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Make const private

This commit is contained in:
Dean Herbert 2021-10-15 14:27:20 +09:00
parent 6a80a417bd
commit 3a7eb7dd25

View File

@ -19,7 +19,12 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModNoScope : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor
{
public const float CURSOR_ALPHA_TRANSITION_DURATION = 100;
/// <summary>
/// Slightly higher than the cutoff for <see cref="Drawable.IsPresent"/>.
/// </summary>
private const float min_alpha = 0.0002f;
private const float transition_duration = 100;
public override string Name => "No Scope";
public override string Acronym => "NS";
@ -47,11 +52,6 @@ namespace osu.Game.Rulesets.Osu.Mods
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
/// <summary>
/// Slightly higher than the cutoff for <see cref="Drawable.IsPresent"/>.
/// </summary>
private const float min_alpha = 0.0002f;
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
{
if (HiddenComboCount.Value == 0) return;
@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public virtual void Update(Playfield playfield)
{
playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / CURSOR_ALPHA_TRANSITION_DURATION, 0, 1));
playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / transition_duration, 0, 1));
}
}