mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 08:43:01 +08:00
Merge branch 'master' into fix-cross-thread-list-manipulation-skin-source-provider
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commit
f01e995cd9
@ -52,7 +52,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1004.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1004.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1012.0" />
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</ItemGroup>
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<ItemGroup Label="Transitive Dependencies">
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<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
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@ -509,5 +509,17 @@ namespace osu.Game.Tests.Chat
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Assert.AreEqual(LinkAction.External, result.Action);
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Assert.AreEqual("/relative", result.Argument);
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}
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[TestCase("https://dev.ppy.sh/home/changelog", "")]
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[TestCase("https://dev.ppy.sh/home/changelog/lazer/2021.1012", "lazer/2021.1012")]
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public void TestChangelogLinks(string link, string expectedArg)
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{
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MessageFormatter.WebsiteRootUrl = "dev.ppy.sh";
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LinkDetails result = MessageFormatter.GetLinkDetails(link);
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Assert.AreEqual(LinkAction.OpenChangelog, result.Action);
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Assert.AreEqual(expectedArg, result.Argument);
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}
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}
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}
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@ -41,11 +41,11 @@ namespace osu.Game.Tests.Visual.Editing
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AddStep("Move to playfield", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre));
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AddStep("Place single hitcircle", () => InputManager.Click(MouseButton.Left));
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AddStep("Save and exit", () =>
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{
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InputManager.Keys(PlatformAction.Save);
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InputManager.Key(Key.Escape);
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});
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AddAssert("Beatmap contains single hitcircle", () => editorBeatmap.HitObjects.Count == 1);
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AddStep("Save", () => InputManager.Keys(PlatformAction.Save));
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AddStep("Exit", () => InputManager.Key(Key.Escape));
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AddUntilStep("Wait for main menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
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@ -5,9 +5,7 @@ using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Graphics.UserInterfaceV2
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{
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@ -29,14 +27,6 @@ namespace osu.Game.Graphics.UserInterfaceV2
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private void load(OsuColour colours)
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{
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BackgroundColour = colours.Blue3;
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Content.EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Offset = new Vector2(0, 2),
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Radius = 4,
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Colour = Colour4.Black.Opacity(0.15f)
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};
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}
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protected override void LoadComplete()
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@ -177,6 +177,24 @@ namespace osu.Game.Online.Chat
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case "wiki":
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return new LinkDetails(LinkAction.OpenWiki, string.Join('/', args.Skip(3)));
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case "home":
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if (mainArg != "changelog")
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// handle link other than changelog as external for now
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return new LinkDetails(LinkAction.External, url);
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switch (args.Length)
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{
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case 4:
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// https://osu.ppy.sh/home/changelog
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return new LinkDetails(LinkAction.OpenChangelog, string.Empty);
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case 6:
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// https://osu.ppy.sh/home/changelog/lazer/2021.1006
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return new LinkDetails(LinkAction.OpenChangelog, $"{args[4]}/{args[5]}");
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}
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break;
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}
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}
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@ -324,6 +342,7 @@ namespace osu.Game.Online.Chat
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SearchBeatmapSet,
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OpenWiki,
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Custom,
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OpenChangelog,
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}
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public class Link : IComparable<Link>
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@ -90,6 +90,8 @@ namespace osu.Game
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private WikiOverlay wikiOverlay;
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private ChangelogOverlay changelogOverlay;
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private SkinEditorOverlay skinEditor;
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private Container overlayContent;
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@ -336,6 +338,17 @@ namespace osu.Game
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ShowWiki(link.Argument);
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break;
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case LinkAction.OpenChangelog:
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if (string.IsNullOrEmpty(link.Argument))
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ShowChangelogListing();
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else
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{
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var changelogArgs = link.Argument.Split("/");
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ShowChangelogBuild(changelogArgs[0], changelogArgs[1]);
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}
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break;
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default:
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throw new NotImplementedException($"This {nameof(LinkAction)} ({link.Action.ToString()}) is missing an associated action.");
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}
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@ -401,6 +414,18 @@ namespace osu.Game
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/// <param name="path">The wiki page to show</param>
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public void ShowWiki(string path) => waitForReady(() => wikiOverlay, _ => wikiOverlay.ShowPage(path));
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/// <summary>
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/// Show changelog listing overlay
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/// </summary>
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public void ShowChangelogListing() => waitForReady(() => changelogOverlay, _ => changelogOverlay.ShowListing());
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/// <summary>
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/// Show changelog's build as an overlay
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/// </summary>
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/// <param name="updateStream">The update stream name</param>
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/// <param name="version">The build version of the update stream</param>
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public void ShowChangelogBuild(string updateStream, string version) => waitForReady(() => changelogOverlay, _ => changelogOverlay.ShowBuild(updateStream, version));
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/// <summary>
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/// Present a beatmap at song select immediately.
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/// The user should have already requested this interactively.
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@ -769,7 +794,7 @@ namespace osu.Game
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loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
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loadComponentSingleFile(Settings = new SettingsOverlay(), leftFloatingOverlayContent.Add, true);
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var changelogOverlay = loadComponentSingleFile(new ChangelogOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(changelogOverlay = new ChangelogOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(userProfile = new UserProfileOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay(), overlayContent.Add, true);
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loadComponentSingleFile(wikiOverlay = new WikiOverlay(), overlayContent.Add, true);
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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.OSD
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private Sample sampleChange;
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public TrackedSettingToast(SettingDescription description)
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: base(description.Name, description.Value, description.Shortcut)
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: base(description.Name.ToString(), description.Value.ToString(), description.Shortcut.ToString())
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{
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FillFlowContainer<OptionLight> optionLights;
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@ -947,7 +947,7 @@ namespace osu.Game.Screens.Play
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public override void OnSuspending(IScreen next)
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{
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screenSuspension?.Expire();
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screenSuspension?.RemoveAndDisposeImmediately();
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fadeOut();
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base.OnSuspending(next);
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@ -955,7 +955,8 @@ namespace osu.Game.Screens.Play
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public override bool OnExiting(IScreen next)
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{
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screenSuspension?.Expire();
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screenSuspension?.RemoveAndDisposeImmediately();
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failAnimation?.RemoveAndDisposeImmediately();
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// if arriving here and the results screen preparation task hasn't run, it's safe to say the user has not completed the beatmap.
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if (prepareScoreForDisplayTask == null)
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@ -36,7 +36,7 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="10.6.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.1004.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.1012.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1004.0" />
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<PackageReference Include="Sentry" Version="3.9.4" />
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<PackageReference Include="SharpCompress" Version="0.29.0" />
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@ -70,7 +70,7 @@
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1004.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1012.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1004.0" />
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</ItemGroup>
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<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
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@ -93,7 +93,7 @@
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.1004.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2021.1012.0" />
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<PackageReference Include="SharpCompress" Version="0.28.3" />
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<PackageReference Include="NUnit" Version="3.13.2" />
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<PackageReference Include="SharpRaven" Version="2.4.0" />
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