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Merge pull request #15038 from peppy/fix-audio-filter-test-failures

Ensure `FailAnimation` is disposed synchronously to avoid test failures
This commit is contained in:
Dan Balasescu 2021-10-12 20:57:09 +09:00 committed by GitHub
commit b0a580bc99
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5 changed files with 8 additions and 7 deletions

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@ -52,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1004.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1004.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1012.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.OSD
private Sample sampleChange;
public TrackedSettingToast(SettingDescription description)
: base(description.Name, description.Value, description.Shortcut)
: base(description.Name.ToString(), description.Value.ToString(), description.Shortcut.ToString())
{
FillFlowContainer<OptionLight> optionLights;

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@ -947,7 +947,7 @@ namespace osu.Game.Screens.Play
public override void OnSuspending(IScreen next)
{
screenSuspension?.Expire();
screenSuspension?.RemoveAndDisposeImmediately();
fadeOut();
base.OnSuspending(next);
@ -955,7 +955,8 @@ namespace osu.Game.Screens.Play
public override bool OnExiting(IScreen next)
{
screenSuspension?.Expire();
screenSuspension?.RemoveAndDisposeImmediately();
failAnimation?.RemoveAndDisposeImmediately();
// if arriving here and the results screen preparation task hasn't run, it's safe to say the user has not completed the beatmap.
if (prepareScoreForDisplayTask == null)

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@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.6.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1004.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1012.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1004.0" />
<PackageReference Include="Sentry" Version="3.9.4" />
<PackageReference Include="SharpCompress" Version="0.29.0" />

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1004.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1012.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1004.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1004.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1012.0" />
<PackageReference Include="SharpCompress" Version="0.28.3" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" />