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Merge pull request #15363 from peppy/beatmap-refactor/get-and-present
Update `GetScoreRequest` and `PresentBeatmap` to accept interface types
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commit
8c38698506
@ -14,15 +14,15 @@ namespace osu.Game.Online.API.Requests
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{
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public class GetScoresRequest : APIRequest<APIScoresCollection>
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{
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private readonly BeatmapInfo beatmapInfo;
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private readonly IBeatmapInfo beatmapInfo;
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private readonly BeatmapLeaderboardScope scope;
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private readonly RulesetInfo ruleset;
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private readonly IRulesetInfo ruleset;
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private readonly IEnumerable<IMod> mods;
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public GetScoresRequest(BeatmapInfo beatmapInfo, RulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<IMod> mods = null)
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public GetScoresRequest(IBeatmapInfo beatmapInfo, IRulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable<IMod> mods = null)
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{
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if (!beatmapInfo.OnlineBeatmapID.HasValue)
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throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(BeatmapInfo.OnlineBeatmapID)}.");
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if (beatmapInfo.OnlineID <= 0)
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throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(IBeatmapInfo.OnlineID)}.");
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if (scope == BeatmapLeaderboardScope.Local)
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throw new InvalidOperationException("Should not attempt to request online scores for a local scoped leaderboard");
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@ -33,7 +33,7 @@ namespace osu.Game.Online.API.Requests
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this.mods = mods ?? Array.Empty<IMod>();
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}
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protected override string Target => $@"beatmaps/{beatmapInfo.OnlineBeatmapID}/scores{createQueryParameters()}";
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protected override string Target => $@"beatmaps/{beatmapInfo.OnlineID}/scores{createQueryParameters()}";
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private string createQueryParameters()
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{
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@ -436,11 +436,15 @@ namespace osu.Game
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/// <item>first beatmap from any ruleset.</item>
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/// </list>
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/// </remarks>
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public void PresentBeatmap(BeatmapSetInfo beatmap, Predicate<BeatmapInfo> difficultyCriteria = null)
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public void PresentBeatmap(IBeatmapSetInfo beatmap, Predicate<BeatmapInfo> difficultyCriteria = null)
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{
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var databasedSet = beatmap.OnlineBeatmapSetID != null
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? BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID)
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: BeatmapManager.QueryBeatmapSet(s => s.Hash == beatmap.Hash);
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BeatmapSetInfo databasedSet = null;
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if (beatmap.OnlineID > 0)
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databasedSet = BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineID);
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if (beatmap is BeatmapSetInfo localBeatmap)
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databasedSet ??= BeatmapManager.QueryBeatmapSet(s => s.Hash == localBeatmap.Hash);
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if (databasedSet == null)
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{
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