1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 20:07:29 +08:00

Rename hasHitsounds -> mapHasHitsounds

This commit is contained in:
Naxess 2021-06-26 23:49:25 +02:00
parent d29e6f4695
commit 5bc08ebadb

View File

@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Edit.Checks
new IssueTemplateNoHitsounds(this)
};
private bool hasHitsounds;
private bool mapHasHitsounds;
private int objectsWithoutHitsounds;
private double lastHitsoundTime;
@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Edit.Checks
if (!context.Beatmap.HitObjects.Any())
yield break;
hasHitsounds = false;
mapHasHitsounds = false;
objectsWithoutHitsounds = 0;
lastHitsoundTime = context.Beatmap.HitObjects.First().StartTime;
@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Edit.Checks
yield return issue;
}
if (!hasHitsounds)
if (!mapHasHitsounds)
yield return new IssueTemplateNoHitsounds(this).Create();
}
@ -85,7 +85,7 @@ namespace osu.Game.Rulesets.Edit.Checks
// Only generating issues on hitsounded or last objects ensures we get one issue per long period.
// If there are no hitsounds we let the "No hitsounds" template take precedence.
if (hasHitsound(hitObject) || (isLastObject && hasHitsounds))
if (hasHitsound(hitObject) || (isLastObject && mapHasHitsounds))
{
var timeWithoutHitsounds = time - lastHitsoundTime;
@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Edit.Checks
if (hasHitsound(hitObject))
{
hasHitsounds = true;
mapHasHitsounds = true;
objectsWithoutHitsounds = 0;
lastHitsoundTime = time;
}