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Merge pull request #15440 from bdach/localisable-text-flow

Update `TextFlowContainer` usages to consume `LocalisableString`s
This commit is contained in:
Dean Herbert 2021-11-03 17:38:54 +09:00 committed by GitHub
commit 2cc3c959b3
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22 changed files with 72 additions and 84 deletions

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@ -52,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1029.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1103.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -7,12 +7,10 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using System.Collections.Generic;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Framework.Platform;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
namespace osu.Game.Graphics.Containers
@ -58,23 +56,14 @@ namespace osu.Game.Graphics.Containers
AddText(text.Substring(previousLinkEnd));
}
public void AddLink(string text, string url, Action<SpriteText> creationParameters = null) =>
public void AddLink(LocalisableString text, string url, Action<SpriteText> creationParameters = null) =>
createLink(CreateChunkFor(text, true, CreateSpriteText, creationParameters), new LinkDetails(LinkAction.External, url), url);
public void AddLink(string text, Action action, string tooltipText = null, Action<SpriteText> creationParameters = null)
public void AddLink(LocalisableString text, Action action, string tooltipText = null, Action<SpriteText> creationParameters = null)
=> createLink(CreateChunkFor(text, true, CreateSpriteText, creationParameters), new LinkDetails(LinkAction.Custom, string.Empty), tooltipText, action);
public void AddLink(string text, LinkAction action, string argument, string tooltipText = null, Action<SpriteText> creationParameters = null)
=> createLink(CreateChunkFor(text, true, CreateSpriteText, creationParameters), new LinkDetails(action, argument), tooltipText);
public void AddLink(LocalisableString text, LinkAction action, string argument, string tooltipText = null, Action<SpriteText> creationParameters = null)
{
var spriteText = new OsuSpriteText { Text = text };
AddText(spriteText, creationParameters);
RemoveInternal(spriteText); // TODO: temporary, will go away when TextParts support localisation properly.
createLink(new TextPartManual(spriteText.Yield()), new LinkDetails(action, argument), tooltipText);
}
=> createLink(CreateChunkFor(text, true, CreateSpriteText, creationParameters), new LinkDetails(action, argument), tooltipText);
public void AddLink(IEnumerable<SpriteText> text, LinkAction action, string linkArgument, string tooltipText = null)
{

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
namespace osu.Game.Graphics.UserInterface
@ -19,7 +20,7 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
protected virtual bool PlaySoundsOnUserChange => true;
public string LabelText
public LocalisableString LabelText
{
set
{

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@ -8,6 +8,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
using osu.Game.Overlays;
using osuTK;
@ -156,18 +157,18 @@ namespace osu.Game.Graphics.UserInterfaceV2
descriptionText.Colour = osuColour.Yellow;
}
public string Label
public LocalisableString Label
{
set => labelText.Text = value;
}
public string Description
public LocalisableString Description
{
set
{
descriptionText.Text = value;
if (!string.IsNullOrEmpty(value))
if (value == default)
descriptionText.Show();
else
descriptionText.Hide();

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@ -3,6 +3,7 @@
using System;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
@ -12,7 +13,7 @@ namespace osu.Game.Online.Placeholders
{
public Action Action;
public ClickablePlaceholder(string actionMessage, IconUsage icon)
public ClickablePlaceholder(LocalisableString actionMessage, IconUsage icon)
{
OsuTextFlowContainer textFlow;

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@ -3,14 +3,15 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
namespace osu.Game.Online.Placeholders
{
public class MessagePlaceholder : Placeholder
{
private readonly string message;
private readonly LocalisableString message;
public MessagePlaceholder(string message)
public MessagePlaceholder(LocalisableString message)
{
AddIcon(FontAwesome.Solid.ExclamationCircle, cp =>
{

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@ -5,7 +5,6 @@ using System;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
@ -135,7 +134,16 @@ namespace osu.Game.Overlays.AccountCreation
characterCheckText = passwordDescription.AddText("8 characters long");
passwordDescription.AddText(". Choose something long but also something you will remember, like a line from your favourite song.");
passwordTextBox.Current.ValueChanged += password => { characterCheckText.Drawables.ForEach(s => s.Colour = password.NewValue.Length == 0 ? Color4.White : Interpolation.ValueAt(password.NewValue.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In)); };
passwordTextBox.Current.BindValueChanged(_ => updateCharacterCheckTextColour(), true);
characterCheckText.DrawablePartsRecreated += _ => updateCharacterCheckTextColour();
}
private void updateCharacterCheckTextColour()
{
string password = passwordTextBox.Text;
foreach (var d in characterCheckText.Drawables)
d.Colour = password.Length == 0 ? Color4.White : Interpolation.ValueAt(password.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In);
}
public override void OnEntering(IScreen last)

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@ -101,7 +101,7 @@ namespace osu.Game.Overlays.Changelog
t.Colour = colour.PinkLighter;
})
{
Text = ChangelogStrings.SupportText2.ToString(),
Text = ChangelogStrings.SupportText2,
Margin = new MarginPadding { Top = 10 },
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osuTK;
@ -42,9 +43,9 @@ namespace osu.Game.Overlays.Dialog
set => icon.Icon = value;
}
private string headerText;
private LocalisableString headerText;
public string HeaderText
public LocalisableString HeaderText
{
get => headerText;
set
@ -57,9 +58,9 @@ namespace osu.Game.Overlays.Dialog
}
}
private string bodyText;
private LocalisableString bodyText;
public string BodyText
public LocalisableString BodyText
{
get => bodyText;
set

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@ -25,11 +25,8 @@ namespace osu.Game.Overlays.Music
private TextFlowContainer text;
private ITextPart titlePart;
private ILocalisedBindableString title;
private ILocalisedBindableString artist;
private Color4 selectedColour;
private Color4 artistColour;
[Resolved]
private OsuColour colours { get; set; }
public PlaylistItem(BeatmapSetInfo item)
: base(item)
@ -40,22 +37,15 @@ namespace osu.Game.Overlays.Music
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationManager localisation)
private void load()
{
selectedColour = colours.Yellow;
artistColour = colours.Gray9;
HandleColour = colours.Gray5;
title = localisation.GetLocalisedString(new RomanisableString(Model.Metadata.TitleUnicode, Model.Metadata.Title));
artist = localisation.GetLocalisedString(new RomanisableString(Model.Metadata.ArtistUnicode, Model.Metadata.Artist));
}
protected override void LoadComplete()
{
base.LoadComplete();
artist.BindValueChanged(_ => recreateText(), true);
SelectedSet.BindValueChanged(set =>
{
if (set.OldValue?.Equals(Model) != true && set.NewValue?.Equals(Model) != true)
@ -68,7 +58,7 @@ namespace osu.Game.Overlays.Music
private void updateSelectionState(bool instant)
{
foreach (Drawable s in titlePart.Drawables)
s.FadeColour(SelectedSet.Value?.Equals(Model) == true ? selectedColour : Color4.White, instant ? 0 : FADE_DURATION);
s.FadeColour(SelectedSet.Value?.Equals(Model) == true ? colours.Yellow : Color4.White, instant ? 0 : FADE_DURATION);
}
protected override Drawable CreateContent() => text = new OsuTextFlowContainer
@ -77,18 +67,23 @@ namespace osu.Game.Overlays.Music
AutoSizeAxes = Axes.Y,
};
private void recreateText()
protected override void LoadAsyncComplete()
{
text.Clear();
base.LoadAsyncComplete();
// space after the title to put a space between the title and artist
titlePart = text.AddText(title.Value + @" ", sprite => sprite.Font = OsuFont.GetFont(weight: FontWeight.Regular));
var title = new RomanisableString(Model.Metadata.TitleUnicode, Model.Metadata.Title);
var artist = new RomanisableString(Model.Metadata.ArtistUnicode, Model.Metadata.Artist);
titlePart = text.AddText(title, sprite => sprite.Font = OsuFont.GetFont(weight: FontWeight.Regular));
updateSelectionState(true);
titlePart.DrawablePartsRecreated += _ => updateSelectionState(true);
text.AddText(artist.Value, sprite =>
text.AddText(@" "); // to separate the title from the artist.
text.AddText(artist, sprite =>
{
sprite.Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold);
sprite.Colour = artistColour;
sprite.Colour = colours.Gray9;
sprite.Padding = new MarginPadding { Top = 1 };
});
}

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
@ -22,7 +23,7 @@ namespace osu.Game.Overlays.Notifications
{
private const float loading_spinner_size = 22;
public string Text
public LocalisableString Text
{
set => Schedule(() => textDrawable.Text = value);
}

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@ -7,6 +7,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osuTK;
@ -15,9 +16,9 @@ namespace osu.Game.Overlays.Notifications
{
public class SimpleNotification : Notification
{
private string text = string.Empty;
private LocalisableString text;
public string Text
public LocalisableString Text
{
get => text;
set

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@ -83,7 +83,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
cp.Font = OsuFont.Default.With(size: 24);
})
{
Text = HeaderText.ToString(),
Text = HeaderText,
TextAnchor = Anchor.TopCentre,
Margin = new MarginPadding(10),
RelativeSizeAxes = Axes.X,

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@ -16,8 +16,7 @@ namespace osu.Game.Overlays.Settings
public override LocalisableString LabelText
{
get => labelText;
// checkbox doesn't properly support localisation yet.
set => ((OsuCheckbox)Control).LabelText = (labelText = value).ToString();
set => ((OsuCheckbox)Control).LabelText = labelText = value;
}
}
}

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@ -68,7 +68,7 @@ namespace osu.Game.Overlays.Settings
{
set
{
bool hasValue = !string.IsNullOrWhiteSpace(value.ToString());
bool hasValue = value != default;
if (warningText == null)
{
@ -80,7 +80,7 @@ namespace osu.Game.Overlays.Settings
}
warningText.Alpha = hasValue ? 1 : 0;
warningText.Text = value.ToString(); // TODO: Remove ToString() call after TextFlowContainer supports localisation (see https://github.com/ppy/osu-framework/issues/4636).
warningText.Text = value ?? default;
}
}

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@ -6,6 +6,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays.Settings;
@ -16,7 +17,7 @@ namespace osu.Game.Screens.Edit.Timing
{
private readonly SettingsSlider<T> slider;
public SliderWithTextBoxInput(string labelText)
public SliderWithTextBoxInput(LocalisableString labelText)
{
LabelledTextBox textbox;

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@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
namespace osu.Game.Screens.OnlinePlay.Components
@ -69,24 +68,14 @@ namespace osu.Game.Screens.OnlinePlay.Components
}
else
{
textFlow.AddLink(new[]
{
new OsuSpriteText
{
Text = new RomanisableString(beatmap.Value.Metadata.ArtistUnicode, beatmap.Value.Metadata.Artist),
Font = OsuFont.GetFont(size: TextSize),
},
new OsuSpriteText
{
Text = " - ",
Font = OsuFont.GetFont(size: TextSize),
},
new OsuSpriteText
{
Text = new RomanisableString(beatmap.Value.Metadata.TitleUnicode, beatmap.Value.Metadata.Title),
Font = OsuFont.GetFont(size: TextSize),
}
}, LinkAction.OpenBeatmap, beatmap.Value.OnlineID.ToString(), "Open beatmap");
var metadataInfo = beatmap.Value.Metadata;
string artistUnicode = string.IsNullOrEmpty(metadataInfo.ArtistUnicode) ? metadataInfo.Artist : metadataInfo.ArtistUnicode;
string titleUnicode = string.IsNullOrEmpty(metadataInfo.TitleUnicode) ? metadataInfo.Title : metadataInfo.TitleUnicode;
var title = new RomanisableString($"{artistUnicode} - {titleUnicode}".Trim(), $"{metadataInfo.Artist} - {metadataInfo.Title}".Trim());
textFlow.AddLink(title, LinkAction.OpenBeatmap, beatmap.Value.OnlineID.ToString(), "Open beatmap");
}
}
}

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@ -111,7 +111,6 @@ namespace osu.Game.Screens.OnlinePlay
beatmapText.AddLink(Item.Beatmap.Value.GetDisplayTitleRomanisable(), LinkAction.OpenBeatmap, Item.Beatmap.Value.OnlineBeatmapID.ToString(), null, text =>
{
text.Truncate = true;
text.RelativeSizeAxes = Axes.X;
});
authorText.Clear();

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@ -4,6 +4,7 @@
using System.Collections.Specialized;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
@ -46,7 +47,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
private void updateCount(object sender, NotifyCollectionChangedEventArgs e)
{
count.Clear();
count.AddText(Playlist.Count.ToString(), s => s.Font = s.Font.With(weight: FontWeight.Bold));
count.AddText(Playlist.Count.ToLocalisableString(), s => s.Font = s.Font.With(weight: FontWeight.Bold));
count.AddText(" ");
count.AddText("Beatmap".ToQuantity(Playlist.Count, ShowQuantityAs.None));
}

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@ -188,8 +188,8 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.Both;
titleBinding = localisation.GetLocalisedString(new RomanisableString(metadata.TitleUnicode, metadata.Title));
artistBinding = localisation.GetLocalisedString(new RomanisableString(metadata.ArtistUnicode, metadata.Artist));
titleBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.TitleUnicode, metadata.Title));
artistBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.ArtistUnicode, metadata.Artist));
const float top_height = 0.7f;

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@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.6.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1029.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1103.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
<PackageReference Include="Sentry" Version="3.10.0" />
<PackageReference Include="SharpCompress" Version="0.30.0" />

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1029.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1103.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1029.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1103.0" />
<PackageReference Include="SharpCompress" Version="0.30.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" />