mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:17:23 +08:00
Merge branch 'master' into save-on-forced-exit
This commit is contained in:
commit
67f795cfa6
@ -167,5 +167,21 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddStep("move mouse away", () => InputManager.MoveMouseTo(selectionBox, new Vector2(20)));
|
||||
AddUntilStep("rotation handle hidden", () => rotationHandle.Alpha == 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tests that hovering over two handles instantaneously from one to another does not crash or cause issues to the visibility state.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestHoverOverTwoHandlesInstantaneously()
|
||||
{
|
||||
AddStep("hover over top-left scale handle", () =>
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<SelectionBoxScaleHandle>().Single(s => s.Anchor == Anchor.TopLeft)));
|
||||
AddStep("hover over top-right scale handle", () =>
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<SelectionBoxScaleHandle>().Single(s => s.Anchor == Anchor.TopRight)));
|
||||
AddUntilStep("top-left rotation handle hidden", () =>
|
||||
this.ChildrenOfType<SelectionBoxRotationHandle>().Single(r => r.Anchor == Anchor.TopLeft).Alpha == 0);
|
||||
AddUntilStep("top-right rotation handle shown", () =>
|
||||
this.ChildrenOfType<SelectionBoxRotationHandle>().Single(r => r.Anchor == Anchor.TopRight).Alpha == 1);
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||||
}
|
||||
}
|
||||
}
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||||
|
@ -18,7 +18,6 @@ namespace osu.Game.Rulesets.Edit.Checks.Components
|
||||
/// <summary> An error occurred and a complete check could not be made. </summary>
|
||||
Error,
|
||||
|
||||
// TODO: Negligible issues should be hidden by default.
|
||||
/// <summary> A possible mistake so minor/unlikely that it can often be safely ignored. </summary>
|
||||
Negligible,
|
||||
}
|
||||
|
@ -84,8 +84,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
if (activeHandle?.IsHeld == true)
|
||||
return;
|
||||
|
||||
activeHandle = rotationHandles.SingleOrDefault(h => h.IsHeld || h.IsHovered);
|
||||
activeHandle ??= allDragHandles.SingleOrDefault(h => h.IsHovered);
|
||||
activeHandle = rotationHandles.FirstOrDefault(h => h.IsHeld || h.IsHovered);
|
||||
activeHandle ??= allDragHandles.FirstOrDefault(h => h.IsHovered);
|
||||
|
||||
if (activeHandle != null)
|
||||
{
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public class RoundedContentEditorScreen : EditorScreen
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||||
public class EditorRoundedScreen : EditorScreen
|
||||
{
|
||||
public const int HORIZONTAL_PADDING = 100;
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||||
|
||||
@ -24,7 +24,7 @@ namespace osu.Game.Screens.Edit
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||||
|
||||
protected override Container<Drawable> Content => roundedContent;
|
||||
|
||||
public RoundedContentEditorScreen(EditorScreenMode mode)
|
||||
public EditorRoundedScreen(EditorScreenMode mode)
|
||||
: base(mode)
|
||||
{
|
||||
ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
44
osu.Game/Screens/Edit/EditorRoundedScreenSettings.cs
Normal file
44
osu.Game/Screens/Edit/EditorRoundedScreenSettings.cs
Normal file
@ -0,0 +1,44 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public abstract class EditorRoundedScreenSettings : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background4,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = CreateSections()
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected abstract IReadOnlyList<Drawable> CreateSections();
|
||||
}
|
||||
}
|
61
osu.Game/Screens/Edit/EditorRoundedScreenSettingsSection.cs
Normal file
61
osu.Game/Screens/Edit/EditorRoundedScreenSettingsSection.cs
Normal file
@ -0,0 +1,61 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit
|
||||
{
|
||||
public abstract class EditorRoundedScreenSettingsSection : CompositeDrawable
|
||||
{
|
||||
private const int header_height = 50;
|
||||
|
||||
protected abstract string HeaderText { get; }
|
||||
|
||||
protected FillFlowContainer Flow { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Masking = true;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = header_height,
|
||||
Padding = new MarginPadding { Horizontal = 20 },
|
||||
Child = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Text = HeaderText,
|
||||
Font = new FontUsage(size: 25, weight: "bold")
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Y = header_height,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = Flow = new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding { Horizontal = 20 },
|
||||
Spacing = new Vector2(10),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Setup
|
||||
{
|
||||
public class SetupScreen : RoundedContentEditorScreen
|
||||
public class SetupScreen : EditorRoundedScreen
|
||||
{
|
||||
[Cached]
|
||||
private SectionsContainer<SetupSection> sections = new SectionsContainer<SetupSection>();
|
||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
|
||||
public SetupScreenTabControl()
|
||||
{
|
||||
TabContainer.Margin = new MarginPadding { Horizontal = RoundedContentEditorScreen.HORIZONTAL_PADDING };
|
||||
TabContainer.Margin = new MarginPadding { Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING };
|
||||
|
||||
AddInternal(background = new Box
|
||||
{
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = 10,
|
||||
Horizontal = RoundedContentEditorScreen.HORIZONTAL_PADDING
|
||||
Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING
|
||||
};
|
||||
|
||||
InternalChild = new FillFlowContainer
|
||||
|
@ -2,44 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
public class ControlPointSettings : CompositeDrawable
|
||||
public class ControlPointSettings : EditorRoundedScreenSettings
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background4,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = createSections()
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private IReadOnlyList<Drawable> createSections() => new Drawable[]
|
||||
protected override IReadOnlyList<Drawable> CreateSections() => new Drawable[]
|
||||
{
|
||||
new GroupSection(),
|
||||
new TimingSection(),
|
||||
|
@ -15,7 +15,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
public class TimingScreen : RoundedContentEditorScreen
|
||||
public class TimingScreen : EditorRoundedScreen
|
||||
{
|
||||
[Cached]
|
||||
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
||||
|
27
osu.Game/Screens/Edit/Verify/InterpretationSection.cs
Normal file
27
osu.Game/Screens/Edit/Verify/InterpretationSection.cs
Normal file
@ -0,0 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.Settings;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
internal class InterpretationSection : EditorRoundedScreenSettingsSection
|
||||
{
|
||||
protected override string HeaderText => "Interpretation";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(VerifyScreen verify)
|
||||
{
|
||||
Flow.Add(new SettingsEnumDropdown<DifficultyRating>
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TooltipText = "Affects checks that depend on difficulty level",
|
||||
Current = verify.InterpretedDifficulty.GetBoundCopy()
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
111
osu.Game/Screens/Edit/Verify/IssueList.cs
Normal file
111
osu.Game/Screens/Edit/Verify/IssueList.cs
Normal file
@ -0,0 +1,111 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
[Cached]
|
||||
public class IssueList : CompositeDrawable
|
||||
{
|
||||
private IssueTable table;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> workingBeatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private VerifyScreen verify { get; set; }
|
||||
|
||||
private IBeatmapVerifier rulesetVerifier;
|
||||
private BeatmapVerifier generalVerifier;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
generalVerifier = new BeatmapVerifier();
|
||||
rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background2,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = table = new IssueTable(),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Margin = new MarginPadding(20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TriangleButton
|
||||
{
|
||||
Text = "Refresh",
|
||||
Action = refresh,
|
||||
Size = new Vector2(120, 40),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
verify.InterpretedDifficulty.BindValueChanged(_ => refresh());
|
||||
verify.HiddenIssueTypes.BindCollectionChanged((_, __) => refresh());
|
||||
|
||||
refresh();
|
||||
}
|
||||
|
||||
private void refresh()
|
||||
{
|
||||
var issues = generalVerifier.Run(beatmap, workingBeatmap.Value);
|
||||
|
||||
if (rulesetVerifier != null)
|
||||
issues = issues.Concat(rulesetVerifier.Run(beatmap, workingBeatmap.Value));
|
||||
|
||||
issues = filter(issues);
|
||||
|
||||
table.Issues = issues
|
||||
.OrderBy(issue => issue.Template.Type)
|
||||
.ThenBy(issue => issue.Check.Metadata.Category);
|
||||
}
|
||||
|
||||
private IEnumerable<Issue> filter(IEnumerable<Issue> issues)
|
||||
{
|
||||
return issues.Where(issue => !verify.HiddenIssueTypes.Contains(issue.Template.Type));
|
||||
}
|
||||
}
|
||||
}
|
@ -2,45 +2,16 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
public class IssueSettings : CompositeDrawable
|
||||
public class IssueSettings : EditorRoundedScreenSettings
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Gray3,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = createSections()
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private IReadOnlyList<Drawable> createSections() => new Drawable[]
|
||||
protected override IReadOnlyList<Drawable> CreateSections() => new Drawable[]
|
||||
{
|
||||
new InterpretationSection(),
|
||||
new VisibilitySection()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -18,7 +18,9 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
public class IssueTable : EditorTable
|
||||
{
|
||||
[Resolved]
|
||||
private Bindable<Issue> selectedIssue { get; set; }
|
||||
private VerifyScreen verify { get; set; }
|
||||
|
||||
private Bindable<Issue> selectedIssue;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; }
|
||||
@ -71,6 +73,7 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedIssue = verify.SelectedIssue.GetBoundCopy();
|
||||
selectedIssue.BindValueChanged(issue =>
|
||||
{
|
||||
foreach (var b in BackgroundFlow) b.Selected = b.Item == issue.NewValue;
|
||||
|
@ -1,26 +1,25 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
public class VerifyScreen : RoundedContentEditorScreen
|
||||
[Cached]
|
||||
public class VerifyScreen : EditorRoundedScreen
|
||||
{
|
||||
[Cached]
|
||||
private Bindable<Issue> selectedIssue = new Bindable<Issue>();
|
||||
public readonly Bindable<Issue> SelectedIssue = new Bindable<Issue>();
|
||||
|
||||
public readonly Bindable<DifficultyRating> InterpretedDifficulty = new Bindable<DifficultyRating>();
|
||||
|
||||
public readonly BindableList<IssueType> HiddenIssueTypes = new BindableList<IssueType> { IssueType.Negligible };
|
||||
|
||||
public IssueList IssueList { get; private set; }
|
||||
|
||||
public VerifyScreen()
|
||||
: base(EditorScreenMode.Verify)
|
||||
@ -30,6 +29,10 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InterpretedDifficulty.Default = EditorBeatmap.BeatmapInfo.DifficultyRating;
|
||||
InterpretedDifficulty.SetDefault();
|
||||
|
||||
IssueList = new IssueList();
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -45,92 +48,12 @@ namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new IssueList(),
|
||||
IssueList,
|
||||
new IssueSettings(),
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public class IssueList : CompositeDrawable
|
||||
{
|
||||
private IssueTable table;
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IBindable<WorkingBeatmap> workingBeatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private Bindable<Issue> selectedIssue { get; set; }
|
||||
|
||||
private IBeatmapVerifier rulesetVerifier;
|
||||
private BeatmapVerifier generalVerifier;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
generalVerifier = new BeatmapVerifier();
|
||||
rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background2,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = table = new IssueTable(),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Margin = new MarginPadding(20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TriangleButton
|
||||
{
|
||||
Text = "Refresh",
|
||||
Action = refresh,
|
||||
Size = new Vector2(120, 40),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
refresh();
|
||||
}
|
||||
|
||||
private void refresh()
|
||||
{
|
||||
var issues = generalVerifier.Run(beatmap, workingBeatmap.Value);
|
||||
|
||||
if (rulesetVerifier != null)
|
||||
issues = issues.Concat(rulesetVerifier.Run(beatmap, workingBeatmap.Value));
|
||||
|
||||
table.Issues = issues
|
||||
.OrderBy(issue => issue.Template.Type)
|
||||
.ThenBy(issue => issue.Check.Metadata.Category);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
54
osu.Game/Screens/Edit/Verify/VisibilitySection.cs
Normal file
54
osu.Game/Screens/Edit/Verify/VisibilitySection.cs
Normal file
@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Verify
|
||||
{
|
||||
internal class VisibilitySection : EditorRoundedScreenSettingsSection
|
||||
{
|
||||
private readonly IssueType[] configurableIssueTypes =
|
||||
{
|
||||
IssueType.Warning,
|
||||
IssueType.Error,
|
||||
IssueType.Negligible
|
||||
};
|
||||
|
||||
private BindableList<IssueType> hiddenIssueTypes;
|
||||
|
||||
protected override string HeaderText => "Visibility";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours, VerifyScreen verify)
|
||||
{
|
||||
hiddenIssueTypes = verify.HiddenIssueTypes.GetBoundCopy();
|
||||
|
||||
foreach (IssueType issueType in configurableIssueTypes)
|
||||
{
|
||||
var checkbox = new SettingsCheckbox
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
LabelText = issueType.ToString(),
|
||||
Current = { Default = !hiddenIssueTypes.Contains(issueType) }
|
||||
};
|
||||
|
||||
checkbox.Current.SetDefault();
|
||||
checkbox.Current.BindValueChanged(state =>
|
||||
{
|
||||
if (!state.NewValue)
|
||||
hiddenIssueTypes.Add(issueType);
|
||||
else
|
||||
hiddenIssueTypes.Remove(issueType);
|
||||
});
|
||||
|
||||
Flow.Add(checkbox);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -172,10 +172,22 @@ namespace osu.Game.Skinning.Editor
|
||||
|
||||
private void placeComponent(Type type)
|
||||
{
|
||||
if (!(Activator.CreateInstance(type) is ISkinnableDrawable component))
|
||||
throw new InvalidOperationException("Attempted to instantiate a component for placement which was not an {typeof(ISkinnableComponent)}.");
|
||||
var targetContainer = getTarget(SkinnableTarget.MainHUDComponents);
|
||||
|
||||
getTarget(SkinnableTarget.MainHUDComponents)?.Add(component);
|
||||
if (targetContainer == null)
|
||||
return;
|
||||
|
||||
if (!(Activator.CreateInstance(type) is ISkinnableDrawable component))
|
||||
throw new InvalidOperationException($"Attempted to instantiate a component for placement which was not an {typeof(ISkinnableDrawable)}.");
|
||||
|
||||
var drawableComponent = (Drawable)component;
|
||||
|
||||
// give newly added components a sane starting location.
|
||||
drawableComponent.Origin = Anchor.TopCentre;
|
||||
drawableComponent.Anchor = Anchor.TopCentre;
|
||||
drawableComponent.Y = targetContainer.DrawSize.Y / 2;
|
||||
|
||||
targetContainer.Add(component);
|
||||
|
||||
SelectedComponents.Clear();
|
||||
SelectedComponents.Add(component);
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Skinning
|
||||
/// <summary>
|
||||
/// Denotes a container which can house <see cref="ISkinnableDrawable"/>s.
|
||||
/// </summary>
|
||||
public interface ISkinnableTarget
|
||||
public interface ISkinnableTarget : IDrawable
|
||||
{
|
||||
/// <summary>
|
||||
/// The definition of this target.
|
||||
|
Loading…
Reference in New Issue
Block a user