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Only seek to the end on first frame arrival

This commit is contained in:
smoogipoo 2021-06-10 21:35:52 +09:00
parent 35d5632355
commit 9eecb23fef

View File

@ -48,7 +48,6 @@ namespace osu.Game.Screens.Play
base.StartGameplay();
spectatorClient.OnNewFrames += userSentFrames;
seekToGameplay();
}
private void userSentFrames(int userId, FrameDataBundle bundle)