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Add doc comment to VertexState

This commit is contained in:
ekrctb 2021-07-21 13:17:13 +09:00
parent 97fba5df58
commit cc0110aa52

View File

@ -7,12 +7,25 @@ using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
{
/// <summary>
/// Holds the state of a vertex in the path of a <see cref="EditablePath"/>.
/// </summary>
public class VertexState
{
/// <summary>
/// Whether the vertex is selected.
/// </summary>
public bool IsSelected { get; set; }
/// <summary>
/// Whether the vertex can be moved or deleted.
/// </summary>
public bool IsFixed { get; set; }
/// <summary>
/// The position of the vertex before a vertex moving operation starts.
/// This is used to implement "memory-less" moving operations (only the final position matters) to improve UX.
/// </summary>
public JuiceStreamPathVertex VertexBeforeChange { get; set; }
}
}