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mirror of https://github.com/ppy/osu.git synced 2024-12-14 09:32:55 +08:00

Fix out-of-order hits in editor causing exceptions

This commit is contained in:
smoogipoo 2021-08-12 10:08:54 +09:00
parent 2c935df190
commit fbaa480b3e
2 changed files with 27 additions and 0 deletions

View File

@ -41,6 +41,11 @@ namespace osu.Game.Rulesets.Osu.Edit
protected override GameplayCursorContainer CreateCursor() => null;
public OsuEditorPlayfield()
{
HitPolicy = new AnyOrderHitPolicy();
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{

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@ -0,0 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.UI
{
/// <summary>
/// An <see cref="IHitPolicy"/> which allows hitobjects to be hit in any order.
/// </summary>
public class AnyOrderHitPolicy : IHitPolicy
{
public IHitObjectContainer HitObjectContainer { get; set; }
public bool IsHittable(DrawableHitObject hitObject, double time) => true;
public void HandleHit(DrawableHitObject hitObject)
{
}
}
}