mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 10:07:52 +08:00
Merge branch 'master' into gameplay-test/share-clock-state
This commit is contained in:
commit
fdbb59fd1d
@ -31,12 +31,18 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
AddUntilStep("wait for fail", () => Player.HasFailed);
|
||||
AddUntilStep("wait for fail overlay", () => ((FailPlayer)Player).FailOverlay.State.Value == Visibility.Visible);
|
||||
|
||||
// The pause screen and fail animation both ramp frequency.
|
||||
// This tests to ensure that it doesn't reset during that handoff.
|
||||
AddAssert("frequency only ever decreased", () => !((FailPlayer)Player).FrequencyIncreased);
|
||||
}
|
||||
|
||||
private class FailPlayer : TestPlayer
|
||||
{
|
||||
public new FailOverlay FailOverlay => base.FailOverlay;
|
||||
|
||||
public bool FrequencyIncreased { get; private set; }
|
||||
|
||||
public FailPlayer()
|
||||
: base(false, false)
|
||||
{
|
||||
@ -47,6 +53,19 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
base.LoadComplete();
|
||||
HealthProcessor.FailConditions += (_, __) => true;
|
||||
}
|
||||
|
||||
private double lastFrequency = double.MaxValue;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
double freq = Beatmap.Value.Track.AggregateFrequency.Value;
|
||||
|
||||
FrequencyIncreased |= freq > lastFrequency;
|
||||
|
||||
lastFrequency = freq;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -107,7 +107,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
this.TransformBindableTo(trackFreq, 0, duration).OnComplete(_ =>
|
||||
{
|
||||
RemoveFilters();
|
||||
// Don't reset frequency as the pause screen may appear post transform, causing a second frequency sweep.
|
||||
RemoveFilters(false);
|
||||
OnComplete?.Invoke();
|
||||
});
|
||||
|
||||
@ -137,15 +138,16 @@ namespace osu.Game.Screens.Play
|
||||
Content.FadeColour(Color4.Gray, duration);
|
||||
}
|
||||
|
||||
public void RemoveFilters()
|
||||
public void RemoveFilters(bool resetTrackFrequency = true)
|
||||
{
|
||||
if (resetTrackFrequency)
|
||||
track?.RemoveAdjustment(AdjustableProperty.Frequency, trackFreq);
|
||||
|
||||
if (filters.Parent == null)
|
||||
return;
|
||||
|
||||
RemoveInternal(filters);
|
||||
filters.Dispose();
|
||||
|
||||
track?.RemoveAdjustment(AdjustableProperty.Frequency, trackFreq);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
|
Loading…
Reference in New Issue
Block a user