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Clear existing frames when starting gameplay

This commit is contained in:
smoogipoo 2021-06-10 21:38:20 +09:00
parent 9eecb23fef
commit 5073ede115

View File

@ -47,6 +47,8 @@ namespace osu.Game.Screens.Play
{
base.StartGameplay();
// Start gameplay along with the very first arrival frame (the latest one).
score.Replay.Frames.Clear();
spectatorClient.OnNewFrames += userSentFrames;
}