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Expose HitEvents publically from ScoreProcessor

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Bartłomiej Dach 2021-11-11 13:09:29 +01:00
parent 9bad912dd0
commit 40cffd1682
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@ -53,6 +53,12 @@ namespace osu.Game.Rulesets.Scoring
/// </summary>
public readonly Bindable<ScoringMode> Mode = new Bindable<ScoringMode>();
/// <summary>
/// The <see cref="HitEvent"/>s collected during gameplay thus far.
/// Intended for use with various statistics displays.
/// </summary>
public IReadOnlyList<HitEvent> HitEvents => hitEvents;
/// <summary>
/// The default portion of <see cref="max_score"/> awarded for hitting <see cref="HitObject"/>s accurately. Defaults to 30%.
/// </summary>