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Merge branch 'master' into fix-messagepack-union
This commit is contained in:
commit
54bc532f0d
34
osu.Game.Benchmarks/BenchmarkMod.cs
Normal file
34
osu.Game.Benchmarks/BenchmarkMod.cs
Normal file
@ -0,0 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using BenchmarkDotNet.Attributes;
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||||
using osu.Game.Rulesets.Osu.Mods;
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||||
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||||
namespace osu.Game.Benchmarks
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{
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public class BenchmarkMod : BenchmarkTest
|
||||
{
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private OsuModDoubleTime mod;
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[Params(1, 10, 100)]
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public int Times { get; set; }
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|
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[GlobalSetup]
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public void GlobalSetup()
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{
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mod = new OsuModDoubleTime();
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}
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|
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[Benchmark]
|
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public int ModHashCode()
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||||
{
|
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var hashCode = new HashCode();
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for (int i = 0; i < Times; i++)
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hashCode.Add(mod);
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|
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return hashCode.ToHashCode();
|
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}
|
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}
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}
|
@ -62,6 +62,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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protected override bool InterpolateMovements => !disjointTrail;
|
||||
|
||||
protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1);
|
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protected override bool AvoidDrawingNearCursor => !disjointTrail;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
|
@ -138,6 +138,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
protected virtual bool InterpolateMovements => true;
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||||
|
||||
protected virtual float IntervalMultiplier => 1.0f;
|
||||
protected virtual bool AvoidDrawingNearCursor => false;
|
||||
|
||||
private Vector2? lastPosition;
|
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private readonly InputResampler resampler = new InputResampler();
|
||||
@ -171,8 +172,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
Vector2 direction = diff / distance;
|
||||
|
||||
float interval = partSize.X / 2.5f * IntervalMultiplier;
|
||||
float stopAt = distance - (AvoidDrawingNearCursor ? interval : 0);
|
||||
|
||||
for (float d = interval; d < distance; d += interval)
|
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for (float d = interval; d < stopAt; d += interval)
|
||||
{
|
||||
lastPosition = pos1 + direction * d;
|
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addPart(lastPosition.Value);
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|
@ -1,56 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps
|
||||
{
|
||||
[TestFixture]
|
||||
public class BeatmapDifficultyCacheTest
|
||||
{
|
||||
[Test]
|
||||
public void TestKeyEqualsWithDifferentModInstances()
|
||||
{
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
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|
||||
Assert.That(key1, Is.EqualTo(key2));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKeyEqualsWithDifferentModOrder()
|
||||
{
|
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var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
|
||||
|
||||
Assert.That(key1, Is.EqualTo(key2));
|
||||
}
|
||||
|
||||
[TestCase(1.3, DifficultyRating.Easy)]
|
||||
[TestCase(1.993, DifficultyRating.Easy)]
|
||||
[TestCase(1.998, DifficultyRating.Normal)]
|
||||
[TestCase(2.4, DifficultyRating.Normal)]
|
||||
[TestCase(2.693, DifficultyRating.Normal)]
|
||||
[TestCase(2.698, DifficultyRating.Hard)]
|
||||
[TestCase(3.5, DifficultyRating.Hard)]
|
||||
[TestCase(3.993, DifficultyRating.Hard)]
|
||||
[TestCase(3.997, DifficultyRating.Insane)]
|
||||
[TestCase(5.0, DifficultyRating.Insane)]
|
||||
[TestCase(5.292, DifficultyRating.Insane)]
|
||||
[TestCase(5.297, DifficultyRating.Expert)]
|
||||
[TestCase(6.2, DifficultyRating.Expert)]
|
||||
[TestCase(6.493, DifficultyRating.Expert)]
|
||||
[TestCase(6.498, DifficultyRating.ExpertPlus)]
|
||||
[TestCase(8.3, DifficultyRating.ExpertPlus)]
|
||||
public void TestDifficultyRatingMapping(double starRating, DifficultyRating expectedBracket)
|
||||
{
|
||||
var actualBracket = BeatmapDifficultyCache.GetDifficultyRating(starRating);
|
||||
|
||||
Assert.AreEqual(expectedBracket, actualBracket);
|
||||
}
|
||||
}
|
||||
}
|
146
osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs
Normal file
146
osu.Game.Tests/Beatmaps/TestSceneBeatmapDifficultyCache.cs
Normal file
@ -0,0 +1,146 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Testing;
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||||
using osu.Game.Beatmaps;
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||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
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||||
using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneBeatmapDifficultyCache : OsuTestScene
|
||||
{
|
||||
public const double BASE_STARS = 5.55;
|
||||
|
||||
private BeatmapSetInfo importedSet;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
private TestBeatmapDifficultyCache difficultyCache;
|
||||
|
||||
private IBindable<StarDifficulty?> starDifficultyBindable;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase osu)
|
||||
{
|
||||
importedSet = ImportBeatmapTest.LoadQuickOszIntoOsu(osu).Result;
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("setup difficulty cache", () =>
|
||||
{
|
||||
SelectedMods.Value = Array.Empty<Mod>();
|
||||
|
||||
Child = difficultyCache = new TestBeatmapDifficultyCache();
|
||||
|
||||
starDifficultyBindable = difficultyCache.GetBindableDifficulty(importedSet.Beatmaps.First());
|
||||
});
|
||||
|
||||
AddUntilStep($"star difficulty -> {BASE_STARS}", () => starDifficultyBindable.Value?.Stars == BASE_STARS);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStarDifficultyChangesOnModSettings()
|
||||
{
|
||||
OsuModDoubleTime dt = null;
|
||||
|
||||
AddStep("change selected mod to DT", () => SelectedMods.Value = new[] { dt = new OsuModDoubleTime { SpeedChange = { Value = 1.5 } } });
|
||||
AddUntilStep($"star difficulty -> {BASE_STARS + 1.5}", () => starDifficultyBindable.Value?.Stars == BASE_STARS + 1.5);
|
||||
|
||||
AddStep("change DT speed to 1.25", () => dt.SpeedChange.Value = 1.25);
|
||||
AddUntilStep($"star difficulty -> {BASE_STARS + 1.25}", () => starDifficultyBindable.Value?.Stars == BASE_STARS + 1.25);
|
||||
|
||||
AddStep("change selected mod to NC", () => SelectedMods.Value = new[] { new OsuModNightcore { SpeedChange = { Value = 1.75 } } });
|
||||
AddUntilStep($"star difficulty -> {BASE_STARS + 1.75}", () => starDifficultyBindable.Value?.Stars == BASE_STARS + 1.75);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKeyEqualsWithDifferentModInstances()
|
||||
{
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
||||
|
||||
Assert.That(key1, Is.EqualTo(key2));
|
||||
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKeyEqualsWithDifferentModOrder()
|
||||
{
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
|
||||
|
||||
Assert.That(key1, Is.EqualTo(key2));
|
||||
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKeyDoesntEqualWithDifferentModSettings()
|
||||
{
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
|
||||
|
||||
Assert.That(key1, Is.Not.EqualTo(key2));
|
||||
Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode()));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKeyEqualWithMatchingModSettings()
|
||||
{
|
||||
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
|
||||
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
|
||||
|
||||
Assert.That(key1, Is.EqualTo(key2));
|
||||
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
|
||||
}
|
||||
|
||||
[TestCase(1.3, DifficultyRating.Easy)]
|
||||
[TestCase(1.993, DifficultyRating.Easy)]
|
||||
[TestCase(1.998, DifficultyRating.Normal)]
|
||||
[TestCase(2.4, DifficultyRating.Normal)]
|
||||
[TestCase(2.693, DifficultyRating.Normal)]
|
||||
[TestCase(2.698, DifficultyRating.Hard)]
|
||||
[TestCase(3.5, DifficultyRating.Hard)]
|
||||
[TestCase(3.993, DifficultyRating.Hard)]
|
||||
[TestCase(3.997, DifficultyRating.Insane)]
|
||||
[TestCase(5.0, DifficultyRating.Insane)]
|
||||
[TestCase(5.292, DifficultyRating.Insane)]
|
||||
[TestCase(5.297, DifficultyRating.Expert)]
|
||||
[TestCase(6.2, DifficultyRating.Expert)]
|
||||
[TestCase(6.493, DifficultyRating.Expert)]
|
||||
[TestCase(6.498, DifficultyRating.ExpertPlus)]
|
||||
[TestCase(8.3, DifficultyRating.ExpertPlus)]
|
||||
public void TestDifficultyRatingMapping(double starRating, DifficultyRating expectedBracket)
|
||||
{
|
||||
var actualBracket = BeatmapDifficultyCache.GetDifficultyRating(starRating);
|
||||
|
||||
Assert.AreEqual(expectedBracket, actualBracket);
|
||||
}
|
||||
|
||||
private class TestBeatmapDifficultyCache : BeatmapDifficultyCache
|
||||
{
|
||||
protected override Task<StarDifficulty> ComputeValueAsync(DifficultyCacheLookup lookup, CancellationToken token = default)
|
||||
{
|
||||
var rateAdjust = lookup.OrderedMods.OfType<ModRateAdjust>().SingleOrDefault();
|
||||
if (rateAdjust != null)
|
||||
return Task.FromResult(new StarDifficulty(BASE_STARS + rateAdjust.SpeedChange.Value, 0));
|
||||
|
||||
return Task.FromResult(new StarDifficulty(BASE_STARS, 0));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -78,6 +78,24 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddAssert("clock looped to start", () => Clock.IsRunning && Clock.CurrentTime < 500);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClampWhenSeekOutsideBeatmapBounds()
|
||||
{
|
||||
AddStep("stop clock", Clock.Stop);
|
||||
|
||||
AddStep("seek before start time", () => Clock.Seek(-1000));
|
||||
AddAssert("time is clamped to 0", () => Clock.CurrentTime == 0);
|
||||
|
||||
AddStep("seek beyond track length", () => Clock.Seek(Clock.TrackLength + 1000));
|
||||
AddAssert("time is clamped to track length", () => Clock.CurrentTime == Clock.TrackLength);
|
||||
|
||||
AddStep("seek smoothly before start time", () => Clock.SeekSmoothlyTo(-1000));
|
||||
AddAssert("time is clamped to 0", () => Clock.CurrentTime == 0);
|
||||
|
||||
AddStep("seek smoothly beyond track length", () => Clock.SeekSmoothlyTo(Clock.TrackLength + 1000));
|
||||
AddAssert("time is clamped to track length", () => Clock.CurrentTime == Clock.TrackLength);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
Beatmap.Disabled = false;
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
@ -66,7 +65,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
protected class OverlayTestPlayer : TestPlayer
|
||||
{
|
||||
public new OverlayActivation OverlayActivationMode => base.OverlayActivationMode.Value;
|
||||
public new Bindable<bool> LocalUserPlaying => base.LocalUserPlaying;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -10,11 +10,11 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
@ -108,12 +108,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
EndDate = { Value = DateTimeOffset.Now },
|
||||
}),
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 4 (realtime)" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime },
|
||||
}),
|
||||
createDrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = "Room 4 (spotlight)" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
@ -134,7 +128,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
Name = { Value = "Room with password" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Category = { Value = RoomCategory.Realtime },
|
||||
Type = { Value = MatchType.HeadToHead },
|
||||
}));
|
||||
|
||||
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
|
||||
@ -159,10 +153,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}));
|
||||
}
|
||||
|
||||
var drawableRoom = new DrawableRoom(room) { MatchingFilter = true };
|
||||
drawableRoom.Action = () => drawableRoom.State = drawableRoom.State == SelectionState.Selected ? SelectionState.NotSelected : SelectionState.Selected;
|
||||
|
||||
return drawableRoom;
|
||||
return new DrawableLoungeRoom(room) { MatchingFilter = true };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,131 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using Moq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneGameplayChatDisplay : MultiplayerTestScene
|
||||
{
|
||||
private GameplayChatDisplay chatDisplay;
|
||||
|
||||
[Cached(typeof(ILocalUserPlayInfo))]
|
||||
private ILocalUserPlayInfo localUserInfo;
|
||||
|
||||
private readonly Bindable<bool> localUserPlaying = new Bindable<bool>();
|
||||
|
||||
private TextBox textBox => chatDisplay.ChildrenOfType<TextBox>().First();
|
||||
|
||||
public TestSceneGameplayChatDisplay()
|
||||
{
|
||||
var mockLocalUserInfo = new Mock<ILocalUserPlayInfo>();
|
||||
mockLocalUserInfo.SetupGet(i => i.IsPlaying).Returns(localUserPlaying);
|
||||
|
||||
localUserInfo = mockLocalUserInfo.Object;
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("load chat display", () => Child = chatDisplay = new GameplayChatDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 0.5f,
|
||||
});
|
||||
|
||||
AddStep("expand", () => chatDisplay.Expanded.Value = true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCantClickWhenPlaying()
|
||||
{
|
||||
setLocalUserPlaying(true);
|
||||
|
||||
AddStep("attempt focus chat", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(textBox);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
assertChatFocused(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFocusDroppedWhenPlaying()
|
||||
{
|
||||
assertChatFocused(false);
|
||||
|
||||
AddStep("focus chat", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(textBox);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
setLocalUserPlaying(true);
|
||||
assertChatFocused(false);
|
||||
|
||||
// should still stay non-focused even after entering a new break section.
|
||||
setLocalUserPlaying(false);
|
||||
assertChatFocused(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFocusOnTabKeyWhenExpanded()
|
||||
{
|
||||
setLocalUserPlaying(true);
|
||||
|
||||
assertChatFocused(false);
|
||||
AddStep("press tab", () => InputManager.Key(Key.Tab));
|
||||
assertChatFocused(true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFocusOnTabKeyWhenNotExpanded()
|
||||
{
|
||||
AddStep("set not expanded", () => chatDisplay.Expanded.Value = false);
|
||||
AddUntilStep("is not visible", () => !chatDisplay.IsPresent);
|
||||
|
||||
AddStep("press tab", () => InputManager.Key(Key.Tab));
|
||||
assertChatFocused(true);
|
||||
AddUntilStep("is visible", () => chatDisplay.IsPresent);
|
||||
|
||||
AddStep("press enter", () => InputManager.Key(Key.Enter));
|
||||
assertChatFocused(false);
|
||||
AddUntilStep("is not visible", () => !chatDisplay.IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFocusToggleViaAction()
|
||||
{
|
||||
AddStep("set not expanded", () => chatDisplay.Expanded.Value = false);
|
||||
AddUntilStep("is not visible", () => !chatDisplay.IsPresent);
|
||||
|
||||
AddStep("press tab", () => InputManager.Key(Key.Tab));
|
||||
assertChatFocused(true);
|
||||
AddUntilStep("is visible", () => chatDisplay.IsPresent);
|
||||
|
||||
AddStep("press tab", () => InputManager.Key(Key.Tab));
|
||||
assertChatFocused(false);
|
||||
AddUntilStep("is not visible", () => !chatDisplay.IsPresent);
|
||||
}
|
||||
|
||||
private void assertChatFocused(bool isFocused) =>
|
||||
AddAssert($"chat {(isFocused ? "focused" : "not focused")}", () => textBox.HasFocus == isFocused);
|
||||
|
||||
private void setLocalUserPlaying(bool playing) =>
|
||||
AddStep($"local user {(playing ? "playing" : "not playing")}", () => localUserPlaying.Value = playing);
|
||||
}
|
||||
}
|
@ -9,6 +9,7 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osuTK.Input;
|
||||
@ -17,7 +18,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneLoungeRoomsContainer : OnlinePlayTestScene
|
||||
{
|
||||
protected new BasicTestRoomManager RoomManager => (BasicTestRoomManager)base.RoomManager;
|
||||
protected new TestRequestHandlingRoomManager RoomManager => (TestRequestHandlingRoomManager)base.RoomManager;
|
||||
|
||||
private RoomsContainer container;
|
||||
|
||||
@ -38,7 +39,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("add rooms", () => RoomManager.AddRooms(3));
|
||||
|
||||
AddAssert("has 3 rooms", () => container.Rooms.Count == 3);
|
||||
AddStep("remove first room", () => RoomManager.Rooms.Remove(RoomManager.Rooms.FirstOrDefault()));
|
||||
AddStep("remove first room", () => RoomManager.RemoveRoom(RoomManager.Rooms.FirstOrDefault()));
|
||||
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
|
||||
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
|
||||
|
||||
@ -150,6 +151,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private bool checkRoomSelected(Room room) => SelectedRoom.Value == room;
|
||||
|
||||
private Room getRoomInFlow(int index) =>
|
||||
(container.ChildrenOfType<FillFlowContainer<DrawableRoom>>().First().FlowingChildren.ElementAt(index) as DrawableRoom)?.Room;
|
||||
(container.ChildrenOfType<FillFlowContainer<DrawableLoungeRoom>>().First().FlowingChildren.ElementAt(index) as DrawableRoom)?.Room;
|
||||
}
|
||||
}
|
||||
|
@ -1,55 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchHeader : OnlinePlayTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
SelectedRoom.Value = new Room
|
||||
{
|
||||
Name = { Value = "A very awesome room" },
|
||||
Host = { Value = new User { Id = 2, Username = "peppy" } },
|
||||
Playlist =
|
||||
{
|
||||
new PlaylistItem
|
||||
{
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = "Title",
|
||||
Artist = "Artist",
|
||||
AuthorString = "Author",
|
||||
},
|
||||
Version = "Version",
|
||||
Ruleset = new OsuRuleset().RulesetInfo
|
||||
}
|
||||
},
|
||||
RequiredMods =
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModNoFail(),
|
||||
new OsuModRelax(),
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Child = new Header();
|
||||
});
|
||||
}
|
||||
}
|
@ -236,8 +236,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("select room", () => InputManager.Key(Key.Down));
|
||||
AddStep("join room", () => InputManager.Key(Key.Enter));
|
||||
|
||||
DrawableRoom.PasswordEntryPopover passwordEntryPopover = null;
|
||||
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
||||
DrawableLoungeRoom.PasswordEntryPopover passwordEntryPopover = null;
|
||||
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableLoungeRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
||||
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
|
||||
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().TriggerClick());
|
||||
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osuTK.Input;
|
||||
@ -18,7 +17,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerLoungeSubScreen : OnlinePlayTestScene
|
||||
{
|
||||
protected new BasicTestRoomManager RoomManager => (BasicTestRoomManager)base.RoomManager;
|
||||
protected new TestRequestHandlingRoomManager RoomManager => (TestRequestHandlingRoomManager)base.RoomManager;
|
||||
|
||||
private LoungeSubScreen loungeScreen;
|
||||
|
||||
@ -59,20 +58,20 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("select room", () => InputManager.Key(Key.Down));
|
||||
AddStep("attempt join room", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddUntilStep("password prompt appeared", () => InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().Any());
|
||||
AddUntilStep("password prompt appeared", () => InputManager.ChildrenOfType<DrawableLoungeRoom.PasswordEntryPopover>().Any());
|
||||
AddStep("exit screen", () => Stack.Exit());
|
||||
AddUntilStep("password prompt hidden", () => !InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().Any());
|
||||
AddUntilStep("password prompt hidden", () => !InputManager.ChildrenOfType<DrawableLoungeRoom.PasswordEntryPopover>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestJoinRoomWithPassword()
|
||||
{
|
||||
DrawableRoom.PasswordEntryPopover passwordEntryPopover = null;
|
||||
DrawableLoungeRoom.PasswordEntryPopover passwordEntryPopover = null;
|
||||
|
||||
AddStep("add room", () => RoomManager.AddRooms(1, withPassword: true));
|
||||
AddStep("select room", () => InputManager.Key(Key.Down));
|
||||
AddStep("attempt join room", () => InputManager.Key(Key.Enter));
|
||||
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
||||
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableLoungeRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
||||
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
|
||||
AddStep("press join room button", () => passwordEntryPopover.ChildrenOfType<OsuButton>().First().TriggerClick());
|
||||
|
||||
@ -83,12 +82,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestJoinRoomWithPasswordViaKeyboardOnly()
|
||||
{
|
||||
DrawableRoom.PasswordEntryPopover passwordEntryPopover = null;
|
||||
DrawableLoungeRoom.PasswordEntryPopover passwordEntryPopover = null;
|
||||
|
||||
AddStep("add room", () => RoomManager.AddRooms(1, withPassword: true));
|
||||
AddStep("select room", () => InputManager.Key(Key.Down));
|
||||
AddStep("attempt join room", () => InputManager.Key(Key.Enter));
|
||||
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
||||
AddUntilStep("password prompt appeared", () => (passwordEntryPopover = InputManager.ChildrenOfType<DrawableLoungeRoom.PasswordEntryPopover>().FirstOrDefault()) != null);
|
||||
AddStep("enter password in text box", () => passwordEntryPopover.ChildrenOfType<TextBox>().First().Text = "password");
|
||||
AddStep("press enter", () => InputManager.Key(Key.Enter));
|
||||
|
||||
|
@ -59,23 +59,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("wait for load", () => screen.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSettingValidity()
|
||||
{
|
||||
AddAssert("create button not enabled", () => !this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("set playlist", () =>
|
||||
{
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("create button enabled", () => this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreatedRoom()
|
||||
{
|
||||
@ -97,6 +80,23 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("wait for join", () => Client.Room != null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSettingValidity()
|
||||
{
|
||||
AddAssert("create button not enabled", () => !this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("set playlist", () =>
|
||||
{
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("create button enabled", () => this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStartMatchWhileSpectating()
|
||||
{
|
||||
|
@ -0,0 +1,38 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMultiplayerPlayer : MultiplayerTestScene
|
||||
{
|
||||
private MultiplayerPlayer player;
|
||||
|
||||
[SetUpSteps]
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("set beatmap", () =>
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
});
|
||||
|
||||
AddStep("initialise gameplay", () =>
|
||||
{
|
||||
Stack.Push(player = new MultiplayerPlayer(Client.CurrentMatchPlayingItem.Value, Client.Room?.Users.ToArray()));
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGameplay()
|
||||
{
|
||||
AddUntilStep("wait for gameplay start", () => player.LocalUserPlaying.Value);
|
||||
}
|
||||
}
|
||||
}
|
@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestScenePlaylistsLoungeSubScreen : OnlinePlayTestScene
|
||||
{
|
||||
protected new BasicTestRoomManager RoomManager => (BasicTestRoomManager)base.RoomManager;
|
||||
protected new TestRequestHandlingRoomManager RoomManager => (TestRequestHandlingRoomManager)base.RoomManager;
|
||||
|
||||
private LoungeSubScreen loungeScreen;
|
||||
|
||||
@ -37,6 +37,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
AddStep("reset mouse", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
|
||||
AddStep("add rooms", () => RoomManager.AddRooms(30));
|
||||
AddUntilStep("wait for rooms", () => roomsContainer.Rooms.Count == 30);
|
||||
|
||||
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0]));
|
||||
|
||||
@ -53,6 +54,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
public void TestScrollSelectedIntoView()
|
||||
{
|
||||
AddStep("add rooms", () => RoomManager.AddRooms(30));
|
||||
AddUntilStep("wait for rooms", () => roomsContainer.Rooms.Count == 30);
|
||||
|
||||
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms[0]));
|
||||
|
||||
|
@ -110,7 +110,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
AddUntilStep("error not displayed", () => !settings.ErrorText.IsPresent);
|
||||
}
|
||||
|
||||
private class TestRoomSettings : PlaylistsMatchSettingsOverlay
|
||||
private class TestRoomSettings : PlaylistsRoomSettingsOverlay
|
||||
{
|
||||
public TriangleButton ApplyButton => ((MatchSettings)Settings).ApplyButton;
|
||||
|
||||
|
@ -11,7 +11,6 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -19,7 +18,6 @@ using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
using osu.Game.Users;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
@ -36,18 +34,6 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
|
||||
|
||||
((DummyAPIAccess)API).HandleRequest = req =>
|
||||
{
|
||||
switch (req)
|
||||
{
|
||||
case CreateRoomScoreRequest createRoomScoreRequest:
|
||||
createRoomScoreRequest.TriggerSuccess(new APIScoreToken { ID = 1 });
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
@ -66,7 +52,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
SelectedRoom.Value.RoomID.Value = 1;
|
||||
SelectedRoom.Value.Name.Value = "my awesome room";
|
||||
SelectedRoom.Value.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
SelectedRoom.Value.Host.Value = API.LocalUser.Value;
|
||||
SelectedRoom.Value.RecentParticipants.Add(SelectedRoom.Value.Host.Value);
|
||||
SelectedRoom.Value.EndDate.Value = DateTimeOffset.Now.AddMinutes(5);
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
@ -86,7 +72,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
AddStep("set room properties", () =>
|
||||
{
|
||||
SelectedRoom.Value.Name.Value = "my awesome room";
|
||||
SelectedRoom.Value.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
SelectedRoom.Value.Host.Value = API.LocalUser.Value;
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
@ -96,7 +82,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddStep("move mouse to create button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<PlaylistsMatchSettingsOverlay.CreateRoomButton>().Single());
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<PlaylistsRoomSettingsOverlay.CreateRoomButton>().Single());
|
||||
});
|
||||
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
@ -137,7 +123,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
AddStep("load room", () =>
|
||||
{
|
||||
SelectedRoom.Value.Name.Value = "my awesome room";
|
||||
SelectedRoom.Value.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
SelectedRoom.Value.Host.Value = API.LocalUser.Value;
|
||||
SelectedRoom.Value.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = importedSet.Beatmaps[0] },
|
||||
@ -147,7 +133,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
AddStep("create room", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(match.ChildrenOfType<PlaylistsMatchSettingsOverlay.CreateRoomButton>().Single());
|
||||
InputManager.MoveMouseTo(match.ChildrenOfType<PlaylistsRoomSettingsOverlay.CreateRoomButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
|
@ -76,5 +76,23 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
AddStep("restore default", () => sliderBar.Current.SetDefault());
|
||||
AddUntilStep("restore button hidden", () => restoreDefaultValueButton.Alpha == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWarningTextVisibility()
|
||||
{
|
||||
SettingsNumberBox numberBox = null;
|
||||
|
||||
AddStep("create settings item", () => Child = numberBox = new SettingsNumberBox());
|
||||
AddAssert("warning text not created", () => !numberBox.ChildrenOfType<SettingsNoticeText>().Any());
|
||||
|
||||
AddStep("set warning text", () => numberBox.WarningText = "this is a warning!");
|
||||
AddAssert("warning text created", () => numberBox.ChildrenOfType<SettingsNoticeText>().Single().Alpha == 1);
|
||||
|
||||
AddStep("unset warning text", () => numberBox.WarningText = default);
|
||||
AddAssert("warning text hidden", () => numberBox.ChildrenOfType<SettingsNoticeText>().Single().Alpha == 0);
|
||||
|
||||
AddStep("set warning text again", () => numberBox.WarningText = "another warning!");
|
||||
AddAssert("warning text shown again", () => numberBox.ChildrenOfType<SettingsNoticeText>().Single().Alpha == 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -65,6 +66,12 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddStep("show", () => { infoWedge.Show(); });
|
||||
|
||||
AddSliderStep("change star difficulty", 0, 11.9, 5.55, v =>
|
||||
{
|
||||
foreach (var hasCurrentValue in infoWedge.Info.ChildrenOfType<IHasCurrentValue<StarDifficulty>>())
|
||||
hasCurrentValue.Current.Value = new StarDifficulty(v, 0);
|
||||
});
|
||||
|
||||
foreach (var rulesetInfo in rulesets.AvailableRulesets)
|
||||
{
|
||||
var instance = rulesetInfo.CreateInstance();
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Utils;
|
||||
@ -50,32 +49,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
StarRatingDisplay starRating = null;
|
||||
|
||||
BindableDouble starRatingNumeric;
|
||||
|
||||
AddStep("load display", () =>
|
||||
{
|
||||
Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(3f),
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("transform over spectrum", () =>
|
||||
{
|
||||
starRatingNumeric = new BindableDouble();
|
||||
starRatingNumeric.BindValueChanged(val => starRating.Current.Value = new StarDifficulty(val.NewValue, 1));
|
||||
this.TransformBindableTo(starRatingNumeric, 10, 10000, Easing.OutQuint);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangingStarRatingDisplay()
|
||||
{
|
||||
StarRatingDisplay starRating = null;
|
||||
|
||||
AddStep("load display", () => Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1))
|
||||
AddStep("load display", () => Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1), animated: true)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -14,6 +14,7 @@ using osu.Framework.Lists;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -56,12 +57,28 @@ namespace osu.Game.Beatmaps
|
||||
[Resolved]
|
||||
private Bindable<IReadOnlyList<Mod>> currentMods { get; set; }
|
||||
|
||||
private ModSettingChangeTracker modSettingChangeTracker;
|
||||
private ScheduledDelegate debouncedModSettingsChange;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
currentRuleset.BindValueChanged(_ => updateTrackedBindables());
|
||||
currentMods.BindValueChanged(_ => updateTrackedBindables(), true);
|
||||
|
||||
currentMods.BindValueChanged(mods =>
|
||||
{
|
||||
modSettingChangeTracker?.Dispose();
|
||||
|
||||
updateTrackedBindables();
|
||||
|
||||
modSettingChangeTracker = new ModSettingChangeTracker(mods.NewValue);
|
||||
modSettingChangeTracker.SettingChanged += _ =>
|
||||
{
|
||||
debouncedModSettingsChange?.Cancel();
|
||||
debouncedModSettingsChange = Scheduler.AddDelayed(updateTrackedBindables, 100);
|
||||
};
|
||||
}, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -84,7 +101,7 @@ namespace osu.Game.Beatmaps
|
||||
/// Retrieves a bindable containing the star difficulty of a <see cref="BeatmapInfo"/> with a given <see cref="RulesetInfo"/> and <see cref="Mod"/> combination.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The bindable will not update to follow the currently-selected ruleset and mods.
|
||||
/// The bindable will not update to follow the currently-selected ruleset and mods or its settings.
|
||||
/// </remarks>
|
||||
/// <param name="beatmapInfo">The <see cref="BeatmapInfo"/> to get the difficulty of.</param>
|
||||
/// <param name="rulesetInfo">The <see cref="RulesetInfo"/> to get the difficulty with. If <c>null</c>, the <paramref name="beatmapInfo"/>'s ruleset is used.</param>
|
||||
@ -275,6 +292,8 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
modSettingChangeTracker?.Dispose();
|
||||
|
||||
cancelTrackedBindableUpdate();
|
||||
updateScheduler?.Dispose();
|
||||
}
|
||||
@ -297,7 +316,7 @@ namespace osu.Game.Beatmaps
|
||||
public bool Equals(DifficultyCacheLookup other)
|
||||
=> Beatmap.ID == other.Beatmap.ID
|
||||
&& Ruleset.ID == other.Ruleset.ID
|
||||
&& OrderedMods.Select(m => m.Acronym).SequenceEqual(other.OrderedMods.Select(m => m.Acronym));
|
||||
&& OrderedMods.SequenceEqual(other.OrderedMods);
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
@ -307,7 +326,7 @@ namespace osu.Game.Beatmaps
|
||||
hashCode.Add(Ruleset.ID);
|
||||
|
||||
foreach (var mod in OrderedMods)
|
||||
hashCode.Add(mod.Acronym);
|
||||
hashCode.Add(mod);
|
||||
|
||||
return hashCode.ToHashCode();
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
@ -22,6 +23,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
/// </summary>
|
||||
public class StarRatingDisplay : CompositeDrawable, IHasCurrentValue<StarDifficulty>
|
||||
{
|
||||
private readonly bool animated;
|
||||
private readonly Box background;
|
||||
private readonly SpriteIcon starIcon;
|
||||
private readonly OsuSpriteText starsText;
|
||||
@ -34,6 +36,14 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
private readonly Bindable<double> displayedStars = new BindableDouble();
|
||||
|
||||
/// <summary>
|
||||
/// The currently displayed stars of this display wrapped in a bindable.
|
||||
/// This bindable gets transformed on change rather than instantaneous, if animation is enabled.
|
||||
/// </summary>
|
||||
public IBindable<double> DisplayedStars => displayedStars;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
@ -45,8 +55,11 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
/// </summary>
|
||||
/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display.</param>
|
||||
/// <param name="size">The size of the star rating display.</param>
|
||||
public StarRatingDisplay(StarDifficulty starDifficulty, StarRatingDisplaySize size = StarRatingDisplaySize.Regular)
|
||||
/// <param name="animated">Whether the star rating display will perform transforms on change rather than updating instantaneously.</param>
|
||||
public StarRatingDisplay(StarDifficulty starDifficulty, StarRatingDisplaySize size = StarRatingDisplaySize.Regular, bool animated = false)
|
||||
{
|
||||
this.animated = animated;
|
||||
|
||||
Current.Value = starDifficulty;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
@ -112,7 +125,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
// see https://github.com/ppy/osu-framework/issues/3271.
|
||||
Font = OsuFont.Torus.With(size: 14.4f, weight: FontWeight.Bold),
|
||||
Shadow = false,
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -126,12 +139,22 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
Current.BindValueChanged(c =>
|
||||
{
|
||||
starsText.Text = c.NewValue.Stars.ToString("0.00");
|
||||
if (animated)
|
||||
this.TransformBindableTo(displayedStars, c.NewValue.Stars, 750, Easing.OutQuint);
|
||||
else
|
||||
displayedStars.Value = c.NewValue.Stars;
|
||||
});
|
||||
|
||||
background.Colour = colours.ForStarDifficulty(c.NewValue.Stars);
|
||||
displayedStars.Value = Current.Value.Stars;
|
||||
|
||||
starIcon.Colour = c.NewValue.Stars >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4Extensions.FromHex("303d47");
|
||||
starsText.Colour = c.NewValue.Stars >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4.Black.Opacity(0.75f);
|
||||
displayedStars.BindValueChanged(s =>
|
||||
{
|
||||
starsText.Text = s.NewValue.ToLocalisableString("0.00");
|
||||
|
||||
background.Colour = colours.ForStarDifficulty(s.NewValue);
|
||||
|
||||
starIcon.Colour = s.NewValue >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4Extensions.FromHex("303d47");
|
||||
starsText.Colour = s.NewValue >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4.Black.Opacity(0.75f);
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
|
@ -28,6 +28,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Scheduler.Add(() => GetContainingInputManager().ChangeFocus(this), false);
|
||||
}
|
||||
|
||||
public new void KillFocus() => base.KillFocus();
|
||||
|
||||
public bool HoldFocus
|
||||
{
|
||||
get => allowImmediateFocus && focus;
|
||||
|
@ -149,7 +149,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
glowColour = value;
|
||||
|
||||
var effect = EdgeEffect;
|
||||
effect.Colour = value;
|
||||
effect.Colour = Glowing ? value : value.Opacity(0);
|
||||
EdgeEffect = effect;
|
||||
}
|
||||
}
|
||||
|
@ -90,6 +90,7 @@ namespace osu.Game.Input.Bindings
|
||||
new KeyBinding(InputKey.Left, GlobalAction.SeekReplayBackward),
|
||||
new KeyBinding(InputKey.Right, GlobalAction.SeekReplayForward),
|
||||
new KeyBinding(InputKey.Control, GlobalAction.HoldForHUD),
|
||||
new KeyBinding(InputKey.Tab, GlobalAction.ToggleChatFocus),
|
||||
};
|
||||
|
||||
public IEnumerable<KeyBinding> SongSelectKeyBindings => new[]
|
||||
@ -280,5 +281,8 @@ namespace osu.Game.Input.Bindings
|
||||
|
||||
[Description("Seek replay backward")]
|
||||
SeekReplayBackward,
|
||||
|
||||
[Description("Toggle chat focus")]
|
||||
ToggleChatFocus
|
||||
}
|
||||
}
|
||||
|
@ -305,9 +305,11 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
req.Perform(this);
|
||||
|
||||
if (req.CompletionState != APIRequestCompletionState.Completed)
|
||||
return false;
|
||||
|
||||
// we could still be in initialisation, at which point we don't want to say we're Online yet.
|
||||
if (IsLoggedIn) state.Value = APIState.Online;
|
||||
|
||||
failureCount = 0;
|
||||
return true;
|
||||
}
|
||||
@ -381,7 +383,7 @@ namespace osu.Game.Online.API
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsLoggedIn => localUser.Value.Id > 1;
|
||||
public bool IsLoggedIn => localUser.Value.Id > 1; // TODO: should this also be true if attempting to connect?
|
||||
|
||||
public void Queue(APIRequest request)
|
||||
{
|
||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Online.API
|
||||
/// The state of this request, from an outside perspective.
|
||||
/// This is used to ensure correct notification events are fired.
|
||||
/// </summary>
|
||||
private APIRequestCompletionState completionState;
|
||||
public APIRequestCompletionState CompletionState { get; private set; }
|
||||
|
||||
public void Perform(IAPIProvider api)
|
||||
{
|
||||
@ -127,10 +127,10 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
lock (completionStateLock)
|
||||
{
|
||||
if (completionState != APIRequestCompletionState.Waiting)
|
||||
if (CompletionState != APIRequestCompletionState.Waiting)
|
||||
return;
|
||||
|
||||
completionState = APIRequestCompletionState.Completed;
|
||||
CompletionState = APIRequestCompletionState.Completed;
|
||||
}
|
||||
|
||||
if (API == null)
|
||||
@ -143,10 +143,10 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
lock (completionStateLock)
|
||||
{
|
||||
if (completionState != APIRequestCompletionState.Waiting)
|
||||
if (CompletionState != APIRequestCompletionState.Waiting)
|
||||
return;
|
||||
|
||||
completionState = APIRequestCompletionState.Failed;
|
||||
CompletionState = APIRequestCompletionState.Failed;
|
||||
}
|
||||
|
||||
if (API == null)
|
||||
@ -161,7 +161,7 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
lock (completionStateLock)
|
||||
{
|
||||
if (completionState != APIRequestCompletionState.Waiting)
|
||||
if (CompletionState != APIRequestCompletionState.Waiting)
|
||||
return;
|
||||
|
||||
WebRequest?.Abort();
|
||||
@ -200,7 +200,7 @@ namespace osu.Game.Online.API
|
||||
get
|
||||
{
|
||||
lock (completionStateLock)
|
||||
return completionState == APIRequestCompletionState.Failed;
|
||||
return CompletionState == APIRequestCompletionState.Failed;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Chat;
|
||||
@ -22,7 +23,7 @@ namespace osu.Game.Online.Chat
|
||||
{
|
||||
public readonly Bindable<Channel> Channel = new Bindable<Channel>();
|
||||
|
||||
private readonly FocusedTextBox textbox;
|
||||
protected readonly ChatTextBox Textbox;
|
||||
|
||||
protected ChannelManager ChannelManager;
|
||||
|
||||
@ -30,6 +31,8 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
private readonly bool postingTextbox;
|
||||
|
||||
protected readonly Box Background;
|
||||
|
||||
private const float textbox_height = 30;
|
||||
|
||||
/// <summary>
|
||||
@ -44,7 +47,7 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
Background = new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.8f,
|
||||
@ -54,7 +57,7 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
if (postingTextbox)
|
||||
{
|
||||
AddInternal(textbox = new FocusedTextBox
|
||||
AddInternal(Textbox = new ChatTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = textbox_height,
|
||||
@ -65,7 +68,7 @@ namespace osu.Game.Online.Chat
|
||||
Origin = Anchor.BottomLeft,
|
||||
});
|
||||
|
||||
textbox.OnCommit += postMessage;
|
||||
Textbox.OnCommit += postMessage;
|
||||
}
|
||||
|
||||
Channel.BindValueChanged(channelChanged);
|
||||
@ -82,7 +85,7 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
private void postMessage(TextBox sender, bool newtext)
|
||||
{
|
||||
var text = textbox.Text.Trim();
|
||||
var text = Textbox.Text.Trim();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(text))
|
||||
return;
|
||||
@ -92,7 +95,7 @@ namespace osu.Game.Online.Chat
|
||||
else
|
||||
ChannelManager?.PostMessage(text, target: Channel.Value);
|
||||
|
||||
textbox.Text = string.Empty;
|
||||
Textbox.Text = string.Empty;
|
||||
}
|
||||
|
||||
protected virtual ChatLine CreateMessage(Message message) => new StandAloneMessage(message);
|
||||
@ -110,6 +113,25 @@ namespace osu.Game.Online.Chat
|
||||
AddInternal(drawableChannel);
|
||||
}
|
||||
|
||||
public class ChatTextBox : FocusedTextBox
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
BackgroundUnfocused = new Color4(10, 10, 10, 10);
|
||||
BackgroundFocused = new Color4(10, 10, 10, 255);
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(FocusLostEvent e)
|
||||
{
|
||||
base.OnFocusLost(e);
|
||||
FocusLost?.Invoke();
|
||||
}
|
||||
|
||||
public Action FocusLost;
|
||||
}
|
||||
|
||||
public class StandAloneDrawableChannel : DrawableChannel
|
||||
{
|
||||
public Func<Message, ChatLine> CreateChatLineAction;
|
||||
|
@ -8,6 +8,5 @@ namespace osu.Game.Online.Rooms
|
||||
// used for osu-web deserialization so names shouldn't be changed.
|
||||
Normal,
|
||||
Spotlight,
|
||||
Realtime,
|
||||
}
|
||||
}
|
||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
set
|
||||
{
|
||||
bool hasValue = string.IsNullOrWhiteSpace(value.ToString());
|
||||
bool hasValue = !string.IsNullOrWhiteSpace(value.ToString());
|
||||
|
||||
if (warningText == null)
|
||||
{
|
||||
@ -76,7 +76,7 @@ namespace osu.Game.Overlays.Settings
|
||||
FlowContent.Add(warningText = new SettingsNoticeText(colours) { Margin = new MarginPadding { Bottom = 5 } });
|
||||
}
|
||||
|
||||
warningText.Alpha = hasValue ? 0 : 1;
|
||||
warningText.Alpha = hasValue ? 1 : 0;
|
||||
warningText.Text = value.ToString(); // TODO: Remove ToString() call after TextFlowContainer supports localisation (see https://github.com/ppy/osu-framework/issues/4636).
|
||||
}
|
||||
}
|
||||
|
@ -129,6 +129,17 @@ namespace osu.Game.Rulesets.Mods
|
||||
[JsonIgnore]
|
||||
public virtual Type[] IncompatibleMods => Array.Empty<Type>();
|
||||
|
||||
private IReadOnlyList<IBindable> settingsBacking;
|
||||
|
||||
/// <summary>
|
||||
/// A list of the all <see cref="IBindable"/> settings within this mod.
|
||||
/// </summary>
|
||||
internal IReadOnlyList<IBindable> Settings =>
|
||||
settingsBacking ??= this.GetSettingsSourceProperties()
|
||||
.Select(p => p.Item2.GetValue(this))
|
||||
.Cast<IBindable>()
|
||||
.ToList();
|
||||
|
||||
/// <summary>
|
||||
/// Creates a copy of this <see cref="Mod"/> initialised to a default state.
|
||||
/// </summary>
|
||||
@ -191,15 +202,39 @@ namespace osu.Game.Rulesets.Mods
|
||||
if (ReferenceEquals(this, other)) return true;
|
||||
|
||||
return GetType() == other.GetType() &&
|
||||
this.GetSettingsSourceProperties().All(pair =>
|
||||
EqualityComparer<object>.Default.Equals(
|
||||
ModUtils.GetSettingUnderlyingValue(pair.Item2.GetValue(this)),
|
||||
ModUtils.GetSettingUnderlyingValue(pair.Item2.GetValue(other))));
|
||||
Settings.SequenceEqual(other.Settings, ModSettingsEqualityComparer.Default);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
var hashCode = new HashCode();
|
||||
|
||||
hashCode.Add(GetType());
|
||||
|
||||
foreach (var setting in Settings)
|
||||
hashCode.Add(ModUtils.GetSettingUnderlyingValue(setting));
|
||||
|
||||
return hashCode.ToHashCode();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset all custom settings for this mod back to their defaults.
|
||||
/// </summary>
|
||||
public virtual void ResetSettingsToDefaults() => CopyFrom((Mod)Activator.CreateInstance(GetType()));
|
||||
|
||||
private class ModSettingsEqualityComparer : IEqualityComparer<IBindable>
|
||||
{
|
||||
public static ModSettingsEqualityComparer Default { get; } = new ModSettingsEqualityComparer();
|
||||
|
||||
public bool Equals(IBindable x, IBindable y)
|
||||
{
|
||||
object xValue = x == null ? null : ModUtils.GetSettingUnderlyingValue(x);
|
||||
object yValue = y == null ? null : ModUtils.GetSettingUnderlyingValue(y);
|
||||
|
||||
return EqualityComparer<object>.Default.Equals(xValue, yValue);
|
||||
}
|
||||
|
||||
public int GetHashCode(IBindable obj) => ModUtils.GetSettingUnderlyingValue(obj).GetHashCode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -150,8 +150,6 @@ namespace osu.Game.Screens.Edit
|
||||
if (seekTime < timingPoint.Time && timingPoint != ControlPointInfo.TimingPoints.First())
|
||||
seekTime = timingPoint.Time;
|
||||
|
||||
// Ensure the sought point is within the boundaries
|
||||
seekTime = Math.Clamp(seekTime, 0, TrackLength);
|
||||
SeekSmoothlyTo(seekTime);
|
||||
}
|
||||
|
||||
@ -190,6 +188,9 @@ namespace osu.Game.Screens.Edit
|
||||
seekingOrStopped.Value = IsSeeking = true;
|
||||
|
||||
ClearTransforms();
|
||||
|
||||
// Ensure the sought point is within the boundaries
|
||||
position = Math.Clamp(position, 0, TrackLength);
|
||||
return underlyingClock.Seek(position);
|
||||
}
|
||||
|
||||
@ -288,7 +289,7 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
|
||||
private void transformSeekTo(double seek, double duration = 0, Easing easing = Easing.None)
|
||||
=> this.TransformTo(this.PopulateTransform(new TransformSeek(), seek, duration, easing));
|
||||
=> this.TransformTo(this.PopulateTransform(new TransformSeek(), Math.Clamp(seek, 0, TrackLength), duration, easing));
|
||||
|
||||
private double currentTime
|
||||
{
|
||||
|
@ -1,32 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
@ -35,105 +22,26 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
public class DrawableRoom : OsuClickableContainer, IStateful<SelectionState>, IFilterable, IHasContextMenu, IHasPopover, IKeyBindingHandler<GlobalAction>
|
||||
public class DrawableRoom : CompositeDrawable
|
||||
{
|
||||
public const float SELECTION_BORDER_WIDTH = 4;
|
||||
private const float corner_radius = 10;
|
||||
private const float transition_duration = 60;
|
||||
protected const float CORNER_RADIUS = 10;
|
||||
private const float height = 100;
|
||||
|
||||
public event Action<SelectionState> StateChanged;
|
||||
|
||||
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds();
|
||||
|
||||
private Drawable selectionBox;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private LoungeSubScreen loungeScreen { get; set; }
|
||||
public readonly Room Room;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private Bindable<Room> selectedRoom { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private LoungeSubScreen lounge { get; set; }
|
||||
|
||||
public readonly Room Room;
|
||||
|
||||
private SelectionState state;
|
||||
|
||||
private Sample sampleSelect;
|
||||
private Sample sampleJoin;
|
||||
|
||||
public SelectionState State
|
||||
{
|
||||
get => state;
|
||||
set
|
||||
{
|
||||
if (value == state)
|
||||
return;
|
||||
|
||||
state = value;
|
||||
|
||||
if (selectionBox != null)
|
||||
{
|
||||
if (state == SelectionState.Selected)
|
||||
selectionBox.FadeIn(transition_duration);
|
||||
else
|
||||
selectionBox.FadeOut(transition_duration);
|
||||
}
|
||||
|
||||
StateChanged?.Invoke(State);
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<string> FilterTerms => new[] { Room.Name.Value };
|
||||
|
||||
private bool matchingFilter;
|
||||
|
||||
public bool MatchingFilter
|
||||
{
|
||||
get => matchingFilter;
|
||||
set
|
||||
{
|
||||
matchingFilter = value;
|
||||
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
if (matchingFilter)
|
||||
this.FadeIn(200);
|
||||
else
|
||||
Hide();
|
||||
}
|
||||
}
|
||||
|
||||
private int numberOfAvatars = 7;
|
||||
|
||||
public int NumberOfAvatars
|
||||
{
|
||||
get => numberOfAvatars;
|
||||
set
|
||||
{
|
||||
numberOfAvatars = value;
|
||||
|
||||
if (recentParticipantsList != null)
|
||||
recentParticipantsList.NumberOfCircles = value;
|
||||
}
|
||||
}
|
||||
protected Container ButtonsContainer { get; private set; }
|
||||
|
||||
private readonly Bindable<MatchType> roomType = new Bindable<MatchType>();
|
||||
private readonly Bindable<RoomCategory> roomCategory = new Bindable<RoomCategory>();
|
||||
private readonly Bindable<bool> hasPassword = new Bindable<bool>();
|
||||
|
||||
private RecentParticipantsList recentParticipantsList;
|
||||
private RoomSpecialCategoryPill specialCategoryPill;
|
||||
|
||||
public bool FilteringActive { get; set; }
|
||||
|
||||
private PasswordProtectedIcon passwordIcon;
|
||||
|
||||
private readonly Bindable<bool> hasPassword = new Bindable<bool>();
|
||||
private EndDateInfo endDateInfo;
|
||||
|
||||
public DrawableRoom(Room room)
|
||||
{
|
||||
@ -143,7 +51,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
Height = height;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = corner_radius + SELECTION_BORDER_WIDTH / 2;
|
||||
CornerRadius = CORNER_RADIUS;
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
@ -153,9 +61,9 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours, AudioManager audio)
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
InternalChildren = new[]
|
||||
{
|
||||
// This resolves internal 1px gaps due to applying the (parenting) corner radius and masking across multiple filling background sprites.
|
||||
new Box
|
||||
@ -163,10 +71,10 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colours.Background5,
|
||||
},
|
||||
new OnlinePlayBackgroundSprite
|
||||
CreateBackground().With(d =>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
d.RelativeSizeAxes = Axes.Both;
|
||||
}),
|
||||
new Container
|
||||
{
|
||||
Name = @"Room content",
|
||||
@ -177,7 +85,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = corner_radius,
|
||||
CornerRadius = CORNER_RADIUS,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
@ -238,10 +146,10 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
},
|
||||
new EndDateInfo
|
||||
endDateInfo = new EndDateInfo
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
}
|
||||
},
|
||||
@ -289,13 +197,21 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(5),
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Right = 10,
|
||||
Vertical = 5
|
||||
Vertical = 20,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
ButtonsContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X
|
||||
},
|
||||
recentParticipantsList = new RecentParticipantsList
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
@ -308,36 +224,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
},
|
||||
},
|
||||
},
|
||||
new StatusColouredContainer(transition_duration)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = selectionBox = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = state == SelectionState.Selected ? 1 : 0,
|
||||
Masking = true,
|
||||
CornerRadius = corner_radius,
|
||||
BorderThickness = SELECTION_BORDER_WIDTH,
|
||||
BorderColour = Color4.White,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
sampleSelect = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
||||
sampleJoin = audio.Samples.Get($@"UI/{HoverSampleSet.Submit.GetDescription()}-select");
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
return new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent))
|
||||
{
|
||||
Model = { Value = Room }
|
||||
};
|
||||
}
|
||||
|
||||
@ -345,11 +231,6 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (matchingFilter)
|
||||
this.FadeInFromZero(transition_duration);
|
||||
else
|
||||
Alpha = 0;
|
||||
|
||||
roomCategory.BindTo(Room.Category);
|
||||
roomCategory.BindValueChanged(c =>
|
||||
{
|
||||
@ -359,62 +240,39 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
specialCategoryPill.Hide();
|
||||
}, true);
|
||||
|
||||
roomType.BindTo(Room.Type);
|
||||
roomType.BindValueChanged(t =>
|
||||
{
|
||||
endDateInfo.Alpha = t.NewValue == MatchType.Playlists ? 1 : 0;
|
||||
}, true);
|
||||
|
||||
hasPassword.BindTo(Room.HasPassword);
|
||||
hasPassword.BindValueChanged(v => passwordIcon.Alpha = v.NewValue ? 1 : 0, true);
|
||||
}
|
||||
|
||||
public Popover GetPopover() => new PasswordEntryPopover(Room) { JoinRequested = lounge.Join };
|
||||
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
new OsuMenuItem("Create copy", MenuItemType.Standard, () =>
|
||||
return new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent))
|
||||
{
|
||||
lounge?.Open(Room.DeepClone());
|
||||
})
|
||||
};
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (selectedRoom.Value != Room)
|
||||
return false;
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.Select:
|
||||
TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
Model = { Value = Room }
|
||||
};
|
||||
}
|
||||
|
||||
public void OnReleased(GlobalAction action)
|
||||
private int numberOfAvatars = 7;
|
||||
|
||||
public int NumberOfAvatars
|
||||
{
|
||||
get => numberOfAvatars;
|
||||
set
|
||||
{
|
||||
numberOfAvatars = value;
|
||||
|
||||
if (recentParticipantsList != null)
|
||||
recentParticipantsList.NumberOfCircles = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool ShouldBeConsideredForInput(Drawable child) => state == SelectionState.Selected || child is HoverSounds;
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (Room != selectedRoom.Value)
|
||||
{
|
||||
sampleSelect?.Play();
|
||||
selectedRoom.Value = Room;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (Room.HasPassword.Value)
|
||||
{
|
||||
sampleJoin?.Play();
|
||||
this.ShowPopover();
|
||||
return true;
|
||||
}
|
||||
|
||||
sampleJoin?.Play();
|
||||
lounge?.Join(Room, null);
|
||||
|
||||
return base.OnClick(e);
|
||||
}
|
||||
protected virtual Drawable CreateBackground() => new OnlinePlayBackgroundSprite();
|
||||
|
||||
private class RoomNameText : OsuSpriteText
|
||||
{
|
||||
@ -500,52 +358,5 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public class PasswordEntryPopover : OsuPopover
|
||||
{
|
||||
private readonly Room room;
|
||||
|
||||
public Action<Room, string> JoinRequested;
|
||||
|
||||
public PasswordEntryPopover(Room room)
|
||||
{
|
||||
this.room = room;
|
||||
}
|
||||
|
||||
private OsuPasswordTextBox passwordTextbox;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding(10),
|
||||
Spacing = new Vector2(5),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
passwordTextbox = new OsuPasswordTextBox
|
||||
{
|
||||
Width = 200,
|
||||
},
|
||||
new TriangleButton
|
||||
{
|
||||
Width = 80,
|
||||
Text = "Join Room",
|
||||
Action = () => JoinRequested?.Invoke(room, passwordTextbox.Text)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Schedule(() => GetContainingInputManager().ChangeFocus(passwordTextbox));
|
||||
passwordTextbox.OnCommit += (_, __) => JoinRequested?.Invoke(room, passwordTextbox.Text);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,7 +15,6 @@ using osu.Framework.Input.Events;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osuTK;
|
||||
@ -26,7 +25,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
private readonly IBindableList<Room> rooms = new BindableList<Room>();
|
||||
|
||||
private readonly FillFlowContainer<DrawableRoom> roomFlow;
|
||||
private readonly FillFlowContainer<DrawableLoungeRoom> roomFlow;
|
||||
|
||||
public IReadOnlyList<DrawableRoom> Rooms => roomFlow.FlowingChildren.Cast<DrawableRoom>().ToArray();
|
||||
|
||||
@ -56,7 +55,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = roomFlow = new FillFlowContainer<DrawableRoom>
|
||||
Child = roomFlow = new FillFlowContainer<DrawableLoungeRoom>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
@ -74,16 +73,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
rooms.BindTo(roomManager.Rooms);
|
||||
|
||||
Filter?.BindValueChanged(criteria => applyFilterCriteria(criteria.NewValue), true);
|
||||
|
||||
selectedRoom.BindValueChanged(selection =>
|
||||
{
|
||||
updateSelection();
|
||||
}, true);
|
||||
}
|
||||
|
||||
private void updateSelection() =>
|
||||
roomFlow.Children.ForEach(r => r.State = r.Room == selectedRoom.Value ? SelectionState.Selected : SelectionState.NotSelected);
|
||||
|
||||
private void applyFilterCriteria(FilterCriteria criteria)
|
||||
{
|
||||
roomFlow.Children.ForEach(r =>
|
||||
@ -122,22 +113,17 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
foreach (var room in rooms)
|
||||
{
|
||||
roomFlow.Add(new DrawableRoom(room));
|
||||
roomFlow.Add(new DrawableLoungeRoom(room));
|
||||
}
|
||||
|
||||
applyFilterCriteria(Filter?.Value);
|
||||
|
||||
updateSelection();
|
||||
}
|
||||
|
||||
private void removeRooms(IEnumerable<Room> rooms)
|
||||
{
|
||||
foreach (var r in rooms)
|
||||
{
|
||||
var toRemove = roomFlow.Single(d => d.Room == r);
|
||||
toRemove.Action = null;
|
||||
|
||||
roomFlow.Remove(toRemove);
|
||||
roomFlow.RemoveAll(d => d.Room == r);
|
||||
|
||||
// selection may have a lease due to being in a sub screen.
|
||||
if (!selectedRoom.Disabled)
|
||||
|
226
osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs
Normal file
226
osu.Game/Screens/OnlinePlay/Lounge/DrawableLoungeRoom.cs
Normal file
@ -0,0 +1,226 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Lounge
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="DrawableRoom"/> with lounge-specific interactions such as selection and hover sounds.
|
||||
/// </summary>
|
||||
public class DrawableLoungeRoom : DrawableRoom, IFilterable, IHasContextMenu, IHasPopover, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private const float transition_duration = 60;
|
||||
private const float selection_border_width = 4;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private LoungeSubScreen lounge { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private Bindable<Room> selectedRoom { get; set; }
|
||||
|
||||
private Sample sampleSelect;
|
||||
private Sample sampleJoin;
|
||||
private Drawable selectionBox;
|
||||
|
||||
public DrawableLoungeRoom(Room room)
|
||||
: base(room)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleSelect = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
||||
sampleJoin = audio.Samples.Get($@"UI/{HoverSampleSet.Submit.GetDescription()}-select");
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new StatusColouredContainer(transition_duration)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = selectionBox = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
Masking = true,
|
||||
CornerRadius = CORNER_RADIUS,
|
||||
BorderThickness = selection_border_width,
|
||||
BorderColour = Color4.White,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
}
|
||||
},
|
||||
new HoverSounds()
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (matchingFilter)
|
||||
this.FadeInFromZero(transition_duration);
|
||||
else
|
||||
Alpha = 0;
|
||||
|
||||
selectedRoom.BindValueChanged(updateSelectedRoom, true);
|
||||
}
|
||||
|
||||
private void updateSelectedRoom(ValueChangedEvent<Room> selected)
|
||||
{
|
||||
if (selected.NewValue == Room)
|
||||
selectionBox.FadeIn(transition_duration);
|
||||
else
|
||||
selectionBox.FadeOut(transition_duration);
|
||||
}
|
||||
|
||||
public bool FilteringActive { get; set; }
|
||||
|
||||
public IEnumerable<string> FilterTerms => new[] { Room.Name.Value };
|
||||
|
||||
private bool matchingFilter;
|
||||
|
||||
public bool MatchingFilter
|
||||
{
|
||||
get => matchingFilter;
|
||||
set
|
||||
{
|
||||
matchingFilter = value;
|
||||
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
if (matchingFilter)
|
||||
this.FadeIn(200);
|
||||
else
|
||||
Hide();
|
||||
}
|
||||
}
|
||||
|
||||
public Popover GetPopover() => new PasswordEntryPopover(Room) { JoinRequested = lounge.Join };
|
||||
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem("Create copy", MenuItemType.Standard, () =>
|
||||
{
|
||||
lounge?.Open(Room.DeepClone());
|
||||
})
|
||||
};
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (selectedRoom.Value != Room)
|
||||
return false;
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.Select:
|
||||
TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(GlobalAction action)
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool ShouldBeConsideredForInput(Drawable child) => selectedRoom.Value == Room || child is HoverSounds;
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (Room != selectedRoom.Value)
|
||||
{
|
||||
sampleSelect?.Play();
|
||||
selectedRoom.Value = Room;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (Room.HasPassword.Value)
|
||||
{
|
||||
sampleJoin?.Play();
|
||||
this.ShowPopover();
|
||||
return true;
|
||||
}
|
||||
|
||||
sampleJoin?.Play();
|
||||
lounge?.Join(Room, null);
|
||||
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
public class PasswordEntryPopover : OsuPopover
|
||||
{
|
||||
private readonly Room room;
|
||||
|
||||
public Action<Room, string> JoinRequested;
|
||||
|
||||
public PasswordEntryPopover(Room room)
|
||||
{
|
||||
this.room = room;
|
||||
}
|
||||
|
||||
private OsuPasswordTextBox passwordTextbox;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding(10),
|
||||
Spacing = new Vector2(5),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
passwordTextbox = new OsuPasswordTextBox
|
||||
{
|
||||
Width = 200,
|
||||
},
|
||||
new TriangleButton
|
||||
{
|
||||
Width = 80,
|
||||
Text = "Join Room",
|
||||
Action = () => JoinRequested?.Invoke(room, passwordTextbox.Text)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Schedule(() => GetContainingInputManager().ChangeFocus(passwordTextbox));
|
||||
passwordTextbox.OnCommit += (_, __) => JoinRequested?.Invoke(room, passwordTextbox.Text);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -76,6 +76,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load([CanBeNull] IdleTracker idleTracker)
|
||||
{
|
||||
const float controls_area_height = 25f;
|
||||
|
||||
if (idleTracker != null)
|
||||
isIdle.BindTo(idleTracker.IsIdle);
|
||||
|
||||
@ -84,86 +86,73 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
ListingPollingComponent = CreatePollingComponent().With(c => c.Filter.BindTarget = filter),
|
||||
loadingLayer = new LoadingLayer(true),
|
||||
new Container
|
||||
{
|
||||
Name = @"Rooms area",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Left = WaveOverlayContainer.WIDTH_PADDING,
|
||||
Right = WaveOverlayContainer.WIDTH_PADDING,
|
||||
Horizontal = WaveOverlayContainer.WIDTH_PADDING,
|
||||
Top = Header.HEIGHT + controls_area_height + 20,
|
||||
},
|
||||
Child = new GridContainer
|
||||
Child = scrollContainer = new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
ScrollbarOverlapsContent = false,
|
||||
Child = roomsContainer = new RoomsContainer
|
||||
{
|
||||
new Dimension(GridSizeMode.Absolute, Header.HEIGHT),
|
||||
new Dimension(GridSizeMode.Absolute, 25),
|
||||
new Dimension(GridSizeMode.Absolute, 20)
|
||||
Filter = { BindTarget = filter }
|
||||
}
|
||||
},
|
||||
},
|
||||
loadingLayer = new LoadingLayer(true),
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = @"Header area flow",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = Header.HEIGHT,
|
||||
Child = searchTextBox = new LoungeSearchTextBox
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.6f,
|
||||
},
|
||||
},
|
||||
Content = new[]
|
||||
new Container
|
||||
{
|
||||
new Drawable[]
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = controls_area_height,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
searchTextBox = new LoungeSearchTextBox
|
||||
Buttons.WithChild(CreateNewRoomButton().With(d =>
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.6f,
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
d.Anchor = Anchor.BottomLeft;
|
||||
d.Origin = Anchor.BottomLeft;
|
||||
d.Size = new Vector2(150, 37.5f);
|
||||
d.Action = () => Open();
|
||||
})),
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MinValue, // Contained filters should appear over the top of rooms.
|
||||
Children = new Drawable[]
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10),
|
||||
ChildrenEnumerable = CreateFilterControls().Select(f => f.With(d =>
|
||||
{
|
||||
Buttons.WithChild(CreateNewRoomButton().With(d =>
|
||||
{
|
||||
d.Anchor = Anchor.BottomLeft;
|
||||
d.Origin = Anchor.BottomLeft;
|
||||
d.Size = new Vector2(150, 37.5f);
|
||||
d.Action = () => Open();
|
||||
})),
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10),
|
||||
ChildrenEnumerable = CreateFilterControls().Select(f => f.With(d =>
|
||||
{
|
||||
d.Anchor = Anchor.TopRight;
|
||||
d.Origin = Anchor.TopRight;
|
||||
}))
|
||||
}
|
||||
}
|
||||
d.Anchor = Anchor.TopRight;
|
||||
d.Origin = Anchor.TopRight;
|
||||
}))
|
||||
}
|
||||
},
|
||||
null,
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scrollContainer = new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollbarOverlapsContent = false,
|
||||
Child = roomsContainer = new RoomsContainer
|
||||
{
|
||||
Filter = { BindTarget = filter }
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -1,48 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.OnlinePlay.Playlists;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
{
|
||||
public class Footer : CompositeDrawable
|
||||
{
|
||||
public const float HEIGHT = 50;
|
||||
|
||||
public Action OnStart;
|
||||
|
||||
private readonly Drawable background;
|
||||
|
||||
public Footer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = HEIGHT;
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
background = new Box { RelativeSizeAxes = Axes.Both },
|
||||
new PlaylistsReadyButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(600, 50),
|
||||
Action = () => OnStart?.Invoke()
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = Color4Extensions.FromHex(@"28242d");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,79 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
{
|
||||
public class Header : OnlinePlayComposite
|
||||
{
|
||||
public const float HEIGHT = 50;
|
||||
|
||||
private UpdateableAvatar avatar;
|
||||
private LinkFlowContainer hostText;
|
||||
|
||||
public Header()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = HEIGHT;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
InternalChild = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
avatar = new UpdateableAvatar
|
||||
{
|
||||
Size = new Vector2(50),
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 30),
|
||||
Current = { BindTarget = RoomName }
|
||||
},
|
||||
hostText = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 20))
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Host.BindValueChanged(host =>
|
||||
{
|
||||
avatar.User = host.NewValue;
|
||||
|
||||
hostText.Clear();
|
||||
|
||||
if (host.NewValue != null)
|
||||
{
|
||||
hostText.AddText("hosted by ");
|
||||
hostText.AddUserLink(host.NewValue, s => s.Font = s.Font.With(weight: FontWeight.SemiBold));
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
}
|
@ -19,9 +19,12 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
[Resolved(CanBeNull = true)]
|
||||
private ChannelManager channelManager { get; set; }
|
||||
|
||||
public MatchChatDisplay()
|
||||
private readonly bool leaveChannelOnDispose;
|
||||
|
||||
public MatchChatDisplay(bool leaveChannelOnDispose = true)
|
||||
: base(true)
|
||||
{
|
||||
this.leaveChannelOnDispose = leaveChannelOnDispose;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -42,7 +45,9 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
channelManager?.LeaveChannel(Channel.Value);
|
||||
|
||||
if (leaveChannelOnDispose)
|
||||
channelManager?.LeaveChannel(Channel.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,10 +14,10 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
{
|
||||
public abstract class MatchSettingsOverlay : FocusedOverlayContainer, IKeyBindingHandler<GlobalAction>
|
||||
public abstract class RoomSettingsOverlay : FocusedOverlayContainer, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
protected const float TRANSITION_DURATION = 350;
|
||||
protected const float FIELD_PADDING = 45;
|
||||
protected const float FIELD_PADDING = 25;
|
||||
|
||||
protected OnlinePlayComposite Settings { get; set; }
|
||||
|
||||
@ -27,11 +27,16 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
|
||||
protected abstract bool IsLoading { get; }
|
||||
|
||||
protected RoomSettingsOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
CornerRadius = 10;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Masking = true;
|
||||
|
||||
Add(Settings = CreateSettings());
|
||||
}
|
||||
|
||||
@ -43,12 +48,14 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
{
|
||||
base.PopIn();
|
||||
Settings.MoveToY(0, TRANSITION_DURATION, Easing.OutQuint);
|
||||
Settings.FadeIn(TRANSITION_DURATION / 2);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
Settings.MoveToY(-1, TRANSITION_DURATION, Easing.InSine);
|
||||
Settings.Delay(TRANSITION_DURATION / 2).FadeOut(TRANSITION_DURATION / 2);
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
64
osu.Game/Screens/OnlinePlay/Match/DrawableMatchRoom.cs
Normal file
64
osu.Game/Screens/OnlinePlay/Match/DrawableMatchRoom.cs
Normal file
@ -0,0 +1,64 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Match
|
||||
{
|
||||
public class DrawableMatchRoom : DrawableRoom
|
||||
{
|
||||
public Action OnEdit;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private readonly IBindable<User> host = new Bindable<User>();
|
||||
private readonly bool allowEdit;
|
||||
|
||||
[CanBeNull]
|
||||
private Drawable editButton;
|
||||
|
||||
public DrawableMatchRoom(Room room, bool allowEdit = true)
|
||||
: base(room)
|
||||
{
|
||||
this.allowEdit = allowEdit;
|
||||
|
||||
host.BindTo(room.Host);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
if (allowEdit)
|
||||
{
|
||||
ButtonsContainer.Add(editButton = new PurpleTriangleButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(100, 1),
|
||||
Text = "Edit",
|
||||
Action = () => OnEdit?.Invoke()
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (editButton != null)
|
||||
host.BindValueChanged(h => editButton.Alpha = h.NewValue?.Equals(api.LocalUser.Value) == true ? 1 : 0, true);
|
||||
}
|
||||
|
||||
protected override Drawable CreateBackground() => new RoomBackgroundSprite();
|
||||
}
|
||||
}
|
33
osu.Game/Screens/OnlinePlay/Match/RoomBackgroundSprite.cs
Normal file
33
osu.Game/Screens/OnlinePlay/Match/RoomBackgroundSprite.cs
Normal file
@ -0,0 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Match
|
||||
{
|
||||
public class RoomBackgroundSprite : RoomSubScreenComposite
|
||||
{
|
||||
protected readonly BeatmapSetCoverType BeatmapSetCoverType;
|
||||
private UpdateableBeatmapBackgroundSprite sprite;
|
||||
|
||||
public RoomBackgroundSprite(BeatmapSetCoverType beatmapSetCoverType = BeatmapSetCoverType.Cover)
|
||||
{
|
||||
BeatmapSetCoverType = beatmapSetCoverType;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChild = sprite = new UpdateableBeatmapBackgroundSprite(BeatmapSetCoverType) { RelativeSizeAxes = Axes.Both };
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
SelectedItem.BindValueChanged(item => sprite.Beatmap.Value = item.NewValue?.Beatmap.Value, true);
|
||||
}
|
||||
}
|
||||
}
|
@ -31,8 +31,6 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
||||
|
||||
public override bool DisallowExternalBeatmapRulesetChanges => true;
|
||||
|
||||
private readonly ModSelectOverlay userModsSelectOverlay;
|
||||
|
||||
/// <summary>
|
||||
/// A container that provides controls for selection of user mods.
|
||||
/// This will be shown/hidden automatically when applicable.
|
||||
@ -46,6 +44,8 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
||||
/// </summary>
|
||||
protected readonly Bindable<IReadOnlyList<Mod>> UserMods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
|
||||
|
||||
protected readonly IBindable<long?> RoomId = new Bindable<long?>();
|
||||
|
||||
[Resolved]
|
||||
private MusicController music { get; set; }
|
||||
|
||||
@ -58,55 +58,184 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
||||
private IBindable<WeakReference<BeatmapSetInfo>> managerUpdated;
|
||||
|
||||
[Cached]
|
||||
protected OnlinePlayBeatmapAvailabilityTracker BeatmapAvailabilityTracker { get; }
|
||||
protected OnlinePlayBeatmapAvailabilityTracker BeatmapAvailabilityTracker { get; private set; }
|
||||
|
||||
protected IBindable<BeatmapAvailability> BeatmapAvailability => BeatmapAvailabilityTracker.Availability;
|
||||
|
||||
protected RoomSubScreen()
|
||||
public readonly Room Room;
|
||||
private readonly bool allowEdit;
|
||||
|
||||
private ModSelectOverlay userModsSelectOverlay;
|
||||
private RoomSettingsOverlay settingsOverlay;
|
||||
private Drawable mainContent;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="RoomSubScreen"/>.
|
||||
/// </summary>
|
||||
/// <param name="room">The <see cref="Room"/>.</param>
|
||||
/// <param name="allowEdit">Whether to allow editing room settings post-creation.</param>
|
||||
protected RoomSubScreen(Room room, bool allowEdit = true)
|
||||
{
|
||||
Room = room;
|
||||
this.allowEdit = allowEdit;
|
||||
|
||||
Padding = new MarginPadding { Top = Header.HEIGHT };
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
BeatmapAvailabilityTracker = new OnlinePlayBeatmapAvailabilityTracker
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"3e3a44") // This is super temporary.
|
||||
},
|
||||
BeatmapAvailabilityTracker = new OnlinePlayBeatmapAvailabilityTracker
|
||||
{
|
||||
SelectedItem = { BindTarget = SelectedItem }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Depth = float.MinValue,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING },
|
||||
Child = userModsSelectOverlay = new UserModSelectOverlay
|
||||
{
|
||||
SelectedMods = { BindTarget = UserMods },
|
||||
IsValidMod = _ => false
|
||||
}
|
||||
},
|
||||
});
|
||||
}
|
||||
SelectedItem = { BindTarget = SelectedItem }
|
||||
};
|
||||
|
||||
protected override void ClearInternal(bool disposeChildren = true) =>
|
||||
throw new InvalidOperationException($"{nameof(RoomSubScreen)}'s children should not be cleared as it will remove required components");
|
||||
RoomId.BindTo(room.RoomID);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleStart = audio.Samples.Get(@"SongSelect/confirm-selection");
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
BeatmapAvailabilityTracker,
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 50)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
// Padded main content (drawable room + main content)
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = WaveOverlayContainer.WIDTH_PADDING,
|
||||
Bottom = 30
|
||||
},
|
||||
Children = new[]
|
||||
{
|
||||
mainContent = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Absolute, 10)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new DrawableMatchRoom(Room, allowEdit)
|
||||
{
|
||||
OnEdit = () => settingsOverlay.Show()
|
||||
}
|
||||
},
|
||||
null,
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"3e3a44") // Temporary.
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(20),
|
||||
Child = CreateMainContent(),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = userModsSelectOverlay = new UserModSelectOverlay
|
||||
{
|
||||
SelectedMods = { BindTarget = UserMods },
|
||||
IsValidMod = _ => false
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
// Resolves 1px masking errors between the settings overlay and the room panel.
|
||||
Padding = new MarginPadding(-1),
|
||||
Child = settingsOverlay = CreateRoomSettingsOverlay()
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
// Footer
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"28242d") // Temporary.
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(5),
|
||||
Child = CreateFooter()
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
RoomId.BindValueChanged(id =>
|
||||
{
|
||||
if (id.NewValue == null)
|
||||
{
|
||||
// A new room is being created.
|
||||
// The main content should be hidden until the settings overlay is hidden, signaling the room is ready to be displayed.
|
||||
mainContent.Hide();
|
||||
settingsOverlay.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
mainContent.Show();
|
||||
settingsOverlay.Hide();
|
||||
}
|
||||
}, true);
|
||||
|
||||
SelectedItem.BindValueChanged(_ => Scheduler.AddOnce(selectedItemChanged));
|
||||
|
||||
managerUpdated = beatmapManager.ItemUpdated.GetBoundCopy();
|
||||
@ -117,12 +246,25 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
||||
|
||||
public override bool OnBackButton()
|
||||
{
|
||||
if (Room.RoomID.Value == null)
|
||||
{
|
||||
// room has not been created yet; exit immediately.
|
||||
settingsOverlay.Hide();
|
||||
return base.OnBackButton();
|
||||
}
|
||||
|
||||
if (userModsSelectOverlay.State.Value == Visibility.Visible)
|
||||
{
|
||||
userModsSelectOverlay.Hide();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (settingsOverlay.State.Value == Visibility.Visible)
|
||||
{
|
||||
settingsOverlay.Hide();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnBackButton();
|
||||
}
|
||||
|
||||
@ -257,6 +399,21 @@ namespace osu.Game.Screens.OnlinePlay.Match
|
||||
track.Looping = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the main centred content.
|
||||
/// </summary>
|
||||
protected abstract Drawable CreateMainContent();
|
||||
|
||||
/// <summary>
|
||||
/// Creates the footer content.
|
||||
/// </summary>
|
||||
protected abstract Drawable CreateFooter();
|
||||
|
||||
/// <summary>
|
||||
/// Creates the room settings overlay.
|
||||
/// </summary>
|
||||
protected abstract RoomSettingsOverlay CreateRoomSettingsOverlay();
|
||||
|
||||
private class UserModSelectOverlay : LocalPlayerModSelectOverlay
|
||||
{
|
||||
}
|
||||
|
111
osu.Game/Screens/OnlinePlay/Multiplayer/GameplayChatDisplay.cs
Normal file
111
osu.Game/Screens/OnlinePlay/Multiplayer/GameplayChatDisplay.cs
Normal file
@ -0,0 +1,111 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
{
|
||||
public class GameplayChatDisplay : MatchChatDisplay, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
[Resolved]
|
||||
private ILocalUserPlayInfo localUserInfo { get; set; }
|
||||
|
||||
private IBindable<bool> localUserPlaying = new Bindable<bool>();
|
||||
|
||||
public override bool PropagatePositionalInputSubTree => !localUserPlaying.Value;
|
||||
|
||||
public Bindable<bool> Expanded = new Bindable<bool>();
|
||||
|
||||
private readonly Bindable<bool> expandedFromTextboxFocus = new Bindable<bool>();
|
||||
|
||||
private const float height = 100;
|
||||
|
||||
public override bool PropagateNonPositionalInputSubTree => true;
|
||||
|
||||
public GameplayChatDisplay()
|
||||
: base(leaveChannelOnDispose: false)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Background.Alpha = 0.2f;
|
||||
|
||||
Textbox.FocusLost = () => expandedFromTextboxFocus.Value = false;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
localUserPlaying = localUserInfo.IsPlaying.GetBoundCopy();
|
||||
localUserPlaying.BindValueChanged(playing =>
|
||||
{
|
||||
// for now let's never hold focus. this avoid misdirected gameplay keys entering chat.
|
||||
// note that this is done within this callback as it triggers an un-focus as well.
|
||||
Textbox.HoldFocus = false;
|
||||
|
||||
// only hold focus (after sending a message) during breaks
|
||||
Textbox.ReleaseFocusOnCommit = playing.NewValue;
|
||||
}, true);
|
||||
|
||||
Expanded.BindValueChanged(_ => updateExpandedState(), true);
|
||||
expandedFromTextboxFocus.BindValueChanged(focus =>
|
||||
{
|
||||
if (focus.NewValue)
|
||||
updateExpandedState();
|
||||
else
|
||||
{
|
||||
// on finishing typing a message there should be a brief delay before hiding.
|
||||
using (BeginDelayedSequence(600))
|
||||
updateExpandedState();
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case GlobalAction.ToggleChatFocus:
|
||||
if (Textbox.HasFocus)
|
||||
{
|
||||
Schedule(() => Textbox.KillFocus());
|
||||
}
|
||||
else
|
||||
{
|
||||
expandedFromTextboxFocus.Value = true;
|
||||
|
||||
// schedule required to ensure the textbox has become present from above bindable update.
|
||||
Schedule(() => Textbox.TakeFocus());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(GlobalAction action)
|
||||
{
|
||||
}
|
||||
|
||||
private void updateExpandedState()
|
||||
{
|
||||
if (Expanded.Value || expandedFromTextboxFocus.Value)
|
||||
{
|
||||
this.FadeIn(300, Easing.OutQuint);
|
||||
this.ResizeHeightTo(height, 500, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.FadeOut(300, Easing.OutQuint);
|
||||
this.ResizeHeightTo(0, 500, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
{
|
||||
@ -35,6 +36,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
beatmapPanelContainer = new Container
|
||||
|
@ -2,18 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
{
|
||||
public class MultiplayerMatchFooter : CompositeDrawable
|
||||
{
|
||||
public const float HEIGHT = 50;
|
||||
private const float ready_button_width = 600;
|
||||
private const float spectate_button_width = 200;
|
||||
|
||||
@ -27,54 +22,42 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
set => spectateButton.OnSpectateClick = value;
|
||||
}
|
||||
|
||||
private readonly Drawable background;
|
||||
private readonly MultiplayerReadyButton readyButton;
|
||||
private readonly MultiplayerSpectateButton spectateButton;
|
||||
|
||||
public MultiplayerMatchFooter()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = HEIGHT;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new[]
|
||||
InternalChild = new GridContainer
|
||||
{
|
||||
background = new Box { RelativeSizeAxes = Axes.Both },
|
||||
new GridContainer
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
new Drawable[]
|
||||
{
|
||||
new Drawable[]
|
||||
null,
|
||||
spectateButton = new MultiplayerSpectateButton
|
||||
{
|
||||
null,
|
||||
spectateButton = new MultiplayerSpectateButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
null,
|
||||
readyButton = new MultiplayerReadyButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
null
|
||||
}
|
||||
},
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(maxSize: spectate_button_width),
|
||||
new Dimension(GridSizeMode.Absolute, 10),
|
||||
new Dimension(maxSize: ready_button_width),
|
||||
new Dimension()
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
null,
|
||||
readyButton = new MultiplayerReadyButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
null
|
||||
}
|
||||
},
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(maxSize: spectate_button_width),
|
||||
new Dimension(GridSizeMode.Absolute, 5),
|
||||
new Dimension(maxSize: ready_button_width),
|
||||
new Dimension()
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
background.Colour = Color4Extensions.FromHex(@"28242d");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,106 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osuTK;
|
||||
using FontWeight = osu.Game.Graphics.FontWeight;
|
||||
using OsuColour = osu.Game.Graphics.OsuColour;
|
||||
using OsuFont = osu.Game.Graphics.OsuFont;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
{
|
||||
public class MultiplayerMatchHeader : OnlinePlayComposite
|
||||
{
|
||||
public const float HEIGHT = 50;
|
||||
|
||||
public Action OpenSettings;
|
||||
|
||||
private UpdateableAvatar avatar;
|
||||
private LinkFlowContainer hostText;
|
||||
private Button openSettingsButton;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
public MultiplayerMatchHeader()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = HEIGHT;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
avatar = new UpdateableAvatar
|
||||
{
|
||||
Size = new Vector2(50),
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.GetFont(size: 30),
|
||||
Current = { BindTarget = RoomName }
|
||||
},
|
||||
hostText = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 20))
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
openSettingsButton = new PurpleTriangleButton
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Size = new Vector2(150, HEIGHT),
|
||||
Text = "Open settings",
|
||||
Action = () => OpenSettings?.Invoke(),
|
||||
Alpha = 0
|
||||
}
|
||||
};
|
||||
|
||||
Host.BindValueChanged(host =>
|
||||
{
|
||||
avatar.User = host.NewValue;
|
||||
|
||||
hostText.Clear();
|
||||
|
||||
if (host.NewValue != null)
|
||||
{
|
||||
hostText.AddText("hosted by ");
|
||||
hostText.AddUserLink(host.NewValue, s => s.Font = s.Font.With(weight: FontWeight.SemiBold));
|
||||
}
|
||||
|
||||
openSettingsButton.Alpha = host.NewValue?.Equals(api.LocalUser.Value) == true ? 1 : 0;
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
}
|
@ -26,7 +26,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
{
|
||||
public class MultiplayerMatchSettingsOverlay : MatchSettingsOverlay
|
||||
public class MultiplayerMatchSettingsOverlay : RoomSettingsOverlay
|
||||
{
|
||||
private MatchSettings settings;
|
||||
|
||||
@ -150,6 +150,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
LengthLimit = 100,
|
||||
},
|
||||
},
|
||||
new Section("Room visibility")
|
||||
@ -207,6 +208,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
LengthLimit = 255,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
@ -50,7 +50,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
protected override Room CreateNewRoom() => new Room
|
||||
{
|
||||
Name = { Value = $"{api.LocalUser}'s awesome room" },
|
||||
Category = { Value = RoomCategory.Realtime },
|
||||
Type = { Value = MatchType.HeadToHead },
|
||||
};
|
||||
|
||||
|
@ -42,8 +42,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
|
||||
public override string ShortTitle => "room";
|
||||
|
||||
public readonly Room Room;
|
||||
|
||||
[Resolved]
|
||||
private MultiplayerClient client { get; set; }
|
||||
|
||||
@ -58,209 +56,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
[CanBeNull]
|
||||
private IDisposable readyClickOperation;
|
||||
|
||||
private GridContainer mainContent;
|
||||
private MultiplayerMatchSettingsOverlay settingsOverlay;
|
||||
|
||||
public MultiplayerMatchSubScreen(Room room)
|
||||
: base(room)
|
||||
{
|
||||
Room = room;
|
||||
|
||||
Title = room.RoomID.Value == null ? "New room" : room.Name.Value;
|
||||
Activity.Value = new UserActivity.InLobby(room);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
mainContent = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = HORIZONTAL_OVERFLOW_PADDING + 55,
|
||||
Vertical = 20
|
||||
},
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new MultiplayerMatchHeader
|
||||
{
|
||||
OpenSettings = () => settingsOverlay.Show()
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = 5, Vertical = 10 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Relative, size: 0.5f, maxSize: 400),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Relative, size: 0.5f, maxSize: 600),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
// Main left column
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[] { new ParticipantsListHeader() },
|
||||
new Drawable[]
|
||||
{
|
||||
new ParticipantsList
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
// Spacer
|
||||
null,
|
||||
// Main right column
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Beatmap"),
|
||||
new BeatmapSelectionControl { RelativeSizeAxes = Axes.X }
|
||||
}
|
||||
},
|
||||
UserModsSection = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Extra mods"),
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UserModSelectButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 90,
|
||||
Text = "Select",
|
||||
Action = ShowUserModSelect,
|
||||
},
|
||||
new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Current = UserMods,
|
||||
Scale = new Vector2(0.8f),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[] { new OverlinedHeader("Chat") },
|
||||
new Drawable[] { new MatchChatDisplay { RelativeSizeAxes = Axes.Both } }
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new MultiplayerMatchFooter
|
||||
{
|
||||
OnReadyClick = onReadyClick,
|
||||
OnSpectateClick = onSpectateClick
|
||||
}
|
||||
}
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
}
|
||||
},
|
||||
settingsOverlay = new MultiplayerMatchSettingsOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = client.Room == null ? Visibility.Visible : Visibility.Hidden }
|
||||
}
|
||||
});
|
||||
|
||||
if (client.Room == null)
|
||||
{
|
||||
// A new room is being created.
|
||||
// The main content should be hidden until the settings overlay is hidden, signaling the room is ready to be displayed.
|
||||
mainContent.Hide();
|
||||
|
||||
settingsOverlay.State.BindValueChanged(visibility =>
|
||||
{
|
||||
if (visibility.NewValue == Visibility.Hidden)
|
||||
mainContent.Show();
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -292,6 +94,126 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override Drawable CreateMainContent() => new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = 5, Vertical = 10 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Relative, size: 0.5f, maxSize: 400),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Relative, size: 0.5f, maxSize: 600),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
// Main left column
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[] { new ParticipantsListHeader() },
|
||||
new Drawable[]
|
||||
{
|
||||
new ParticipantsList
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
// Spacer
|
||||
null,
|
||||
// Main right column
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[] { new OverlinedHeader("Beatmap") },
|
||||
new Drawable[] { new BeatmapSelectionControl { RelativeSizeAxes = Axes.X } },
|
||||
new[]
|
||||
{
|
||||
UserModsSection = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Alpha = 0,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Extra mods"),
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UserModSelectButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 90,
|
||||
Text = "Select",
|
||||
Action = ShowUserModSelect,
|
||||
},
|
||||
new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Current = UserMods,
|
||||
Scale = new Vector2(0.8f),
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
new Drawable[] { new OverlinedHeader("Chat") { Margin = new MarginPadding { Vertical = 5 }, }, },
|
||||
new Drawable[] { new MatchChatDisplay { RelativeSizeAxes = Axes.Both } }
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
protected override Drawable CreateFooter() => new MultiplayerMatchFooter
|
||||
{
|
||||
OnReadyClick = onReadyClick,
|
||||
OnSpectateClick = onSpectateClick
|
||||
};
|
||||
|
||||
protected override RoomSettingsOverlay CreateRoomSettingsOverlay() => new MultiplayerMatchSettingsOverlay();
|
||||
|
||||
protected override void UpdateMods()
|
||||
{
|
||||
if (SelectedItem.Value == null || client.LocalUser == null)
|
||||
@ -308,23 +230,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
|
||||
private bool exitConfirmed;
|
||||
|
||||
public override bool OnBackButton()
|
||||
{
|
||||
if (client.Room == null)
|
||||
{
|
||||
// room has not been created yet; exit immediately.
|
||||
return base.OnBackButton();
|
||||
}
|
||||
|
||||
if (settingsOverlay.State.Value == Visibility.Visible)
|
||||
{
|
||||
settingsOverlay.Hide();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnBackButton();
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
// the room may not be left immediately after a disconnection due to async flow,
|
||||
@ -508,19 +413,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (client != null)
|
||||
{
|
||||
client.RoomUpdated -= onRoomUpdated;
|
||||
client.LoadRequested -= onLoadRequested;
|
||||
}
|
||||
|
||||
modSettingChangeTracker?.Dispose();
|
||||
}
|
||||
|
||||
public void PresentBeatmap(WorkingBeatmap beatmap, RulesetInfo ruleset)
|
||||
{
|
||||
if (!this.IsCurrentScreen())
|
||||
@ -536,5 +428,18 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
|
||||
this.Push(new MultiplayerMatchSongSelect(beatmap, ruleset));
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (client != null)
|
||||
{
|
||||
client.RoomUpdated -= onRoomUpdated;
|
||||
client.LoadRequested -= onLoadRequested;
|
||||
}
|
||||
|
||||
modSettingChangeTracker?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -68,6 +68,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(5)
|
||||
});
|
||||
|
||||
// todo: this should be implemented via a custom HUD implementation, and correctly masked to the main content area.
|
||||
@ -78,7 +79,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
|
||||
((IBindable<bool>)leaderboard.Expanded).BindTo(HUDOverlay.ShowHud);
|
||||
|
||||
leaderboardFlow.Add(l);
|
||||
leaderboardFlow.Insert(0, l);
|
||||
|
||||
if (leaderboard.TeamScores.Count >= 2)
|
||||
{
|
||||
@ -87,10 +88,15 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
Team1Score = { BindTarget = leaderboard.TeamScores.First().Value },
|
||||
Team2Score = { BindTarget = leaderboard.TeamScores.Last().Value },
|
||||
Expanded = { BindTarget = HUDOverlay.ShowHud },
|
||||
}, leaderboardFlow.Add);
|
||||
}, scoreDisplay => leaderboardFlow.Insert(1, scoreDisplay));
|
||||
}
|
||||
});
|
||||
|
||||
LoadComponentAsync(new GameplayChatDisplay
|
||||
{
|
||||
Expanded = { BindTarget = HUDOverlay.ShowHud },
|
||||
}, chat => leaderboardFlow.Insert(2, chat));
|
||||
|
||||
HUDOverlay.Add(loadingDisplay = new LoadingLayer(true) { Depth = float.MaxValue });
|
||||
}
|
||||
|
||||
|
@ -23,12 +23,6 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
public const float X_SHIFT = 200;
|
||||
|
||||
public const double X_MOVE_DURATION = 800;
|
||||
|
||||
public const double RESUME_TRANSITION_DELAY = DISAPPEAR_DURATION / 2;
|
||||
|
||||
public const double APPEAR_DURATION = 800;
|
||||
|
||||
public const double DISAPPEAR_DURATION = 500;
|
||||
@ -36,28 +30,23 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
public override void OnEntering(IScreen last)
|
||||
{
|
||||
this.FadeInFromZero(APPEAR_DURATION, Easing.OutQuint);
|
||||
this.FadeInFromZero(APPEAR_DURATION, Easing.OutQuint);
|
||||
this.MoveToX(X_SHIFT).MoveToX(0, X_MOVE_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint);
|
||||
this.MoveToX(X_SHIFT, X_MOVE_DURATION, Easing.OutQuint);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
this.Delay(RESUME_TRANSITION_DELAY).FadeIn(APPEAR_DURATION, Easing.OutQuint);
|
||||
this.MoveToX(0, X_MOVE_DURATION, Easing.OutQuint);
|
||||
this.FadeIn(APPEAR_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint);
|
||||
this.MoveToX(-X_SHIFT, X_MOVE_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public override string ToString() => Title;
|
||||
|
32
osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomFooter.cs
Normal file
32
osu.Game/Screens/OnlinePlay/Playlists/PlaylistsRoomFooter.cs
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
{
|
||||
public class PlaylistsRoomFooter : CompositeDrawable
|
||||
{
|
||||
public Action OnStart;
|
||||
|
||||
public PlaylistsRoomFooter()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
new PlaylistsReadyButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(600, 1),
|
||||
Action = () => OnStart?.Invoke()
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -22,7 +22,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
{
|
||||
public class PlaylistsMatchSettingsOverlay : MatchSettingsOverlay
|
||||
public class PlaylistsRoomSettingsOverlay : RoomSettingsOverlay
|
||||
{
|
||||
public Action EditPlaylist;
|
||||
|
||||
@ -193,7 +193,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 500,
|
||||
Height = 448,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
@ -20,7 +20,6 @@ using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using Footer = osu.Game.Screens.OnlinePlay.Match.Components.Footer;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
{
|
||||
@ -30,21 +29,16 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
|
||||
public override string ShortTitle => "playlist";
|
||||
|
||||
[Resolved(typeof(Room), nameof(Room.RoomID))]
|
||||
private Bindable<long?> roomId { get; set; }
|
||||
|
||||
[Resolved(typeof(Room), nameof(Room.Playlist))]
|
||||
private BindableList<PlaylistItem> playlist { get; set; }
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private readonly IBindable<bool> isIdle = new BindableBool();
|
||||
|
||||
private MatchSettingsOverlay settingsOverlay;
|
||||
private MatchLeaderboard leaderboard;
|
||||
private OverlinedHeader participantsHeader;
|
||||
private GridContainer mainContent;
|
||||
private SelectionPollingComponent selectionPollingComponent;
|
||||
|
||||
public PlaylistsRoomSubScreen(Room room)
|
||||
: base(room, false) // Editing is temporarily not allowed.
|
||||
{
|
||||
Title = room.RoomID.Value == null ? "New playlist" : room.Name.Value;
|
||||
Activity.Value = new UserActivity.InLobby(room);
|
||||
@ -56,235 +50,149 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
if (idleTracker != null)
|
||||
isIdle.BindTo(idleTracker.IsIdle);
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
selectionPollingComponent = new SelectionPollingComponent(),
|
||||
mainContent = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Horizontal = 105,
|
||||
Vertical = 20
|
||||
},
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[] { new Match.Components.Header() },
|
||||
new Drawable[]
|
||||
{
|
||||
participantsHeader = new OverlinedHeader("Participants")
|
||||
{
|
||||
ShowLine = false
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
Child = new ParticipantsDisplay(Direction.Horizontal)
|
||||
{
|
||||
Details = { BindTarget = participantsHeader.Details }
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 5 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[] { new OverlinedPlaylistHeader(), },
|
||||
new Drawable[]
|
||||
{
|
||||
new DrawableRoomPlaylistWithResults
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Items = { BindTarget = playlist },
|
||||
SelectedItem = { BindTarget = SelectedItem },
|
||||
RequestShowResults = item =>
|
||||
{
|
||||
Debug.Assert(roomId.Value != null);
|
||||
ParentScreen?.Push(new PlaylistsResultsScreen(null, roomId.Value.Value, item, false));
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
}
|
||||
}
|
||||
},
|
||||
null,
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new[]
|
||||
{
|
||||
UserModsSection = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Bottom = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Extra mods"),
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UserModSelectButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 90,
|
||||
Text = "Select",
|
||||
Action = ShowUserModSelect,
|
||||
},
|
||||
new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Current = UserMods,
|
||||
Scale = new Vector2(0.8f),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Leaderboard")
|
||||
},
|
||||
new Drawable[] { leaderboard = new MatchLeaderboard { RelativeSizeAxes = Axes.Both }, },
|
||||
new Drawable[] { new OverlinedHeader("Chat"), },
|
||||
new Drawable[] { new MatchChatDisplay { RelativeSizeAxes = Axes.Both } }
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Relative, size: 0.4f, minSize: 120),
|
||||
}
|
||||
},
|
||||
null
|
||||
},
|
||||
},
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Relative, size: 0.5f, maxSize: 400),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Relative, size: 0.5f, maxSize: 600),
|
||||
new Dimension(),
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new Footer { OnStart = StartPlay }
|
||||
}
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
}
|
||||
},
|
||||
settingsOverlay = new PlaylistsMatchSettingsOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
EditPlaylist = () =>
|
||||
{
|
||||
if (this.IsCurrentScreen())
|
||||
this.Push(new PlaylistsSongSelect());
|
||||
},
|
||||
State = { Value = roomId.Value == null ? Visibility.Visible : Visibility.Hidden }
|
||||
}
|
||||
});
|
||||
|
||||
if (roomId.Value == null)
|
||||
{
|
||||
// A new room is being created.
|
||||
// The main content should be hidden until the settings overlay is hidden, signaling the room is ready to be displayed.
|
||||
mainContent.Hide();
|
||||
|
||||
settingsOverlay.State.BindValueChanged(visibility =>
|
||||
{
|
||||
if (visibility.NewValue == Visibility.Hidden)
|
||||
mainContent.Show();
|
||||
}, true);
|
||||
}
|
||||
AddInternal(selectionPollingComponent = new SelectionPollingComponent());
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
isIdle.BindValueChanged(_ => updatePollingRate(), true);
|
||||
|
||||
roomId.BindValueChanged(id =>
|
||||
RoomId.BindValueChanged(id =>
|
||||
{
|
||||
if (id.NewValue == null)
|
||||
settingsOverlay.Show();
|
||||
else
|
||||
if (id.NewValue != null)
|
||||
{
|
||||
settingsOverlay.Hide();
|
||||
|
||||
// Set the first playlist item.
|
||||
// This is scheduled since updating the room and playlist may happen in an arbitrary order (via Room.CopyFrom()).
|
||||
Schedule(() => SelectedItem.Value = playlist.FirstOrDefault());
|
||||
Schedule(() => SelectedItem.Value = Room.Playlist.FirstOrDefault());
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override Drawable CreateMainContent() => new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 5 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[] { new OverlinedPlaylistHeader(), },
|
||||
new Drawable[]
|
||||
{
|
||||
new DrawableRoomPlaylistWithResults
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Items = { BindTarget = Room.Playlist },
|
||||
SelectedItem = { BindTarget = SelectedItem },
|
||||
RequestShowResults = item =>
|
||||
{
|
||||
Debug.Assert(RoomId.Value != null);
|
||||
ParentScreen?.Push(new PlaylistsResultsScreen(null, RoomId.Value.Value, item, false));
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
}
|
||||
}
|
||||
},
|
||||
null,
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new[]
|
||||
{
|
||||
UserModsSection = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Alpha = 0,
|
||||
Margin = new MarginPadding { Bottom = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Extra mods"),
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new UserModSelectButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 90,
|
||||
Text = "Select",
|
||||
Action = ShowUserModSelect,
|
||||
},
|
||||
new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Current = UserMods,
|
||||
Scale = new Vector2(0.8f),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new OverlinedHeader("Leaderboard")
|
||||
},
|
||||
new Drawable[] { leaderboard = new MatchLeaderboard { RelativeSizeAxes = Axes.Both }, },
|
||||
new Drawable[] { new OverlinedHeader("Chat"), },
|
||||
new Drawable[] { new MatchChatDisplay { RelativeSizeAxes = Axes.Both } }
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Relative, size: 0.4f, minSize: 120),
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.Relative, size: 0.5f, maxSize: 400),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Relative, size: 0.5f, maxSize: 600),
|
||||
}
|
||||
};
|
||||
|
||||
protected override Drawable CreateFooter() => new PlaylistsRoomFooter
|
||||
{
|
||||
OnStart = StartPlay
|
||||
};
|
||||
|
||||
protected override RoomSettingsOverlay CreateRoomSettingsOverlay() => new PlaylistsRoomSettingsOverlay
|
||||
{
|
||||
EditPlaylist = () =>
|
||||
{
|
||||
if (this.IsCurrentScreen())
|
||||
this.Push(new PlaylistsSongSelect());
|
||||
},
|
||||
};
|
||||
|
||||
private void updatePollingRate()
|
||||
{
|
||||
selectionPollingComponent.TimeBetweenPolls.Value = isIdle.Value ? 30000 : 5000;
|
||||
|
@ -75,7 +75,9 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private readonly Bindable<bool> storyboardReplacesBackground = new Bindable<bool>();
|
||||
|
||||
protected readonly Bindable<bool> LocalUserPlaying = new Bindable<bool>();
|
||||
public IBindable<bool> LocalUserPlaying => localUserPlaying;
|
||||
|
||||
private readonly Bindable<bool> localUserPlaying = new Bindable<bool>();
|
||||
|
||||
public int RestartCount;
|
||||
|
||||
@ -442,7 +444,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
bool inGameplay = !DrawableRuleset.HasReplayLoaded.Value && !DrawableRuleset.IsPaused.Value && !breakTracker.IsBreakTime.Value;
|
||||
OverlayActivationMode.Value = inGameplay ? OverlayActivation.Disabled : OverlayActivation.UserTriggered;
|
||||
LocalUserPlaying.Value = inGameplay;
|
||||
localUserPlaying.Value = inGameplay;
|
||||
}
|
||||
|
||||
private void updateSampleDisabledState()
|
||||
|
@ -37,6 +37,8 @@ namespace osu.Game.Screens.Select
|
||||
public const float BORDER_THICKNESS = 2.5f;
|
||||
private const float shear_width = 36.75f;
|
||||
|
||||
private const float transition_duration = 250;
|
||||
|
||||
private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGE_HEIGHT, 0);
|
||||
|
||||
[Resolved]
|
||||
@ -45,11 +47,6 @@ namespace osu.Game.Screens.Select
|
||||
[Resolved]
|
||||
private IBindable<IReadOnlyList<Mod>> mods { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BeatmapDifficultyCache difficultyCache { get; set; }
|
||||
|
||||
private IBindable<StarDifficulty?> beatmapDifficulty;
|
||||
|
||||
protected Container DisplayedContent { get; private set; }
|
||||
|
||||
protected WedgeInfoText Info { get; private set; }
|
||||
@ -76,24 +73,24 @@ namespace osu.Game.Screens.Select
|
||||
ruleset.BindValueChanged(_ => updateDisplay());
|
||||
}
|
||||
|
||||
private const double animation_duration = 800;
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.MoveToX(0, 800, Easing.OutQuint);
|
||||
this.RotateTo(0, 800, Easing.OutQuint);
|
||||
this.FadeIn(250);
|
||||
this.MoveToX(0, animation_duration, Easing.OutQuint);
|
||||
this.RotateTo(0, animation_duration, Easing.OutQuint);
|
||||
this.FadeIn(transition_duration);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
this.MoveToX(-100, 800, Easing.In);
|
||||
this.RotateTo(10, 800, Easing.In);
|
||||
this.FadeOut(500, Easing.In);
|
||||
this.MoveToX(-100, animation_duration, Easing.In);
|
||||
this.RotateTo(10, animation_duration, Easing.In);
|
||||
this.FadeOut(transition_duration * 2, Easing.In);
|
||||
}
|
||||
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
private CancellationTokenSource cancellationSource;
|
||||
|
||||
public WorkingBeatmap Beatmap
|
||||
{
|
||||
get => beatmap;
|
||||
@ -102,12 +99,6 @@ namespace osu.Game.Screens.Select
|
||||
if (beatmap == value) return;
|
||||
|
||||
beatmap = value;
|
||||
cancellationSource?.Cancel();
|
||||
cancellationSource = new CancellationTokenSource();
|
||||
|
||||
beatmapDifficulty?.UnbindAll();
|
||||
beatmapDifficulty = difficultyCache.GetBindableDifficulty(beatmap.BeatmapInfo, cancellationSource.Token);
|
||||
beatmapDifficulty.BindValueChanged(_ => updateDisplay());
|
||||
|
||||
updateDisplay();
|
||||
}
|
||||
@ -127,7 +118,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
State.Value = beatmap == null ? Visibility.Hidden : Visibility.Visible;
|
||||
|
||||
DisplayedContent?.FadeOut(250);
|
||||
DisplayedContent?.FadeOut(transition_duration);
|
||||
DisplayedContent?.Expire();
|
||||
DisplayedContent = null;
|
||||
}
|
||||
@ -146,7 +137,7 @@ namespace osu.Game.Screens.Select
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new BeatmapInfoWedgeBackground(beatmap),
|
||||
Info = new WedgeInfoText(beatmap, ruleset.Value, mods.Value, beatmapDifficulty.Value ?? new StarDifficulty()),
|
||||
Info = new WedgeInfoText(beatmap, ruleset.Value, mods.Value),
|
||||
}
|
||||
}, loaded =>
|
||||
{
|
||||
@ -159,12 +150,6 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
cancellationSource?.Cancel();
|
||||
}
|
||||
|
||||
public class WedgeInfoText : Container
|
||||
{
|
||||
public OsuSpriteText VersionLabel { get; private set; }
|
||||
@ -173,6 +158,9 @@ namespace osu.Game.Screens.Select
|
||||
public BeatmapSetOnlineStatusPill StatusPill { get; private set; }
|
||||
public FillFlowContainer MapperContainer { get; private set; }
|
||||
|
||||
private Container difficultyColourBar;
|
||||
private StarRatingDisplay starRatingDisplay;
|
||||
|
||||
private ILocalisedBindableString titleBinding;
|
||||
private ILocalisedBindableString artistBinding;
|
||||
private FillFlowContainer infoLabelContainer;
|
||||
@ -181,20 +169,21 @@ namespace osu.Game.Screens.Select
|
||||
private readonly WorkingBeatmap beatmap;
|
||||
private readonly RulesetInfo ruleset;
|
||||
private readonly IReadOnlyList<Mod> mods;
|
||||
private readonly StarDifficulty starDifficulty;
|
||||
|
||||
private ModSettingChangeTracker settingChangeTracker;
|
||||
|
||||
public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset, IReadOnlyList<Mod> mods, StarDifficulty difficulty)
|
||||
public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset, IReadOnlyList<Mod> mods)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
ruleset = userRuleset ?? beatmap.BeatmapInfo.Ruleset;
|
||||
this.mods = mods;
|
||||
starDifficulty = difficulty;
|
||||
}
|
||||
|
||||
private CancellationTokenSource cancellationSource;
|
||||
private IBindable<StarDifficulty?> starDifficulty;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LocalisationManager localisation)
|
||||
private void load(OsuColour colours, LocalisationManager localisation, BeatmapDifficultyCache difficultyCache)
|
||||
{
|
||||
var beatmapInfo = beatmap.BeatmapInfo;
|
||||
var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||
@ -204,12 +193,30 @@ namespace osu.Game.Screens.Select
|
||||
titleBinding = localisation.GetLocalisedString(new RomanisableString(metadata.TitleUnicode, metadata.Title));
|
||||
artistBinding = localisation.GetLocalisedString(new RomanisableString(metadata.ArtistUnicode, metadata.Artist));
|
||||
|
||||
const float top_height = 0.7f;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new DifficultyColourBar(starDifficulty)
|
||||
difficultyColourBar = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 20,
|
||||
Width = 20f,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = top_height,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Alpha = 0.5f,
|
||||
X = top_height,
|
||||
Width = 1 - top_height,
|
||||
}
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
@ -240,14 +247,16 @@ namespace osu.Game.Screens.Select
|
||||
Padding = new MarginPadding { Top = 14, Right = shear_width / 2 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Shear = wedged_container_shear,
|
||||
Children = new[]
|
||||
Spacing = new Vector2(0f, 5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
createStarRatingDisplay(starDifficulty).With(display =>
|
||||
starRatingDisplay = new StarRatingDisplay(default, animated: true)
|
||||
{
|
||||
display.Anchor = Anchor.TopRight;
|
||||
display.Origin = Anchor.TopRight;
|
||||
display.Shear = -wedged_container_shear;
|
||||
}),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Shear = -wedged_container_shear,
|
||||
Alpha = 0f,
|
||||
},
|
||||
StatusPill = new BeatmapSetOnlineStatusPill
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
@ -303,6 +312,18 @@ namespace osu.Game.Screens.Select
|
||||
titleBinding.BindValueChanged(_ => setMetadata(metadata.Source));
|
||||
artistBinding.BindValueChanged(_ => setMetadata(metadata.Source), true);
|
||||
|
||||
starRatingDisplay.DisplayedStars.BindValueChanged(s =>
|
||||
{
|
||||
difficultyColourBar.Colour = colours.ForStarDifficulty(s.NewValue);
|
||||
}, true);
|
||||
|
||||
starDifficulty = difficultyCache.GetBindableDifficulty(beatmapInfo, (cancellationSource = new CancellationTokenSource()).Token);
|
||||
starDifficulty.BindValueChanged(s =>
|
||||
{
|
||||
starRatingDisplay.FadeIn(transition_duration);
|
||||
starRatingDisplay.Current.Value = s.NewValue ?? default;
|
||||
});
|
||||
|
||||
// no difficulty means it can't have a status to show
|
||||
if (beatmapInfo.Version == null)
|
||||
StatusPill.Hide();
|
||||
@ -310,13 +331,6 @@ namespace osu.Game.Screens.Select
|
||||
addInfoLabels();
|
||||
}
|
||||
|
||||
private static Drawable createStarRatingDisplay(StarDifficulty difficulty) => difficulty.Stars > 0
|
||||
? new StarRatingDisplay(difficulty)
|
||||
{
|
||||
Margin = new MarginPadding { Bottom = 5 }
|
||||
}
|
||||
: Empty();
|
||||
|
||||
private void setMetadata(string source)
|
||||
{
|
||||
ArtistLabel.Text = artistBinding.Value;
|
||||
@ -428,6 +442,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
settingChangeTracker?.Dispose();
|
||||
cancellationSource?.Cancel();
|
||||
}
|
||||
|
||||
public class InfoLabel : Container, IHasTooltip
|
||||
@ -488,43 +503,6 @@ namespace osu.Game.Screens.Select
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class DifficultyColourBar : Container
|
||||
{
|
||||
private readonly StarDifficulty difficulty;
|
||||
|
||||
public DifficultyColourBar(StarDifficulty difficulty)
|
||||
{
|
||||
this.difficulty = difficulty;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
const float full_opacity_ratio = 0.7f;
|
||||
|
||||
var difficultyColour = colours.ForStarDifficulty(difficulty.Stars);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = difficultyColour,
|
||||
Width = full_opacity_ratio,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Colour = difficultyColour,
|
||||
Alpha = 0.5f,
|
||||
X = full_opacity_ratio,
|
||||
Width = 1 - full_opacity_ratio,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,150 +1,36 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="RoomManager"/> for use in multiplayer test scenes. Should generally not be used by itself outside of a <see cref="MultiplayerTestScene"/>.
|
||||
/// A <see cref="RoomManager"/> for use in multiplayer test scenes, backed by a <see cref="TestRoomRequestsHandler"/>.
|
||||
/// Should generally not be used by itself outside of a <see cref="MultiplayerTestScene"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This implementation will pretend to be a server, handling room retrieval and manipulation requests
|
||||
/// and returning a roughly expected state, without the need for a server to be running.
|
||||
/// </remarks>
|
||||
public class TestRequestHandlingMultiplayerRoomManager : MultiplayerRoomManager
|
||||
{
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
public IReadOnlyList<Room> ServerSideRooms => handler.ServerSideRooms;
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; }
|
||||
|
||||
public IReadOnlyList<Room> ServerSideRooms => serverSideRooms;
|
||||
private readonly List<Room> serverSideRooms = new List<Room>();
|
||||
|
||||
private int currentRoomId;
|
||||
private int currentPlaylistItemId;
|
||||
private readonly TestRoomRequestsHandler handler = new TestRoomRequestsHandler();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(IAPIProvider api, OsuGameBase game)
|
||||
{
|
||||
int currentScoreId = 0;
|
||||
|
||||
// Handling here is pretending to be a server, while also updating the local state to match
|
||||
// how the server would eventually respond and update the RoomManager.
|
||||
((DummyAPIAccess)api).HandleRequest = req =>
|
||||
{
|
||||
switch (req)
|
||||
{
|
||||
case CreateRoomRequest createRoomRequest:
|
||||
var apiRoom = new Room();
|
||||
|
||||
apiRoom.CopyFrom(createRoomRequest.Room);
|
||||
|
||||
// Passwords are explicitly not copied between rooms.
|
||||
apiRoom.HasPassword.Value = !string.IsNullOrEmpty(createRoomRequest.Room.Password.Value);
|
||||
apiRoom.Password.Value = createRoomRequest.Room.Password.Value;
|
||||
|
||||
AddServerSideRoom(apiRoom);
|
||||
|
||||
var responseRoom = new APICreatedRoom();
|
||||
responseRoom.CopyFrom(createResponseRoom(apiRoom, false));
|
||||
|
||||
createRoomRequest.TriggerSuccess(responseRoom);
|
||||
return true;
|
||||
|
||||
case JoinRoomRequest joinRoomRequest:
|
||||
{
|
||||
var room = ServerSideRooms.Single(r => r.RoomID.Value == joinRoomRequest.Room.RoomID.Value);
|
||||
|
||||
if (joinRoomRequest.Password != room.Password.Value)
|
||||
{
|
||||
joinRoomRequest.TriggerFailure(new InvalidOperationException("Invalid password."));
|
||||
return true;
|
||||
}
|
||||
|
||||
joinRoomRequest.TriggerSuccess();
|
||||
return true;
|
||||
}
|
||||
|
||||
case PartRoomRequest partRoomRequest:
|
||||
partRoomRequest.TriggerSuccess();
|
||||
return true;
|
||||
|
||||
case GetRoomsRequest getRoomsRequest:
|
||||
var roomsWithoutParticipants = new List<Room>();
|
||||
|
||||
foreach (var r in ServerSideRooms)
|
||||
roomsWithoutParticipants.Add(createResponseRoom(r, false));
|
||||
|
||||
getRoomsRequest.TriggerSuccess(roomsWithoutParticipants);
|
||||
return true;
|
||||
|
||||
case GetRoomRequest getRoomRequest:
|
||||
getRoomRequest.TriggerSuccess(createResponseRoom(ServerSideRooms.Single(r => r.RoomID.Value == getRoomRequest.RoomId), true));
|
||||
return true;
|
||||
|
||||
case GetBeatmapSetRequest getBeatmapSetRequest:
|
||||
var onlineReq = new GetBeatmapSetRequest(getBeatmapSetRequest.ID, getBeatmapSetRequest.Type);
|
||||
onlineReq.Success += res => getBeatmapSetRequest.TriggerSuccess(res);
|
||||
onlineReq.Failure += e => getBeatmapSetRequest.TriggerFailure(e);
|
||||
|
||||
// Get the online API from the game's dependencies.
|
||||
game.Dependencies.Get<IAPIProvider>().Queue(onlineReq);
|
||||
return true;
|
||||
|
||||
case CreateRoomScoreRequest createRoomScoreRequest:
|
||||
createRoomScoreRequest.TriggerSuccess(new APIScoreToken { ID = 1 });
|
||||
return true;
|
||||
|
||||
case SubmitRoomScoreRequest submitRoomScoreRequest:
|
||||
submitRoomScoreRequest.TriggerSuccess(new MultiplayerScore
|
||||
{
|
||||
ID = currentScoreId++,
|
||||
Accuracy = 1,
|
||||
EndedAt = DateTimeOffset.Now,
|
||||
Passed = true,
|
||||
Rank = ScoreRank.S,
|
||||
MaxCombo = 1000,
|
||||
TotalScore = 1000000,
|
||||
User = api.LocalUser.Value,
|
||||
Statistics = new Dictionary<HitResult, int>()
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
((DummyAPIAccess)api).HandleRequest = request => handler.HandleRequest(request, api.LocalUser.Value, game);
|
||||
}
|
||||
|
||||
public void AddServerSideRoom(Room room)
|
||||
{
|
||||
room.RoomID.Value ??= currentRoomId++;
|
||||
for (int i = 0; i < room.Playlist.Count; i++)
|
||||
room.Playlist[i].ID = currentPlaylistItemId++;
|
||||
|
||||
serverSideRooms.Add(room);
|
||||
}
|
||||
|
||||
private Room createResponseRoom(Room room, bool withParticipants)
|
||||
{
|
||||
var responseRoom = new Room();
|
||||
responseRoom.CopyFrom(room);
|
||||
responseRoom.Password.Value = null;
|
||||
if (!withParticipants)
|
||||
responseRoom.RecentParticipants.Clear();
|
||||
return responseRoom;
|
||||
}
|
||||
/// <summary>
|
||||
/// Adds a room to a local "server-side" list that's returned when a <see cref="GetRoomsRequest"/> is fired.
|
||||
/// </summary>
|
||||
/// <param name="room">The room.</param>
|
||||
public void AddServerSideRoom(Room room) => handler.AddServerSideRoom(room);
|
||||
}
|
||||
}
|
||||
|
@ -1,111 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.OnlinePlay;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
{
|
||||
/// <summary>
|
||||
/// A very simple <see cref="RoomManager"/> for use in online play test scenes.
|
||||
/// </summary>
|
||||
public class BasicTestRoomManager : IRoomManager
|
||||
{
|
||||
public event Action RoomsUpdated;
|
||||
|
||||
public readonly BindableList<Room> Rooms = new BindableList<Room>();
|
||||
|
||||
public Action<Room, string> JoinRoomRequested;
|
||||
|
||||
public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
IBindableList<Room> IRoomManager.Rooms => Rooms;
|
||||
|
||||
private int currentRoomId;
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
{
|
||||
room.RoomID.Value ??= Rooms.Select(r => r.RoomID.Value).Where(id => id != null).Select(id => id.Value).DefaultIfEmpty().Max() + 1;
|
||||
onSuccess?.Invoke(room);
|
||||
|
||||
AddOrUpdateRoom(room);
|
||||
}
|
||||
|
||||
public void AddOrUpdateRoom(Room room)
|
||||
{
|
||||
var existing = Rooms.FirstOrDefault(r => r.RoomID.Value != null && r.RoomID.Value == room.RoomID.Value);
|
||||
|
||||
if (existing != null)
|
||||
existing.CopyFrom(room);
|
||||
else
|
||||
Rooms.Add(room);
|
||||
|
||||
RoomsUpdated?.Invoke();
|
||||
}
|
||||
|
||||
public void RemoveRoom(Room room)
|
||||
{
|
||||
Rooms.Remove(room);
|
||||
RoomsUpdated?.Invoke();
|
||||
}
|
||||
|
||||
public void ClearRooms()
|
||||
{
|
||||
Rooms.Clear();
|
||||
RoomsUpdated?.Invoke();
|
||||
}
|
||||
|
||||
public void JoinRoom(Room room, string password, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
{
|
||||
JoinRoomRequested?.Invoke(room, password);
|
||||
onSuccess?.Invoke(room);
|
||||
}
|
||||
|
||||
public void PartRoom()
|
||||
{
|
||||
}
|
||||
|
||||
public void AddRooms(int count, RulesetInfo ruleset = null, bool withPassword = false)
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var room = new Room
|
||||
{
|
||||
RoomID = { Value = currentRoomId },
|
||||
Position = { Value = currentRoomId },
|
||||
Name = { Value = $"Room {currentRoomId}" },
|
||||
Host = { Value = new User { Username = "Host" } },
|
||||
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) },
|
||||
Category = { Value = i % 2 == 0 ? RoomCategory.Spotlight : RoomCategory.Normal },
|
||||
Password = { Value = withPassword ? "password" : string.Empty }
|
||||
};
|
||||
|
||||
if (ruleset != null)
|
||||
{
|
||||
room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Ruleset = { Value = ruleset },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata()
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
CreateRoom(room);
|
||||
|
||||
currentRoomId++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -71,6 +71,6 @@ namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
drawableComponents.Add(drawable);
|
||||
}
|
||||
|
||||
protected virtual IRoomManager CreateRoomManager() => new BasicTestRoomManager();
|
||||
protected virtual IRoomManager CreateRoomManager() => new TestRequestHandlingRoomManager();
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,75 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
{
|
||||
/// <summary>
|
||||
/// A very simple <see cref="RoomManager"/> for use in online play test scenes.
|
||||
/// </summary>
|
||||
public class TestRequestHandlingRoomManager : RoomManager
|
||||
{
|
||||
public Action<Room, string> JoinRoomRequested;
|
||||
|
||||
private int currentRoomId;
|
||||
|
||||
private readonly TestRoomRequestsHandler handler = new TestRoomRequestsHandler();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api, OsuGameBase game)
|
||||
{
|
||||
((DummyAPIAccess)api).HandleRequest = request => handler.HandleRequest(request, api.LocalUser.Value, game);
|
||||
}
|
||||
|
||||
public override void JoinRoom(Room room, string password = null, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
{
|
||||
JoinRoomRequested?.Invoke(room, password);
|
||||
base.JoinRoom(room, password, onSuccess, onError);
|
||||
}
|
||||
|
||||
public void AddRooms(int count, RulesetInfo ruleset = null, bool withPassword = false)
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var room = new Room
|
||||
{
|
||||
RoomID = { Value = -currentRoomId },
|
||||
Name = { Value = $@"Room {currentRoomId}" },
|
||||
Host = { Value = new User { Username = @"Host" } },
|
||||
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) },
|
||||
Category = { Value = i % 2 == 0 ? RoomCategory.Spotlight : RoomCategory.Normal },
|
||||
};
|
||||
|
||||
if (withPassword)
|
||||
room.Password.Value = @"password";
|
||||
|
||||
if (ruleset != null)
|
||||
{
|
||||
room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Ruleset = { Value = ruleset },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata()
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
CreateRoom(room);
|
||||
|
||||
currentRoomId++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
147
osu.Game/Tests/Visual/OnlinePlay/TestRoomRequestsHandler.cs
Normal file
147
osu.Game/Tests/Visual/OnlinePlay/TestRoomRequestsHandler.cs
Normal file
@ -0,0 +1,147 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a handler which pretends to be a server, handling room retrieval and manipulation requests
|
||||
/// and returning a roughly expected state, without the need for a server to be running.
|
||||
/// </summary>
|
||||
public class TestRoomRequestsHandler
|
||||
{
|
||||
public IReadOnlyList<Room> ServerSideRooms => serverSideRooms;
|
||||
|
||||
private readonly List<Room> serverSideRooms = new List<Room>();
|
||||
|
||||
private int currentRoomId;
|
||||
private int currentPlaylistItemId;
|
||||
private int currentScoreId;
|
||||
|
||||
/// <summary>
|
||||
/// Handles an API request, while also updating the local state to match
|
||||
/// how the server would eventually respond and update an <see cref="RoomManager"/>.
|
||||
/// </summary>
|
||||
/// <param name="request">The API request to handle.</param>
|
||||
/// <param name="localUser">The local user to store in responses where required.</param>
|
||||
/// <param name="game">The game base for cases where actual online requests need to be sent.</param>
|
||||
/// <returns>Whether the request was successfully handled.</returns>
|
||||
public bool HandleRequest(APIRequest request, User localUser, OsuGameBase game)
|
||||
{
|
||||
switch (request)
|
||||
{
|
||||
case CreateRoomRequest createRoomRequest:
|
||||
var apiRoom = new Room();
|
||||
|
||||
apiRoom.CopyFrom(createRoomRequest.Room);
|
||||
|
||||
// Passwords are explicitly not copied between rooms.
|
||||
apiRoom.HasPassword.Value = !string.IsNullOrEmpty(createRoomRequest.Room.Password.Value);
|
||||
apiRoom.Password.Value = createRoomRequest.Room.Password.Value;
|
||||
|
||||
AddServerSideRoom(apiRoom);
|
||||
|
||||
var responseRoom = new APICreatedRoom();
|
||||
responseRoom.CopyFrom(createResponseRoom(apiRoom, false));
|
||||
|
||||
createRoomRequest.TriggerSuccess(responseRoom);
|
||||
return true;
|
||||
|
||||
case JoinRoomRequest joinRoomRequest:
|
||||
{
|
||||
var room = ServerSideRooms.Single(r => r.RoomID.Value == joinRoomRequest.Room.RoomID.Value);
|
||||
|
||||
if (joinRoomRequest.Password != room.Password.Value)
|
||||
{
|
||||
joinRoomRequest.TriggerFailure(new InvalidOperationException("Invalid password."));
|
||||
return true;
|
||||
}
|
||||
|
||||
joinRoomRequest.TriggerSuccess();
|
||||
return true;
|
||||
}
|
||||
|
||||
case PartRoomRequest partRoomRequest:
|
||||
partRoomRequest.TriggerSuccess();
|
||||
return true;
|
||||
|
||||
case GetRoomsRequest getRoomsRequest:
|
||||
var roomsWithoutParticipants = new List<Room>();
|
||||
|
||||
foreach (var r in ServerSideRooms)
|
||||
roomsWithoutParticipants.Add(createResponseRoom(r, false));
|
||||
|
||||
getRoomsRequest.TriggerSuccess(roomsWithoutParticipants);
|
||||
return true;
|
||||
|
||||
case GetRoomRequest getRoomRequest:
|
||||
getRoomRequest.TriggerSuccess(createResponseRoom(ServerSideRooms.Single(r => r.RoomID.Value == getRoomRequest.RoomId), true));
|
||||
return true;
|
||||
|
||||
case GetBeatmapSetRequest getBeatmapSetRequest:
|
||||
var onlineReq = new GetBeatmapSetRequest(getBeatmapSetRequest.ID, getBeatmapSetRequest.Type);
|
||||
onlineReq.Success += res => getBeatmapSetRequest.TriggerSuccess(res);
|
||||
onlineReq.Failure += e => getBeatmapSetRequest.TriggerFailure(e);
|
||||
|
||||
// Get the online API from the game's dependencies.
|
||||
game.Dependencies.Get<IAPIProvider>().Queue(onlineReq);
|
||||
return true;
|
||||
|
||||
case CreateRoomScoreRequest createRoomScoreRequest:
|
||||
createRoomScoreRequest.TriggerSuccess(new APIScoreToken { ID = 1 });
|
||||
return true;
|
||||
|
||||
case SubmitRoomScoreRequest submitRoomScoreRequest:
|
||||
submitRoomScoreRequest.TriggerSuccess(new MultiplayerScore
|
||||
{
|
||||
ID = currentScoreId++,
|
||||
Accuracy = 1,
|
||||
EndedAt = DateTimeOffset.Now,
|
||||
Passed = true,
|
||||
Rank = ScoreRank.S,
|
||||
MaxCombo = 1000,
|
||||
TotalScore = 1000000,
|
||||
User = localUser,
|
||||
Statistics = new Dictionary<HitResult, int>()
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a room to a local "server-side" list that's returned when a <see cref="GetRoomsRequest"/> is fired.
|
||||
/// </summary>
|
||||
/// <param name="room">The room.</param>
|
||||
public void AddServerSideRoom(Room room)
|
||||
{
|
||||
room.RoomID.Value ??= currentRoomId++;
|
||||
for (int i = 0; i < room.Playlist.Count; i++)
|
||||
room.Playlist[i].ID = currentPlaylistItemId++;
|
||||
|
||||
serverSideRooms.Add(room);
|
||||
}
|
||||
|
||||
private Room createResponseRoom(Room room, bool withParticipants)
|
||||
{
|
||||
var responseRoom = new Room();
|
||||
responseRoom.CopyFrom(room);
|
||||
responseRoom.Password.Value = null;
|
||||
if (!withParticipants)
|
||||
responseRoom.RecentParticipants.Clear();
|
||||
return responseRoom;
|
||||
}
|
||||
}
|
||||
}
|
@ -105,8 +105,9 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeProtected_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeCastWithTypeCheck/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeConditionalExpression/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeIntoNegatedPattern/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeIntoPattern/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialChecks/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialPatterns/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverload/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodHasAsyncOverloadWithCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodSupportsCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||
|
Loading…
Reference in New Issue
Block a user