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Add RealmLive
implementation
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parent
03bf88ae81
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199
osu.Game.Tests/Database/RealmLiveTests.cs
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199
osu.Game.Tests/Database/RealmLiveTests.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Game.Database;
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using osu.Game.Models;
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using Realms;
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#nullable enable
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namespace osu.Game.Tests.Database
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{
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public class RealmLiveTests : RealmTest
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{
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[Test]
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public void TestValueAccessWithOpenContext()
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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RealmLive<RealmBeatmap>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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using (var threadContext = realmFactory.CreateContext())
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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liveBeatmap = beatmap.ToLive();
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}
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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Debug.Assert(liveBeatmap != null);
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Task.Factory.StartNew(() =>
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{
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Assert.DoesNotThrow(() =>
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{
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using (realmFactory.CreateContext())
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{
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var resolved = liveBeatmap.Value;
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Assert.IsTrue(resolved.Realm.IsClosed);
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Assert.IsTrue(resolved.IsValid);
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// can access properties without a crash.
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Assert.IsFalse(resolved.Hidden);
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}
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});
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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});
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}
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[Test]
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public void TestScopedReadWithoutContext()
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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RealmLive<RealmBeatmap>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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using (var threadContext = realmFactory.CreateContext())
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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liveBeatmap = beatmap.ToLive();
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}
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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Debug.Assert(liveBeatmap != null);
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Task.Factory.StartNew(() =>
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{
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liveBeatmap.PerformRead(beatmap =>
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{
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Assert.IsTrue(beatmap.IsValid);
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Assert.IsFalse(beatmap.Hidden);
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});
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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});
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}
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[Test]
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public void TestScopedWriteWithoutContext()
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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RealmLive<RealmBeatmap>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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using (var threadContext = realmFactory.CreateContext())
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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liveBeatmap = beatmap.ToLive();
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}
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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Debug.Assert(liveBeatmap != null);
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Task.Factory.StartNew(() =>
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{
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liveBeatmap.PerformWrite(beatmap => { beatmap.Hidden = true; });
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liveBeatmap.PerformRead(beatmap => { Assert.IsTrue(beatmap.Hidden); });
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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});
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}
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[Test]
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public void TestValueAccessWithoutOpenContextFails()
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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RealmLive<RealmBeatmap>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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using (var threadContext = realmFactory.CreateContext())
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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liveBeatmap = beatmap.ToLive();
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}
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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Debug.Assert(liveBeatmap != null);
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Task.Factory.StartNew(() =>
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{
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Assert.Throws<InvalidOperationException>(() =>
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{
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var unused = liveBeatmap.Value;
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});
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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});
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}
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[Test]
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public void TestLiveAssumptions()
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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int changesTriggered = 0;
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using (var updateThreadContext = realmFactory.CreateContext())
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{
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updateThreadContext.All<RealmBeatmap>().SubscribeForNotifications(gotChange);
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RealmLive<RealmBeatmap>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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using (var threadContext = realmFactory.CreateContext())
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{
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var ruleset = CreateRuleset();
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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// add a second beatmap to ensure that a full refresh occurs below.
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// not just a refresh from the resolved Live.
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threadContext.Write(r => r.Add(new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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liveBeatmap = beatmap.ToLive();
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}
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}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).Wait();
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Debug.Assert(liveBeatmap != null);
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// not yet seen by main context
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Assert.AreEqual(0, updateThreadContext.All<RealmBeatmap>().Count());
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Assert.AreEqual(0, changesTriggered);
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var resolved = liveBeatmap.Value;
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// retrieval causes an implicit refresh. even changes that aren't related to the retrieval are fired at this point.
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Assert.AreEqual(2, updateThreadContext.All<RealmBeatmap>().Count());
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Assert.AreEqual(1, changesTriggered);
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// even though the realm that this instance was resolved for was closed, it's still valid.
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Assert.IsTrue(resolved.Realm.IsClosed);
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Assert.IsTrue(resolved.IsValid);
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// can access properties without a crash.
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Assert.IsFalse(resolved.Hidden);
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updateThreadContext.Write(r =>
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{
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// can use with the main context.
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r.Remove(resolved);
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});
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}
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void gotChange(IRealmCollection<RealmBeatmap> sender, ChangeSet changes, Exception error)
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{
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changesTriggered++;
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}
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});
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}
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}
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}
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111
osu.Game/Database/RealmLive.cs
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111
osu.Game/Database/RealmLive.cs
Normal file
@ -0,0 +1,111 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Threading;
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using Realms;
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#nullable enable
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namespace osu.Game.Database
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{
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/// <summary>
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/// Provides a method of working with realm objects over longer application lifetimes.
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/// </summary>
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/// <typeparam name="T">The underlying object type.</typeparam>
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public class RealmLive<T> : ILive<T> where T : RealmObject, IHasGuidPrimaryKey
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{
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public Guid ID { get; }
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private readonly SynchronizationContext? fetchedContext;
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private readonly int fetchedThreadId;
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/// <summary>
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/// The original live data used to create this instance.
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/// </summary>
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private readonly T data;
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/// <summary>
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/// Construct a new instance of live realm data.
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/// </summary>
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/// <param name="data">The realm data.</param>
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public RealmLive(T data)
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{
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this.data = data;
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fetchedContext = SynchronizationContext.Current;
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fetchedThreadId = Thread.CurrentThread.ManagedThreadId;
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ID = data.ID;
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}
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/// <summary>
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/// Perform a read operation on this live object.
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/// </summary>
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/// <param name="perform">The action to perform.</param>
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public void PerformRead(Action<T> perform)
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{
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if (originalDataValid)
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{
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perform(data);
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return;
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}
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using (var realm = Realm.GetInstance(data.Realm.Config))
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perform(realm.Find<T>(ID));
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}
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/// <summary>
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/// Perform a read operation on this live object.
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/// </summary>
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/// <param name="perform">The action to perform.</param>
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public TReturn PerformRead<TReturn>(Func<T, TReturn> perform)
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{
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if (typeof(RealmObjectBase).IsAssignableFrom(typeof(TReturn)))
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throw new InvalidOperationException($"Realm live objects should not exit the scope of {nameof(PerformRead)}.");
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if (originalDataValid)
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return perform(data);
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using (var realm = Realm.GetInstance(data.Realm.Config))
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return perform(realm.Find<T>(ID));
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}
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/// <summary>
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/// Perform a write operation on this live object.
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/// </summary>
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/// <param name="perform">The action to perform.</param>
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public void PerformWrite(Action<T> perform) =>
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PerformRead(t =>
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{
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var transaction = t.Realm.BeginWrite();
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perform(t);
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transaction.Commit();
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});
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public T Value
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{
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get
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{
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if (originalDataValid)
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return data;
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T retrieved;
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using (var realm = Realm.GetInstance(data.Realm.Config))
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retrieved = realm.Find<T>(ID);
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if (!retrieved.IsValid)
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throw new InvalidOperationException("Attempted to access value without an open context");
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return retrieved;
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}
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}
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private bool originalDataValid => isCorrectThread && data.IsValid && !data.Realm.IsClosed;
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// this matches realm's internal thread validation (see https://github.com/realm/realm-dotnet/blob/903b4d0b304f887e37e2d905384fb572a6496e70/Realm/Realm/Native/SynchronizationContextScheduler.cs#L72)
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private bool isCorrectThread
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=> (fetchedContext != null && SynchronizationContext.Current == fetchedContext) || fetchedThreadId == Thread.CurrentThread.ManagedThreadId;
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}
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}
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using AutoMapper;
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using osu.Game.Input.Bindings;
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using Realms;
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@ -47,5 +48,17 @@ namespace osu.Game.Database
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return mapper.Map<T>(item);
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}
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public static List<RealmLive<T>> ToLive<T>(this IEnumerable<T> realmList)
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where T : RealmObject, IHasGuidPrimaryKey
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{
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return realmList.Select(l => new RealmLive<T>(l)).ToList();
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}
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public static RealmLive<T> ToLive<T>(this T realmObject)
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where T : RealmObject, IHasGuidPrimaryKey
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{
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return new RealmLive<T>(realmObject);
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}
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}
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}
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