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Fully revert Player
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@ -584,10 +584,7 @@ namespace osu.Game.Screens.Play
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/// Seek to a specific time in gameplay.
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/// </summary>
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/// <param name="time">The destination time to seek to.</param>
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public void Seek(double time)
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{
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GameplayClockContainer.Seek(time);
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}
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public void Seek(double time) => GameplayClockContainer.Seek(time);
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private ScheduledDelegate frameStablePlaybackResetDelegate;
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