mirror of
https://github.com/ppy/osu.git
synced 2025-03-23 02:57:25 +08:00
Make end
accept one user ID rather than unnecessarily an array
This commit is contained in:
parent
998abcbf31
commit
5acaafa708
@ -328,7 +328,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
var id = PLAYER_1_ID + count;
|
||||
|
||||
end(new[] { id });
|
||||
end(id);
|
||||
AddUntilStep("player area grayed", () => getInstance(id).Colour != Color4.White);
|
||||
AddUntilStep("score quit set", () => getLeaderboardScore(id).HasQuit.Value);
|
||||
sendFrames(getPlayerIds(count), 300);
|
||||
@ -367,19 +367,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
});
|
||||
}
|
||||
|
||||
private void end(int[] userIds)
|
||||
private void end(int userId)
|
||||
{
|
||||
AddStep("end play", () =>
|
||||
AddStep($"end play for {userId}", () =>
|
||||
{
|
||||
foreach (int id in userIds)
|
||||
{
|
||||
var user = playingUsers.Single(u => u.UserID == id);
|
||||
var user = playingUsers.Single(u => u.UserID == userId);
|
||||
|
||||
OnlinePlayDependencies.Client.RemoveUser(user.User.AsNonNull());
|
||||
SpectatorClient.EndPlay(id);
|
||||
OnlinePlayDependencies.Client.RemoveUser(user.User.AsNonNull());
|
||||
SpectatorClient.EndPlay(userId);
|
||||
|
||||
playingUsers.Remove(user);
|
||||
}
|
||||
playingUsers.Remove(user);
|
||||
});
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user