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Revert incorrect ScoreProcessor
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@ -56,11 +56,7 @@ namespace osu.Game.Tests.Visual
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// This logic should really not exist (and tests should be instantiating a ReplayPlayer), but a lot of base work is required to make that happen.
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if (autoplayMod != null)
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{
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var replayScore = autoplayMod.CreateReplayScore(GameplayBeatmap.PlayableBeatmap, Mods.Value);
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DrawableRuleset?.SetReplayScore(replayScore);
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ScoreProcessor.NewJudgement += result => ScoreProcessor.PopulateScore(replayScore.ScoreInfo);
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DrawableRuleset?.SetReplayScore(autoplayMod.CreateReplayScore(GameplayBeatmap.PlayableBeatmap, Mods.Value));
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return;
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}
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