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Add doc comment on catch distance snap grid
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@ -17,6 +17,10 @@ using osuTK;
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namespace osu.Game.Rulesets.Catch.Edit
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{
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/// <summary>
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/// The guide lines used in the osu!catch editor to compose patterns that can be caught with constant speed.
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/// Currently, only forward placement (an object is snapped based on the previous object, not the opposite) is supported.
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/// </summary>
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public class CatchDistanceSnapGrid : CompositeDrawable
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{
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public double StartTime { get; set; }
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