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mirror of https://github.com/ppy/osu.git synced 2026-05-23 04:59:53 +08:00

Rename method to be less misleading

Would rather avoid variations of Equals/Equal/IsEqual. There's not
really much equality involved as the types are different.
This commit is contained in:
Bartłomiej Dach
2021-06-03 14:13:01 +02:00
Unverified
parent e8c2483f19
commit b2cc2a51ec
+3 -3
View File
@@ -472,10 +472,10 @@ namespace osu.Game.Online.Chat
closedChannels.RemoveAt(closedChannels.Count - 1);
// If the user has already joined the channel, try the next one
if (joinedChannels.FirstOrDefault(lastClosedChannel.IsEqual) != null)
if (joinedChannels.FirstOrDefault(lastClosedChannel.Matches) != null)
continue;
Channel lastChannel = AvailableChannels.FirstOrDefault(lastClosedChannel.IsEqual);
Channel lastChannel = AvailableChannels.FirstOrDefault(lastClosedChannel.Matches);
if (lastChannel != null)
{
@@ -596,7 +596,7 @@ namespace osu.Game.Online.Chat
Id = id;
}
public bool IsEqual(Channel channel)
public bool Matches(Channel channel)
{
if (channel.Type != Type) return false;