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Ensure beatmap is populated
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commit
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@ -17,10 +17,12 @@ using osu.Game.Beatmaps;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Replays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Visual.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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@ -54,7 +56,11 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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recordingManager = new TestRulesetInputManager(new TestSceneModSettings.TestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
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{
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Recorder = recorder = new TestReplayRecorder(new Score { Replay = replay })
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Recorder = recorder = new TestReplayRecorder(new Score
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{
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Replay = replay,
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ScoreInfo = { Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo }
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})
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{
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ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),
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},
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@ -13,10 +13,12 @@ using osu.Game.Beatmaps;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Replays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Visual.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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@ -45,7 +47,11 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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recordingManager = new TestRulesetInputManager(new TestSceneModSettings.TestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
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{
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Recorder = new TestReplayRecorder(new Score { Replay = replay })
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Recorder = new TestReplayRecorder(new Score
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{
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Replay = replay,
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ScoreInfo = { Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo }
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})
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{
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ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos)
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},
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@ -25,11 +25,13 @@ using osu.Game.Online.Spectator;
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using osu.Game.Replays;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Visual.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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@ -354,7 +356,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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internal class TestReplayRecorder : ReplayRecorder<TestAction>
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{
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public TestReplayRecorder()
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: base(new Score())
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: base(new Score { ScoreInfo = { Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo } })
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{
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}
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