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Merge pull request #14024 from ekrctb/trail-generation

Move catcher trail generation logic to `CatcherArea` to remove mutual dependency of `Catcher` and `CatcherTrailDisplay`
This commit is contained in:
Dean Herbert 2021-07-28 19:06:44 +09:00 committed by GitHub
commit 2b107d624a
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8 changed files with 107 additions and 161 deletions

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@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Catch.Tests
var skin = new TestSkin { FlipCatcherPlate = flip };
container.Child = new SkinProvidingContainer(skin)
{
Child = catcher = new Catcher(new Container(), new DroppedObjectContainer())
Child = catcher = new Catcher(new DroppedObjectContainer())
{
Anchor = Anchor.Centre
}

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@ -31,8 +31,6 @@ namespace osu.Game.Rulesets.Catch.Tests
[Resolved]
private OsuConfigManager config { get; set; }
private Container trailContainer;
private DroppedObjectContainer droppedObjectContainer;
private TestCatcher catcher;
@ -45,7 +43,6 @@ namespace osu.Game.Rulesets.Catch.Tests
CircleSize = 0,
};
trailContainer = new Container();
droppedObjectContainer = new DroppedObjectContainer();
Child = new Container
@ -54,8 +51,7 @@ namespace osu.Game.Rulesets.Catch.Tests
Children = new Drawable[]
{
droppedObjectContainer,
catcher = new TestCatcher(trailContainer, droppedObjectContainer, difficulty),
trailContainer,
catcher = new TestCatcher(droppedObjectContainer, difficulty),
}
};
});
@ -294,8 +290,8 @@ namespace osu.Game.Rulesets.Catch.Tests
{
public IEnumerable<CaughtObject> CaughtObjects => this.ChildrenOfType<CaughtObject>();
public TestCatcher(Container trailsTarget, DroppedObjectContainer droppedObjectTarget, BeatmapDifficulty difficulty)
: base(trailsTarget, droppedObjectTarget, difficulty)
public TestCatcher(DroppedObjectContainer droppedObjectTarget, BeatmapDifficulty difficulty)
: base(droppedObjectTarget, difficulty)
{
}
}

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@ -122,10 +122,9 @@ namespace osu.Game.Rulesets.Catch.Tests
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
{
var droppedObjectContainer = new DroppedObjectContainer();
Add(droppedObjectContainer);
Catcher = new Catcher(this, droppedObjectContainer, beatmapDifficulty)
Catcher = new Catcher(droppedObjectContainer, beatmapDifficulty)
{
X = CatchPlayfield.CENTER_X
};

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@ -113,30 +113,28 @@ namespace osu.Game.Rulesets.Catch.Tests
private void checkHyperDashCatcherColour(ISkin skin, Color4 expectedCatcherColour, Color4? expectedEndGlowColour = null)
{
Container trailsContainer = null;
Catcher catcher = null;
CatcherTrailDisplay trails = null;
Catcher catcher = null;
AddStep("create hyper-dashing catcher", () =>
{
trailsContainer = new Container();
CatcherArea catcherArea;
Child = setupSkinHierarchy(new Container
{
Anchor = Anchor.Centre,
Children = new Drawable[]
Child = catcherArea = new CatcherArea
{
catcher = new Catcher(trailsContainer, new DroppedObjectContainer())
Catcher = catcher = new Catcher(new DroppedObjectContainer())
{
Scale = new Vector2(4)
},
trailsContainer
}
}
}, skin);
trails = catcherArea.ChildrenOfType<CatcherTrailDisplay>().Single();
});
AddStep("get trails container", () =>
AddStep("start hyper-dash", () =>
{
trails = trailsContainer.OfType<CatcherTrailDisplay>().Single();
catcher.SetHyperDashState(2);
});

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@ -3,7 +3,6 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
@ -45,14 +44,9 @@ namespace osu.Game.Rulesets.Catch.UI
[BackgroundDependencyLoader]
private void load()
{
var trailContainer = new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft
};
var droppedObjectContainer = new DroppedObjectContainer();
Catcher = new Catcher(trailContainer, droppedObjectContainer, difficulty)
Catcher = new Catcher(droppedObjectContainer, difficulty)
{
X = CENTER_X
};
@ -70,7 +64,6 @@ namespace osu.Game.Rulesets.Catch.UI
Origin = Anchor.TopLeft,
Catcher = Catcher,
},
trailContainer,
HitObjectContainer,
});

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@ -71,11 +71,6 @@ namespace osu.Game.Rulesets.Catch.UI
/// </summary>
private const float caught_fruit_scale_adjust = 0.5f;
[NotNull]
private readonly Container trailsTarget;
private CatcherTrailDisplay trails;
/// <summary>
/// Contains caught objects on the plate.
/// </summary>
@ -88,30 +83,22 @@ namespace osu.Game.Rulesets.Catch.UI
public CatcherAnimationState CurrentState
{
get => Body.AnimationState.Value;
private set => Body.AnimationState.Value = value;
get => body.AnimationState.Value;
private set => body.AnimationState.Value = value;
}
private bool dashing;
public bool Dashing
{
get => dashing;
set
{
if (value == dashing) return;
dashing = value;
updateTrailVisibility();
}
}
/// <summary>
/// Whether the catcher is currently dashing.
/// </summary>
public bool Dashing { get; set; }
/// <summary>
/// The currently facing direction.
/// </summary>
public Direction VisualDirection { get; set; } = Direction.Right;
public Vector2 BodyScale => Scale * body.Scale;
/// <summary>
/// Whether the contents of the catcher plate should be visually flipped when the catcher direction is changed.
/// </summary>
@ -122,10 +109,9 @@ namespace osu.Game.Rulesets.Catch.UI
/// </summary>
private readonly float catchWidth;
internal readonly SkinnableCatcher Body;
private readonly SkinnableCatcher body;
private Color4 hyperDashColour = DEFAULT_HYPER_DASH_COLOUR;
private Color4 hyperDashEndGlowColour = DEFAULT_HYPER_DASH_COLOUR;
private double hyperDashModifier = 1;
private int hyperDashDirection;
@ -138,9 +124,8 @@ namespace osu.Game.Rulesets.Catch.UI
private readonly DrawablePool<CaughtBanana> caughtBananaPool;
private readonly DrawablePool<CaughtDroplet> caughtDropletPool;
public Catcher([NotNull] Container trailsTarget, [NotNull] DroppedObjectContainer droppedObjectTarget, BeatmapDifficulty difficulty = null)
public Catcher([NotNull] DroppedObjectContainer droppedObjectTarget, BeatmapDifficulty difficulty = null)
{
this.trailsTarget = trailsTarget;
this.droppedObjectTarget = droppedObjectTarget;
Origin = Anchor.TopCentre;
@ -164,7 +149,7 @@ namespace osu.Game.Rulesets.Catch.UI
// offset fruit vertically to better place "above" the plate.
Y = -5
},
Body = new SkinnableCatcher(),
body = new SkinnableCatcher(),
hitExplosionContainer = new HitExplosionContainer
{
Anchor = Anchor.TopCentre,
@ -177,15 +162,6 @@ namespace osu.Game.Rulesets.Catch.UI
private void load(OsuConfigManager config)
{
hitLighting = config.GetBindable<bool>(OsuSetting.HitLighting);
trails = new CatcherTrailDisplay(this);
}
protected override void LoadComplete()
{
base.LoadComplete();
// don't add in above load as we may potentially modify a parent in an unsafe manner.
trailsTarget.Add(trails);
}
/// <summary>
@ -307,10 +283,7 @@ namespace osu.Game.Rulesets.Catch.UI
hyperDashTargetPosition = targetPosition;
if (!wasHyperDashing)
{
trails.DisplayEndGlow();
runHyperDashStateTransition(true);
}
}
}
@ -326,13 +299,9 @@ namespace osu.Game.Rulesets.Catch.UI
private void runHyperDashStateTransition(bool hyperDashing)
{
updateTrailVisibility();
this.FadeColour(hyperDashing ? hyperDashColour : Color4.White, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
}
private void updateTrailVisibility() => trails.DisplayTrail = Dashing || HyperDashing;
protected override void SkinChanged(ISkinSource skin)
{
base.SkinChanged(skin);
@ -341,13 +310,6 @@ namespace osu.Game.Rulesets.Catch.UI
skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
DEFAULT_HYPER_DASH_COLOUR;
hyperDashEndGlowColour =
skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashAfterImage)?.Value ??
hyperDashColour;
trails.HyperDashTrailsColour = hyperDashColour;
trails.EndGlowSpritesColour = hyperDashEndGlowColour;
flipCatcherPlate = skin.GetConfig<CatchSkinConfiguration, bool>(CatchSkinConfiguration.FlipCatcherPlate)?.Value ?? true;
runHyperDashStateTransition(HyperDashing);
@ -358,7 +320,7 @@ namespace osu.Game.Rulesets.Catch.UI
base.Update();
var scaleFromDirection = new Vector2((int)VisualDirection, 1);
Body.Scale = scaleFromDirection;
body.Scale = scaleFromDirection;
caughtObjectContainer.Scale = hitExplosionContainer.Scale = flipCatcherPlate ? scaleFromDirection : Vector2.One;
// Correct overshooting.

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@ -25,17 +25,15 @@ namespace osu.Game.Rulesets.Catch.UI
public Catcher Catcher
{
get => catcher;
set
{
if (catcher != null)
Remove(catcher);
Add(catcher = value);
}
set => catcherContainer.Child = catcher = value;
}
private readonly Container<Catcher> catcherContainer;
private readonly CatchComboDisplay comboDisplay;
private readonly CatcherTrailDisplay catcherTrails;
private Catcher catcher;
/// <summary>
@ -45,20 +43,28 @@ namespace osu.Game.Rulesets.Catch.UI
/// </summary>
private int currentDirection;
// TODO: support replay rewind
private bool lastHyperDashState;
/// <remarks>
/// <see cref="Catcher"/> must be set before loading.
/// </remarks>
public CatcherArea()
{
Size = new Vector2(CatchPlayfield.WIDTH, Catcher.BASE_SIZE);
Child = comboDisplay = new CatchComboDisplay
Children = new Drawable[]
{
RelativeSizeAxes = Axes.None,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopLeft,
Origin = Anchor.Centre,
Margin = new MarginPadding { Bottom = 350f },
X = CatchPlayfield.CENTER_X
catcherContainer = new Container<Catcher> { RelativeSizeAxes = Axes.Both },
catcherTrails = new CatcherTrailDisplay(),
comboDisplay = new CatchComboDisplay
{
RelativeSizeAxes = Axes.None,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopLeft,
Origin = Anchor.Centre,
Margin = new MarginPadding { Bottom = 350f },
X = CatchPlayfield.CENTER_X
}
};
}
@ -102,6 +108,19 @@ namespace osu.Game.Rulesets.Catch.UI
base.UpdateAfterChildren();
comboDisplay.X = Catcher.X;
if (!lastHyperDashState && Catcher.HyperDashing && Time.Elapsed > 0)
catcherTrails.DisplayEndGlow(Catcher.CurrentState, Catcher.X, Catcher.BodyScale);
if (Catcher.Dashing || Catcher.HyperDashing)
{
double generationInterval = Catcher.HyperDashing ? 25 : 50;
if (Time.Current - catcherTrails.LastDashTrailTime >= generationInterval)
catcherTrails.DisplayDashTrail(Catcher.CurrentState, Catcher.X, Catcher.BodyScale, Catcher.HyperDashing);
}
lastHyperDashState = Catcher.HyperDashing;
}
public void SetCatcherPosition(float X)

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@ -2,10 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
@ -15,9 +16,18 @@ namespace osu.Game.Rulesets.Catch.UI
/// Represents a component responsible for displaying
/// the appropriate catcher trails when requested to.
/// </summary>
public class CatcherTrailDisplay : CompositeDrawable
public class CatcherTrailDisplay : SkinReloadableDrawable
{
private readonly Catcher catcher;
/// <summary>
/// The most recent time a dash trail was added to this container.
/// Only alive (not faded out) trails are considered.
/// Returns <see cref="double.NegativeInfinity"/> if no dash trail is alive.
/// </summary>
public double LastDashTrailTime => getLastDashTrailTime();
public Color4 HyperDashTrailsColour => hyperDashTrails.Colour;
public Color4 EndGlowSpritesColour => endGlowSprites.Colour;
private readonly DrawablePool<CatcherTrail> trailPool;
@ -25,60 +35,8 @@ namespace osu.Game.Rulesets.Catch.UI
private readonly Container<CatcherTrail> hyperDashTrails;
private readonly Container<CatcherTrail> endGlowSprites;
private Color4 hyperDashTrailsColour = Catcher.DEFAULT_HYPER_DASH_COLOUR;
public Color4 HyperDashTrailsColour
public CatcherTrailDisplay()
{
get => hyperDashTrailsColour;
set
{
if (hyperDashTrailsColour == value)
return;
hyperDashTrailsColour = value;
hyperDashTrails.Colour = hyperDashTrailsColour;
}
}
private Color4 endGlowSpritesColour = Catcher.DEFAULT_HYPER_DASH_COLOUR;
public Color4 EndGlowSpritesColour
{
get => endGlowSpritesColour;
set
{
if (endGlowSpritesColour == value)
return;
endGlowSpritesColour = value;
endGlowSprites.Colour = endGlowSpritesColour;
}
}
private bool trail;
/// <summary>
/// Whether to start displaying trails following the catcher.
/// </summary>
public bool DisplayTrail
{
get => trail;
set
{
if (trail == value)
return;
trail = value;
if (trail)
displayTrail();
}
}
public CatcherTrailDisplay([NotNull] Catcher catcher)
{
this.catcher = catcher ?? throw new ArgumentNullException(nameof(catcher));
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
@ -90,12 +48,22 @@ namespace osu.Game.Rulesets.Catch.UI
};
}
protected override void SkinChanged(ISkinSource skin)
{
base.SkinChanged(skin);
hyperDashTrails.Colour = skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ?? Catcher.DEFAULT_HYPER_DASH_COLOUR;
endGlowSprites.Colour = skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashAfterImage)?.Value ?? hyperDashTrails.Colour;
}
/// <summary>
/// Displays a single end-glow catcher sprite.
/// </summary>
public void DisplayEndGlow()
public void DisplayEndGlow(CatcherAnimationState animationState, float x, Vector2 scale)
{
var endGlow = createTrailSprite(endGlowSprites);
var endGlow = createTrail(animationState, x, scale);
endGlowSprites.Add(endGlow);
endGlow.MoveToOffset(new Vector2(0, -10), 1200, Easing.In);
endGlow.ScaleTo(endGlow.Scale * 0.95f).ScaleTo(endGlow.Scale * 1.2f, 1200, Easing.In);
@ -103,30 +71,41 @@ namespace osu.Game.Rulesets.Catch.UI
endGlow.Expire(true);
}
private void displayTrail()
public void DisplayDashTrail(CatcherAnimationState animationState, float x, Vector2 scale, bool hyperDashing)
{
if (!DisplayTrail)
return;
var sprite = createTrail(animationState, x, scale);
var sprite = createTrailSprite(catcher.HyperDashing ? hyperDashTrails : dashTrails);
if (hyperDashing)
hyperDashTrails.Add(sprite);
else
dashTrails.Add(sprite);
sprite.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
sprite.Expire(true);
Scheduler.AddDelayed(displayTrail, catcher.HyperDashing ? 25 : 50);
}
private CatcherTrail createTrailSprite(Container<CatcherTrail> target)
private CatcherTrail createTrail(CatcherAnimationState animationState, float x, Vector2 scale)
{
CatcherTrail sprite = trailPool.Get();
sprite.AnimationState = catcher.CurrentState;
sprite.Scale = catcher.Scale * catcher.Body.Scale;
sprite.Position = catcher.Position;
target.Add(sprite);
sprite.AnimationState = animationState;
sprite.Scale = scale;
sprite.Position = new Vector2(x, 0);
return sprite;
}
private double getLastDashTrailTime()
{
double maxTime = double.NegativeInfinity;
foreach (var trail in dashTrails)
maxTime = Math.Max(maxTime, trail.LifetimeStart);
foreach (var trail in hyperDashTrails)
maxTime = Math.Max(maxTime, trail.LifetimeStart);
return maxTime;
}
}
}