diff --git a/README.md b/README.md
index 016bd7d922..8f922f74a7 100644
--- a/README.md
+++ b/README.md
@@ -4,7 +4,7 @@
 
 # osu!
 
-[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu)
+[![Build status](https://github.com/ppy/osu/actions/workflows/ci.yml/badge.svg?branch=master&event=push)](https://github.com/ppy/osu/actions/workflows/ci.yml)
 [![GitHub release](https://img.shields.io/github/release/ppy/osu.svg)](https://github.com/ppy/osu/releases/latest)
 [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu)
 [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
diff --git a/osu.Android.props b/osu.Android.props
index 7a0a542ee9..8de516240f 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -51,8 +51,8 @@
     <Reference Include="Java.Interop" />
   </ItemGroup>
   <ItemGroup>
-    <PackageReference Include="ppy.osu.Game.Resources" Version="2021.808.0" />
-    <PackageReference Include="ppy.osu.Framework.Android" Version="2021.807.0" />
+    <PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
+    <PackageReference Include="ppy.osu.Framework.Android" Version="2021.810.0" />
   </ItemGroup>
   <ItemGroup Label="Transitive Dependencies">
     <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs
index 744ded37c9..1c8dfeac52 100644
--- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs
+++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySliderBody.cs
@@ -3,9 +3,9 @@
 
 using System;
 using osu.Framework.Extensions.Color4Extensions;
-using osu.Framework.Utils;
 using osu.Game.Rulesets.Osu.Objects;
 using osu.Game.Rulesets.Osu.Skinning.Default;
+using osu.Game.Utils;
 using osuTK.Graphics;
 
 namespace osu.Game.Rulesets.Osu.Skinning.Legacy
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
                 // Roughly matches osu!stable's slider border portions.
                 => base.CalculatedBorderPortion * 0.77f;
 
-            public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, base.AccentColour.A * 0.70f);
+            public new Color4 AccentColour => new Color4(base.AccentColour.R, base.AccentColour.G, base.AccentColour.B, 0.7f);
 
             protected override Color4 ColourAt(float position)
             {
@@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
                 Color4 outerColour = AccentColour.Darken(0.1f);
                 Color4 innerColour = lighten(AccentColour, 0.5f);
 
-                return Interpolation.ValueAt(position / realGradientPortion, outerColour, innerColour, 0, 1);
+                return LegacyUtils.InterpolateNonLinear(position / realGradientPortion, outerColour, innerColour, 0, 1);
             }
 
             /// <summary>
diff --git a/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs b/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs
index 0ce71696bd..58f4c4c8db 100644
--- a/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs
+++ b/osu.Game.Tests/Gameplay/TestSceneDrawableHitObject.cs
@@ -2,11 +2,13 @@
 // See the LICENCE file in the repository root for full licence text.
 
 using NUnit.Framework;
+using osu.Framework.Graphics;
 using osu.Framework.Testing;
 using osu.Game.Beatmaps;
 using osu.Game.Beatmaps.ControlPoints;
 using osu.Game.Rulesets.Objects;
 using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Scoring;
 using osu.Game.Tests.Visual;
 
 namespace osu.Game.Tests.Gameplay
@@ -121,6 +123,18 @@ namespace osu.Game.Tests.Gameplay
             AddAssert("Drawable lifetime is restored", () => dho.LifetimeStart == 666 && dho.LifetimeEnd == 999);
         }
 
+        [Test]
+        public void TestStateChangeBeforeLoadComplete()
+        {
+            TestDrawableHitObject dho = null;
+            AddStep("Add DHO and apply result", () =>
+            {
+                Child = dho = new TestDrawableHitObject(new HitObject { StartTime = Time.Current });
+                dho.MissForcefully();
+            });
+            AddAssert("DHO state is correct", () => dho.State.Value == ArmedState.Miss);
+        }
+
         private class TestDrawableHitObject : DrawableHitObject
         {
             public const double INITIAL_LIFETIME_OFFSET = 100;
@@ -141,6 +155,19 @@ namespace osu.Game.Tests.Gameplay
                 if (SetLifetimeStartOnApply)
                     LifetimeStart = LIFETIME_ON_APPLY;
             }
+
+            public void MissForcefully() => ApplyResult(r => r.Type = HitResult.Miss);
+
+            protected override void UpdateHitStateTransforms(ArmedState state)
+            {
+                if (state != ArmedState.Miss)
+                {
+                    base.UpdateHitStateTransforms(state);
+                    return;
+                }
+
+                this.FadeOut(1000);
+            }
         }
 
         private class TestLifetimeEntry : HitObjectLifetimeEntry
diff --git a/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs b/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs
index 0983b806e2..07ec86b0e7 100644
--- a/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs
+++ b/osu.Game.Tests/NonVisual/Multiplayer/StatefulMultiplayerClientTest.cs
@@ -24,6 +24,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
             AddRepeatStep("add some users", () => Client.AddUser(new User { Id = id++ }), 5);
             checkPlayingUserCount(0);
 
+            AddAssert("playlist item is available", () => Client.CurrentMatchPlayingItem.Value != null);
+
             changeState(3, MultiplayerUserState.WaitingForLoad);
             checkPlayingUserCount(3);
 
@@ -41,6 +43,8 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
 
             AddStep("leave room", () => Client.LeaveRoom());
             checkPlayingUserCount(0);
+
+            AddAssert("playlist item is null", () => Client.CurrentMatchPlayingItem.Value == null);
         }
 
         [Test]
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
index dfb78a235b..93bdbb79f4 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
@@ -14,7 +14,7 @@ using osu.Game.Beatmaps;
 using osu.Game.Beatmaps.Drawables;
 using osu.Game.Graphics.Containers;
 using osu.Game.Online.Rooms;
-using osu.Game.Overlays;
+using osu.Game.Overlays.BeatmapListing.Panels;
 using osu.Game.Rulesets;
 using osu.Game.Rulesets.Osu;
 using osu.Game.Rulesets.Osu.Mods;
@@ -215,7 +215,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
             assertDownloadButtonVisible(false);
 
             void assertDownloadButtonVisible(bool visible) => AddUntilStep($"download button {(visible ? "shown" : "hidden")}",
-                () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().Alpha == (visible ? 1 : 0));
+                () => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().Single().Alpha == (visible ? 1 : 0));
         }
 
         [Test]
@@ -229,7 +229,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
 
             createPlaylist(byOnlineId, byChecksum);
 
-            AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
+            AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapPanelDownloadButton>().All(d => d.IsPresent));
         }
 
         [Test]
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs
index 072e32370d..e9fae32335 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs
@@ -12,6 +12,7 @@ using osu.Game.Rulesets.UI;
 using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
 using osu.Game.Screens.Play;
 using osu.Game.Tests.Beatmaps.IO;
+using osu.Game.Users;
 
 namespace osu.Game.Tests.Visual.Multiplayer
 {
@@ -47,8 +48,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
         {
             AddStep("start players silently", () =>
             {
-                Client.CurrentMatchPlayingUserIds.Add(PLAYER_1_ID);
-                Client.CurrentMatchPlayingUserIds.Add(PLAYER_2_ID);
+                OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true);
+                OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true);
+
                 playingUserIds.Add(PLAYER_1_ID);
                 playingUserIds.Add(PLAYER_2_ID);
             });
@@ -264,7 +266,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
             {
                 foreach (int id in userIds)
                 {
-                    Client.CurrentMatchPlayingUserIds.Add(id);
+                    OnlinePlayDependencies.Client.AddUser(new User { Id = id }, true);
+
                     SpectatorClient.StartPlay(id, beatmapId ?? importedBeatmapId);
                     playingUserIds.Add(id);
                 }
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs
index 0e368b59dd..8121492a0b 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerGameplayLeaderboard.cs
@@ -20,6 +20,7 @@ using osu.Game.Scoring;
 using osu.Game.Screens.Play.HUD;
 using osu.Game.Tests.Visual.OnlinePlay;
 using osu.Game.Tests.Visual.Spectator;
+using osu.Game.Users;
 
 namespace osu.Game.Tests.Visual.Multiplayer
 {
@@ -53,10 +54,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
                 var playable = Beatmap.Value.GetPlayableBeatmap(Ruleset.Value);
 
                 foreach (var user in users)
+                {
                     SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
-
-                // Todo: This is REALLY bad.
-                Client.CurrentMatchPlayingUserIds.AddRange(users);
+                    OnlinePlayDependencies.Client.AddUser(new User { Id = user }, true);
+                }
 
                 Children = new Drawable[]
                 {
diff --git a/osu.Game/Database/IModelManager.cs b/osu.Game/Database/IModelManager.cs
index 7f7e5565f1..8c314f1617 100644
--- a/osu.Game/Database/IModelManager.cs
+++ b/osu.Game/Database/IModelManager.cs
@@ -13,8 +13,16 @@ namespace osu.Game.Database
     public interface IModelManager<TModel>
         where TModel : class
     {
+        /// <summary>
+        /// A bindable which contains a weak reference to the last item that was updated.
+        /// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
+        /// </summary>
         IBindable<WeakReference<TModel>> ItemUpdated { get; }
 
+        /// <summary>
+        /// A bindable which contains a weak reference to the last item that was removed.
+        /// This is not thread-safe and should be scheduled locally if consumed from a drawable component.
+        /// </summary>
         IBindable<WeakReference<TModel>> ItemRemoved { get; }
     }
 }
diff --git a/osu.Game/Graphics/UserInterface/GrayButton.cs b/osu.Game/Graphics/UserInterface/GrayButton.cs
index 88c46f29e0..0a2c83d5a8 100644
--- a/osu.Game/Graphics/UserInterface/GrayButton.cs
+++ b/osu.Game/Graphics/UserInterface/GrayButton.cs
@@ -27,7 +27,7 @@ namespace osu.Game.Graphics.UserInterface
         [BackgroundDependencyLoader]
         private void load()
         {
-            Children = new Drawable[]
+            AddRange(new Drawable[]
             {
                 Background = new Box
                 {
@@ -42,7 +42,7 @@ namespace osu.Game.Graphics.UserInterface
                     Size = new Vector2(13),
                     Icon = icon,
                 },
-            };
+            });
         }
     }
 }
diff --git a/osu.Game/Online/Multiplayer/MultiplayerClient.cs b/osu.Game/Online/Multiplayer/MultiplayerClient.cs
index bffb2d341a..dafc737ba2 100644
--- a/osu.Game/Online/Multiplayer/MultiplayerClient.cs
+++ b/osu.Game/Online/Multiplayer/MultiplayerClient.cs
@@ -62,7 +62,9 @@ namespace osu.Game.Online.Multiplayer
         /// <summary>
         /// The users in the joined <see cref="Room"/> which are participating in the current gameplay loop.
         /// </summary>
-        public readonly BindableList<int> CurrentMatchPlayingUserIds = new BindableList<int>();
+        public IBindableList<int> CurrentMatchPlayingUserIds => PlayingUserIds;
+
+        protected readonly BindableList<int> PlayingUserIds = new BindableList<int>();
 
         public readonly Bindable<PlaylistItem?> CurrentMatchPlayingItem = new Bindable<PlaylistItem?>();
 
@@ -179,7 +181,8 @@ namespace osu.Game.Online.Multiplayer
             {
                 APIRoom = null;
                 Room = null;
-                CurrentMatchPlayingUserIds.Clear();
+                CurrentMatchPlayingItem.Value = null;
+                PlayingUserIds.Clear();
 
                 RoomUpdated?.Invoke();
             });
@@ -376,7 +379,7 @@ namespace osu.Game.Online.Multiplayer
                     return;
 
                 Room.Users.Remove(user);
-                CurrentMatchPlayingUserIds.Remove(user.UserID);
+                PlayingUserIds.Remove(user.UserID);
 
                 RoomUpdated?.Invoke();
             }, false);
@@ -659,16 +662,16 @@ namespace osu.Game.Online.Multiplayer
         /// <param name="state">The new state of the user.</param>
         private void updateUserPlayingState(int userId, MultiplayerUserState state)
         {
-            bool wasPlaying = CurrentMatchPlayingUserIds.Contains(userId);
+            bool wasPlaying = PlayingUserIds.Contains(userId);
             bool isPlaying = state >= MultiplayerUserState.WaitingForLoad && state <= MultiplayerUserState.FinishedPlay;
 
             if (isPlaying == wasPlaying)
                 return;
 
             if (isPlaying)
-                CurrentMatchPlayingUserIds.Add(userId);
+                PlayingUserIds.Add(userId);
             else
-                CurrentMatchPlayingUserIds.Remove(userId);
+                PlayingUserIds.Remove(userId);
         }
 
         private Task scheduleAsync(Action action, CancellationToken cancellationToken = default)
diff --git a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs
index 72ea84d4a8..86879ba245 100644
--- a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs
+++ b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs
@@ -59,8 +59,8 @@ namespace osu.Game.Online.Rooms
 
         protected override bool VerifyDatabasedModel(BeatmapSetInfo databasedSet)
         {
-            int? beatmapId = SelectedItem.Value.Beatmap.Value.OnlineBeatmapID;
-            string checksum = SelectedItem.Value.Beatmap.Value.MD5Hash;
+            int? beatmapId = SelectedItem.Value?.Beatmap.Value.OnlineBeatmapID;
+            string checksum = SelectedItem.Value?.Beatmap.Value.MD5Hash;
 
             var matchingBeatmap = databasedSet.Beatmaps.FirstOrDefault(b => b.OnlineBeatmapID == beatmapId && b.MD5Hash == checksum);
 
diff --git a/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs b/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs
index cec1a5ac12..47b477ef9a 100644
--- a/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs
+++ b/osu.Game/Overlays/BeatmapListing/Panels/BeatmapPanelDownloadButton.cs
@@ -37,6 +37,13 @@ namespace osu.Game.Overlays.BeatmapListing.Panels
                     RelativeSizeAxes = Axes.Both,
                 },
             };
+
+            button.Add(new DownloadProgressBar(beatmapSet)
+            {
+                Anchor = Anchor.BottomLeft,
+                Origin = Anchor.BottomLeft,
+                Depth = -1,
+            });
         }
 
         protected override void LoadComplete()
diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
index 25f3b8931a..29d8a475ef 100644
--- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
@@ -190,7 +190,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
             comboIndexBindable.BindValueChanged(_ => UpdateComboColour());
             comboIndexWithOffsetsBindable.BindValueChanged(_ => UpdateComboColour(), true);
 
-            updateState(ArmedState.Idle, true);
+            // Apply transforms
+            updateState(State.Value, true);
         }
 
         /// <summary>
diff --git a/osu.Game/Screens/Play/HUD/MultiplayerGameplayLeaderboard.cs b/osu.Game/Screens/Play/HUD/MultiplayerGameplayLeaderboard.cs
index a10c16fcd5..7ee77759b0 100644
--- a/osu.Game/Screens/Play/HUD/MultiplayerGameplayLeaderboard.cs
+++ b/osu.Game/Screens/Play/HUD/MultiplayerGameplayLeaderboard.cs
@@ -31,7 +31,7 @@ namespace osu.Game.Screens.Play.HUD
         private UserLookupCache userLookupCache { get; set; }
 
         private readonly ScoreProcessor scoreProcessor;
-        private readonly BindableList<int> playingUsers;
+        private readonly IBindableList<int> playingUsers;
         private Bindable<ScoringMode> scoringMode;
 
         /// <summary>
diff --git a/osu.Game/Skinning/LegacyHealthDisplay.cs b/osu.Game/Skinning/LegacyHealthDisplay.cs
index 67280e4acd..b1cd1f86c0 100644
--- a/osu.Game/Skinning/LegacyHealthDisplay.cs
+++ b/osu.Game/Skinning/LegacyHealthDisplay.cs
@@ -11,6 +11,7 @@ using osu.Framework.Graphics.Textures;
 using osu.Framework.Utils;
 using osu.Game.Rulesets.Judgements;
 using osu.Game.Screens.Play.HUD;
+using osu.Game.Utils;
 using osuTK;
 using osuTK.Graphics;
 
@@ -83,10 +84,10 @@ namespace osu.Game.Skinning
         private static Color4 getFillColour(double hp)
         {
             if (hp < 0.2)
-                return Interpolation.ValueAt(0.2 - hp, Color4.Black, Color4.Red, 0, 0.2);
+                return LegacyUtils.InterpolateNonLinear(0.2 - hp, Color4.Black, Color4.Red, 0, 0.2);
 
             if (hp < epic_cutoff)
-                return Interpolation.ValueAt(0.5 - hp, Color4.White, Color4.Black, 0, 0.5);
+                return LegacyUtils.InterpolateNonLinear(0.5 - hp, Color4.White, Color4.Black, 0, 0.5);
 
             return Color4.White;
         }
diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs
index 43aadf5acb..cffaea5c94 100644
--- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs
+++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs
@@ -50,7 +50,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
 
         public void Disconnect() => isConnected.Value = false;
 
-        public void AddUser(User user) => ((IMultiplayerClient)this).UserJoined(new MultiplayerRoomUser(user.Id) { User = user });
+        public MultiplayerRoomUser AddUser(User user, bool markAsPlaying = false)
+        {
+            var roomUser = new MultiplayerRoomUser(user.Id) { User = user };
+            ((IMultiplayerClient)this).UserJoined(roomUser);
+
+            if (markAsPlaying)
+                PlayingUserIds.Add(user.Id);
+
+            return roomUser;
+        }
 
         public void AddNullUser(int userId) => ((IMultiplayerClient)this).UserJoined(new MultiplayerRoomUser(userId));
 
diff --git a/osu.Game/Utils/LegacyUtils.cs b/osu.Game/Utils/LegacyUtils.cs
new file mode 100644
index 0000000000..64306adf50
--- /dev/null
+++ b/osu.Game/Utils/LegacyUtils.cs
@@ -0,0 +1,65 @@
+// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Transforms;
+using osuTK.Graphics;
+
+namespace osu.Game.Utils
+{
+    public static class LegacyUtils
+    {
+        public static Color4 InterpolateNonLinear(double time, Color4 startColour, Color4 endColour, double startTime, double endTime, Easing easing = Easing.None)
+            => InterpolateNonLinear(time, startColour, endColour, startTime, endTime, new DefaultEasingFunction(easing));
+
+        public static Colour4 InterpolateNonLinear(double time, Colour4 startColour, Colour4 endColour, double startTime, double endTime, Easing easing = Easing.None)
+            => InterpolateNonLinear(time, startColour, endColour, startTime, endTime, new DefaultEasingFunction(easing));
+
+        /// <summary>
+        /// Interpolates between two sRGB <see cref="Color4"/>s directly in sRGB space.
+        /// </summary>
+        public static Color4 InterpolateNonLinear<TEasing>(double time, Color4 startColour, Color4 endColour, double startTime, double endTime, TEasing easing) where TEasing : IEasingFunction
+        {
+            if (startColour == endColour)
+                return startColour;
+
+            double current = time - startTime;
+            double duration = endTime - startTime;
+
+            if (duration == 0 || current == 0)
+                return startColour;
+
+            float t = Math.Max(0, Math.Min(1, (float)easing.ApplyEasing(current / duration)));
+
+            return new Color4(
+                startColour.R + t * (endColour.R - startColour.R),
+                startColour.G + t * (endColour.G - startColour.G),
+                startColour.B + t * (endColour.B - startColour.B),
+                startColour.A + t * (endColour.A - startColour.A));
+        }
+
+        /// <summary>
+        /// Interpolates between two sRGB <see cref="Colour4"/>s directly in sRGB space.
+        /// </summary>
+        public static Colour4 InterpolateNonLinear<TEasing>(double time, Colour4 startColour, Colour4 endColour, double startTime, double endTime, TEasing easing) where TEasing : IEasingFunction
+        {
+            if (startColour == endColour)
+                return startColour;
+
+            double current = time - startTime;
+            double duration = endTime - startTime;
+
+            if (duration == 0 || current == 0)
+                return startColour;
+
+            float t = Math.Max(0, Math.Min(1, (float)easing.ApplyEasing(current / duration)));
+
+            return new Colour4(
+                startColour.R + t * (endColour.R - startColour.R),
+                startColour.G + t * (endColour.G - startColour.G),
+                startColour.B + t * (endColour.B - startColour.B),
+                startColour.A + t * (endColour.A - startColour.A));
+        }
+    }
+}
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 0a6522f15e..59283084db 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -36,8 +36,8 @@
       <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
     </PackageReference>
     <PackageReference Include="Realm" Version="10.3.0" />
-    <PackageReference Include="ppy.osu.Framework" Version="2021.807.0" />
-    <PackageReference Include="ppy.osu.Game.Resources" Version="2021.808.0" />
+    <PackageReference Include="ppy.osu.Framework" Version="2021.810.0" />
+    <PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
     <PackageReference Include="Sentry" Version="3.8.3" />
     <PackageReference Include="SharpCompress" Version="0.28.3" />
     <PackageReference Include="NUnit" Version="3.13.2" />
diff --git a/osu.iOS.props b/osu.iOS.props
index 00222877f1..c8d3d150db 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -70,8 +70,8 @@
     <Reference Include="System.Net.Http" />
   </ItemGroup>
   <ItemGroup Label="Package References">
-    <PackageReference Include="ppy.osu.Framework.iOS" Version="2021.807.0" />
-    <PackageReference Include="ppy.osu.Game.Resources" Version="2021.808.0" />
+    <PackageReference Include="ppy.osu.Framework.iOS" Version="2021.810.0" />
+    <PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
   </ItemGroup>
   <!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
   <PropertyGroup>
@@ -93,7 +93,7 @@
     <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
     <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
     <PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
-    <PackageReference Include="ppy.osu.Framework" Version="2021.807.0" />
+    <PackageReference Include="ppy.osu.Framework" Version="2021.810.0" />
     <PackageReference Include="SharpCompress" Version="0.28.3" />
     <PackageReference Include="NUnit" Version="3.13.2" />
     <PackageReference Include="SharpRaven" Version="2.4.0" />