJuiceStream(bool hit = false)
|
||||
{
|
||||
var xCoords = getXCoords(hit);
|
||||
float xCoords = getXCoords(hit);
|
||||
|
||||
var juice = new JuiceStream
|
||||
{
|
||||
@@ -162,7 +162,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
float xCoords = CatchPlayfield.CENTER_X;
|
||||
|
||||
if (drawableRuleset.Playfield is CatchPlayfield catchPlayfield)
|
||||
catchPlayfield.CatcherArea.MovableCatcher.X = xCoords - x_offset;
|
||||
catchPlayfield.Catcher.X = xCoords - x_offset;
|
||||
|
||||
if (hit)
|
||||
xCoords -= x_offset;
|
||||
@@ -174,8 +174,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
private void addToPlayfield(DrawableCatchHitObject drawable)
|
||||
{
|
||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
|
||||
mod.ApplyToDrawableHitObjects(new[] { drawable });
|
||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObject>())
|
||||
mod.ApplyToDrawableHitObject(drawable);
|
||||
|
||||
drawableRuleset.Playfield.Add(drawable);
|
||||
}
|
||||
|
||||
@@ -19,22 +19,22 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
AddStep("show pear", () => SetContents(() => createDrawableFruit(0)));
|
||||
AddStep("show grape", () => SetContents(() => createDrawableFruit(1)));
|
||||
AddStep("show pineapple / apple", () => SetContents(() => createDrawableFruit(2)));
|
||||
AddStep("show raspberry / orange", () => SetContents(() => createDrawableFruit(3)));
|
||||
AddStep("show pear", () => SetContents(_ => createDrawableFruit(0)));
|
||||
AddStep("show grape", () => SetContents(_ => createDrawableFruit(1)));
|
||||
AddStep("show pineapple / apple", () => SetContents(_ => createDrawableFruit(2)));
|
||||
AddStep("show raspberry / orange", () => SetContents(_ => createDrawableFruit(3)));
|
||||
|
||||
AddStep("show banana", () => SetContents(createDrawableBanana));
|
||||
AddStep("show banana", () => SetContents(_ => createDrawableBanana()));
|
||||
|
||||
AddStep("show droplet", () => SetContents(() => createDrawableDroplet()));
|
||||
AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
|
||||
AddStep("show droplet", () => SetContents(_ => createDrawableDroplet()));
|
||||
AddStep("show tiny droplet", () => SetContents(_ => createDrawableTinyDroplet()));
|
||||
|
||||
AddStep("show hyperdash pear", () => SetContents(() => createDrawableFruit(0, true)));
|
||||
AddStep("show hyperdash grape", () => SetContents(() => createDrawableFruit(1, true)));
|
||||
AddStep("show hyperdash pineapple / apple", () => SetContents(() => createDrawableFruit(2, true)));
|
||||
AddStep("show hyperdash raspberry / orange", () => SetContents(() => createDrawableFruit(3, true)));
|
||||
AddStep("show hyperdash pear", () => SetContents(_ => createDrawableFruit(0, true)));
|
||||
AddStep("show hyperdash grape", () => SetContents(_ => createDrawableFruit(1, true)));
|
||||
AddStep("show hyperdash pineapple / apple", () => SetContents(_ => createDrawableFruit(2, true)));
|
||||
AddStep("show hyperdash raspberry / orange", () => SetContents(_ => createDrawableFruit(3, true)));
|
||||
|
||||
AddStep("show hyperdash droplet", () => SetContents(() => createDrawableDroplet(true)));
|
||||
AddStep("show hyperdash droplet", () => SetContents(_ => createDrawableDroplet(true)));
|
||||
}
|
||||
|
||||
private Drawable createDrawableFruit(int indexInBeatmap, bool hyperdash = false) =>
|
||||
|
||||
@@ -14,13 +14,13 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
AddStep("fruit changes visual and hyper", () => SetContents(() => new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
|
||||
AddStep("fruit changes visual and hyper", () => SetContents(_ => new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
|
||||
{
|
||||
IndexInBeatmapBindable = { BindTarget = indexInBeatmap },
|
||||
HyperDashBindable = { BindTarget = hyperDash },
|
||||
}))));
|
||||
|
||||
AddStep("droplet changes hyper", () => SetContents(() => new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
|
||||
AddStep("droplet changes hyper", () => SetContents(_ => new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
|
||||
{
|
||||
HyperDashBindable = { BindTarget = hyperDash },
|
||||
}))));
|
||||
|
||||
@@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
// this needs to be done within the frame stable context due to how quickly hyperdash state changes occur.
|
||||
Player.DrawableRuleset.FrameStableComponents.OnUpdate += d =>
|
||||
{
|
||||
var catcher = Player.ChildrenOfType<CatcherArea>().FirstOrDefault()?.MovableCatcher;
|
||||
var catcher = Player.ChildrenOfType<Catcher>().FirstOrDefault();
|
||||
|
||||
if (catcher == null)
|
||||
return;
|
||||
|
||||
@@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCustomEndGlowColour()
|
||||
public void TestCustomAfterImageColour()
|
||||
{
|
||||
var skin = new TestSkin
|
||||
{
|
||||
@@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCustomEndGlowColourPriority()
|
||||
public void TestCustomAfterImageColourPriority()
|
||||
{
|
||||
var skin = new TestSkin
|
||||
{
|
||||
@@ -111,39 +111,45 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
checkHyperDashFruitColour(skin, skin.HyperDashColour);
|
||||
}
|
||||
|
||||
private void checkHyperDashCatcherColour(ISkin skin, Color4 expectedCatcherColour, Color4? expectedEndGlowColour = null)
|
||||
private void checkHyperDashCatcherColour(ISkin skin, Color4 expectedCatcherColour, Color4? expectedAfterImageColour = null)
|
||||
{
|
||||
CatcherArea catcherArea = null;
|
||||
CatcherTrailDisplay trails = null;
|
||||
Catcher catcher = null;
|
||||
|
||||
AddStep("create hyper-dashing catcher", () =>
|
||||
{
|
||||
Child = setupSkinHierarchy(catcherArea = new CatcherArea(new Container<CaughtObject>())
|
||||
CatcherArea catcherArea;
|
||||
Child = setupSkinHierarchy(new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(4f),
|
||||
Child = catcherArea = new CatcherArea
|
||||
{
|
||||
Catcher = catcher = new Catcher(new DroppedObjectContainer())
|
||||
{
|
||||
Scale = new Vector2(4)
|
||||
}
|
||||
}
|
||||
}, skin);
|
||||
trails = catcherArea.ChildrenOfType<CatcherTrailDisplay>().Single();
|
||||
});
|
||||
|
||||
AddStep("get trails container", () =>
|
||||
AddStep("start hyper-dash", () =>
|
||||
{
|
||||
trails = catcherArea.OfType<CatcherTrailDisplay>().Single();
|
||||
catcherArea.MovableCatcher.SetHyperDashState(2);
|
||||
catcher.SetHyperDashState(2);
|
||||
});
|
||||
|
||||
AddUntilStep("catcher colour is correct", () => catcherArea.MovableCatcher.Colour == expectedCatcherColour);
|
||||
AddUntilStep("catcher colour is correct", () => catcher.Colour == expectedCatcherColour);
|
||||
|
||||
AddAssert("catcher trails colours are correct", () => trails.HyperDashTrailsColour == expectedCatcherColour);
|
||||
AddAssert("catcher end-glow colours are correct", () => trails.EndGlowSpritesColour == (expectedEndGlowColour ?? expectedCatcherColour));
|
||||
AddAssert("catcher after-image colours are correct", () => trails.HyperDashAfterImageColour == (expectedAfterImageColour ?? expectedCatcherColour));
|
||||
|
||||
AddStep("finish hyper-dashing", () =>
|
||||
{
|
||||
catcherArea.MovableCatcher.SetHyperDashState(1);
|
||||
catcherArea.MovableCatcher.FinishTransforms();
|
||||
catcher.SetHyperDashState();
|
||||
catcher.FinishTransforms();
|
||||
});
|
||||
|
||||
AddAssert("catcher colour returned to white", () => catcherArea.MovableCatcher.Colour == Color4.White);
|
||||
AddAssert("catcher colour returned to white", () => catcher.Colour == Color4.White);
|
||||
}
|
||||
|
||||
private void checkHyperDashFruitColour(ISkin skin, Color4 expectedColour)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user