1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 01:27:29 +08:00

Add failing test

This commit is contained in:
smoogipoo 2021-05-11 19:01:41 +09:00
parent 10a4a5decb
commit 811282a975
2 changed files with 102 additions and 1 deletions

View File

@ -1,9 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer
{
@ -11,7 +26,85 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
private TestMultiplayer multiplayerScreen;
private BeatmapManager beatmaps;
private RulesetStore rulesets;
private BeatmapSetInfo importedSet;
private TestMultiplayerClient client => multiplayerScreen.Client;
private Room room => client.APIRoom;
public TestSceneMultiplayer()
{
loadMultiplayer();
}
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
importedSet = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First();
}
[Test]
public void TestMatchStartWhileSpectatingWithNoBeatmap()
{
loadMultiplayer();
AddStep("open room", () =>
{
multiplayerScreen.OpenNewRoom(new Room
{
Name = { Value = "Test Room" },
Playlist =
{
new PlaylistItem
{
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
}
}
});
});
AddStep("create room", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single());
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for join", () => client.Room != null);
AddStep("join other user (ready, host)", () =>
{
client.AddUser(new User { Id = MultiplayerTestScene.PLAYER_1_ID, Username = "Other" });
client.TransferHost(MultiplayerTestScene.PLAYER_1_ID);
client.ChangeUserState(MultiplayerTestScene.PLAYER_1_ID, MultiplayerUserState.Ready);
});
AddStep("change playlist", () =>
{
room.Playlist.Add(new PlaylistItem
{
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
});
});
AddStep("click spectate button", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<MultiplayerSpectateButton>().Single());
InputManager.Click(MouseButton.Left);
});
AddStep("start match externally", () => client.StartMatch());
AddAssert("screen not changed", () => multiplayerScreen.IsCurrentScreen());
}
private void loadMultiplayer()
{
AddStep("show", () =>
{

View File

@ -25,6 +25,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
public override IBindable<bool> IsConnected => isConnected;
private readonly Bindable<bool> isConnected = new Bindable<bool>(true);
public Room? APIRoom { get; private set; }
public Action<MultiplayerRoom>? RoomSetupAction;
[Resolved]
@ -138,10 +140,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
RoomSetupAction?.Invoke(room);
RoomSetupAction = null;
APIRoom = apiRoom;
return Task.FromResult(room);
}
protected override Task LeaveRoomInternal() => Task.CompletedTask;
protected override Task LeaveRoomInternal()
{
APIRoom = null;
return Task.CompletedTask;
}
public override Task TransferHost(int userId) => ((IMultiplayerClient)this).HostChanged(userId);