1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 22:22:54 +08:00

Merge pull request #15807 from bdach/beatmap-card/integration

Replace existing usages of beatmap panel with new beatmap card
This commit is contained in:
Dean Herbert 2021-11-26 15:31:55 +09:00 committed by GitHub
commit 8e16ff7f72
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 39 additions and 32 deletions

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -41,27 +43,23 @@ namespace osu.Game.Beatmaps.Drawables.Cards
private readonly BeatmapDownloadTracker downloadTracker;
private BeatmapCardThumbnail thumbnail;
private FillFlowContainer leftIconArea;
private BeatmapCardThumbnail thumbnail = null!;
private Container rightAreaBackground;
private Container<BeatmapCardIconButton> rightAreaButtons;
private Container rightAreaBackground = null!;
private Container<BeatmapCardIconButton> rightAreaButtons = null!;
private Container mainContent;
private BeatmapCardContentBackground mainContentBackground;
private Container mainContent = null!;
private BeatmapCardContentBackground mainContentBackground = null!;
private FillFlowContainer<BeatmapCardStatistic> statisticsContainer = null!;
private GridContainer titleContainer;
private GridContainer artistContainer;
private FillFlowContainer<BeatmapCardStatistic> statisticsContainer;
private FillFlowContainer idleBottomContent;
private BeatmapCardDownloadProgressBar downloadProgressBar;
private FillFlowContainer idleBottomContent = null!;
private BeatmapCardDownloadProgressBar downloadProgressBar = null!;
[Resolved]
private OsuColour colours { get; set; }
private OsuColour colours { get; set; } = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
private OverlayColourProvider colourProvider { get; set; } = null!;
public BeatmapCard(APIBeatmapSet beatmapSet)
: base(HoverSampleSet.Submit)
@ -71,14 +69,18 @@ namespace osu.Game.Beatmaps.Drawables.Cards
downloadTracker = new BeatmapDownloadTracker(beatmapSet);
}
[BackgroundDependencyLoader]
private void load()
[BackgroundDependencyLoader(true)]
private void load(BeatmapSetOverlay? beatmapSetOverlay)
{
Width = width;
Height = height;
CornerRadius = corner_radius;
Masking = true;
FillFlowContainer leftIconArea;
GridContainer titleContainer;
GridContainer artistContainer;
InternalChildren = new Drawable[]
{
downloadTracker,
@ -335,6 +337,8 @@ namespace osu.Game.Beatmaps.Drawables.Cards
Margin = new MarginPadding { Left = 5 }
};
}
Action = () => beatmapSetOverlay?.FetchAndShowBeatmapSet(beatmapSet.OnlineID);
}
protected override void LoadComplete()

View File

@ -119,7 +119,7 @@ namespace osu.Game.Overlays.BeatmapListing
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
sortControlBackground.Colour = colourProvider.Background5;
sortControlBackground.Colour = colourProvider.Background4;
}
public void Search(string query)

View File

@ -15,12 +15,11 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osu.Game.Audio;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.BeatmapListing;
using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Resources.Localisation.Web;
using osuTK;
using osuTK.Graphics;
@ -34,7 +33,7 @@ namespace osu.Game.Overlays
private Drawable currentContent;
private Container panelTarget;
private FillFlowContainer<BeatmapPanel> foundContent;
private FillFlowContainer<BeatmapCard> foundContent;
private NotFoundDrawable notFoundContent;
private SupporterRequiredDrawable supporterRequiredContent;
private BeatmapListingFilterControl filterControl;
@ -69,7 +68,7 @@ namespace osu.Game.Overlays
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background4,
Colour = ColourProvider.Background5,
},
panelTarget = new Container
{
@ -79,7 +78,7 @@ namespace osu.Game.Overlays
Padding = new MarginPadding { Horizontal = 20 },
Children = new Drawable[]
{
foundContent = new FillFlowContainer<BeatmapPanel>(),
foundContent = new FillFlowContainer<BeatmapCard>(),
notFoundContent = new NotFoundDrawable(),
supporterRequiredContent = new SupporterRequiredDrawable(),
}
@ -136,7 +135,7 @@ namespace osu.Game.Overlays
return;
}
var newPanels = searchResult.Results.Select<APIBeatmapSet, BeatmapPanel>(b => new GridBeatmapPanel(b)
var newPanels = searchResult.Results.Select(b => new BeatmapCard(b)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
@ -152,7 +151,7 @@ namespace osu.Game.Overlays
}
// spawn new children with the contained so we only clear old content at the last moment.
var content = new FillFlowContainer<BeatmapPanel>
var content = new FillFlowContainer<BeatmapCard>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,

View File

@ -6,10 +6,10 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.BeatmapListing.Panels;
using osuTK;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
@ -61,7 +61,7 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++, ItemsPerPage);
protected override Drawable CreateDrawableItem(APIBeatmapSet model) => model.OnlineID > 0
? new GridBeatmapPanel(model)
? new BeatmapCard(model)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,

View File

@ -13,9 +13,9 @@ using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Rankings.Tables;
using System.Linq;
using System.Threading;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.BeatmapListing.Panels;
namespace osu.Game.Overlays.Rankings
{
@ -143,7 +143,7 @@ namespace osu.Game.Overlays.Rankings
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Spacing = new Vector2(10),
Children = response.BeatmapSets.Select(b => new GridBeatmapPanel(b)
Children = response.BeatmapSets.Select(b => new BeatmapCard(b)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,

View File

@ -12,6 +12,7 @@ using osu.Framework.Screens;
using osu.Framework.Threading;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -20,7 +21,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Spectator;
using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets;
using osu.Game.Screens.OnlinePlay.Match.Components;
@ -52,6 +53,9 @@ namespace osu.Game.Screens.Play
[Resolved]
private BeatmapModelDownloader beatmapDownloader { get; set; }
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
private Container beatmapPanelContainer;
private TriangleButton watchButton;
private SettingsCheckbox automaticDownload;
@ -73,7 +77,7 @@ namespace osu.Game.Screens.Play
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, OsuConfigManager config)
private void load(OsuConfigManager config)
{
InternalChild = new Container
{
@ -88,7 +92,7 @@ namespace osu.Game.Screens.Play
{
new Box
{
Colour = colours.GreySeafoamDark,
Colour = colourProvider.Background5,
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
@ -229,7 +233,7 @@ namespace osu.Game.Screens.Play
onlineBeatmapRequest.Success += beatmapSet => Schedule(() =>
{
this.beatmapSet = beatmapSet;
beatmapPanelContainer.Child = new GridBeatmapPanel(this.beatmapSet);
beatmapPanelContainer.Child = new BeatmapCard(this.beatmapSet);
checkForAutomaticDownload();
});