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Merge pull request #15204 from peppy/fix-skin-layout-editor-crash
Fix saving layouts on some stable imported skins failing
This commit is contained in:
commit
ba05664f3e
@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
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return null;
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case CatchSkinComponents.Catcher:
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decimal version = GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value ?? 1;
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decimal version = GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value ?? 1;
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if (version < 2.3m)
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{
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@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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float rightLineWidth = skin.GetManiaSkinConfig<float>(LegacyManiaSkinConfigurationLookups.RightLineWidth, columnIndex)?.Value ?? 1;
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bool hasLeftLine = leftLineWidth > 0;
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bool hasRightLine = rightLineWidth > 0 && skin.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value >= 2.4m
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bool hasRightLine = rightLineWidth > 0 && skin.GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value >= 2.4m
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|| isLastColumn;
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Color4 lineColour = skin.GetManiaSkinConfig<Color4>(LegacyManiaSkinConfigurationLookups.ColumnLineColour, columnIndex)?.Value ?? Color4.White;
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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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{
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this.beatmap = (ManiaBeatmap)beatmap;
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isLegacySkin = new Lazy<bool>(() => GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version) != null);
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isLegacySkin = new Lazy<bool>(() => GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version) != null);
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hasKeyTexture = new Lazy<bool>(() =>
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{
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string keyImage = this.GetManiaSkinConfig<string>(LegacyManiaSkinConfigurationLookups.KeyImage, 0)?.Value ?? "mania-key1";
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@ -14,7 +14,6 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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using static osu.Game.Skinning.LegacySkinConfiguration;
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namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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{
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@ -158,7 +157,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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if (hasNumber)
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{
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decimal? legacyVersion = skin.GetConfig<LegacySetting, decimal>(LegacySetting.Version)?.Value;
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decimal? legacyVersion = skin.GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value;
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if (legacyVersion >= 2.0m)
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// legacy skins of version 2.0 and newer only apply very short fade out to the number piece.
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@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
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// because the right half is flipped, we need to position using width - position to get the true "topleft" origin position
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float negativeScaleAdjust = content.Width / ratio;
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if (skin.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value >= 2.1m)
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if (skin.GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value >= 2.1m)
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{
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left.Centre.Position = new Vector2(0, taiko_bar_y) * ratio;
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right.Centre.Position = new Vector2(negativeScaleAdjust - 56, taiko_bar_y) * ratio;
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@ -7,7 +7,7 @@ using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Resources;
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using static osu.Game.Skinning.LegacySkinConfiguration;
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using static osu.Game.Skinning.SkinConfiguration;
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namespace osu.Game.Tests.Gameplay
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{
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@ -4,10 +4,12 @@
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using System;
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using System.IO;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Platform;
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using osu.Game.IO;
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using osu.Game.IO.Archives;
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using osu.Game.Skinning;
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using SharpCompress.Archives.Zip;
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@ -16,155 +18,179 @@ namespace osu.Game.Tests.Skins.IO
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{
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public class ImportSkinTest : ImportTest
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{
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[Test]
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public async Task TestBasicImport()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportSkinTest)))
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{
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try
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{
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var osu = LoadOsuIntoHost(host);
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var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin.osk"));
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Assert.That(imported.Name, Is.EqualTo("test skin"));
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Assert.That(imported.Creator, Is.EqualTo("skinner"));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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#region Testing filename metadata inclusion
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[Test]
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public async Task TestImportTwiceWithSameMetadata()
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public Task TestSingleImportDifferentFilename() => runSkinTest(async osu =>
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportSkinTest)))
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{
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try
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{
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var osu = LoadOsuIntoHost(host);
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "skin.osk"));
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var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin.osk"));
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var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin2.osk"));
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Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(1));
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// the first should be overwritten by the second import.
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).First().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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// When the import filename doesn't match, it should be appended (and update the skin.ini).
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assertCorrectMetadata(import1, "test skin [skin]", "skinner", osu);
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});
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[Test]
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public async Task TestImportTwiceWithNoMetadata()
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public Task TestSingleImportMatchingFilename() => runSkinTest(async osu =>
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportSkinTest)))
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{
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try
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{
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var osu = LoadOsuIntoHost(host);
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "test skin.osk"));
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// if a user downloads two skins that do have skin.ini files but don't have any creator metadata in the skin.ini, they should both import separately just for safety.
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var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk(string.Empty, string.Empty), "download.osk"));
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var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk(string.Empty, string.Empty), "download.osk"));
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Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(2));
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).First().Files.First().FileInfoID, Is.EqualTo(imported.Files.First().FileInfoID));
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Last().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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// When the import filename matches it shouldn't be appended.
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assertCorrectMetadata(import1, "test skin", "skinner", osu);
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});
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[Test]
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public async Task TestImportTwiceWithDifferentMetadata()
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public Task TestSingleImportNoIniFile() => runSkinTest(async osu =>
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportSkinTest)))
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{
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try
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{
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var osu = LoadOsuIntoHost(host);
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithNonIniFile(), "test skin.osk"));
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var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin v2", "skinner"), "skin.osk"));
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var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin v2.1", "skinner"), "skin2.osk"));
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Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(2));
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).First().Files.First().FileInfoID, Is.EqualTo(imported.Files.First().FileInfoID));
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Last().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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// When the import filename matches it shouldn't be appended.
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assertCorrectMetadata(import1, "test skin", "Unknown", osu);
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});
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[Test]
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public async Task TestImportUpperCasedOskArchive()
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public Task TestEmptyImportImportsWithFilename() => runSkinTest(async osu =>
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportSkinTest)))
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{
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try
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{
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var osu = LoadOsuIntoHost(host);
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createEmptyOsk(), "test skin.osk"));
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var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("name 1", "author 1"), "skin1.OsK"));
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// When the import filename matches it shouldn't be appended.
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assertCorrectMetadata(import1, "test skin", "Unknown", osu);
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});
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Assert.That(imported.Name, Is.EqualTo("name 1"));
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Assert.That(imported.Creator, Is.EqualTo("author 1"));
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#endregion
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var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("name 1", "author 1"), "skin1.oSK"));
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Assert.That(imported2.Hash, Is.EqualTo(imported.Hash));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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#region Cases where imports should match existing
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[Test]
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public async Task TestSameMetadataNameDifferentFolderName()
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public Task TestImportTwiceWithSameMetadataAndFilename() => runSkinTest(async osu =>
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportSkinTest)))
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{
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try
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{
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var osu = LoadOsuIntoHost(host);
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "skin.osk"));
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var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "skin.osk"));
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var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("name 1", "author 1", false), "my custom skin 1"));
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Assert.That(imported.Name, Is.EqualTo("name 1 [my custom skin 1]"));
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Assert.That(imported.Creator, Is.EqualTo("author 1"));
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assertImportedOnce(import1, import2);
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});
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var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("name 1", "author 1", false), "my custom skin 2"));
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Assert.That(imported2.Name, Is.EqualTo("name 1 [my custom skin 2]"));
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Assert.That(imported2.Creator, Is.EqualTo("author 1"));
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[Test]
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public Task TestImportTwiceWithNoMetadataSameDownloadFilename() => runSkinTest(async osu =>
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{
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// if a user downloads two skins that do have skin.ini files but don't have any creator metadata in the skin.ini, they should both import separately just for safety.
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni(string.Empty, string.Empty), "download.osk"));
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var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni(string.Empty, string.Empty), "download.osk"));
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Assert.That(imported2.Hash, Is.Not.EqualTo(imported.Hash));
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}
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finally
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{
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host.Exit();
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}
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}
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assertImportedOnce(import1, import2);
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});
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[Test]
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public Task TestImportUpperCasedOskArchive() => runSkinTest(async osu =>
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{
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "name 1.OsK"));
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assertCorrectMetadata(import1, "name 1", "author 1", osu);
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var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "name 1.oSK"));
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assertImportedOnce(import1, import2);
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});
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[Test]
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public Task TestSameMetadataNameSameFolderName() => runSkinTest(async osu =>
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{
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "my custom skin 1"));
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var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "my custom skin 1"));
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assertImportedOnce(import1, import2);
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assertCorrectMetadata(import1, "name 1 [my custom skin 1]", "author 1", osu);
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});
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#endregion
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#region Cases where imports should be uniquely imported
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[Test]
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public Task TestImportTwiceWithSameMetadataButDifferentFilename() => runSkinTest(async osu =>
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{
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "skin.osk"));
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var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin", "skinner"), "skin2.osk"));
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assertImportedBoth(import1, import2);
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});
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[Test]
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public Task TestImportTwiceWithNoMetadataDifferentDownloadFilename() => runSkinTest(async osu =>
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{
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// if a user downloads two skins that do have skin.ini files but don't have any creator metadata in the skin.ini, they should both import separately just for safety.
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni(string.Empty, string.Empty), "download.osk"));
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var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni(string.Empty, string.Empty), "download2.osk"));
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assertImportedBoth(import1, import2);
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});
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[Test]
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public Task TestImportTwiceWithSameFilenameDifferentMetadata() => runSkinTest(async osu =>
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{
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin v2", "skinner"), "skin.osk"));
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var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("test skin v2.1", "skinner"), "skin.osk"));
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assertImportedBoth(import1, import2);
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assertCorrectMetadata(import1, "test skin v2 [skin]", "skinner", osu);
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assertCorrectMetadata(import2, "test skin v2.1 [skin]", "skinner", osu);
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});
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[Test]
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public Task TestSameMetadataNameDifferentFolderName() => runSkinTest(async osu =>
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{
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var import1 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "my custom skin 1"));
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var import2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOskWithIni("name 1", "author 1"), "my custom skin 2"));
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assertImportedBoth(import1, import2);
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assertCorrectMetadata(import1, "name 1 [my custom skin 1]", "author 1", osu);
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assertCorrectMetadata(import2, "name 1 [my custom skin 2]", "author 1", osu);
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});
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#endregion
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private void assertCorrectMetadata(SkinInfo import1, string name, string creator, OsuGameBase osu)
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{
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Assert.That(import1.Name, Is.EqualTo(name));
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Assert.That(import1.Creator, Is.EqualTo(creator));
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// for extra safety let's reconstruct the skin, reading from the skin.ini.
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var instance = import1.CreateInstance((IStorageResourceProvider)osu.Dependencies.Get(typeof(SkinManager)));
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Assert.That(instance.Configuration.SkinInfo.Name, Is.EqualTo(name));
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Assert.That(instance.Configuration.SkinInfo.Creator, Is.EqualTo(creator));
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}
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private MemoryStream createOsk(string name, string author, bool makeUnique = true)
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private void assertImportedBoth(SkinInfo import1, SkinInfo import2)
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{
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Assert.That(import2.ID, Is.Not.EqualTo(import1.ID));
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Assert.That(import2.Hash, Is.Not.EqualTo(import1.Hash));
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Assert.That(import2.Files.Select(f => f.FileInfoID), Is.Not.EquivalentTo(import1.Files.Select(f => f.FileInfoID)));
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}
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private void assertImportedOnce(SkinInfo import1, SkinInfo import2)
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{
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Assert.That(import2.ID, Is.EqualTo(import1.ID));
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Assert.That(import2.Hash, Is.EqualTo(import1.Hash));
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Assert.That(import2.Files.Select(f => f.FileInfoID), Is.EquivalentTo(import1.Files.Select(f => f.FileInfoID)));
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}
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private MemoryStream createEmptyOsk()
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{
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var zipStream = new MemoryStream();
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using var zip = ZipArchive.Create();
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zip.SaveTo(zipStream);
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return zipStream;
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}
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private MemoryStream createOskWithNonIniFile()
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{
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var zipStream = new MemoryStream();
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using var zip = ZipArchive.Create();
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zip.AddEntry("hitcircle.png", new MemoryStream(new byte[] { 0, 1, 2, 3 }));
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zip.SaveTo(zipStream);
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return zipStream;
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}
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private MemoryStream createOskWithIni(string name, string author, bool makeUnique = false)
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{
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var zipStream = new MemoryStream();
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using var zip = ZipArchive.Create();
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@ -193,6 +219,22 @@ namespace osu.Game.Tests.Skins.IO
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return stream;
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}
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private async Task runSkinTest(Func<OsuGameBase, Task> action, [CallerMemberName] string callingMethodName = @"")
|
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{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(callingMethodName))
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = LoadOsuIntoHost(host);
|
||||
await action(osu);
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<SkinInfo> loadSkinIntoOsu(OsuGameBase osu, ArchiveReader archive = null)
|
||||
{
|
||||
var skinManager = osu.Dependencies.Get<SkinManager>();
|
||||
|
@ -106,7 +106,7 @@ namespace osu.Game.Tests.Skins
|
||||
var decoder = new LegacySkinDecoder();
|
||||
using (var resStream = TestResources.OpenResource("skin-latest.ini"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
Assert.AreEqual(LegacySkinConfiguration.LATEST_VERSION, decoder.Decode(stream).LegacyVersion);
|
||||
Assert.AreEqual(SkinConfiguration.LATEST_VERSION, decoder.Decode(stream).LegacyVersion);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -151,7 +151,7 @@ namespace osu.Game.Tests.Skins
|
||||
{
|
||||
AddStep("Set user skin version 2.3", () => userSource.Configuration.LegacyVersion = 2.3m);
|
||||
AddStep("Set beatmap skin version null", () => beatmapSource.Configuration.LegacyVersion = null);
|
||||
AddAssert("Check legacy version lookup", () => requester.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value == 2.3m);
|
||||
AddAssert("Check legacy version lookup", () => requester.GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value == 2.3m);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -160,7 +160,7 @@ namespace osu.Game.Tests.Skins
|
||||
// completely ignoring beatmap versions for simplicity.
|
||||
AddStep("Set user skin version 2.3", () => userSource.Configuration.LegacyVersion = 2.3m);
|
||||
AddStep("Set beatmap skin version null", () => beatmapSource.Configuration.LegacyVersion = 1.7m);
|
||||
AddAssert("Check legacy version lookup", () => requester.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value == 2.3m);
|
||||
AddAssert("Check legacy version lookup", () => requester.GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value == 2.3m);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -169,14 +169,14 @@ namespace osu.Game.Tests.Skins
|
||||
AddStep("Set user skin version 2.3", () => userSource.Configuration.LegacyVersion = null);
|
||||
AddStep("Set beatmap skin version null", () => beatmapSource.Configuration.LegacyVersion = null);
|
||||
AddAssert("Check legacy version lookup",
|
||||
() => requester.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value == LegacySkinConfiguration.LATEST_VERSION);
|
||||
() => requester.GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value == SkinConfiguration.LATEST_VERSION);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestIniWithNoVersionFallsBackTo1()
|
||||
{
|
||||
AddStep("Parse skin with no version", () => userSource.Configuration = new LegacySkinDecoder().Decode(new LineBufferedReader(new MemoryStream())));
|
||||
AddAssert("Check legacy version lookup", () => requester.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value == 1.0m);
|
||||
AddAssert("Check legacy version lookup", () => requester.GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value == 1.0m);
|
||||
}
|
||||
|
||||
public enum LookupType
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Database
|
||||
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
||||
public abstract class ArchiveModelManager<TModel, TFileModel> : IModelManager<TModel>, IModelFileManager<TModel, TFileModel>
|
||||
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
||||
where TFileModel : class, INamedFileInfo, new()
|
||||
where TFileModel : class, INamedFileInfo, IHasPrimaryKey, new()
|
||||
{
|
||||
private const int import_queue_request_concurrency = 1;
|
||||
|
||||
@ -315,25 +315,29 @@ namespace osu.Game.Database
|
||||
/// <remarks>
|
||||
/// In the case of no matching files, a hash will be generated from the passed archive's <see cref="ArchiveReader.Name"/>.
|
||||
/// </remarks>
|
||||
protected virtual string ComputeHash(TModel item, ArchiveReader reader = null)
|
||||
protected virtual string ComputeHash(TModel item)
|
||||
{
|
||||
if (reader != null)
|
||||
// fast hashing for cases where the item's files may not be populated.
|
||||
return computeHashFast(reader);
|
||||
var hashableFiles = item.Files
|
||||
.Where(f => HashableFileTypes.Any(ext => f.Filename.EndsWith(ext, StringComparison.OrdinalIgnoreCase)))
|
||||
.OrderBy(f => f.Filename)
|
||||
.ToArray();
|
||||
|
||||
// for now, concatenate all hashable files in the set to create a unique hash.
|
||||
MemoryStream hashable = new MemoryStream();
|
||||
|
||||
foreach (TFileModel file in item.Files.Where(f => HashableFileTypes.Any(ext => f.Filename.EndsWith(ext, StringComparison.OrdinalIgnoreCase))).OrderBy(f => f.Filename))
|
||||
if (hashableFiles.Length > 0)
|
||||
{
|
||||
using (Stream s = Files.Store.GetStream(file.FileInfo.StoragePath))
|
||||
s.CopyTo(hashable);
|
||||
// for now, concatenate all hashable files in the set to create a unique hash.
|
||||
MemoryStream hashable = new MemoryStream();
|
||||
|
||||
foreach (TFileModel file in hashableFiles)
|
||||
{
|
||||
using (Stream s = Files.Store.GetStream(file.FileInfo.StoragePath))
|
||||
s.CopyTo(hashable);
|
||||
}
|
||||
|
||||
if (hashable.Length > 0)
|
||||
return hashable.ComputeSHA2Hash();
|
||||
}
|
||||
|
||||
if (hashable.Length > 0)
|
||||
return hashable.ComputeSHA2Hash();
|
||||
|
||||
return item.Hash;
|
||||
return generateFallbackHash();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -393,7 +397,7 @@ namespace osu.Game.Database
|
||||
LogForModel(item, @"Beginning import...");
|
||||
|
||||
item.Files = archive != null ? createFileInfos(archive, Files) : new List<TFileModel>();
|
||||
item.Hash = ComputeHash(item, archive);
|
||||
item.Hash = ComputeHash(item);
|
||||
|
||||
await Populate(item, archive, cancellationToken).ConfigureAwait(false);
|
||||
|
||||
@ -516,9 +520,12 @@ namespace osu.Game.Database
|
||||
{
|
||||
Files.Dereference(file.FileInfo);
|
||||
|
||||
// This shouldn't be required, but here for safety in case the provided TModel is not being change tracked
|
||||
// Definitely can be removed once we rework the database backend.
|
||||
usage.Context.Set<TFileModel>().Remove(file);
|
||||
if (file.ID > 0)
|
||||
{
|
||||
// This shouldn't be required, but here for safety in case the provided TModel is not being change tracked
|
||||
// Definitely can be removed once we rework the database backend.
|
||||
usage.Context.Set<TFileModel>().Remove(file);
|
||||
}
|
||||
}
|
||||
|
||||
model.Files.Remove(file);
|
||||
@ -540,9 +547,10 @@ namespace osu.Game.Database
|
||||
Filename = filename,
|
||||
FileInfo = Files.Add(contents)
|
||||
});
|
||||
|
||||
Update(model);
|
||||
}
|
||||
|
||||
if (model.ID > 0)
|
||||
Update(model);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -684,7 +692,7 @@ namespace osu.Game.Database
|
||||
if (hashable.Length > 0)
|
||||
return hashable.ComputeSHA2Hash();
|
||||
|
||||
return reader.Name.ComputeSHA2Hash();
|
||||
return generateFallbackHash();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -897,6 +905,14 @@ namespace osu.Game.Database
|
||||
|
||||
#endregion
|
||||
|
||||
private static string generateFallbackHash()
|
||||
{
|
||||
// if a hash could no be generated from file content, presume a unique / new import.
|
||||
// therefore, let's use a guaranteed unique hash.
|
||||
// this doesn't follow the SHA2 hashing schema intentionally, so such entries on the data store can be identified.
|
||||
return Guid.NewGuid().ToString();
|
||||
}
|
||||
|
||||
private string getValidFilename(string filename)
|
||||
{
|
||||
foreach (char c in Path.GetInvalidFileNameChars())
|
||||
|
23
osu.Game/Migrations/20211020081609_ResetSkinHashes.cs
Normal file
23
osu.Game/Migrations/20211020081609_ResetSkinHashes.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
[DbContext(typeof(OsuDbContext))]
|
||||
[Migration("20211020081609_ResetSkinHashes")]
|
||||
public partial class ResetSkinHashes : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.Sql($"UPDATE SkinInfo SET Hash = null");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -481,7 +481,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Layered hit samples are automatically added in all modes (except osu!mania), but can be disabled
|
||||
/// using the <see cref="LegacySkinConfiguration.LegacySetting.LayeredHitSounds"/> skin config option.
|
||||
/// using the <see cref="SkinConfiguration.LegacySetting.LayeredHitSounds"/> skin config option.
|
||||
/// </remarks>
|
||||
public readonly bool IsLayered;
|
||||
|
||||
|
@ -19,7 +19,14 @@ namespace osu.Game.Skinning
|
||||
|
||||
[UsedImplicitly(ImplicitUseKindFlags.InstantiatedWithFixedConstructorSignature)]
|
||||
public DefaultLegacySkin(SkinInfo skin, IStorageResourceProvider resources)
|
||||
: base(skin, new NamespacedResourceStore<byte[]>(resources.Resources, "Skins/Legacy"), resources, string.Empty)
|
||||
: base(
|
||||
skin,
|
||||
new NamespacedResourceStore<byte[]>(resources.Resources, "Skins/Legacy"),
|
||||
resources,
|
||||
// A default legacy skin may still have a skin.ini if it is modified by the user.
|
||||
// We must specify the stream directly as we are redirecting storage to the osu-resources location for other files.
|
||||
new LegacySkinResourceStore<SkinFileInfo>(skin, resources.Files).GetStream("skin.ini")
|
||||
)
|
||||
{
|
||||
Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
|
||||
Configuration.CustomComboColours = new List<Color4>
|
||||
|
@ -35,7 +35,6 @@ namespace osu.Game.Skinning
|
||||
: base(skin, resources)
|
||||
{
|
||||
this.resources = resources;
|
||||
Configuration = new DefaultSkinConfiguration();
|
||||
}
|
||||
|
||||
public override Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => null;
|
||||
|
@ -1,12 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
/// <summary>
|
||||
/// A skin configuration pre-populated with sane defaults.
|
||||
/// </summary>
|
||||
public class DefaultSkinConfiguration : SkinConfiguration
|
||||
{
|
||||
}
|
||||
}
|
@ -50,7 +50,7 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
switch (lookup)
|
||||
{
|
||||
case LegacySkinConfiguration.LegacySetting s when s == LegacySkinConfiguration.LegacySetting.Version:
|
||||
case SkinConfiguration.LegacySetting s when s == SkinConfiguration.LegacySetting.Version:
|
||||
// For lookup simplicity, ignore beatmap-level versioning completely.
|
||||
|
||||
// If it is decided that we need this due to beatmaps somehow using it, the default (1.0 specified in LegacySkinDecoder.CreateTemplateObject)
|
||||
|
@ -47,12 +47,6 @@ namespace osu.Game.Skinning
|
||||
/// </summary>
|
||||
protected virtual bool UseCustomSampleBanks => false;
|
||||
|
||||
public new LegacySkinConfiguration Configuration
|
||||
{
|
||||
get => base.Configuration as LegacySkinConfiguration;
|
||||
set => base.Configuration = value;
|
||||
}
|
||||
|
||||
private readonly Dictionary<int, LegacyManiaSkinConfiguration> maniaConfigurations = new Dictionary<int, LegacyManiaSkinConfiguration>();
|
||||
|
||||
[UsedImplicitly(ImplicitUseKindFlags.InstantiatedWithFixedConstructorSignature)]
|
||||
@ -69,29 +63,20 @@ namespace osu.Game.Skinning
|
||||
/// <param name="resources">Access to raw game resources.</param>
|
||||
/// <param name="configurationFilename">The user-facing filename of the configuration file to be parsed. Can accept an .osu or skin.ini file.</param>
|
||||
protected LegacySkin(SkinInfo skin, [CanBeNull] IResourceStore<byte[]> storage, [CanBeNull] IStorageResourceProvider resources, string configurationFilename)
|
||||
: base(skin, resources)
|
||||
: this(skin, storage, resources, storage?.GetStream(configurationFilename))
|
||||
{
|
||||
using (var stream = storage?.GetStream(configurationFilename))
|
||||
{
|
||||
if (stream != null)
|
||||
{
|
||||
using (LineBufferedReader reader = new LineBufferedReader(stream, true))
|
||||
Configuration = new LegacySkinDecoder().Decode(reader);
|
||||
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
using (LineBufferedReader reader = new LineBufferedReader(stream))
|
||||
{
|
||||
var maniaList = new LegacyManiaSkinDecoder().Decode(reader);
|
||||
|
||||
foreach (var config in maniaList)
|
||||
maniaConfigurations[config.Keys] = config;
|
||||
}
|
||||
}
|
||||
else
|
||||
Configuration = new LegacySkinConfiguration();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Construct a new legacy skin instance.
|
||||
/// </summary>
|
||||
/// <param name="skin">The model for this skin.</param>
|
||||
/// <param name="storage">A storage for looking up files within this skin using user-facing filenames.</param>
|
||||
/// <param name="resources">Access to raw game resources.</param>
|
||||
/// <param name="configurationStream">An optional stream containing the contents of a skin.ini file.</param>
|
||||
protected LegacySkin(SkinInfo skin, [CanBeNull] IResourceStore<byte[]> storage, [CanBeNull] IStorageResourceProvider resources, [CanBeNull] Stream configurationStream)
|
||||
: base(skin, resources, configurationStream)
|
||||
{
|
||||
if (storage != null)
|
||||
{
|
||||
var samples = resources?.AudioManager?.GetSampleStore(storage);
|
||||
@ -110,6 +95,21 @@ namespace osu.Game.Skinning
|
||||
true) != null);
|
||||
}
|
||||
|
||||
protected override void ParseConfigurationStream(Stream stream)
|
||||
{
|
||||
base.ParseConfigurationStream(stream);
|
||||
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
using (LineBufferedReader reader = new LineBufferedReader(stream))
|
||||
{
|
||||
var maniaList = new LegacyManiaSkinDecoder().Decode(reader);
|
||||
|
||||
foreach (var config in maniaList)
|
||||
maniaConfigurations[config.Keys] = config;
|
||||
}
|
||||
}
|
||||
|
||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
{
|
||||
switch (lookup)
|
||||
@ -146,7 +146,7 @@ namespace osu.Game.Skinning
|
||||
|
||||
break;
|
||||
|
||||
case LegacySkinConfiguration.LegacySetting legacy:
|
||||
case SkinConfiguration.LegacySetting legacy:
|
||||
return legacySettingLookup<TValue>(legacy);
|
||||
|
||||
default:
|
||||
@ -189,7 +189,7 @@ namespace osu.Game.Skinning
|
||||
case LegacyManiaSkinConfigurationLookups.ExplosionScale:
|
||||
Debug.Assert(maniaLookup.TargetColumn != null);
|
||||
|
||||
if (GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value < 2.5m)
|
||||
if (GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value < 2.5m)
|
||||
return SkinUtils.As<TValue>(new Bindable<float>(1));
|
||||
|
||||
if (existing.ExplosionWidth[maniaLookup.TargetColumn.Value] != 0)
|
||||
@ -236,7 +236,7 @@ namespace osu.Game.Skinning
|
||||
case LegacyManiaSkinConfigurationLookups.HoldNoteLightScale:
|
||||
Debug.Assert(maniaLookup.TargetColumn != null);
|
||||
|
||||
if (GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value < 2.5m)
|
||||
if (GetConfig<SkinConfiguration.LegacySetting, decimal>(SkinConfiguration.LegacySetting.Version)?.Value < 2.5m)
|
||||
return SkinUtils.As<TValue>(new Bindable<float>(1));
|
||||
|
||||
if (existing.HoldNoteLightWidth[maniaLookup.TargetColumn.Value] != 0)
|
||||
@ -309,15 +309,15 @@ namespace osu.Game.Skinning
|
||||
=> source.ImageLookups.TryGetValue(lookup, out string image) ? new Bindable<string>(image) : null;
|
||||
|
||||
[CanBeNull]
|
||||
private IBindable<TValue> legacySettingLookup<TValue>(LegacySkinConfiguration.LegacySetting legacySetting)
|
||||
private IBindable<TValue> legacySettingLookup<TValue>(SkinConfiguration.LegacySetting legacySetting)
|
||||
{
|
||||
switch (legacySetting)
|
||||
{
|
||||
case LegacySkinConfiguration.LegacySetting.Version:
|
||||
return SkinUtils.As<TValue>(new Bindable<decimal>(Configuration.LegacyVersion ?? LegacySkinConfiguration.LATEST_VERSION));
|
||||
case SkinConfiguration.LegacySetting.Version:
|
||||
return SkinUtils.As<TValue>(new Bindable<decimal>(Configuration.LegacyVersion ?? SkinConfiguration.LATEST_VERSION));
|
||||
|
||||
default:
|
||||
return genericLookup<LegacySkinConfiguration.LegacySetting, TValue>(legacySetting);
|
||||
return genericLookup<SkinConfiguration.LegacySetting, TValue>(legacySetting);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,28 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
public class LegacySkinConfiguration : SkinConfiguration
|
||||
{
|
||||
public const decimal LATEST_VERSION = 2.7m;
|
||||
|
||||
/// <summary>
|
||||
/// Legacy version of this skin.
|
||||
/// </summary>
|
||||
public decimal? LegacyVersion { get; internal set; }
|
||||
|
||||
public enum LegacySetting
|
||||
{
|
||||
Version,
|
||||
ComboPrefix,
|
||||
ComboOverlap,
|
||||
ScorePrefix,
|
||||
ScoreOverlap,
|
||||
HitCirclePrefix,
|
||||
HitCircleOverlap,
|
||||
AnimationFramerate,
|
||||
LayeredHitSounds
|
||||
}
|
||||
}
|
||||
}
|
@ -6,14 +6,14 @@ using osu.Game.Beatmaps.Formats;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
public class LegacySkinDecoder : LegacyDecoder<LegacySkinConfiguration>
|
||||
public class LegacySkinDecoder : LegacyDecoder<SkinConfiguration>
|
||||
{
|
||||
public LegacySkinDecoder()
|
||||
: base(1)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void ParseLine(LegacySkinConfiguration skin, Section section, string line)
|
||||
protected override void ParseLine(SkinConfiguration skin, Section section, string line)
|
||||
{
|
||||
if (section != Section.Colours)
|
||||
{
|
||||
@ -34,7 +34,7 @@ namespace osu.Game.Skinning
|
||||
|
||||
case @"Version":
|
||||
if (pair.Value == "latest")
|
||||
skin.LegacyVersion = LegacySkinConfiguration.LATEST_VERSION;
|
||||
skin.LegacyVersion = SkinConfiguration.LATEST_VERSION;
|
||||
else if (decimal.TryParse(pair.Value, NumberStyles.AllowDecimalPoint, CultureInfo.InvariantCulture, out decimal version))
|
||||
skin.LegacyVersion = version;
|
||||
|
||||
@ -57,7 +57,7 @@ namespace osu.Game.Skinning
|
||||
base.ParseLine(skin, section, line);
|
||||
}
|
||||
|
||||
protected override LegacySkinConfiguration CreateTemplateObject()
|
||||
protected override SkinConfiguration CreateTemplateObject()
|
||||
{
|
||||
var config = base.CreateTemplateObject();
|
||||
config.LegacyVersion = 1.0m;
|
||||
|
@ -12,7 +12,7 @@ using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.OpenGL.Textures;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using static osu.Game.Skinning.LegacySkinConfiguration;
|
||||
using static osu.Game.Skinning.SkinConfiguration;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics.OpenGL.Textures;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using static osu.Game.Skinning.LegacySkinConfiguration;
|
||||
using static osu.Game.Skinning.SkinConfiguration;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
|
@ -3,8 +3,10 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using JetBrains.Annotations;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
@ -21,8 +23,9 @@ namespace osu.Game.Skinning
|
||||
public abstract class Skin : IDisposable, ISkin
|
||||
{
|
||||
public readonly SkinInfo SkinInfo;
|
||||
private readonly IStorageResourceProvider resources;
|
||||
|
||||
public SkinConfiguration Configuration { get; protected set; }
|
||||
public SkinConfiguration Configuration { get; set; }
|
||||
|
||||
public IDictionary<SkinnableTarget, SkinnableInfo[]> DrawableComponentInfo => drawableComponentInfo;
|
||||
|
||||
@ -36,9 +39,18 @@ namespace osu.Game.Skinning
|
||||
|
||||
public abstract IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup);
|
||||
|
||||
protected Skin(SkinInfo skin, IStorageResourceProvider resources)
|
||||
protected Skin(SkinInfo skin, IStorageResourceProvider resources, [CanBeNull] Stream configurationStream = null)
|
||||
{
|
||||
SkinInfo = skin;
|
||||
this.resources = resources;
|
||||
|
||||
configurationStream ??= getConfigurationStream();
|
||||
|
||||
if (configurationStream != null)
|
||||
// stream will be closed after use by LineBufferedReader.
|
||||
ParseConfigurationStream(configurationStream);
|
||||
else
|
||||
Configuration = new SkinConfiguration();
|
||||
|
||||
// we may want to move this to some kind of async operation in the future.
|
||||
foreach (SkinnableTarget skinnableTarget in Enum.GetValues(typeof(SkinnableTarget)))
|
||||
@ -73,6 +85,22 @@ namespace osu.Game.Skinning
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void ParseConfigurationStream(Stream stream)
|
||||
{
|
||||
using (LineBufferedReader reader = new LineBufferedReader(stream, true))
|
||||
Configuration = new LegacySkinDecoder().Decode(reader);
|
||||
}
|
||||
|
||||
private Stream getConfigurationStream()
|
||||
{
|
||||
string path = SkinInfo.Files.SingleOrDefault(f => f.Filename == "skin.ini")?.FileInfo.StoragePath;
|
||||
|
||||
if (string.IsNullOrEmpty(path))
|
||||
return null;
|
||||
|
||||
return resources?.Files.GetStream(path);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove all stored customisations for the provided target.
|
||||
/// </summary>
|
||||
|
@ -14,11 +14,31 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
public readonly SkinInfo SkinInfo = new SkinInfo();
|
||||
|
||||
public const decimal LATEST_VERSION = 2.7m;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to allow <see cref="DefaultComboColours"/> as a fallback list for when no combo colours are provided.
|
||||
/// </summary>
|
||||
internal bool AllowDefaultComboColoursFallback = true;
|
||||
|
||||
/// <summary>
|
||||
/// Legacy version of this skin.
|
||||
/// </summary>
|
||||
public decimal? LegacyVersion { get; internal set; }
|
||||
|
||||
public enum LegacySetting
|
||||
{
|
||||
Version,
|
||||
ComboPrefix,
|
||||
ComboOverlap,
|
||||
ScorePrefix,
|
||||
ScoreOverlap,
|
||||
HitCirclePrefix,
|
||||
HitCircleOverlap,
|
||||
AnimationFramerate,
|
||||
LayeredHitSounds
|
||||
}
|
||||
|
||||
public static List<Color4> DefaultComboColours { get; } = new List<Color4>
|
||||
{
|
||||
new Color4(255, 192, 0, 255),
|
||||
|
@ -18,12 +18,12 @@ namespace osu.Game.Skinning
|
||||
|
||||
public int ID { get; set; }
|
||||
|
||||
public string Name { get; set; }
|
||||
public string Name { get; set; } = string.Empty;
|
||||
|
||||
public string Creator { get; set; } = string.Empty;
|
||||
|
||||
public string Hash { get; set; }
|
||||
|
||||
public string Creator { get; set; }
|
||||
|
||||
public string InstantiationInfo { get; set; }
|
||||
|
||||
public virtual Skin CreateInstance(IStorageResourceProvider resources)
|
||||
|
@ -14,11 +14,11 @@ using Newtonsoft.Json;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.OpenGL.Textures;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
@ -51,7 +51,7 @@ namespace osu.Game.Skinning
|
||||
|
||||
public override IEnumerable<string> HandledExtensions => new[] { ".osk" };
|
||||
|
||||
protected override string[] HashableFileTypes => new[] { ".ini" };
|
||||
protected override string[] HashableFileTypes => new[] { ".ini", ".json" };
|
||||
|
||||
protected override string ImportFromStablePath => "Skins";
|
||||
|
||||
@ -85,6 +85,27 @@ namespace osu.Game.Skinning
|
||||
|
||||
SourceChanged?.Invoke();
|
||||
};
|
||||
|
||||
// can be removed 20220420.
|
||||
populateMissingHashes();
|
||||
}
|
||||
|
||||
private void populateMissingHashes()
|
||||
{
|
||||
var skinsWithoutHashes = ModelStore.ConsumableItems.Where(i => i.Hash == null).ToArray();
|
||||
|
||||
foreach (SkinInfo skin in skinsWithoutHashes)
|
||||
{
|
||||
try
|
||||
{
|
||||
Update(skin);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Delete(skin);
|
||||
Logger.Error(e, $"Existing skin {skin} has been deleted during hash recomputation due to being invalid");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool ShouldDeleteArchive(string path) => Path.GetExtension(path)?.ToLowerInvariant() == ".osk";
|
||||
@ -128,28 +149,118 @@ namespace osu.Game.Skinning
|
||||
CurrentSkinInfo.Value = ModelStore.ConsumableItems.Single(i => i.ID == chosen.ID);
|
||||
}
|
||||
|
||||
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name };
|
||||
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name ?? "No name" };
|
||||
|
||||
private const string unknown_creator_string = "Unknown";
|
||||
|
||||
protected override bool HasCustomHashFunction => true;
|
||||
|
||||
protected override string ComputeHash(SkinInfo item, ArchiveReader reader = null)
|
||||
protected override string ComputeHash(SkinInfo item)
|
||||
{
|
||||
var instance = GetSkin(item);
|
||||
|
||||
// in the case the skin has a skin.ini file, we are going to create a hash based on that.
|
||||
// we don't want to do this in the case we don't have a skin.ini, as it would match only on the filename portion,
|
||||
// causing potentially unique skin imports to be considered as a duplicate.
|
||||
if (!string.IsNullOrEmpty(instance.Configuration.SkinInfo.Name))
|
||||
{
|
||||
// we need to populate early to create a hash based off skin.ini contents
|
||||
populateMetadata(item, instance, reader?.Name);
|
||||
// This function can be run on fresh import or save. The logic here ensures a skin.ini file is in a good state for both operations.
|
||||
|
||||
return item.ToString().ComputeSHA2Hash();
|
||||
// `Skin` will parse the skin.ini and populate `Skin.Configuration` during construction above.
|
||||
string skinIniSourcedName = instance.Configuration.SkinInfo.Name;
|
||||
string skinIniSourcedCreator = instance.Configuration.SkinInfo.Creator;
|
||||
string archiveName = item.Name.Replace(".osk", "", StringComparison.OrdinalIgnoreCase);
|
||||
|
||||
bool isImport = item.ID == 0;
|
||||
|
||||
if (isImport)
|
||||
{
|
||||
item.Name = !string.IsNullOrEmpty(skinIniSourcedName) ? skinIniSourcedName : archiveName;
|
||||
item.Creator = !string.IsNullOrEmpty(skinIniSourcedCreator) ? skinIniSourcedCreator : unknown_creator_string;
|
||||
|
||||
// For imports, we want to use the archive or folder name as part of the metadata, in addition to any existing skin.ini metadata.
|
||||
// In an ideal world, skin.ini would be the only source of metadata, but a lot of skin creators and users don't update it when making modifications.
|
||||
// In both of these cases, the expectation from the user is that the filename or folder name is displayed somewhere to identify the skin.
|
||||
if (archiveName != item.Name)
|
||||
item.Name = $"{item.Name} [{archiveName}]";
|
||||
}
|
||||
|
||||
return base.ComputeHash(item, reader);
|
||||
// By this point, the metadata in SkinInfo will be correct.
|
||||
// Regardless of whether this is an import or not, let's write the skin.ini if non-existing or non-matching.
|
||||
// This is (weirdly) done inside ComputeHash to avoid adding a new method to handle this case. After switching to realm it can be moved into another place.
|
||||
if (skinIniSourcedName != item.Name)
|
||||
updateSkinIniMetadata(item);
|
||||
|
||||
return base.ComputeHash(item);
|
||||
}
|
||||
|
||||
private void updateSkinIniMetadata(SkinInfo item)
|
||||
{
|
||||
string nameLine = $"Name: {item.Name}";
|
||||
string authorLine = $"Author: {item.Creator}";
|
||||
|
||||
var existingFile = item.Files.SingleOrDefault(f => f.Filename == "skin.ini");
|
||||
|
||||
if (existingFile != null)
|
||||
{
|
||||
List<string> outputLines = new List<string>();
|
||||
|
||||
bool addedName = false;
|
||||
bool addedAuthor = false;
|
||||
|
||||
using (var stream = Files.Storage.GetStream(existingFile.FileInfo.StoragePath))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
string line;
|
||||
|
||||
while ((line = sr.ReadLine()) != null)
|
||||
{
|
||||
if (line.StartsWith("Name:", StringComparison.Ordinal))
|
||||
{
|
||||
outputLines.Add(nameLine);
|
||||
addedName = true;
|
||||
}
|
||||
else if (line.StartsWith("Author:", StringComparison.Ordinal))
|
||||
{
|
||||
outputLines.Add(authorLine);
|
||||
addedAuthor = true;
|
||||
}
|
||||
else
|
||||
outputLines.Add(line);
|
||||
}
|
||||
}
|
||||
|
||||
if (!addedName || !addedAuthor)
|
||||
{
|
||||
outputLines.AddRange(new[]
|
||||
{
|
||||
"[General]",
|
||||
nameLine,
|
||||
authorLine,
|
||||
});
|
||||
}
|
||||
|
||||
using (Stream stream = new MemoryStream())
|
||||
{
|
||||
using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||
{
|
||||
foreach (string line in outputLines)
|
||||
sw.WriteLine(line);
|
||||
}
|
||||
|
||||
ReplaceFile(item, existingFile, stream);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
using (Stream stream = new MemoryStream())
|
||||
{
|
||||
using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||
{
|
||||
sw.WriteLine("[General]");
|
||||
sw.WriteLine(nameLine);
|
||||
sw.WriteLine(authorLine);
|
||||
sw.WriteLine("Version: latest");
|
||||
}
|
||||
|
||||
AddFile(item, stream, "skin.ini");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override Task Populate(SkinInfo model, ArchiveReader archive, CancellationToken cancellationToken = default)
|
||||
@ -158,32 +269,12 @@ namespace osu.Game.Skinning
|
||||
|
||||
model.InstantiationInfo ??= instance.GetType().GetInvariantInstantiationInfo();
|
||||
|
||||
populateMetadata(model, instance, archive?.Name);
|
||||
model.Name = instance.Configuration.SkinInfo.Name;
|
||||
model.Creator = instance.Configuration.SkinInfo.Creator;
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private void populateMetadata(SkinInfo item, Skin instance, string archiveName)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(instance.Configuration.SkinInfo.Name))
|
||||
{
|
||||
item.Name = instance.Configuration.SkinInfo.Name;
|
||||
item.Creator = instance.Configuration.SkinInfo.Creator;
|
||||
}
|
||||
else
|
||||
{
|
||||
item.Name = item.Name.Replace(".osk", "", StringComparison.OrdinalIgnoreCase);
|
||||
item.Creator ??= unknown_creator_string;
|
||||
}
|
||||
|
||||
// generally when importing from a folder, the ".osk" extension will not be present.
|
||||
// if we ever need a more reliable method of determining this, the type of `ArchiveReader` can be checked.
|
||||
bool isArchiveImport = archiveName?.Contains(".osk", StringComparison.OrdinalIgnoreCase) == true;
|
||||
|
||||
if (archiveName != null && !isArchiveImport && archiveName != item.Name)
|
||||
item.Name = $"{item.Name} [{archiveName}]";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieve a <see cref="Skin"/> instance for the provided <see cref="SkinInfo"/>
|
||||
/// </summary>
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
@ -154,7 +153,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
}
|
||||
|
||||
protected override string ComputeHash(BeatmapSetInfo item, ArchiveReader reader = null)
|
||||
protected override string ComputeHash(BeatmapSetInfo item)
|
||||
=> string.Empty;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user