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mirror of https://github.com/ppy/osu.git synced 2024-12-14 09:32:55 +08:00

Merge branch 'master' into no-more-difficulty-control-points-info

This commit is contained in:
smoogipoo 2021-10-14 12:02:10 +09:00
commit aa380a11c1
24 changed files with 604 additions and 19 deletions

1
.github/FUNDING.yml vendored
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@ -1 +1,2 @@
github: ppy
custom: https://osu.ppy.sh/home/support

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@ -52,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1004.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1012.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1013.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -45,8 +45,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
{
new Spinner
{
Duration = 2000,
Position = OsuPlayfield.BASE_SIZE / 2
Duration = 6000,
Position = OsuPlayfield.BASE_SIZE / 2,
}
}
},

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@ -0,0 +1,104 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Moq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using osu.Game.Storyboards;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Resources;
using FileInfo = osu.Game.IO.FileInfo;
namespace osu.Game.Tests.Editing.Checks
{
[TestFixture]
public class CheckAudioInVideoTest
{
private CheckAudioInVideo check;
private IBeatmap beatmap;
[SetUp]
public void Setup()
{
check = new CheckAudioInVideo();
beatmap = new Beatmap<HitObject>
{
BeatmapInfo = new BeatmapInfo
{
BeatmapSet = new BeatmapSetInfo
{
Files = new List<BeatmapSetFileInfo>(new[]
{
new BeatmapSetFileInfo
{
Filename = "abc123.mp4",
FileInfo = new FileInfo { Hash = "abcdef" }
}
})
}
}
};
}
[Test]
public void TestRegularVideoFile()
{
using (var resourceStream = TestResources.OpenResource("Videos/test-video.mp4"))
Assert.IsEmpty(check.Run(getContext(resourceStream)));
}
[Test]
public void TestVideoFileWithAudio()
{
using (var resourceStream = TestResources.OpenResource("Videos/test-video-with-audio.mp4"))
{
var issues = check.Run(getContext(resourceStream)).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAudioInVideo.IssueTemplateHasAudioTrack);
}
}
[Test]
public void TestVideoFileWithTrackButNoAudio()
{
using (var resourceStream = TestResources.OpenResource("Videos/test-video-with-track-but-no-audio.mp4"))
{
var issues = check.Run(getContext(resourceStream)).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAudioInVideo.IssueTemplateHasAudioTrack);
}
}
[Test]
public void TestMissingFile()
{
beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
var issues = check.Run(getContext(null)).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckAudioInVideo.IssueTemplateMissingFile);
}
private BeatmapVerifierContext getContext(Stream resourceStream)
{
var storyboard = new Storyboard();
var layer = storyboard.GetLayer("Video");
layer.Add(new StoryboardVideo("abc123.mp4", 0));
var mockWorkingBeatmap = new Mock<TestWorkingBeatmap>(beatmap, null, null);
mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns(resourceStream);
mockWorkingBeatmap.As<IWorkingBeatmap>().SetupGet(w => w.Storyboard).Returns(storyboard);
return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
}
}
}

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@ -0,0 +1,128 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using ManagedBass;
using Moq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Resources;
using osuTK.Audio;
using FileInfo = osu.Game.IO.FileInfo;
namespace osu.Game.Tests.Editing.Checks
{
[TestFixture]
public class CheckTooShortAudioFilesTest
{
private CheckTooShortAudioFiles check;
private IBeatmap beatmap;
[SetUp]
public void Setup()
{
check = new CheckTooShortAudioFiles();
beatmap = new Beatmap<HitObject>
{
BeatmapInfo = new BeatmapInfo
{
BeatmapSet = new BeatmapSetInfo
{
Files = new List<BeatmapSetFileInfo>(new[]
{
new BeatmapSetFileInfo
{
Filename = "abc123.wav",
FileInfo = new FileInfo { Hash = "abcdef" }
}
})
}
}
};
// 0 = No output device. This still allows decoding.
if (!Bass.Init(0) && Bass.LastError != Errors.Already)
throw new AudioException("Could not initialize Bass.");
}
[Test]
public void TestDifferentExtension()
{
beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
beatmap.BeatmapInfo.BeatmapSet.Files.Add(new BeatmapSetFileInfo
{
Filename = "abc123.jpg",
FileInfo = new FileInfo { Hash = "abcdef" }
});
// Should fail to load, but not produce an error due to the extension not being expected to load.
Assert.IsEmpty(check.Run(getContext(null, allowMissing: true)));
}
[Test]
public void TestRegularAudioFile()
{
using (var resourceStream = TestResources.OpenResource("Samples/test-sample.mp3"))
{
Assert.IsEmpty(check.Run(getContext(resourceStream)));
}
}
[Test]
public void TestBlankAudioFile()
{
using (var resourceStream = TestResources.OpenResource("Samples/blank.wav"))
{
// This is a 0 ms duration audio file, commonly used to silence sliderslides/ticks, and so should be fine.
Assert.IsEmpty(check.Run(getContext(resourceStream)));
}
}
[Test]
public void TestTooShortAudioFile()
{
using (var resourceStream = TestResources.OpenResource("Samples/test-sample-cut.mp3"))
{
var issues = check.Run(getContext(resourceStream)).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckTooShortAudioFiles.IssueTemplateTooShort);
}
}
[Test]
public void TestMissingAudioFile()
{
using (var resourceStream = TestResources.OpenResource("Samples/missing.mp3"))
{
Assert.IsEmpty(check.Run(getContext(resourceStream, allowMissing: true)));
}
}
[Test]
public void TestCorruptAudioFile()
{
using (var resourceStream = TestResources.OpenResource("Samples/corrupt.wav"))
{
var issues = check.Run(getContext(resourceStream)).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckTooShortAudioFiles.IssueTemplateBadFormat);
}
}
private BeatmapVerifierContext getContext(Stream resourceStream, bool allowMissing = false)
{
var mockWorkingBeatmap = new Mock<TestWorkingBeatmap>(beatmap, null, null);
mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns(resourceStream);
return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
}
}
}

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@ -0,0 +1,86 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Moq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using FileInfo = osu.Game.IO.FileInfo;
namespace osu.Game.Tests.Editing.Checks
{
[TestFixture]
public class CheckZeroByteFilesTest
{
private CheckZeroByteFiles check;
private IBeatmap beatmap;
[SetUp]
public void Setup()
{
check = new CheckZeroByteFiles();
beatmap = new Beatmap<HitObject>
{
BeatmapInfo = new BeatmapInfo
{
BeatmapSet = new BeatmapSetInfo
{
Files = new List<BeatmapSetFileInfo>(new[]
{
new BeatmapSetFileInfo
{
Filename = "abc123.jpg",
FileInfo = new FileInfo { Hash = "abcdef" }
}
})
}
}
};
}
[Test]
public void TestNonZeroBytes()
{
Assert.IsEmpty(check.Run(getContext(byteLength: 44)));
}
[Test]
public void TestZeroBytes()
{
var issues = check.Run(getContext(byteLength: 0)).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckZeroByteFiles.IssueTemplateZeroBytes);
}
[Test]
public void TestMissing()
{
Assert.IsEmpty(check.Run(getContextMissing()));
}
private BeatmapVerifierContext getContext(long byteLength)
{
var mockStream = new Mock<Stream>();
mockStream.Setup(s => s.Length).Returns(byteLength);
var mockWorkingBeatmap = new Mock<IWorkingBeatmap>();
mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns(mockStream.Object);
return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
}
private BeatmapVerifierContext getContextMissing()
{
var mockWorkingBeatmap = new Mock<IWorkingBeatmap>();
mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns((Stream)null);
return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
}
}
}

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@ -17,7 +17,7 @@ namespace osu.Game.Tests
protected virtual TestOsuGameBase LoadOsuIntoHost(GameHost host, bool withBeatmap = false)
{
var osu = new TestOsuGameBase(withBeatmap);
Task.Run(() => host.Run(osu))
Task.Factory.StartNew(() => host.Run(osu), TaskCreationOptions.LongRunning)
.ContinueWith(t => Assert.Fail($"Host threw exception {t.Exception}"), TaskContinuationOptions.OnlyOnFaulted);
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");

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@ -14,7 +14,7 @@ namespace osu.Game.Tournament.Tests.NonVisual
public static TournamentGameBase LoadTournament(GameHost host, TournamentGameBase tournament = null)
{
tournament ??= new TournamentGameBase();
Task.Run(() => host.Run(tournament))
Task.Factory.StartNew(() => host.Run(tournament), TaskCreationOptions.LongRunning)
.ContinueWith(t => Assert.Fail($"Host threw exception {t.Exception}"), TaskContinuationOptions.OnlyOnFaulted);
WaitForOrAssert(() => tournament.IsLoaded, @"osu! failed to start in a reasonable amount of time");
return tournament;

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@ -0,0 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
namespace osu.Game.IO.FileAbstraction
{
public class StreamFileAbstraction : TagLib.File.IFileAbstraction
{
public StreamFileAbstraction(string filename, Stream fileStream)
{
ReadStream = fileStream;
Name = filename;
}
public string Name { get; }
public Stream ReadStream { get; }
public Stream WriteStream => ReadStream;
public void CloseStream(Stream stream)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
stream.Close();
}
}
}

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@ -130,12 +130,6 @@ namespace osu.Game.Online.Rooms
set => MaxAttempts.Value = value;
}
/// <summary>
/// The position of this <see cref="Room"/> in the list. This is not read from or written to the API.
/// </summary>
[JsonIgnore]
public readonly Bindable<long> Position = new Bindable<long>(-1); // Todo: This does not need to exist.
public Room()
{
Password.BindValueChanged(p => HasPassword.Value = !string.IsNullOrEmpty(p.NewValue));
@ -192,8 +186,6 @@ namespace osu.Game.Online.Rooms
RecentParticipants.Clear();
RecentParticipants.AddRange(other.RecentParticipants);
}
Position.Value = other.Position.Value;
}
public void RemoveExpiredPlaylistItems()

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@ -24,6 +24,11 @@ namespace osu.Game.Rulesets.Edit
new CheckAudioQuality(),
new CheckMutedObjects(),
new CheckFewHitsounds(),
new CheckTooShortAudioFiles(),
new CheckAudioInVideo(),
// Files
new CheckZeroByteFiles(),
// Compose
new CheckUnsnappedObjects(),

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@ -0,0 +1,112 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using osu.Game.IO.FileAbstraction;
using osu.Game.Rulesets.Edit.Checks.Components;
using osu.Game.Storyboards;
using TagLib;
using File = TagLib.File;
namespace osu.Game.Rulesets.Edit.Checks
{
public class CheckAudioInVideo : ICheck
{
public CheckMetadata Metadata => new CheckMetadata(CheckCategory.Audio, "Audio track in video files");
public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
{
new IssueTemplateHasAudioTrack(this),
new IssueTemplateMissingFile(this),
new IssueTemplateFileError(this)
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
var beatmapSet = context.Beatmap.BeatmapInfo.BeatmapSet;
var videoPaths = new List<string>();
foreach (var layer in context.WorkingBeatmap.Storyboard.Layers)
{
foreach (var element in layer.Elements)
{
if (!(element is StoryboardVideo video))
continue;
// Ensures we don't check the same video file multiple times in case of multiple elements using it.
if (!videoPaths.Contains(video.Path))
videoPaths.Add(video.Path);
}
}
foreach (var filename in videoPaths)
{
string storagePath = beatmapSet.GetPathForFile(filename);
if (storagePath == null)
{
// There's an element in the storyboard that requires this resource, so it being missing is worth warning about.
yield return new IssueTemplateMissingFile(this).Create(filename);
continue;
}
Issue issue;
try
{
// We use TagLib here for platform invariance; BASS cannot detect audio presence on Linux.
using (Stream data = context.WorkingBeatmap.GetStream(storagePath))
using (File tagFile = File.Create(new StreamFileAbstraction(filename, data)))
{
if (tagFile.Properties.AudioChannels == 0)
continue;
}
issue = new IssueTemplateHasAudioTrack(this).Create(filename);
}
catch (CorruptFileException)
{
issue = new IssueTemplateFileError(this).Create(filename, "Corrupt file");
}
catch (UnsupportedFormatException)
{
issue = new IssueTemplateFileError(this).Create(filename, "Unsupported format");
}
yield return issue;
}
}
public class IssueTemplateHasAudioTrack : IssueTemplate
{
public IssueTemplateHasAudioTrack(ICheck check)
: base(check, IssueType.Problem, "\"{0}\" has an audio track.")
{
}
public Issue Create(string filename) => new Issue(this, filename);
}
public class IssueTemplateFileError : IssueTemplate
{
public IssueTemplateFileError(ICheck check)
: base(check, IssueType.Error, "Could not check whether \"{0}\" has an audio track ({1}).")
{
}
public Issue Create(string filename, string errorReason) => new Issue(this, filename, errorReason);
}
public class IssueTemplateMissingFile : IssueTemplate
{
public IssueTemplateMissingFile(ICheck check)
: base(check, IssueType.Warning, "Could not check whether \"{0}\" has an audio track, because it is missing.")
{
}
public Issue Create(string filename) => new Issue(this, filename);
}
}
}

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@ -0,0 +1,85 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using ManagedBass;
using osu.Framework.Audio.Callbacks;
using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Rulesets.Edit.Checks
{
public class CheckTooShortAudioFiles : ICheck
{
private const int ms_threshold = 25;
private const int min_bytes_threshold = 100;
private readonly string[] audioExtensions = { "mp3", "ogg", "wav" };
public CheckMetadata Metadata => new CheckMetadata(CheckCategory.Audio, "Too short audio files");
public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
{
new IssueTemplateTooShort(this),
new IssueTemplateBadFormat(this)
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
var beatmapSet = context.Beatmap.BeatmapInfo.BeatmapSet;
foreach (var file in beatmapSet.Files)
{
using (Stream data = context.WorkingBeatmap.GetStream(file.FileInfo.StoragePath))
{
if (data == null)
continue;
var fileCallbacks = new FileCallbacks(new DataStreamFileProcedures(data));
int decodeStream = Bass.CreateStream(StreamSystem.NoBuffer, BassFlags.Decode | BassFlags.Prescan, fileCallbacks.Callbacks, fileCallbacks.Handle);
if (decodeStream == 0)
{
// If the file is not likely to be properly parsed by Bass, we don't produce Error issues about it.
// Image files and audio files devoid of audio data both fail, for example, but neither would be issues in this check.
if (hasAudioExtension(file.Filename) && probablyHasAudioData(data))
yield return new IssueTemplateBadFormat(this).Create(file.Filename);
continue;
}
long length = Bass.ChannelGetLength(decodeStream);
double ms = Bass.ChannelBytes2Seconds(decodeStream, length) * 1000;
// Extremely short audio files do not play on some soundcards, resulting in nothing being heard in-game for some users.
if (ms > 0 && ms < ms_threshold)
yield return new IssueTemplateTooShort(this).Create(file.Filename, ms);
}
}
}
private bool hasAudioExtension(string filename) => audioExtensions.Any(filename.ToLower().EndsWith);
private bool probablyHasAudioData(Stream data) => data.Length > min_bytes_threshold;
public class IssueTemplateTooShort : IssueTemplate
{
public IssueTemplateTooShort(ICheck check)
: base(check, IssueType.Problem, "\"{0}\" is too short ({1:0} ms), should be at least {2:0} ms.")
{
}
public Issue Create(string filename, double ms) => new Issue(this, filename, ms, ms_threshold);
}
public class IssueTemplateBadFormat : IssueTemplate
{
public IssueTemplateBadFormat(ICheck check)
: base(check, IssueType.Error, "Could not check whether \"{0}\" is too short (code \"{1}\").")
{
}
public Issue Create(string filename) => new Issue(this, filename, Bass.LastError);
}
}
}

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@ -0,0 +1,43 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Rulesets.Edit.Checks
{
public class CheckZeroByteFiles : ICheck
{
public CheckMetadata Metadata => new CheckMetadata(CheckCategory.Files, "Zero-byte files");
public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
{
new IssueTemplateZeroBytes(this)
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
var beatmapSet = context.Beatmap.BeatmapInfo.BeatmapSet;
foreach (var file in beatmapSet.Files)
{
using (Stream data = context.WorkingBeatmap.GetStream(file.FileInfo.StoragePath))
{
if (data?.Length == 0)
yield return new IssueTemplateZeroBytes(this).Create(file.Filename);
}
}
}
public class IssueTemplateZeroBytes : IssueTemplate
{
public IssueTemplateZeroBytes(ICheck check)
: base(check, IssueType.Problem, "\"{0}\" is a 0-byte file.")
{
}
public Issue Create(string filename) => new Issue(this, filename);
}
}
}

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@ -116,8 +116,6 @@ namespace osu.Game.Screens.OnlinePlay.Components
if (ignoredRooms.Contains(room.RoomID.Value.Value))
return;
room.Position.Value = -room.RoomID.Value.Value;
try
{
foreach (var pi in room.Playlist)

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@ -129,7 +129,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
private void updateSorting()
{
foreach (var room in roomFlow)
roomFlow.SetLayoutPosition(room, room.Room.Position.Value);
roomFlow.SetLayoutPosition(room, -(room.Room.RoomID.Value ?? 0));
}
protected override bool OnClick(ClickEvent e)

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@ -36,11 +36,12 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.6.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1012.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1013.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1004.0" />
<PackageReference Include="Sentry" Version="3.9.4" />
<PackageReference Include="SharpCompress" Version="0.29.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="TagLibSharp" Version="2.2.0" />
</ItemGroup>
</Project>

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1012.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1013.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1004.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1012.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1013.0" />
<PackageReference Include="SharpCompress" Version="0.28.3" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" />