mirror of
https://github.com/ppy/osu.git
synced 2025-03-17 15:47:20 +08:00
Merge branch 'master' into catch-mod-mirror
This commit is contained in:
commit
a3159bda8c
@ -4,7 +4,7 @@
|
||||
|
||||
# osu!
|
||||
|
||||
[](https://ci.appveyor.com/project/peppy/osu)
|
||||
[](https://github.com/ppy/osu/actions/workflows/ci.yml)
|
||||
[](https://github.com/ppy/osu/releases/latest)
|
||||
[](https://www.codefactor.io/repository/github/ppy/osu)
|
||||
[](https://discord.gg/ppy)
|
||||
|
@ -51,8 +51,8 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.808.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.807.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.810.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
|
@ -3,9 +3,9 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Default;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
// Roughly matches osu!stable's slider border portions.
|
||||
=> base.CalculatedBorderPortion * 0.77f;
|
||||
|
||||
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, base.AccentColour.A * 0.70f);
|
||||
public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, 0.7f);
|
||||
|
||||
protected override Color4 ColourAt(float position)
|
||||
{
|
||||
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
Color4 outerColour = AccentColour.Darken(0.1f);
|
||||
Color4 innerColour = lighten(AccentColour, 0.5f);
|
||||
|
||||
return Interpolation.ValueAt(position / realGradientPortion, outerColour, innerColour, 0, 1);
|
||||
return LegacyUtils.InterpolateNonLinear(position / realGradientPortion, outerColour, innerColour, 0, 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -2,11 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tests.Gameplay
|
||||
@ -121,6 +123,18 @@ namespace osu.Game.Tests.Gameplay
|
||||
AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 666 && dho.LifetimeEnd == 999);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStateChangeBeforeLoadComplete()
|
||||
{
|
||||
TestDrawableHitObject dho = null;
|
||||
AddStep("Add DHO and apply result", () =>
|
||||
{
|
||||
Child = dho = new TestDrawableHitObject(new HitObject { StartTime = Time.Current });
|
||||
dho.MissForcefully();
|
||||
});
|
||||
AddAssert("DHO state is correct", () => dho.State.Value == ArmedState.Miss);
|
||||
}
|
||||
|
||||
private class TestDrawableHitObject : DrawableHitObject
|
||||
{
|
||||
public const double INITIAL_LIFETIME_OFFSET = 100;
|
||||
@ -141,6 +155,19 @@ namespace osu.Game.Tests.Gameplay
|
||||
if (SetLifetimeStartOnApply)
|
||||
LifetimeStart = LIFETIME_ON_APPLY;
|
||||
}
|
||||
|
||||
public void MissForcefully() => ApplyResult(r => r.Type = HitResult.Miss);
|
||||
|
||||
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||
{
|
||||
if (state != ArmedState.Miss)
|
||||
{
|
||||
base.UpdateHitStateTransforms(state);
|
||||
return;
|
||||
}
|
||||
|
||||
this.FadeOut(1000);
|
||||
}
|
||||
}
|
||||
|
||||
private class TestLifetimeEntry : HitObjectLifetimeEntry
|
||||
|
@ -24,6 +24,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
AddRepeatStep("add some users", () => Client.AddUser(new User { Id = id++ }), 5);
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
AddAssert("playlist item is available", () => Client.CurrentMatchPlayingItem.Value != null);
|
||||
|
||||
changeState(3, MultiplayerUserState.WaitingForLoad);
|
||||
checkPlayingUserCount(3);
|
||||
|
||||
@ -41,6 +43,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
|
||||
AddStep("leave room", () => Client.LeaveRoom());
|
||||
checkPlayingUserCount(0);
|
||||
|
||||
AddAssert("playlist item is null", () => Client.CurrentMatchPlayingItem.Value == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -14,7 +14,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapListing.Panels;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
@ -215,7 +215,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
assertDownloadButtonVisible(false);
|
||||
|
||||
void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
|
||||
() => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().Alpha == (visible ? 1 : 0));
|
||||
() => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().Single().Alpha == (visible ? 1 : 0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -229,7 +229,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
createPlaylist(byOnlineId, byChecksum);
|
||||
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().All(d => d.IsPresent));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -12,6 +12,7 @@ using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@ -47,8 +48,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
AddStep("start players silently", () =>
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_1_ID);
|
||||
Client.CurrentMatchPlayingUserIds.Add(PLAYER_2_ID);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true);
|
||||
|
||||
playingUserIds.Add(PLAYER_1_ID);
|
||||
playingUserIds.Add(PLAYER_2_ID);
|
||||
});
|
||||
@ -264,7 +266,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
foreach (int id in userIds)
|
||||
{
|
||||
Client.CurrentMatchPlayingUserIds.Add(id);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = id }, true);
|
||||
|
||||
SpectatorClient.StartPlay(id, beatmapId ?? importedBeatmapId);
|
||||
playingUserIds.Add(id);
|
||||
}
|
||||
|
@ -20,6 +20,7 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Tests.Visual.Spectator;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
@ -53,10 +54,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
|
||||
|
||||
foreach (var user in users)
|
||||
{
|
||||
SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
|
||||
|
||||
// Todo: This is REALLY bad.
|
||||
Client.CurrentMatchPlayingUserIds.AddRange(users);
|
||||
OnlinePlayDependencies.Client.AddUser(new User { Id = user }, true);
|
||||
}
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -13,8 +13,16 @@ namespace osu.Game.Database
|
||||
public interface IModelManager<TModel>
|
||||
where TModel : class
|
||||
{
|
||||
/// <summary>
|
||||
/// A bindable which contains a weak reference to the last item that was updated.
|
||||
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
|
||||
/// </summary>
|
||||
IBindable<WeakReference<TModel>> ItemUpdated { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A bindable which contains a weak reference to the last item that was removed.
|
||||
/// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
|
||||
/// </summary>
|
||||
IBindable<WeakReference<TModel>> ItemRemoved { get; }
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
Background = new Box
|
||||
{
|
||||
@ -42,7 +42,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Size = new Vector2(13),
|
||||
Icon = icon,
|
||||
},
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -62,7 +62,9 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// <summary>
|
||||
/// The users in the joined <see cref="Room"/> which are participating in the current gameplay loop.
|
||||
/// </summary>
|
||||
public readonly BindableList<int> CurrentMatchPlayingUserIds = new BindableList<int>();
|
||||
public IBindableList<int> CurrentMatchPlayingUserIds => PlayingUserIds;
|
||||
|
||||
protected readonly BindableList<int> PlayingUserIds = new BindableList<int>();
|
||||
|
||||
public readonly Bindable<PlaylistItem?> CurrentMatchPlayingItem = new Bindable<PlaylistItem?>();
|
||||
|
||||
@ -179,7 +181,8 @@ namespace osu.Game.Online.Multiplayer
|
||||
{
|
||||
APIRoom = null;
|
||||
Room = null;
|
||||
CurrentMatchPlayingUserIds.Clear();
|
||||
CurrentMatchPlayingItem.Value = null;
|
||||
PlayingUserIds.Clear();
|
||||
|
||||
RoomUpdated?.Invoke();
|
||||
});
|
||||
@ -376,7 +379,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
return;
|
||||
|
||||
Room.Users.Remove(user);
|
||||
CurrentMatchPlayingUserIds.Remove(user.UserID);
|
||||
PlayingUserIds.Remove(user.UserID);
|
||||
|
||||
RoomUpdated?.Invoke();
|
||||
}, false);
|
||||
@ -659,16 +662,16 @@ namespace osu.Game.Online.Multiplayer
|
||||
/// <param name="state">The new state of the user.</param>
|
||||
private void updateUserPlayingState(int userId, MultiplayerUserState state)
|
||||
{
|
||||
bool wasPlaying = CurrentMatchPlayingUserIds.Contains(userId);
|
||||
bool wasPlaying = PlayingUserIds.Contains(userId);
|
||||
bool isPlaying = state >= MultiplayerUserState.WaitingForLoad && state <= MultiplayerUserState.FinishedPlay;
|
||||
|
||||
if (isPlaying == wasPlaying)
|
||||
return;
|
||||
|
||||
if (isPlaying)
|
||||
CurrentMatchPlayingUserIds.Add(userId);
|
||||
PlayingUserIds.Add(userId);
|
||||
else
|
||||
CurrentMatchPlayingUserIds.Remove(userId);
|
||||
PlayingUserIds.Remove(userId);
|
||||
}
|
||||
|
||||
private Task scheduleAsync(Action action, CancellationToken cancellationToken = default)
|
||||
|
@ -59,8 +59,8 @@ namespace osu.Game.Online.Rooms
|
||||
|
||||
protected override bool VerifyDatabasedModel(BeatmapSetInfo databasedSet)
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value.Beatmap.Value.OnlineBeatmapID;
|
||||
string checksum = SelectedItem.Value.Beatmap.Value.MD5Hash;
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value.OnlineBeatmapID;
|
||||
string checksum = SelectedItem.Value?.Beatmap.Value.MD5Hash;
|
||||
|
||||
var matchingBeatmap = databasedSet.Beatmaps.FirstOrDefault(b => b.OnlineBeatmapID == beatmapId && b.MD5Hash == checksum);
|
||||
|
||||
|
@ -37,6 +37,13 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
|
||||
button.Add(new DownloadProgressBar(beatmapSet)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Depth = -1,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -190,7 +190,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
comboIndexBindable.BindValueChanged(_ => UpdateComboColour());
|
||||
comboIndexWithOffsetsBindable.BindValueChanged(_ => UpdateComboColour(), true);
|
||||
|
||||
updateState(ArmedState.Idle, true);
|
||||
// Apply transforms
|
||||
updateState(State.Value, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
private UserLookupCache userLookupCache { get; set; }
|
||||
|
||||
private readonly ScoreProcessor scoreProcessor;
|
||||
private readonly BindableList<int> playingUsers;
|
||||
private readonly IBindableList<int> playingUsers;
|
||||
private Bindable<ScoringMode> scoringMode;
|
||||
|
||||
/// <summary>
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -83,10 +84,10 @@ namespace osu.Game.Skinning
|
||||
private static Color4 getFillColour(double hp)
|
||||
{
|
||||
if (hp < 0.2)
|
||||
return Interpolation.ValueAt(0.2 - hp, Color4.Black, Color4.Red, 0, 0.2);
|
||||
return LegacyUtils.InterpolateNonLinear(0.2 - hp, Color4.Black, Color4.Red, 0, 0.2);
|
||||
|
||||
if (hp < epic_cutoff)
|
||||
return Interpolation.ValueAt(0.5 - hp, Color4.White, Color4.Black, 0, 0.5);
|
||||
return LegacyUtils.InterpolateNonLinear(0.5 - hp, Color4.White, Color4.Black, 0, 0.5);
|
||||
|
||||
return Color4.White;
|
||||
}
|
||||
|
@ -50,7 +50,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
public void Disconnect() => isConnected.Value = false;
|
||||
|
||||
public void AddUser(User user) => ((IMultiplayerClient)this).UserJoined(new MultiplayerRoomUser(user.Id) { User = user });
|
||||
public MultiplayerRoomUser AddUser(User user, bool markAsPlaying = false)
|
||||
{
|
||||
var roomUser = new MultiplayerRoomUser(user.Id) { User = user };
|
||||
((IMultiplayerClient)this).UserJoined(roomUser);
|
||||
|
||||
if (markAsPlaying)
|
||||
PlayingUserIds.Add(user.Id);
|
||||
|
||||
return roomUser;
|
||||
}
|
||||
|
||||
public void AddNullUser(int userId) => ((IMultiplayerClient)this).UserJoined(new MultiplayerRoomUser(userId));
|
||||
|
||||
|
65
osu.Game/Utils/LegacyUtils.cs
Normal file
65
osu.Game/Utils/LegacyUtils.cs
Normal file
@ -0,0 +1,65 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Utils
|
||||
{
|
||||
public static class LegacyUtils
|
||||
{
|
||||
public static Color4 InterpolateNonLinear(double time, Color4 startColour, Color4 endColour, double startTime, double endTime, Easing easing = Easing.None)
|
||||
=> InterpolateNonLinear(time, startColour, endColour, startTime, endTime, new DefaultEasingFunction(easing));
|
||||
|
||||
public static Colour4 InterpolateNonLinear(double time, Colour4 startColour, Colour4 endColour, double startTime, double endTime, Easing easing = Easing.None)
|
||||
=> InterpolateNonLinear(time, startColour, endColour, startTime, endTime, new DefaultEasingFunction(easing));
|
||||
|
||||
/// <summary>
|
||||
/// Interpolates between two sRGB <see cref="Color4"/>s directly in sRGB space.
|
||||
/// </summary>
|
||||
public static Color4 InterpolateNonLinear<TEasing>(double time, Color4 startColour, Color4 endColour, double startTime, double endTime, TEasing easing) where TEasing : IEasingFunction
|
||||
{
|
||||
if (startColour == endColour)
|
||||
return startColour;
|
||||
|
||||
double current = time - startTime;
|
||||
double duration = endTime - startTime;
|
||||
|
||||
if (duration == 0 || current == 0)
|
||||
return startColour;
|
||||
|
||||
float t = Math.Max(0, Math.Min(1, (float)easing.ApplyEasing(current / duration)));
|
||||
|
||||
return new Color4(
|
||||
startColour.R + t * (endColour.R - startColour.R),
|
||||
startColour.G + t * (endColour.G - startColour.G),
|
||||
startColour.B + t * (endColour.B - startColour.B),
|
||||
startColour.A + t * (endColour.A - startColour.A));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Interpolates between two sRGB <see cref="Colour4"/>s directly in sRGB space.
|
||||
/// </summary>
|
||||
public static Colour4 InterpolateNonLinear<TEasing>(double time, Colour4 startColour, Colour4 endColour, double startTime, double endTime, TEasing easing) where TEasing : IEasingFunction
|
||||
{
|
||||
if (startColour == endColour)
|
||||
return startColour;
|
||||
|
||||
double current = time - startTime;
|
||||
double duration = endTime - startTime;
|
||||
|
||||
if (duration == 0 || current == 0)
|
||||
return startColour;
|
||||
|
||||
float t = Math.Max(0, Math.Min(1, (float)easing.ApplyEasing(current / duration)));
|
||||
|
||||
return new Colour4(
|
||||
startColour.R + t * (endColour.R - startColour.R),
|
||||
startColour.G + t * (endColour.G - startColour.G),
|
||||
startColour.B + t * (endColour.B - startColour.B),
|
||||
startColour.A + t * (endColour.A - startColour.A));
|
||||
}
|
||||
}
|
||||
}
|
@ -36,8 +36,8 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.3.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.807.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.808.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.810.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
|
||||
<PackageReference Include="Sentry" Version="3.8.3" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
|
@ -70,8 +70,8 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.807.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.808.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.810.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||
<PropertyGroup>
|
||||
@ -93,7 +93,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.807.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.810.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
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Reference in New Issue
Block a user