Merge branch 'master' into realm-migration-operation-blocking
14
.github/ISSUE_TEMPLATE/01-bug-issues.md
vendored
@ -1,7 +1,18 @@
|
||||
---
|
||||
name: Bug Report
|
||||
about: Issues regarding encountered bugs.
|
||||
about: Report a bug or crash to desktop
|
||||
---
|
||||
|
||||
<!--
|
||||
IMPORTANT: Your issue may already be reported.
|
||||
|
||||
Please check:
|
||||
- Pinned issues, at the top of https://github.com/ppy/osu/issues
|
||||
- Current priority 0 issues at https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3Apriority%3A0
|
||||
- Search for your issue. If you find that it already exists, please respond with a reaction or add any further information that may be helpful.
|
||||
-->
|
||||
|
||||
|
||||
**Describe the bug:**
|
||||
|
||||
**Screenshots or videos showing encountered issue:**
|
||||
@ -9,6 +20,7 @@ about: Issues regarding encountered bugs.
|
||||
**osu!lazer version:**
|
||||
|
||||
**Logs:**
|
||||
|
||||
<!--
|
||||
*please attach logs here, which are located at:*
|
||||
- `%AppData%/osu/logs` *(on Windows),*
|
||||
|
20
.github/ISSUE_TEMPLATE/02-crash-issues.md
vendored
@ -1,20 +0,0 @@
|
||||
---
|
||||
name: Crash Report
|
||||
about: Issues regarding crashes or permanent freezes.
|
||||
---
|
||||
**Describe the crash:**
|
||||
|
||||
**Screenshots or videos showing encountered issue:**
|
||||
|
||||
**osu!lazer version:**
|
||||
|
||||
**Logs:**
|
||||
<!--
|
||||
*please attach logs here, which are located at:*
|
||||
- `%AppData%/osu/logs` *(on Windows),*
|
||||
- `~/.local/share/osu/logs` *(on Linux & macOS).*
|
||||
- `Android/Data/sh.ppy.osulazer/logs` *(on Android)*,
|
||||
- on iOS they can be obtained by connecting your device to your desktop and copying the `logs` directory from the app's own document storage using iTunes. (https://support.apple.com/en-us/HT201301#copy-to-computer)
|
||||
-->
|
||||
|
||||
**Computer Specifications:**
|
@ -1,6 +1,6 @@
|
||||
---
|
||||
name: Feature Request
|
||||
about: Features you would like to see in the game!
|
||||
about: Propose a feature you would like to see in the game!
|
||||
---
|
||||
**Describe the new feature:**
|
||||
|
@ -1,20 +0,0 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (legacy osuTK)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--tk" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -52,6 +52,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.211.1" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.317.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.323.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -27,8 +27,8 @@
|
||||
<PackageReference Include="Microsoft.NETCore.Targets" Version="5.0.0" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="5.0.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.5" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="5.0.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
|
||||
</ItemGroup>
|
||||
|
@ -5,7 +5,7 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
|
||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
|
||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
||||
Assert.AreEqual(3000, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Special1), "Special1 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Special1), "Special1 has not been released");
|
||||
}
|
||||
@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
|
||||
|
||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
|
||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
||||
Assert.AreEqual(3000, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
||||
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released");
|
||||
@ -148,9 +148,9 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 4, "Replay must have 4 generated frames");
|
||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect first note hit time");
|
||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 2].Time, "Incorrect first note release time");
|
||||
Assert.AreEqual(3000, generated.Frames[frame_offset + 2].Time, "Incorrect first note release time");
|
||||
Assert.AreEqual(2000, generated.Frames[frame_offset + 1].Time, "Incorrect second note hit time");
|
||||
Assert.AreEqual(4000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 3].Time, "Incorrect second note release time");
|
||||
Assert.AreEqual(4000, generated.Frames[frame_offset + 3].Time, "Incorrect second note release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key1), "Key1 has not been released");
|
||||
@ -168,7 +168,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
// | | |
|
||||
|
||||
var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 2 });
|
||||
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 - ManiaAutoGenerator.RELEASE_DELAY });
|
||||
beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, Duration = 2000 });
|
||||
beatmap.HitObjects.Add(new Note { StartTime = 3000, Column = 1 });
|
||||
|
||||
var generated = new ManiaAutoGenerator(beatmap).Generate();
|
||||
|
@ -5,11 +5,13 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@ -345,6 +347,14 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0);
|
||||
AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen());
|
||||
|
||||
AddUntilStep("wait for head", () => currentPlayer.GameplayClockContainer.GameplayClock.CurrentTime >= time_head);
|
||||
AddAssert("head is visible",
|
||||
() => currentPlayer.ChildrenOfType<DrawableHoldNote>()
|
||||
.Single(note => note.HitObject == beatmap.HitObjects[0])
|
||||
.Head
|
||||
.Alpha == 1);
|
||||
|
||||
AddUntilStep("Wait for completion", () => currentPlayer.ScoreProcessor.HasCompleted.Value);
|
||||
}
|
||||
|
||||
@ -352,6 +362,8 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
|
||||
|
||||
public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer;
|
||||
|
||||
protected override bool PauseOnFocusLost => false;
|
||||
|
||||
public ScoreAccessibleReplayPlayer(Score score)
|
||||
|
@ -5,7 +5,7 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
@ -25,6 +27,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
LifetimeEnd = LifetimeStart + 30000;
|
||||
}
|
||||
|
||||
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||
{
|
||||
// suppress the base call explicitly.
|
||||
// the hold note head should never change its visual state on its own due to the "freezing" mechanic
|
||||
// (when hit, it remains visible in place at the judgement line; when dropped, it will scroll past the line).
|
||||
// it will be hidden along with its parenting hold note when required.
|
||||
}
|
||||
|
||||
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
|
||||
|
||||
public override void OnReleased(ManiaAction action)
|
||||
|
@ -5,6 +5,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
|
||||
@ -85,20 +86,28 @@ namespace osu.Game.Rulesets.Mania.Replays
|
||||
{
|
||||
var currentObject = Beatmap.HitObjects[i];
|
||||
var nextObjectInColumn = GetNextObject(i); // Get the next object that requires pressing the same button
|
||||
|
||||
double endTime = currentObject.GetEndTime();
|
||||
|
||||
bool canDelayKeyUp = nextObjectInColumn == null ||
|
||||
nextObjectInColumn.StartTime > endTime + RELEASE_DELAY;
|
||||
|
||||
double calculatedDelay = canDelayKeyUp ? RELEASE_DELAY : (nextObjectInColumn.StartTime - endTime) * 0.9;
|
||||
var releaseTime = calculateReleaseTime(currentObject, nextObjectInColumn);
|
||||
|
||||
yield return new HitPoint { Time = currentObject.StartTime, Column = currentObject.Column };
|
||||
|
||||
yield return new ReleasePoint { Time = endTime + calculatedDelay, Column = currentObject.Column };
|
||||
yield return new ReleasePoint { Time = releaseTime, Column = currentObject.Column };
|
||||
}
|
||||
}
|
||||
|
||||
private double calculateReleaseTime(HitObject currentObject, HitObject nextObject)
|
||||
{
|
||||
double endTime = currentObject.GetEndTime();
|
||||
|
||||
if (currentObject is HoldNote)
|
||||
// hold note releases must be timed exactly.
|
||||
return endTime;
|
||||
|
||||
bool canDelayKeyUpFully = nextObject == null ||
|
||||
nextObject.StartTime > endTime + RELEASE_DELAY;
|
||||
|
||||
return endTime + (canDelayKeyUpFully ? RELEASE_DELAY : (nextObject.StartTime - endTime) * 0.9);
|
||||
}
|
||||
|
||||
protected override HitObject GetNextObject(int currentIndex)
|
||||
{
|
||||
int desiredColumn = Beatmap.HitObjects[currentIndex].Column;
|
||||
|
@ -17,6 +17,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
public class LegacyHitExplosion : LegacyManiaColumnElement, IHitExplosion
|
||||
{
|
||||
public const double FADE_IN_DURATION = 80;
|
||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private Drawable explosion;
|
||||
@ -72,7 +74,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
|
||||
(explosion as IFramedAnimation)?.GotoFrame(0);
|
||||
|
||||
explosion?.FadeInFromZero(80)
|
||||
explosion?.FadeInFromZero(FADE_IN_DURATION)
|
||||
.Then().FadeOut(120);
|
||||
}
|
||||
}
|
||||
|
@ -101,8 +101,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
{
|
||||
if (action == column.Action.Value)
|
||||
{
|
||||
upSprite.FadeTo(1);
|
||||
downSprite.FadeTo(0);
|
||||
upSprite.Delay(LegacyHitExplosion.FADE_IN_DURATION).FadeTo(1);
|
||||
downSprite.Delay(LegacyHitExplosion.FADE_IN_DURATION).FadeTo(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -140,7 +140,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
return animation == null ? null : new LegacyManiaJudgementPiece(result, animation);
|
||||
}
|
||||
|
||||
public override Sample GetSample(ISampleInfo sampleInfo)
|
||||
public override ISample GetSample(ISampleInfo sampleInfo)
|
||||
{
|
||||
// layered hit sounds never play in mania
|
||||
if (sampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacySample && legacySample.IsLayered)
|
||||
|
@ -15,13 +15,13 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
|
||||
|
||||
[TestCase(6.9311451172608853d, "diffcalc-test")]
|
||||
[TestCase(1.0736587013228804d, "zero-length-sliders")]
|
||||
[TestCase(6.9311451172574934d, "diffcalc-test")]
|
||||
[TestCase(1.0736586907780401d, "zero-length-sliders")]
|
||||
public void Test(double expected, string name)
|
||||
=> base.Test(expected, name);
|
||||
|
||||
[TestCase(8.6228371119393064d, "diffcalc-test")]
|
||||
[TestCase(1.2864585434597433d, "zero-length-sliders")]
|
||||
[TestCase(8.6228371119271454d, "diffcalc-test")]
|
||||
[TestCase(1.2864585280364178d, "zero-length-sliders")]
|
||||
public void TestClockRateAdjusted(double expected, string name)
|
||||
=> Test(expected, name, new OsuModDoubleTime());
|
||||
|
||||
|
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-0.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-1.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-2.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-3.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-4.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-5.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-6.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-7.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-8.png
Normal file
After Width: | Height: | Size: 3.6 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-9.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-comma.png
Normal file
After Width: | Height: | Size: 865 B |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-dot.png
Normal file
After Width: | Height: | Size: 771 B |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-percent.png
Normal file
After Width: | Height: | Size: 4.8 KiB |
BIN
osu.Game.Rulesets.Osu.Tests/Resources/old-skin/score-x.png
Normal file
After Width: | Height: | Size: 2.5 KiB |
@ -1,2 +1,6 @@
|
||||
[General]
|
||||
Version: 1.0
|
||||
Version: 1.0
|
||||
|
||||
[Fonts]
|
||||
HitCircleOverlap: 3
|
||||
ScoreOverlap: 3
|
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
return null;
|
||||
}
|
||||
|
||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||
|
||||
|
@ -162,7 +162,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => null;
|
||||
|
||||
public Sample GetSample(ISampleInfo sampleInfo) => null;
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => null;
|
||||
|
||||
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => default;
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => null;
|
||||
|
@ -5,7 +5,7 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -28,6 +29,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
protected SliderBodyPiece BodyPiece { get; private set; }
|
||||
protected SliderCircleSelectionBlueprint HeadBlueprint { get; private set; }
|
||||
protected SliderCircleSelectionBlueprint TailBlueprint { get; private set; }
|
||||
|
||||
[CanBeNull]
|
||||
protected PathControlPointVisualiser ControlPointVisualiser { get; private set; }
|
||||
|
||||
private readonly DrawableSlider slider;
|
||||
@ -114,6 +117,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
|
||||
// throw away frame buffers on deselection.
|
||||
ControlPointVisualiser?.Expire();
|
||||
ControlPointVisualiser = null;
|
||||
|
||||
BodyPiece.RecyclePath();
|
||||
}
|
||||
|
||||
|
@ -164,28 +164,29 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
ApproachCircle.Expire(true);
|
||||
}
|
||||
|
||||
protected override void UpdateStartTimeStateTransforms()
|
||||
{
|
||||
base.UpdateStartTimeStateTransforms();
|
||||
|
||||
ApproachCircle.FadeOut(50);
|
||||
}
|
||||
|
||||
protected override void UpdateHitStateTransforms(ArmedState state)
|
||||
{
|
||||
Debug.Assert(HitObject.HitWindows != null);
|
||||
|
||||
// todo: temporary / arbitrary, used for lifetime optimisation.
|
||||
this.Delay(800).FadeOut();
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Idle:
|
||||
this.Delay(HitObject.TimePreempt).FadeOut(500);
|
||||
HitArea.HitAction = null;
|
||||
break;
|
||||
|
||||
case ArmedState.Miss:
|
||||
ApproachCircle.FadeOut(50);
|
||||
this.FadeOut(100);
|
||||
break;
|
||||
|
||||
case ArmedState.Hit:
|
||||
ApproachCircle.FadeOut(50);
|
||||
|
||||
// todo: temporary / arbitrary
|
||||
this.Delay(800).FadeOut();
|
||||
break;
|
||||
}
|
||||
|
||||
Expire();
|
||||
|
@ -33,12 +33,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
public SpinnerSpmCounter SpmCounter { get; private set; }
|
||||
|
||||
private Container<DrawableSpinnerTick> ticks;
|
||||
private SpinnerBonusDisplay bonusDisplay;
|
||||
private PausableSkinnableSound spinningSample;
|
||||
|
||||
private Bindable<bool> isSpinning;
|
||||
private bool spinnerFrequencyModulate;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
|
||||
/// </summary>
|
||||
public IBindable<double> GainedBonus => gainedBonus;
|
||||
|
||||
private readonly Bindable<double> gainedBonus = new Bindable<double>();
|
||||
|
||||
private const double fade_out_duration = 160;
|
||||
|
||||
public DrawableSpinner()
|
||||
: this(null)
|
||||
{
|
||||
@ -65,7 +73,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SpinnerBody), _ => new DefaultSpinnerDisc()),
|
||||
new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SpinnerBody), _ => new DefaultSpinner()),
|
||||
RotationTracker = new SpinnerRotationTracker(this)
|
||||
}
|
||||
},
|
||||
@ -76,12 +84,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
Y = 120,
|
||||
Alpha = 0
|
||||
},
|
||||
bonusDisplay = new SpinnerBonusDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Y = -120,
|
||||
},
|
||||
spinningSample = new PausableSkinnableSound
|
||||
{
|
||||
Volume = { Value = 0 },
|
||||
@ -131,12 +133,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
if (tracking.NewValue)
|
||||
{
|
||||
if (!spinningSample.IsPlaying)
|
||||
spinningSample?.Play();
|
||||
spinningSample?.VolumeTo(1, 300);
|
||||
spinningSample.Play();
|
||||
|
||||
spinningSample.VolumeTo(1, 300);
|
||||
}
|
||||
else
|
||||
{
|
||||
spinningSample?.VolumeTo(0, 300).OnComplete(_ => spinningSample.Stop());
|
||||
spinningSample.VolumeTo(0, fade_out_duration);
|
||||
}
|
||||
}
|
||||
|
||||
@ -173,7 +176,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
base.UpdateHitStateTransforms(state);
|
||||
|
||||
this.FadeOut(160).Expire();
|
||||
this.FadeOut(fade_out_duration).OnComplete(_ =>
|
||||
{
|
||||
// looping sample should be stopped here as it is safer than running in the OnComplete
|
||||
// of the volume transition above.
|
||||
spinningSample.Stop();
|
||||
});
|
||||
|
||||
Expire();
|
||||
|
||||
// skin change does a rewind of transforms, which will stop the spinning sound from playing if it's currently in playback.
|
||||
isSpinning?.TriggerChange();
|
||||
@ -288,6 +298,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
private void fadeInCounter() => SpmCounter.FadeIn(HitObject.TimeFadeIn);
|
||||
|
||||
private static readonly int score_per_tick = new SpinnerBonusTick.OsuSpinnerBonusTickJudgement().MaxNumericResult;
|
||||
|
||||
private int wholeSpins;
|
||||
|
||||
private void updateBonusScore()
|
||||
@ -312,8 +324,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
if (tick != null)
|
||||
{
|
||||
tick.TriggerResult(true);
|
||||
|
||||
if (tick is DrawableSpinnerBonusTick)
|
||||
bonusDisplay.SetBonusCount(spins - HitObject.SpinsRequired);
|
||||
gainedBonus.Value = score_per_tick * (spins - HitObject.SpinsRequired);
|
||||
}
|
||||
|
||||
wholeSpins++;
|
||||
|
@ -18,6 +18,6 @@ namespace osu.Game.Rulesets.Osu
|
||||
SliderFollowCircle,
|
||||
SliderBall,
|
||||
SliderBody,
|
||||
SpinnerBody
|
||||
SpinnerBody,
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,18 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"StartTime": 114993,
|
||||
"Objects": [{
|
||||
"StartTime": 114993,
|
||||
"EndTime": 114993,
|
||||
"X": 493,
|
||||
"Y": 92
|
||||
}, {
|
||||
"StartTime": 115290,
|
||||
"EndTime": 115290,
|
||||
"X": 451.659241,
|
||||
"Y": 267.188
|
||||
}]
|
||||
}, {
|
||||
"StartTime": 118858.0,
|
||||
"Objects": [{
|
||||
"StartTime": 118858.0,
|
||||
|
@ -9,7 +9,9 @@ SliderMultiplier:1.87
|
||||
SliderTickRate:1
|
||||
|
||||
[TimingPoints]
|
||||
49051,230.769230769231,4,2,1,15,1,0
|
||||
114000,346.820809248555,4,2,1,71,1,0
|
||||
118000,230.769230769231,4,2,1,15,1,0
|
||||
|
||||
[HitObjects]
|
||||
493,92,114993,2,0,P|472:181|442:308,1,180,12|0,0:0|0:0,0:0:0:0:
|
||||
219,215,118858,2,0,P|224:170|244:-10,1,187,8|2,0:0|0:0,0:0:0:0:
|
||||
|
68
osu.Game.Rulesets.Osu/Skinning/Default/DefaultSpinner.cs
Normal file
@ -0,0 +1,68 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Globalization;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||
{
|
||||
public class DefaultSpinner : CompositeDrawable
|
||||
{
|
||||
private DrawableSpinner drawableSpinner;
|
||||
|
||||
private OsuSpriteText bonusCounter;
|
||||
|
||||
public DefaultSpinner()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableHitObject)
|
||||
{
|
||||
drawableSpinner = (DrawableSpinner)drawableHitObject;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new DefaultSpinnerDisc
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
bonusCounter = new OsuSpriteText
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.Numeric.With(size: 24),
|
||||
Y = -120,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private IBindable<double> gainedBonus;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
gainedBonus = drawableSpinner.GainedBonus.GetBoundCopy();
|
||||
gainedBonus.BindValueChanged(bonus =>
|
||||
{
|
||||
bonusCounter.Text = bonus.NewValue.ToString(NumberFormatInfo.InvariantInfo);
|
||||
bonusCounter.FadeOutFromOne(1500);
|
||||
bonusCounter.ScaleTo(1.5f).Then().ScaleTo(1f, 1000, Easing.OutQuint);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -40,14 +40,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||
|
||||
public DefaultSpinnerDisc()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
// we are slightly bigger than our parent, to clip the top and bottom of the circle
|
||||
// this should probably be revisited when scaled spinners are a thing.
|
||||
Scale = new Vector2(initial_scale);
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -74,10 +74,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||
|
||||
private void updateState(DrawableHitObject drawableObject, ArmedState state)
|
||||
{
|
||||
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime, true))
|
||||
{
|
||||
using (BeginAbsoluteSequence(drawableObject.StateUpdateTime))
|
||||
glow.FadeOut(400);
|
||||
|
||||
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
|
@ -1,47 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||
{
|
||||
/// <summary>
|
||||
/// Shows incremental bonus score achieved for a spinner.
|
||||
/// </summary>
|
||||
public class SpinnerBonusDisplay : CompositeDrawable
|
||||
{
|
||||
private static readonly int score_per_tick = new SpinnerBonusTick().CreateJudgement().MaxNumericResult;
|
||||
|
||||
private readonly OsuSpriteText bonusCounter;
|
||||
|
||||
public SpinnerBonusDisplay()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = bonusCounter = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.Numeric.With(size: 24),
|
||||
Alpha = 0,
|
||||
};
|
||||
}
|
||||
|
||||
private int displayedCount;
|
||||
|
||||
public void SetBonusCount(int count)
|
||||
{
|
||||
if (displayedCount == count)
|
||||
return;
|
||||
|
||||
displayedCount = count;
|
||||
bonusCounter.Text = $"{score_per_tick * count}";
|
||||
bonusCounter.FadeOutFromOne(1500);
|
||||
bonusCounter.ScaleTo(1.5f).Then().ScaleTo(1f, 1000, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -32,6 +33,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
private Sprite spin;
|
||||
private Sprite clear;
|
||||
|
||||
private LegacySpriteText bonusCounter;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableHitObject, ISkinSource source)
|
||||
{
|
||||
@ -45,36 +48,67 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
|
||||
DrawableSpinner = (DrawableSpinner)drawableHitObject;
|
||||
|
||||
AddRangeInternal(new[]
|
||||
Container overlayContainer;
|
||||
|
||||
AddInternal(overlayContainer = new Container
|
||||
{
|
||||
spin = new Sprite
|
||||
Depth = float.MinValue,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
Depth = float.MinValue,
|
||||
Texture = source.GetTexture("spinner-spin"),
|
||||
Scale = new Vector2(SPRITE_SCALE),
|
||||
Y = SPINNER_TOP_OFFSET + 335,
|
||||
},
|
||||
clear = new Sprite
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
Depth = float.MinValue,
|
||||
Texture = source.GetTexture("spinner-clear"),
|
||||
Scale = new Vector2(SPRITE_SCALE),
|
||||
Y = SPINNER_TOP_OFFSET + 115,
|
||||
},
|
||||
spin = new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = source.GetTexture("spinner-spin"),
|
||||
Scale = new Vector2(SPRITE_SCALE),
|
||||
Y = SPINNER_TOP_OFFSET + 335,
|
||||
},
|
||||
clear = new Sprite
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = source.GetTexture("spinner-clear"),
|
||||
Scale = new Vector2(SPRITE_SCALE),
|
||||
Y = SPINNER_TOP_OFFSET + 115,
|
||||
},
|
||||
}
|
||||
});
|
||||
|
||||
bonusCounter = (source.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)) as LegacySpriteText)?.With(c =>
|
||||
{
|
||||
c.Alpha = 0f;
|
||||
c.Anchor = Anchor.TopCentre;
|
||||
c.Origin = Anchor.Centre;
|
||||
c.Font = c.Font.With(fixedWidth: false);
|
||||
c.Scale = new Vector2(SPRITE_SCALE);
|
||||
c.Y = SPINNER_TOP_OFFSET + 299;
|
||||
});
|
||||
|
||||
if (bonusCounter != null)
|
||||
overlayContainer.Add(bonusCounter);
|
||||
}
|
||||
|
||||
private IBindable<double> gainedBonus;
|
||||
|
||||
private readonly Bindable<bool> completed = new Bindable<bool>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (bonusCounter != null)
|
||||
{
|
||||
gainedBonus = DrawableSpinner.GainedBonus.GetBoundCopy();
|
||||
gainedBonus.BindValueChanged(bonus =>
|
||||
{
|
||||
bonusCounter.Text = bonus.NewValue.ToString(NumberFormatInfo.InvariantInfo);
|
||||
bonusCounter.FadeOutFromOne(800, Easing.Out);
|
||||
bonusCounter.ScaleTo(SPRITE_SCALE * 2f).Then().ScaleTo(SPRITE_SCALE * 1.28f, 800, Easing.Out);
|
||||
});
|
||||
}
|
||||
|
||||
completed.BindValueChanged(onCompletedChanged, true);
|
||||
|
||||
DrawableSpinner.ApplyCustomUpdateState += UpdateStateTransforms;
|
||||
|
@ -5,7 +5,7 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -152,7 +152,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
|
||||
throw new ArgumentOutOfRangeException(nameof(component), $"Invalid component type: {component}");
|
||||
}
|
||||
|
||||
public override Sample GetSample(ISampleInfo sampleInfo) => Source.GetSample(new LegacyTaikoSampleInfo(sampleInfo));
|
||||
public override ISample GetSample(ISampleInfo sampleInfo) => Source.GetSample(new LegacyTaikoSampleInfo(sampleInfo));
|
||||
|
||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => Source.GetConfig<TLookup, TValue>(lookup);
|
||||
|
||||
|
@ -121,7 +121,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
|
||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||
|
||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
{
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
public void TestRetrieveTopLevelSample()
|
||||
{
|
||||
ISkin skin = null;
|
||||
Sample channel = null;
|
||||
ISample channel = null;
|
||||
|
||||
AddStep("create skin", () => skin = new TestSkin("test-sample", this));
|
||||
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("test-sample")));
|
||||
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Gameplay
|
||||
public void TestRetrieveSampleInSubFolder()
|
||||
{
|
||||
ISkin skin = null;
|
||||
Sample channel = null;
|
||||
ISample channel = null;
|
||||
|
||||
AddStep("create skin", () => skin = new TestSkin("folder/test-sample", this));
|
||||
AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("folder/test-sample")));
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Tests.NonVisual.Skinning
|
||||
}
|
||||
|
||||
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotSupportedException();
|
||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotSupportedException();
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotSupportedException();
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotSupportedException();
|
||||
}
|
||||
|
||||
|
@ -23,8 +23,10 @@ namespace osu.Game.Tests.Online
|
||||
{
|
||||
case CommentVoteRequest cRequest:
|
||||
cRequest.TriggerSuccess(new CommentBundle());
|
||||
break;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
|
||||
CommentVoteRequest request = null;
|
||||
@ -108,8 +110,10 @@ namespace osu.Game.Tests.Online
|
||||
{
|
||||
case LeaveChannelRequest cRequest:
|
||||
cRequest.TriggerSuccess();
|
||||
break;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -113,6 +113,31 @@ namespace osu.Game.Tests.Skins.IO
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task TestImportUpperCasedOskArchive()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportSkinTest)))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = LoadOsuIntoHost(host);
|
||||
|
||||
var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("name 1", "author 1"), "skin1.OsK"));
|
||||
|
||||
Assert.That(imported.Name, Is.EqualTo("name 1"));
|
||||
Assert.That(imported.Creator, Is.EqualTo("author 1"));
|
||||
|
||||
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("name 1", "author 1"), "skin1.oSK"));
|
||||
|
||||
Assert.That(imported2.Hash, Is.EqualTo(imported.Hash));
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private MemoryStream createOsk(string name, string author)
|
||||
{
|
||||
var zipStream = new MemoryStream();
|
||||
|
@ -219,7 +219,7 @@ namespace osu.Game.Tests.Skins
|
||||
|
||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT);
|
||||
|
||||
public Sample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
|
||||
}
|
||||
|
@ -135,13 +135,15 @@ namespace osu.Game.Tests.Visual.Background
|
||||
dummyAPI.HandleRequest = request =>
|
||||
{
|
||||
if (dummyAPI.State.Value != APIState.Online || !(request is GetSeasonalBackgroundsRequest backgroundsRequest))
|
||||
return;
|
||||
return false;
|
||||
|
||||
backgroundsRequest.TriggerSuccess(new APISeasonalBackgrounds
|
||||
{
|
||||
Backgrounds = seasonal_background_urls.Select(url => new APISeasonalBackground { Url = url }).ToList(),
|
||||
EndDate = endDate
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
});
|
||||
|
||||
|
70
osu.Game.Tests/Visual/Editing/TestSceneBlueprintSelection.cs
Normal file
@ -0,0 +1,70 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public class TestSceneBlueprintSelection : EditorTestScene
|
||||
{
|
||||
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
|
||||
|
||||
private BlueprintContainer blueprintContainer
|
||||
=> Editor.ChildrenOfType<BlueprintContainer>().First();
|
||||
|
||||
[Test]
|
||||
public void TestSelectedObjectHasPriorityWhenOverlapping()
|
||||
{
|
||||
var firstSlider = new Slider
|
||||
{
|
||||
Path = new SliderPath(new[]
|
||||
{
|
||||
new PathControlPoint(new Vector2()),
|
||||
new PathControlPoint(new Vector2(150, -50)),
|
||||
new PathControlPoint(new Vector2(300, 0))
|
||||
}),
|
||||
Position = new Vector2(0, 100)
|
||||
};
|
||||
var secondSlider = new Slider
|
||||
{
|
||||
Path = new SliderPath(new[]
|
||||
{
|
||||
new PathControlPoint(new Vector2()),
|
||||
new PathControlPoint(new Vector2(-50, 50)),
|
||||
new PathControlPoint(new Vector2(-100, 100))
|
||||
}),
|
||||
Position = new Vector2(200, 0)
|
||||
};
|
||||
|
||||
AddStep("add overlapping sliders", () =>
|
||||
{
|
||||
EditorBeatmap.Add(firstSlider);
|
||||
EditorBeatmap.Add(secondSlider);
|
||||
});
|
||||
AddStep("select first slider", () => EditorBeatmap.SelectedHitObjects.Add(firstSlider));
|
||||
|
||||
AddStep("move mouse to common point", () =>
|
||||
{
|
||||
var pos = blueprintContainer.ChildrenOfType<PathControlPointPiece>().ElementAt(1).ScreenSpaceDrawQuad.Centre;
|
||||
InputManager.MoveMouseTo(pos);
|
||||
});
|
||||
AddStep("right click", () => InputManager.Click(MouseButton.Right));
|
||||
|
||||
AddAssert("selection is unchanged", () => EditorBeatmap.SelectedHitObjects.Single() == firstSlider);
|
||||
}
|
||||
}
|
||||
}
|
@ -298,7 +298,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||
|
||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||
}
|
||||
@ -309,7 +309,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||
|
||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||
}
|
||||
@ -321,7 +321,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||
|
||||
public Sample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||
|
||||
|
@ -145,7 +145,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
public Drawable GetDrawableComponent(ISkinComponent component) => source?.GetDrawableComponent(component);
|
||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => source?.GetTexture(componentName, wrapModeS, wrapModeT);
|
||||
public Sample GetSample(ISampleInfo sampleInfo) => source?.GetSample(sampleInfo);
|
||||
public ISample GetSample(ISampleInfo sampleInfo) => source?.GetSample(sampleInfo);
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => source?.GetConfig<TLookup, TValue>(lookup);
|
||||
|
||||
public void TriggerSourceChanged()
|
||||
|
@ -56,7 +56,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
beatmaps.Add(new BeatmapInfo
|
||||
{
|
||||
Ruleset = rulesets.GetRuleset(i % 4),
|
||||
RulesetID = i % 4, // workaround for efcore 5 compatibility.
|
||||
OnlineBeatmapID = beatmapId,
|
||||
Length = length,
|
||||
BPM = bpm,
|
||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
public void TestPerformAtSongSelectFromPlayerLoader()
|
||||
{
|
||||
PushAndConfirm(() => new PlaySongSelect());
|
||||
PushAndConfirm(() => new PlayerLoader(() => new Player()));
|
||||
PushAndConfirm(() => new PlayerLoader(() => new SoloPlayer()));
|
||||
|
||||
AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true, new[] { typeof(PlaySongSelect) }));
|
||||
AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
|
||||
@ -69,7 +69,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
public void TestPerformAtMenuFromPlayerLoader()
|
||||
{
|
||||
PushAndConfirm(() => new PlaySongSelect());
|
||||
PushAndConfirm(() => new PlayerLoader(() => new Player()));
|
||||
PushAndConfirm(() => new PlayerLoader(() => new SoloPlayer()));
|
||||
|
||||
AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true));
|
||||
AddUntilStep("returned to song select", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
||||
|
@ -30,13 +30,14 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
((DummyAPIAccess)API).HandleRequest = req =>
|
||||
{
|
||||
if (req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)
|
||||
if (!(req is SearchBeatmapSetsRequest searchBeatmapSetsRequest)) return false;
|
||||
|
||||
searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse
|
||||
{
|
||||
searchBeatmapSetsRequest.TriggerSuccess(new SearchBeatmapSetsResponse
|
||||
{
|
||||
BeatmapSets = setsForResponse,
|
||||
});
|
||||
}
|
||||
BeatmapSets = setsForResponse,
|
||||
});
|
||||
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -63,13 +63,15 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Builds = builds.Values.ToList()
|
||||
};
|
||||
changelogRequest.TriggerSuccess(changelogResponse);
|
||||
break;
|
||||
return true;
|
||||
|
||||
case GetChangelogBuildRequest buildRequest:
|
||||
if (requestedBuild != null)
|
||||
buildRequest.TriggerSuccess(requestedBuild);
|
||||
break;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
|
||||
Child = changelog = new TestChangelogOverlay();
|
||||
|
@ -11,6 +11,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Chat.Selection;
|
||||
@ -64,6 +66,24 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("register request handling", () =>
|
||||
{
|
||||
((DummyAPIAccess)API).HandleRequest = req =>
|
||||
{
|
||||
switch (req)
|
||||
{
|
||||
case JoinChannelRequest _:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHideOverlay()
|
||||
{
|
||||
|
@ -85,9 +85,10 @@ namespace osu.Game.Tests.Visual.Online
|
||||
dummyAPI.HandleRequest = request =>
|
||||
{
|
||||
if (!(request is GetCommentsRequest getCommentsRequest))
|
||||
return;
|
||||
return false;
|
||||
|
||||
getCommentsRequest.TriggerSuccess(commentBundle);
|
||||
return true;
|
||||
};
|
||||
});
|
||||
|
||||
|
@ -33,9 +33,10 @@ namespace osu.Game.Tests.Visual.Online
|
||||
dummyAPI.HandleRequest = request =>
|
||||
{
|
||||
if (!(request is GetNewsRequest getNewsRequest))
|
||||
return;
|
||||
return false;
|
||||
|
||||
getNewsRequest.TriggerSuccess(r);
|
||||
return true;
|
||||
};
|
||||
});
|
||||
|
||||
|
@ -170,6 +170,17 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
private void bindHandler(bool delayed = false, ScoreInfo userScore = null, bool failRequests = false) => ((DummyAPIAccess)API).HandleRequest = request =>
|
||||
{
|
||||
// pre-check for requests we should be handling (as they are scheduled below).
|
||||
switch (request)
|
||||
{
|
||||
case ShowPlaylistUserScoreRequest _:
|
||||
case IndexPlaylistScoresRequest _:
|
||||
break;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
requestComplete = false;
|
||||
|
||||
double delay = delayed ? 3000 : 0;
|
||||
@ -196,6 +207,8 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
break;
|
||||
}
|
||||
}, delay);
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
private void triggerSuccess<T>(APIRequest<T> req, T result)
|
||||
|
73
osu.Game.Tests/Visual/Settings/TestSceneTabletSettings.cs
Normal file
@ -0,0 +1,73 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Handlers.Tablet;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings.Sections.Input;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Settings
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneTabletSettings : OsuTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host)
|
||||
{
|
||||
var tabletHandler = new TestTabletHandler();
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new TabletSettings(tabletHandler)
|
||||
{
|
||||
RelativeSizeAxes = Axes.None,
|
||||
Width = SettingsPanel.WIDTH,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
}
|
||||
});
|
||||
|
||||
AddStep("Test with wide tablet", () => tabletHandler.SetTabletSize(new Vector2(160, 100)));
|
||||
AddStep("Test with square tablet", () => tabletHandler.SetTabletSize(new Vector2(300, 300)));
|
||||
AddStep("Test with tall tablet", () => tabletHandler.SetTabletSize(new Vector2(100, 300)));
|
||||
AddStep("Test with very tall tablet", () => tabletHandler.SetTabletSize(new Vector2(100, 700)));
|
||||
AddStep("Test no tablet present", () => tabletHandler.SetTabletSize(Vector2.Zero));
|
||||
}
|
||||
|
||||
public class TestTabletHandler : ITabletHandler
|
||||
{
|
||||
public Bindable<Vector2> AreaOffset { get; } = new Bindable<Vector2>();
|
||||
public Bindable<Vector2> AreaSize { get; } = new Bindable<Vector2>();
|
||||
|
||||
public IBindable<TabletInfo> Tablet => tablet;
|
||||
|
||||
private readonly Bindable<TabletInfo> tablet = new Bindable<TabletInfo>();
|
||||
|
||||
public BindableBool Enabled { get; } = new BindableBool(true);
|
||||
|
||||
public void SetTabletSize(Vector2 size)
|
||||
{
|
||||
tablet.Value = size != Vector2.Zero ? new TabletInfo($"test tablet T-{RNG.Next(999):000}", size) : null;
|
||||
|
||||
AreaSize.Default = new Vector2(size.X, size.Y);
|
||||
|
||||
// if it's clear the user has not configured the area, take the full area from the tablet that was just found.
|
||||
if (AreaSize.Value == Vector2.Zero)
|
||||
AreaSize.SetDefault();
|
||||
|
||||
AreaOffset.Default = new Vector2(size.X / 2, size.Y / 2);
|
||||
|
||||
// likewise with the position, use the centre point if it has not been configured.
|
||||
// it's safe to assume no user would set their centre point to 0,0 for now.
|
||||
if (AreaOffset.Value == Vector2.Zero)
|
||||
AreaOffset.SetDefault();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -32,8 +32,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
case GetUserRequest userRequest:
|
||||
userRequest.TriggerSuccess(getUser(userRequest.Ruleset.ID));
|
||||
break;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
});
|
||||
|
||||
@ -186,7 +188,6 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
Metadata = metadata,
|
||||
BaseDifficulty = new BeatmapDifficulty(),
|
||||
Ruleset = ruleset,
|
||||
RulesetID = ruleset.ID.GetValueOrDefault(), // workaround for efcore 5 compatibility.
|
||||
StarDifficulty = difficultyIndex + 1,
|
||||
Version = $"SR{difficultyIndex + 1}"
|
||||
}).ToList()
|
||||
|
@ -911,11 +911,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
int length = RNG.Next(30000, 200000);
|
||||
double bpm = RNG.NextSingle(80, 200);
|
||||
|
||||
var ruleset = getRuleset();
|
||||
beatmaps.Add(new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
RulesetID = ruleset.ID.GetValueOrDefault(), // workaround for efcore 5 compatibility.
|
||||
Ruleset = getRuleset(),
|
||||
OnlineBeatmapID = beatmapId,
|
||||
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
||||
Length = length,
|
||||
|
@ -34,6 +34,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
OsuSpriteText query;
|
||||
OsuSpriteText general;
|
||||
OsuSpriteText ruleset;
|
||||
OsuSpriteText category;
|
||||
OsuSpriteText genre;
|
||||
@ -58,6 +59,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Children = new Drawable[]
|
||||
{
|
||||
query = new OsuSpriteText(),
|
||||
general = new OsuSpriteText(),
|
||||
ruleset = new OsuSpriteText(),
|
||||
category = new OsuSpriteText(),
|
||||
genre = new OsuSpriteText(),
|
||||
@ -71,6 +73,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
};
|
||||
|
||||
control.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
|
||||
control.General.BindCollectionChanged((u, v) => general.Text = $"General: {(control.General.Any() ? string.Join('.', control.General.Select(i => i.ToString().ToLowerInvariant())) : "")}", true);
|
||||
control.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
|
||||
control.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true);
|
||||
control.Genre.BindValueChanged(g => genre.Text = $"Genre: {g.NewValue}", true);
|
||||
|
@ -6,7 +6,7 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="Moq" Version="4.16.1" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
@ -2,18 +2,21 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Drawing;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osu.Framework.Input.Handlers.Mouse;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -36,7 +39,7 @@ namespace osu.Game.Tournament
|
||||
private LoadingSpinner loadingSpinner;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkConfigManager frameworkConfig)
|
||||
private void load(FrameworkConfigManager frameworkConfig, GameHost host)
|
||||
{
|
||||
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
|
||||
windowMode = frameworkConfig.GetBindable<WindowMode>(FrameworkSetting.WindowMode);
|
||||
@ -48,6 +51,13 @@ namespace osu.Game.Tournament
|
||||
Margin = new MarginPadding(40),
|
||||
});
|
||||
|
||||
// in order to have the OS mouse cursor visible, relative mode needs to be disabled.
|
||||
// can potentially be removed when https://github.com/ppy/osu-framework/issues/4309 is resolved.
|
||||
var mouseHandler = host.AvailableInputHandlers.OfType<MouseHandler>().FirstOrDefault();
|
||||
|
||||
if (mouseHandler != null)
|
||||
mouseHandler.UseRelativeMode.Value = false;
|
||||
|
||||
loadingSpinner.Show();
|
||||
|
||||
BracketLoadTask.ContinueWith(_ => LoadComponentsAsync(new[]
|
||||
|
@ -171,8 +171,6 @@ namespace osu.Game.Beatmaps
|
||||
if (beatmapSet.Beatmaps.Any(b => b.BaseDifficulty == null))
|
||||
throw new InvalidOperationException($"Cannot import {nameof(BeatmapInfo)} with null {nameof(BeatmapInfo.BaseDifficulty)}.");
|
||||
|
||||
beatmapSet.Requery(ContextFactory);
|
||||
|
||||
// check if a set already exists with the same online id, delete if it does.
|
||||
if (beatmapSet.OnlineBeatmapSetID != null)
|
||||
{
|
||||
|
@ -36,7 +36,13 @@ namespace osu.Game.Beatmaps.Formats
|
||||
if (ShouldSkipLine(line))
|
||||
continue;
|
||||
|
||||
line = StripComments(line).TrimEnd();
|
||||
if (section != Section.Metadata)
|
||||
{
|
||||
// comments should not be stripped from metadata lines, as the song metadata may contain "//" as valid data.
|
||||
line = StripComments(line);
|
||||
}
|
||||
|
||||
line = line.TrimEnd();
|
||||
|
||||
if (line.StartsWith('[') && line.EndsWith(']'))
|
||||
{
|
||||
|
@ -462,8 +462,6 @@ namespace osu.Game.Database
|
||||
// Dereference the existing file info, since the file model will be removed.
|
||||
if (file.FileInfo != null)
|
||||
{
|
||||
file.Requery(usage.Context);
|
||||
|
||||
Files.Dereference(file.FileInfo);
|
||||
|
||||
// This shouldn't be required, but here for safety in case the provided TModel is not being change tracked
|
||||
@ -637,12 +635,10 @@ namespace osu.Game.Database
|
||||
{
|
||||
using (Stream s = reader.GetStream(file))
|
||||
{
|
||||
var fileInfo = files.Add(s);
|
||||
fileInfos.Add(new TFileModel
|
||||
{
|
||||
Filename = file.Substring(prefix.Length).ToStandardisedPath(),
|
||||
FileInfo = fileInfo,
|
||||
FileInfoID = fileInfo.ID // workaround for efcore 5 compatibility.
|
||||
FileInfo = files.Add(s)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1,71 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
/// <summary>
|
||||
/// Extension methods which contain workarounds to make EFcore 5.x work with our existing (incorrect) thread safety.
|
||||
/// The intention is to avoid blocking package updates while we consider the future of the database backend, with a potential backend switch imminent.
|
||||
/// </summary>
|
||||
public static class DatabaseWorkaroundExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Re-query the provided model to ensure it is in a sane state. This method requires explicit implementation per model type.
|
||||
/// </summary>
|
||||
/// <param name="model"></param>
|
||||
/// <param name="contextFactory"></param>
|
||||
public static void Requery(this IHasPrimaryKey model, IDatabaseContextFactory contextFactory)
|
||||
{
|
||||
switch (model)
|
||||
{
|
||||
case SkinInfo skinInfo:
|
||||
requeryFiles(skinInfo.Files, contextFactory);
|
||||
break;
|
||||
|
||||
case ScoreInfo scoreInfo:
|
||||
requeryFiles(scoreInfo.Beatmap.BeatmapSet.Files, contextFactory);
|
||||
requeryFiles(scoreInfo.Files, contextFactory);
|
||||
break;
|
||||
|
||||
case BeatmapSetInfo beatmapSetInfo:
|
||||
var context = contextFactory.Get();
|
||||
|
||||
foreach (var beatmap in beatmapSetInfo.Beatmaps)
|
||||
{
|
||||
// Workaround System.InvalidOperationException
|
||||
// The instance of entity type 'RulesetInfo' cannot be tracked because another instance with the same key value for {'ID'} is already being tracked.
|
||||
beatmap.Ruleset = context.RulesetInfo.Find(beatmap.RulesetID);
|
||||
}
|
||||
|
||||
requeryFiles(beatmapSetInfo.Files, contextFactory);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"{nameof(Requery)} does not have support for the provided model type", nameof(model));
|
||||
}
|
||||
|
||||
void requeryFiles<T>(List<T> files, IDatabaseContextFactory databaseContextFactory) where T : class, INamedFileInfo
|
||||
{
|
||||
var dbContext = databaseContextFactory.Get();
|
||||
|
||||
foreach (var file in files)
|
||||
{
|
||||
Requery(file, dbContext);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Requery(this INamedFileInfo file, OsuDbContext dbContext)
|
||||
{
|
||||
// Workaround System.InvalidOperationException
|
||||
// The instance of entity type 'FileInfo' cannot be tracked because another instance with the same key value for {'ID'} is already being tracked.
|
||||
file.FileInfo = dbContext.FileInfo.Find(file.FileInfoID);
|
||||
}
|
||||
}
|
||||
}
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Diagnostics;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Statistics;
|
||||
@ -112,10 +113,10 @@ namespace osu.Game.Database
|
||||
{
|
||||
base.OnConfiguring(optionsBuilder);
|
||||
optionsBuilder
|
||||
.UseSqlite(connectionString,
|
||||
sqliteOptions => sqliteOptions
|
||||
.CommandTimeout(10)
|
||||
.UseQuerySplittingBehavior(QuerySplittingBehavior.SingleQuery))
|
||||
// this is required for the time being due to the way we are querying in places like BeatmapStore.
|
||||
// if we ever move to having consumers file their own .Includes, or get eager loading support, this could be re-enabled.
|
||||
.ConfigureWarnings(warnings => warnings.Ignore(CoreEventId.IncludeIgnoredWarning))
|
||||
.UseSqlite(connectionString, sqliteOptions => sqliteOptions.CommandTimeout(10))
|
||||
.UseLoggerFactory(logger.Value);
|
||||
}
|
||||
|
||||
|
@ -1,34 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.IO.Serialization.Converters
|
||||
{
|
||||
/// <summary>
|
||||
/// A type of <see cref="JsonConverter"/> that serializes only the X and Y coordinates of a <see cref="Vector2"/>.
|
||||
/// </summary>
|
||||
public class Vector2Converter : JsonConverter<Vector2>
|
||||
{
|
||||
public override Vector2 ReadJson(JsonReader reader, Type objectType, Vector2 existingValue, bool hasExistingValue, JsonSerializer serializer)
|
||||
{
|
||||
var obj = JObject.Load(reader);
|
||||
return new Vector2((float)obj["x"], (float)obj["y"]);
|
||||
}
|
||||
|
||||
public override void WriteJson(JsonWriter writer, Vector2 value, JsonSerializer serializer)
|
||||
{
|
||||
writer.WriteStartObject();
|
||||
|
||||
writer.WritePropertyName("x");
|
||||
writer.WriteValue(value.X);
|
||||
writer.WritePropertyName("y");
|
||||
writer.WriteValue(value.Y);
|
||||
|
||||
writer.WriteEndObject();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,8 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.IO.Serialization.Converters;
|
||||
using osu.Framework.IO.Serialization;
|
||||
|
||||
namespace osu.Game.IO.Serialization
|
||||
{
|
||||
@ -28,7 +29,7 @@ namespace osu.Game.IO.Serialization
|
||||
Formatting = Formatting.Indented,
|
||||
ObjectCreationHandling = ObjectCreationHandling.Replace,
|
||||
DefaultValueHandling = DefaultValueHandling.IgnoreAndPopulate,
|
||||
Converters = new JsonConverter[] { new Vector2Converter() },
|
||||
Converters = new List<JsonConverter> { new Vector2Converter() },
|
||||
ContractResolver = new KeyContractResolver()
|
||||
};
|
||||
}
|
||||
|
@ -131,8 +131,11 @@ namespace osu.Game.Online.API
|
||||
{
|
||||
}
|
||||
|
||||
private bool succeeded;
|
||||
|
||||
internal virtual void TriggerSuccess()
|
||||
{
|
||||
succeeded = true;
|
||||
Success?.Invoke();
|
||||
}
|
||||
|
||||
@ -145,10 +148,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
public void Fail(Exception e)
|
||||
{
|
||||
if (WebRequest?.Completed == true)
|
||||
return;
|
||||
|
||||
if (cancelled)
|
||||
if (succeeded || cancelled)
|
||||
return;
|
||||
|
||||
cancelled = true;
|
||||
@ -181,9 +181,13 @@ namespace osu.Game.Online.API
|
||||
/// <returns>Whether we are in a failed or cancelled state.</returns>
|
||||
private bool checkAndScheduleFailure()
|
||||
{
|
||||
if (API == null || pendingFailure == null) return cancelled;
|
||||
if (pendingFailure == null) return cancelled;
|
||||
|
||||
if (API == null)
|
||||
pendingFailure();
|
||||
else
|
||||
API.Schedule(pendingFailure);
|
||||
|
||||
API.Schedule(pendingFailure);
|
||||
pendingFailure = null;
|
||||
return true;
|
||||
}
|
||||
|
@ -34,8 +34,9 @@ namespace osu.Game.Online.API
|
||||
|
||||
/// <summary>
|
||||
/// Provide handling logic for an arbitrary API request.
|
||||
/// Should return true is a request was handled. If null or false return, the request will be failed with a <see cref="NotSupportedException"/>.
|
||||
/// </summary>
|
||||
public Action<APIRequest> HandleRequest;
|
||||
public Func<APIRequest, bool> HandleRequest;
|
||||
|
||||
private readonly Bindable<APIState> state = new Bindable<APIState>(APIState.Online);
|
||||
|
||||
@ -55,7 +56,12 @@ namespace osu.Game.Online.API
|
||||
|
||||
public virtual void Queue(APIRequest request)
|
||||
{
|
||||
HandleRequest?.Invoke(request);
|
||||
if (HandleRequest?.Invoke(request) != true)
|
||||
{
|
||||
// this will fail due to not receiving an APIAccess, and trigger a failure on the request.
|
||||
// this is intended - any request in testing that needs non-failures should use HandleRequest.
|
||||
request.Perform(this);
|
||||
}
|
||||
}
|
||||
|
||||
public void Perform(APIRequest request) => HandleRequest?.Invoke(request);
|
||||
|
@ -15,6 +15,9 @@ namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class SearchBeatmapSetsRequest : APIRequest<SearchBeatmapSetsResponse>
|
||||
{
|
||||
[CanBeNull]
|
||||
public IReadOnlyCollection<SearchGeneral> General { get; }
|
||||
|
||||
public SearchCategory SearchCategory { get; }
|
||||
|
||||
public SortCriteria SortCriteria { get; }
|
||||
@ -45,6 +48,7 @@ namespace osu.Game.Online.API.Requests
|
||||
string query,
|
||||
RulesetInfo ruleset,
|
||||
Cursor cursor = null,
|
||||
IReadOnlyCollection<SearchGeneral> general = null,
|
||||
SearchCategory searchCategory = SearchCategory.Any,
|
||||
SortCriteria sortCriteria = SortCriteria.Ranked,
|
||||
SortDirection sortDirection = SortDirection.Descending,
|
||||
@ -59,6 +63,7 @@ namespace osu.Game.Online.API.Requests
|
||||
this.ruleset = ruleset;
|
||||
this.cursor = cursor;
|
||||
|
||||
General = general;
|
||||
SearchCategory = searchCategory;
|
||||
SortCriteria = sortCriteria;
|
||||
SortDirection = sortDirection;
|
||||
@ -75,6 +80,9 @@ namespace osu.Game.Online.API.Requests
|
||||
var req = base.CreateWebRequest();
|
||||
req.AddParameter("q", query);
|
||||
|
||||
if (General != null && General.Any())
|
||||
req.AddParameter("c", string.Join('.', General.Select(e => e.ToString().ToLowerInvariant())));
|
||||
|
||||
if (ruleset.ID.HasValue)
|
||||
req.AddParameter("m", ruleset.ID.Value.ToString());
|
||||
|
||||
|
@ -123,13 +123,13 @@ namespace osu.Game.Online
|
||||
{
|
||||
if (attachedRequest.Progress == 1)
|
||||
{
|
||||
State.Value = DownloadState.Importing;
|
||||
Progress.Value = 1;
|
||||
State.Value = DownloadState.Importing;
|
||||
}
|
||||
else
|
||||
{
|
||||
State.Value = DownloadState.Downloading;
|
||||
Progress.Value = attachedRequest.Progress;
|
||||
State.Value = DownloadState.Downloading;
|
||||
|
||||
attachedRequest.Failure += onRequestFailure;
|
||||
attachedRequest.DownloadProgressed += onRequestProgress;
|
||||
|
@ -8,6 +8,6 @@ namespace osu.Game.Online.Rooms
|
||||
public class APIScoreToken
|
||||
{
|
||||
[JsonProperty("id")]
|
||||
public int ID { get; set; }
|
||||
public long ID { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -45,6 +45,9 @@ namespace osu.Game.Online.Rooms
|
||||
|
||||
Progress.BindValueChanged(_ =>
|
||||
{
|
||||
if (State.Value != DownloadState.Downloading)
|
||||
return;
|
||||
|
||||
// incoming progress changes are going to be at a very high rate.
|
||||
// we don't want to flood the network with this, so rate limit how often we send progress updates.
|
||||
if (progressUpdate?.Completed != false)
|
||||
|
32
osu.Game/Online/Solo/CreateSoloScoreRequest.cs
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Net.Http;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
|
||||
namespace osu.Game.Online.Solo
|
||||
{
|
||||
public class CreateSoloScoreRequest : APIRequest<APIScoreToken>
|
||||
{
|
||||
private readonly int beatmapId;
|
||||
private readonly string versionHash;
|
||||
|
||||
public CreateSoloScoreRequest(int beatmapId, string versionHash)
|
||||
{
|
||||
this.beatmapId = beatmapId;
|
||||
this.versionHash = versionHash;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
req.Method = HttpMethod.Post;
|
||||
req.AddParameter("version_hash", versionHash);
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"solo/{beatmapId}/scores";
|
||||
}
|
||||
}
|
45
osu.Game/Online/Solo/SubmitSoloScoreRequest.cs
Normal file
@ -0,0 +1,45 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Net.Http;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.IO.Network;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Online.Solo
|
||||
{
|
||||
public class SubmitSoloScoreRequest : APIRequest<MultiplayerScore>
|
||||
{
|
||||
private readonly long scoreId;
|
||||
|
||||
private readonly int beatmapId;
|
||||
|
||||
private readonly ScoreInfo scoreInfo;
|
||||
|
||||
public SubmitSoloScoreRequest(int beatmapId, long scoreId, ScoreInfo scoreInfo)
|
||||
{
|
||||
this.beatmapId = beatmapId;
|
||||
this.scoreId = scoreId;
|
||||
this.scoreInfo = scoreInfo;
|
||||
}
|
||||
|
||||
protected override WebRequest CreateWebRequest()
|
||||
{
|
||||
var req = base.CreateWebRequest();
|
||||
|
||||
req.ContentType = "application/json";
|
||||
req.Method = HttpMethod.Put;
|
||||
|
||||
req.AddRaw(JsonConvert.SerializeObject(scoreInfo, new JsonSerializerSettings
|
||||
{
|
||||
ReferenceLoopHandling = ReferenceLoopHandling.Ignore
|
||||
}));
|
||||
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"solo/{beatmapId}/scores/{scoreId}";
|
||||
}
|
||||
}
|
@ -531,6 +531,13 @@ namespace osu.Game
|
||||
SentryLogger.Dispose();
|
||||
}
|
||||
|
||||
protected override IDictionary<FrameworkSetting, object> GetFrameworkConfigDefaults()
|
||||
=> new Dictionary<FrameworkSetting, object>
|
||||
{
|
||||
// General expectation that osu! starts in fullscreen by default (also gives the most predictable performance)
|
||||
{ FrameworkSetting.WindowMode, WindowMode.Fullscreen }
|
||||
};
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -758,9 +765,15 @@ namespace osu.Game
|
||||
{
|
||||
otherOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
|
||||
|
||||
// show above others if not visible at all, else leave at current depth.
|
||||
if (!overlay.IsPresent)
|
||||
// Partially visible so leave it at the current depth.
|
||||
if (overlay.IsPresent)
|
||||
return;
|
||||
|
||||
// Show above all other overlays.
|
||||
if (overlay.IsLoaded)
|
||||
overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
|
||||
else
|
||||
overlay.Depth = (float)-Clock.CurrentTime;
|
||||
}
|
||||
|
||||
private void forwardLoggedErrorsToNotifications()
|
||||
|
@ -134,6 +134,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
queueUpdateSearch(true);
|
||||
});
|
||||
|
||||
searchControl.General.CollectionChanged += (_, __) => queueUpdateSearch();
|
||||
searchControl.Ruleset.BindValueChanged(_ => queueUpdateSearch());
|
||||
searchControl.Category.BindValueChanged(_ => queueUpdateSearch());
|
||||
searchControl.Genre.BindValueChanged(_ => queueUpdateSearch());
|
||||
@ -187,6 +188,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
searchControl.Query.Value,
|
||||
searchControl.Ruleset.Value,
|
||||
lastResponse?.Cursor,
|
||||
searchControl.General,
|
||||
searchControl.Category.Value,
|
||||
sortControl.Current.Value,
|
||||
sortControl.SortDirection.Value,
|
||||
|
@ -29,6 +29,8 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
|
||||
public Bindable<string> Query => textBox.Current;
|
||||
|
||||
public BindableList<SearchGeneral> General => generalFilter.Current;
|
||||
|
||||
public Bindable<RulesetInfo> Ruleset => modeFilter.Current;
|
||||
|
||||
public Bindable<SearchCategory> Category => categoryFilter.Current;
|
||||
@ -61,6 +63,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
}
|
||||
|
||||
private readonly BeatmapSearchTextBox textBox;
|
||||
private readonly BeatmapSearchMultipleSelectionFilterRow<SearchGeneral> generalFilter;
|
||||
private readonly BeatmapSearchRulesetFilterRow modeFilter;
|
||||
private readonly BeatmapSearchFilterRow<SearchCategory> categoryFilter;
|
||||
private readonly BeatmapSearchFilterRow<SearchGenre> genreFilter;
|
||||
@ -123,6 +126,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
Padding = new MarginPadding { Horizontal = 10 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
generalFilter = new BeatmapSearchMultipleSelectionFilterRow<SearchGeneral>(@"General"),
|
||||
modeFilter = new BeatmapSearchRulesetFilterRow(),
|
||||
categoryFilter = new BeatmapSearchFilterRow<SearchCategory>(@"Categories"),
|
||||
genreFilter = new BeatmapSearchFilterRow<SearchGenre>(@"Genre"),
|
||||
|
19
osu.Game/Overlays/BeatmapListing/SearchGeneral.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapListing
|
||||
{
|
||||
public enum SearchGeneral
|
||||
{
|
||||
[Description("Recommended difficulty")]
|
||||
Recommended,
|
||||
|
||||
[Description("Include converted beatmaps")]
|
||||
Converts,
|
||||
|
||||
[Description("Subscribed mappers")]
|
||||
Follows
|
||||
}
|
||||
}
|
@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Comments
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.Solid.Trash,
|
||||
Icon = FontAwesome.Regular.TrashAlt,
|
||||
Size = new Vector2(14),
|
||||
},
|
||||
countText = new OsuSpriteText
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
@ -113,7 +114,12 @@ namespace osu.Game.Overlays.Profile.Header
|
||||
}
|
||||
|
||||
topLinkContainer.AddText("Contributed ");
|
||||
topLinkContainer.AddLink($@"{user.PostCount:#,##0} forum posts", $"{api.WebsiteRootUrl}/users/{user.Id}/posts", creationParameters: embolden);
|
||||
topLinkContainer.AddLink("forum post".ToQuantity(user.PostCount, "#,##0"), $"{api.WebsiteRootUrl}/users/{user.Id}/posts", creationParameters: embolden);
|
||||
|
||||
addSpacer(topLinkContainer);
|
||||
|
||||
topLinkContainer.AddText("Posted ");
|
||||
topLinkContainer.AddLink("comment".ToQuantity(user.CommentsCount, "#,##0"), $"{api.WebsiteRootUrl}/comments?user_id={user.Id}", creationParameters: embolden);
|
||||
|
||||
string websiteWithoutProtocol = user.Website;
|
||||
|
||||
|
185
osu.Game/Overlays/Settings/Sections/Input/TabletAreaSelection.cs
Normal file
@ -0,0 +1,185 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Handlers.Tablet;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
public class TabletAreaSelection : CompositeDrawable
|
||||
{
|
||||
private readonly ITabletHandler handler;
|
||||
|
||||
private Container tabletContainer;
|
||||
private Container usableAreaContainer;
|
||||
|
||||
private readonly Bindable<Vector2> areaOffset = new Bindable<Vector2>();
|
||||
private readonly Bindable<Vector2> areaSize = new Bindable<Vector2>();
|
||||
|
||||
private readonly IBindable<TabletInfo> tablet = new Bindable<TabletInfo>();
|
||||
|
||||
private OsuSpriteText tabletName;
|
||||
|
||||
private Box usableFill;
|
||||
private OsuSpriteText usableAreaText;
|
||||
|
||||
public TabletAreaSelection(ITabletHandler handler)
|
||||
{
|
||||
this.handler = handler;
|
||||
|
||||
Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChild = tabletContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Masking = true,
|
||||
CornerRadius = 5,
|
||||
BorderThickness = 2,
|
||||
BorderColour = colour.Gray3,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colour.Gray1,
|
||||
},
|
||||
usableAreaContainer = new Container
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
usableFill = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.6f,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.White,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Height = 5,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.White,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 5,
|
||||
},
|
||||
usableAreaText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.White,
|
||||
Font = OsuFont.Default.With(size: 12),
|
||||
Y = 10
|
||||
}
|
||||
}
|
||||
},
|
||||
tabletName = new OsuSpriteText
|
||||
{
|
||||
Padding = new MarginPadding(3),
|
||||
Font = OsuFont.Default.With(size: 8)
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
areaOffset.BindTo(handler.AreaOffset);
|
||||
areaOffset.BindValueChanged(val =>
|
||||
{
|
||||
usableAreaContainer.MoveTo(val.NewValue, 100, Easing.OutQuint)
|
||||
.OnComplete(_ => checkBounds()); // required as we are using SSDQ.
|
||||
}, true);
|
||||
|
||||
areaSize.BindTo(handler.AreaSize);
|
||||
areaSize.BindValueChanged(val =>
|
||||
{
|
||||
usableAreaContainer.ResizeTo(val.NewValue, 100, Easing.OutQuint)
|
||||
.OnComplete(_ => checkBounds()); // required as we are using SSDQ.
|
||||
|
||||
int x = (int)val.NewValue.X;
|
||||
int y = (int)val.NewValue.Y;
|
||||
int commonDivider = greatestCommonDivider(x, y);
|
||||
|
||||
usableAreaText.Text = $"{(float)x / commonDivider}:{(float)y / commonDivider}";
|
||||
}, true);
|
||||
|
||||
tablet.BindTo(handler.Tablet);
|
||||
tablet.BindValueChanged(_ => Scheduler.AddOnce(updateTabletDetails));
|
||||
|
||||
updateTabletDetails();
|
||||
// initial animation should be instant.
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
private void updateTabletDetails()
|
||||
{
|
||||
tabletContainer.Size = tablet.Value?.Size ?? Vector2.Zero;
|
||||
tabletName.Text = tablet.Value?.Name ?? string.Empty;
|
||||
checkBounds();
|
||||
}
|
||||
|
||||
private static int greatestCommonDivider(int a, int b)
|
||||
{
|
||||
while (b != 0)
|
||||
{
|
||||
int remainder = a % b;
|
||||
a = b;
|
||||
b = remainder;
|
||||
}
|
||||
|
||||
return a;
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colour { get; set; }
|
||||
|
||||
private void checkBounds()
|
||||
{
|
||||
if (tablet.Value == null)
|
||||
return;
|
||||
|
||||
var usableSsdq = usableAreaContainer.ScreenSpaceDrawQuad;
|
||||
|
||||
bool isWithinBounds = tabletContainer.ScreenSpaceDrawQuad.Contains(usableSsdq.TopLeft + new Vector2(1)) &&
|
||||
tabletContainer.ScreenSpaceDrawQuad.Contains(usableSsdq.BottomRight - new Vector2(1));
|
||||
|
||||
usableFill.FadeColour(isWithinBounds ? colour.Blue : colour.RedLight, 100);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!(tablet.Value?.Size is Vector2 size))
|
||||
return;
|
||||
|
||||
float fitX = size.X / (DrawWidth - Padding.Left - Padding.Right);
|
||||
float fitY = size.Y / DrawHeight;
|
||||
|
||||
float adjust = MathF.Max(fitX, fitY);
|
||||
|
||||
tabletContainer.Scale = new Vector2(1 / adjust);
|
||||
}
|
||||
}
|
||||
}
|
285
osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
Normal file
@ -0,0 +1,285 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Handlers.Tablet;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
public class TabletSettings : SettingsSubsection
|
||||
{
|
||||
private readonly ITabletHandler tabletHandler;
|
||||
|
||||
private readonly Bindable<Vector2> areaOffset = new Bindable<Vector2>();
|
||||
private readonly Bindable<Vector2> areaSize = new Bindable<Vector2>();
|
||||
private readonly IBindable<TabletInfo> tablet = new Bindable<TabletInfo>();
|
||||
|
||||
private readonly BindableNumber<float> offsetX = new BindableNumber<float> { MinValue = 0 };
|
||||
private readonly BindableNumber<float> offsetY = new BindableNumber<float> { MinValue = 0 };
|
||||
|
||||
private readonly BindableNumber<float> sizeX = new BindableNumber<float> { MinValue = 10 };
|
||||
private readonly BindableNumber<float> sizeY = new BindableNumber<float> { MinValue = 10 };
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Based on ultrawide monitor configurations.
|
||||
/// </summary>
|
||||
private const float largest_feasible_aspect_ratio = 21f / 9;
|
||||
|
||||
private readonly BindableNumber<float> aspectRatio = new BindableFloat(1)
|
||||
{
|
||||
MinValue = 1 / largest_feasible_aspect_ratio,
|
||||
MaxValue = largest_feasible_aspect_ratio,
|
||||
Precision = 0.01f,
|
||||
};
|
||||
|
||||
private readonly BindableBool aspectLock = new BindableBool();
|
||||
|
||||
private ScheduledDelegate aspectRatioApplication;
|
||||
|
||||
private FillFlowContainer mainSettings;
|
||||
|
||||
private OsuSpriteText noTabletMessage;
|
||||
|
||||
protected override string Header => "Tablet";
|
||||
|
||||
public TabletSettings(ITabletHandler tabletHandler)
|
||||
{
|
||||
this.tabletHandler = tabletHandler;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Enabled",
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Current = tabletHandler.Enabled
|
||||
},
|
||||
noTabletMessage = new OsuSpriteText
|
||||
{
|
||||
Text = "No tablet detected!",
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS }
|
||||
},
|
||||
mainSettings = new FillFlowContainer
|
||||
{
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(0, 8),
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TabletAreaSelection(tabletHandler)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 300,
|
||||
},
|
||||
new DangerousSettingsButton
|
||||
{
|
||||
Text = "Reset to full area",
|
||||
Action = () =>
|
||||
{
|
||||
aspectLock.Value = false;
|
||||
|
||||
areaOffset.SetDefault();
|
||||
areaSize.SetDefault();
|
||||
},
|
||||
},
|
||||
new SettingsButton
|
||||
{
|
||||
Text = "Conform to current game aspect ratio",
|
||||
Action = () =>
|
||||
{
|
||||
forceAspectRatio((float)host.Window.ClientSize.Width / host.Window.ClientSize.Height);
|
||||
}
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
TransferValueOnCommit = true,
|
||||
LabelText = "Aspect Ratio",
|
||||
Current = aspectRatio
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
TransferValueOnCommit = true,
|
||||
LabelText = "X Offset",
|
||||
Current = offsetX
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
TransferValueOnCommit = true,
|
||||
LabelText = "Y Offset",
|
||||
Current = offsetY
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
LabelText = "Lock aspect ratio",
|
||||
Current = aspectLock
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
TransferValueOnCommit = true,
|
||||
LabelText = "Width",
|
||||
Current = sizeX
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
TransferValueOnCommit = true,
|
||||
LabelText = "Height",
|
||||
Current = sizeY
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
areaOffset.BindTo(tabletHandler.AreaOffset);
|
||||
areaOffset.BindValueChanged(val =>
|
||||
{
|
||||
offsetX.Value = val.NewValue.X;
|
||||
offsetY.Value = val.NewValue.Y;
|
||||
}, true);
|
||||
|
||||
offsetX.BindValueChanged(val => areaOffset.Value = new Vector2(val.NewValue, areaOffset.Value.Y));
|
||||
offsetY.BindValueChanged(val => areaOffset.Value = new Vector2(areaOffset.Value.X, val.NewValue));
|
||||
|
||||
areaSize.BindTo(tabletHandler.AreaSize);
|
||||
areaSize.BindValueChanged(val =>
|
||||
{
|
||||
sizeX.Value = val.NewValue.X;
|
||||
sizeY.Value = val.NewValue.Y;
|
||||
}, true);
|
||||
|
||||
sizeX.BindValueChanged(val =>
|
||||
{
|
||||
areaSize.Value = new Vector2(val.NewValue, areaSize.Value.Y);
|
||||
|
||||
aspectRatioApplication?.Cancel();
|
||||
aspectRatioApplication = Schedule(() => applyAspectRatio(sizeX));
|
||||
});
|
||||
|
||||
sizeY.BindValueChanged(val =>
|
||||
{
|
||||
areaSize.Value = new Vector2(areaSize.Value.X, val.NewValue);
|
||||
|
||||
aspectRatioApplication?.Cancel();
|
||||
aspectRatioApplication = Schedule(() => applyAspectRatio(sizeY));
|
||||
});
|
||||
|
||||
updateAspectRatio();
|
||||
aspectRatio.BindValueChanged(aspect =>
|
||||
{
|
||||
aspectRatioApplication?.Cancel();
|
||||
aspectRatioApplication = Schedule(() => forceAspectRatio(aspect.NewValue));
|
||||
});
|
||||
|
||||
tablet.BindTo(tabletHandler.Tablet);
|
||||
tablet.BindValueChanged(val =>
|
||||
{
|
||||
Scheduler.AddOnce(toggleVisibility);
|
||||
|
||||
var tab = val.NewValue;
|
||||
|
||||
bool tabletFound = tab != null;
|
||||
if (!tabletFound)
|
||||
return;
|
||||
|
||||
offsetX.MaxValue = tab.Size.X;
|
||||
offsetX.Default = tab.Size.X / 2;
|
||||
sizeX.Default = sizeX.MaxValue = tab.Size.X;
|
||||
|
||||
offsetY.MaxValue = tab.Size.Y;
|
||||
offsetY.Default = tab.Size.Y / 2;
|
||||
sizeY.Default = sizeY.MaxValue = tab.Size.Y;
|
||||
|
||||
areaSize.Default = new Vector2(sizeX.Default, sizeY.Default);
|
||||
}, true);
|
||||
}
|
||||
|
||||
private void toggleVisibility()
|
||||
{
|
||||
bool tabletFound = tablet.Value != null;
|
||||
|
||||
if (!tabletFound)
|
||||
{
|
||||
mainSettings.Hide();
|
||||
noTabletMessage.Show();
|
||||
return;
|
||||
}
|
||||
|
||||
mainSettings.Show();
|
||||
noTabletMessage.Hide();
|
||||
}
|
||||
|
||||
private void applyAspectRatio(BindableNumber<float> sizeChanged)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!aspectLock.Value)
|
||||
{
|
||||
float proposedAspectRatio = currentAspectRatio;
|
||||
|
||||
if (proposedAspectRatio >= aspectRatio.MinValue && proposedAspectRatio <= aspectRatio.MaxValue)
|
||||
{
|
||||
// aspect ratio was in a valid range.
|
||||
updateAspectRatio();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// if lock is applied (or the specified values were out of range) aim to adjust the axis the user was not adjusting to conform.
|
||||
if (sizeChanged == sizeX)
|
||||
sizeY.Value = (int)(areaSize.Value.X / aspectRatio.Value);
|
||||
else
|
||||
sizeX.Value = (int)(areaSize.Value.Y * aspectRatio.Value);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// cancel any event which may have fired while updating variables as a result of aspect ratio limitations.
|
||||
// this avoids a potential feedback loop.
|
||||
aspectRatioApplication?.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void forceAspectRatio(float aspectRatio)
|
||||
{
|
||||
aspectLock.Value = false;
|
||||
|
||||
int proposedHeight = (int)(sizeX.Value / aspectRatio);
|
||||
|
||||
if (proposedHeight < sizeY.MaxValue)
|
||||
sizeY.Value = proposedHeight;
|
||||
else
|
||||
sizeX.Value = (int)(sizeY.Value * aspectRatio);
|
||||
|
||||
updateAspectRatio();
|
||||
|
||||
aspectRatioApplication?.Cancel();
|
||||
aspectLock.Value = true;
|
||||
}
|
||||
|
||||
private void updateAspectRatio() => aspectRatio.Value = currentAspectRatio;
|
||||
|
||||
private float currentAspectRatio => sizeX.Value / sizeY.Value;
|
||||
}
|
||||
}
|
@ -8,6 +8,7 @@ using osu.Framework.Input.Handlers;
|
||||
using osu.Framework.Input.Handlers.Joystick;
|
||||
using osu.Framework.Input.Handlers.Midi;
|
||||
using osu.Framework.Input.Handlers.Mouse;
|
||||
using osu.Framework.Input.Handlers.Tablet;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Overlays.Settings.Sections.Input;
|
||||
|
||||
@ -55,6 +56,11 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
switch (handler)
|
||||
{
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global (net standard fuckery)
|
||||
case ITabletHandler th:
|
||||
section = new TabletSettings(th);
|
||||
break;
|
||||
|
||||
case MouseHandler mh:
|
||||
section = new MouseSettings(mh);
|
||||
break;
|
||||
|
@ -8,10 +8,12 @@ using osu.Game.Graphics.Sprites;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
public abstract class SettingsSubsection : FillFlowContainer, IHasFilterableChildren
|
||||
{
|
||||
protected override Container<Drawable> Content => FlowContent;
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
private const float sidebar_width = Sidebar.DEFAULT_WIDTH;
|
||||
|
||||
protected const float WIDTH = 400;
|
||||
public const float WIDTH = 400;
|
||||
|
||||
protected Container<Drawable> ContentContainer;
|
||||
|
||||
|
@ -117,6 +117,10 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public void RemoveAllAdjustments(AdjustableProperty type) => throw new NotSupportedException();
|
||||
|
||||
public void BindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
|
||||
|
||||
public void UnbindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
|
||||
|
||||
public BindableNumber<double> Volume => throw new NotSupportedException();
|
||||
|
||||
public BindableNumber<double> Balance => throw new NotSupportedException();
|
||||
@ -125,8 +129,6 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public BindableNumber<double> Tempo => throw new NotSupportedException();
|
||||
|
||||
public IBindable<double> GetAggregate(AdjustableProperty type) => throw new NotSupportedException();
|
||||
|
||||
public IBindable<double> AggregateVolume => throw new NotSupportedException();
|
||||
|
||||
public IBindable<double> AggregateBalance => throw new NotSupportedException();
|
||||
@ -135,10 +137,6 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public IBindable<double> AggregateTempo => throw new NotSupportedException();
|
||||
|
||||
public void BindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
|
||||
|
||||
public void UnbindAdjustments(IAggregateAudioAdjustment component) => throw new NotImplementedException();
|
||||
|
||||
public int PlaybackConcurrency
|
||||
{
|
||||
get => throw new NotSupportedException();
|
||||
|
@ -73,7 +73,7 @@ namespace osu.Game.Scoring
|
||||
}
|
||||
set
|
||||
{
|
||||
modsJson = JsonConvert.SerializeObject(value.Select(m => new DeserializedMod { Acronym = m.Acronym }));
|
||||
modsJson = null;
|
||||
mods = value;
|
||||
}
|
||||
}
|
||||
@ -86,7 +86,16 @@ namespace osu.Game.Scoring
|
||||
[Column("Mods")]
|
||||
public string ModsJson
|
||||
{
|
||||
get => modsJson;
|
||||
get
|
||||
{
|
||||
if (modsJson != null)
|
||||
return modsJson;
|
||||
|
||||
if (mods == null)
|
||||
return null;
|
||||
|
||||
return modsJson = JsonConvert.SerializeObject(mods.Select(m => new DeserializedMod { Acronym = m.Acronym }));
|
||||
}
|
||||
set
|
||||
{
|
||||
modsJson = value;
|
||||
|
@ -53,11 +53,6 @@ namespace osu.Game.Scoring
|
||||
this.configManager = configManager;
|
||||
}
|
||||
|
||||
protected override void PreImport(ScoreInfo model)
|
||||
{
|
||||
model.Requery(ContextFactory);
|
||||
}
|
||||
|
||||
protected override ScoreInfo CreateModel(ArchiveReader archive)
|
||||
{
|
||||
if (archive == null)
|
||||
|