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Fix update-thread pauses
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parent
cfcf3d7507
commit
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@ -7,6 +7,8 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osuTK;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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@ -49,36 +51,41 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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private GetScoresRequest getScoresRequest;
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private CancellationTokenSource loadCancellationSource;
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protected APILegacyScores Scores
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{
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set => Schedule(() =>
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{
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loadCancellationSource?.Cancel();
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loadCancellationSource = new CancellationTokenSource();
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topScoresContainer.Clear();
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scoreTable.ClearScores();
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scoreTable.Hide();
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if (value?.Scores.Any() != true)
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{
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scoreTable.ClearScores();
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scoreTable.Hide();
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return;
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}
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var scoreInfos = value.Scores.Select(s => s.CreateScoreInfo(rulesets))
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.OrderByDescending(s => scoreManager.GetTotalScore(s))
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.ThenBy(s => s.OnlineScoreID)
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.ToList();
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scoreManager.GetOrderedScoresAsync(value.Scores.Select(s => s.CreateScoreInfo(rulesets)).ToArray(), loadCancellationSource.Token)
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.ContinueWith(ordered => Schedule(() =>
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{
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if (loadCancellationSource.IsCancellationRequested)
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return;
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var topScore = scoreInfos.First();
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var topScore = ordered.Result.First();
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scoreTable.DisplayScores(scoreInfos, topScore.Beatmap?.Status.GrantsPerformancePoints() == true);
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scoreTable.Show();
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scoreTable.DisplayScores(ordered.Result, topScore.Beatmap?.Status.GrantsPerformancePoints() == true);
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scoreTable.Show();
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var userScore = value.UserScore;
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var userScoreInfo = userScore?.Score.CreateScoreInfo(rulesets);
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var userScore = value.UserScore;
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var userScoreInfo = userScore?.Score.CreateScoreInfo(rulesets);
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topScoresContainer.Add(new DrawableTopScore(topScore));
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topScoresContainer.Add(new DrawableTopScore(topScore));
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if (userScoreInfo != null && userScoreInfo.OnlineScoreID != topScore.OnlineScoreID)
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topScoresContainer.Add(new DrawableTopScore(userScoreInfo, userScore.Position));
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if (userScoreInfo != null && userScoreInfo.OnlineScoreID != topScore.OnlineScoreID)
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topScoresContainer.Add(new DrawableTopScore(userScoreInfo, userScore.Position));
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}), TaskContinuationOptions.OnlyOnRanToCompletion);
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});
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}
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@ -106,6 +106,25 @@ namespace osu.Game.Scoring
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=> base.CheckLocalAvailability(model, items)
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|| (model.OnlineScoreID != null && items.Any(i => i.OnlineScoreID == model.OnlineScoreID));
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public async Task<ScoreInfo[]> GetOrderedScoresAsync(ScoreInfo[] scores, CancellationToken cancellationToken = default)
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{
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var difficultyCache = difficulties?.Invoke();
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if (difficultyCache == null)
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return orderByTotalScore(scores);
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// Compute difficulties asynchronously first to prevent blocks on the main thread.
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foreach (var s in scores)
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{
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await difficultyCache.GetDifficultyAsync(s.Beatmap, s.Ruleset, s.Mods, cancellationToken).ConfigureAwait(false);
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cancellationToken.ThrowIfCancellationRequested();
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}
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return orderByTotalScore(scores);
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ScoreInfo[] orderByTotalScore(IEnumerable<ScoreInfo> incoming) => incoming.OrderByDescending(GetTotalScore).ThenBy(s => s.OnlineScoreID).ToArray();
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}
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/// <summary>
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/// Retrieves a bindable that represents the total score of a <see cref="ScoreInfo"/>.
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/// </summary>
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@ -5,6 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -61,6 +62,10 @@ namespace osu.Game.Screens.Ranking
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public readonly Bindable<ScoreInfo> SelectedScore = new Bindable<ScoreInfo>();
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[Resolved]
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private ScoreManager scoreManager { get; set; }
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private readonly CancellationTokenSource loadCancellationSource = new CancellationTokenSource();
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private readonly Flow flow;
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private readonly Scroll scroll;
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private ScorePanel expandedPanel;
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@ -115,32 +120,33 @@ namespace osu.Game.Screens.Ranking
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};
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});
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flow.Add(panel.CreateTrackingContainer().With(d =>
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{
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d.Anchor = Anchor.Centre;
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d.Origin = Anchor.Centre;
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}));
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scoreManager.GetOrderedScoresAsync(new[] { score })
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.ContinueWith(_ => Schedule(() =>
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{
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flow.Add(panel.CreateTrackingContainer().With(d =>
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{
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d.Anchor = Anchor.Centre;
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d.Origin = Anchor.Centre;
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}));
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if (IsLoaded)
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{
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if (SelectedScore.Value == score)
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{
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SelectedScore.TriggerChange();
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}
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else
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{
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// We want the scroll position to remain relative to the expanded panel. When a new panel is added after the expanded panel, nothing needs to be done.
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// But when a panel is added before the expanded panel, we need to offset the scroll position by the width of the new panel.
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if (expandedPanel != null && flow.GetPanelIndex(score) < flow.GetPanelIndex(expandedPanel.Score))
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{
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// A somewhat hacky property is used here because we need to:
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// 1) Scroll after the scroll container's visible range is updated.
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// 2) Scroll before the scroll container's scroll position is updated.
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// Without this, we would have a 1-frame positioning error which looks very jarring.
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scroll.InstantScrollTarget = (scroll.InstantScrollTarget ?? scroll.Target) + ScorePanel.CONTRACTED_WIDTH + panel_spacing;
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}
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}
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}
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if (SelectedScore.Value == score)
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{
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SelectedScore.TriggerChange();
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}
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else
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{
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// We want the scroll position to remain relative to the expanded panel. When a new panel is added after the expanded panel, nothing needs to be done.
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// But when a panel is added before the expanded panel, we need to offset the scroll position by the width of the new panel.
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if (expandedPanel != null && flow.GetPanelIndex(score) < flow.GetPanelIndex(expandedPanel.Score))
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{
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// A somewhat hacky property is used here because we need to:
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// 1) Scroll after the scroll container's visible range is updated.
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// 2) Scroll before the scroll container's scroll position is updated.
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// Without this, we would have a 1-frame positioning error which looks very jarring.
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scroll.InstantScrollTarget = (scroll.InstantScrollTarget ?? scroll.Target) + ScorePanel.CONTRACTED_WIDTH + panel_spacing;
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}
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}
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}));
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return panel;
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}
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@ -286,6 +292,12 @@ namespace osu.Game.Screens.Ranking
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return base.OnKeyDown(e);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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loadCancellationSource?.Cancel();
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}
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private class Flow : FillFlowContainer<ScorePanelTrackingContainer>
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{
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public override IEnumerable<Drawable> FlowingChildren => applySorting(AliveInternalChildren);
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@ -4,6 +4,8 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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@ -66,6 +68,9 @@ namespace osu.Game.Screens.Select.Leaderboards
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[Resolved]
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private ScoreManager scoreManager { get; set; }
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[Resolved]
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private BeatmapDifficultyCache difficultyCache { get; set; }
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; }
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@ -120,8 +125,13 @@ namespace osu.Game.Screens.Select.Leaderboards
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protected override bool IsOnlineScope => Scope != BeatmapLeaderboardScope.Local;
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private CancellationTokenSource loadCancellationSource;
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protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
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{
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loadCancellationSource?.Cancel();
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loadCancellationSource = new CancellationTokenSource();
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if (Beatmap == null)
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{
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PlaceholderState = PlaceholderState.NoneSelected;
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@ -146,11 +156,8 @@ namespace osu.Game.Screens.Select.Leaderboards
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scores = scores.Where(s => s.Mods.Any(m => selectedMods.Contains(m.Acronym)));
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}
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Scores = scores.OrderByDescending(s => scoreManager.GetTotalScore(s))
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.ThenBy(s => s.OnlineScoreID)
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.ToArray();
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PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
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scoreManager.GetOrderedScoresAsync(scores.ToArray(), loadCancellationSource.Token)
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.ContinueWith(ordered => scoresCallback?.Invoke(ordered.Result), TaskContinuationOptions.OnlyOnRanToCompletion);
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return null;
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}
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@ -185,12 +192,15 @@ namespace osu.Game.Screens.Select.Leaderboards
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req.Success += r =>
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{
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scoresCallback?.Invoke(
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r.Scores.Select(s => s.CreateScoreInfo(rulesets))
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.OrderByDescending(s => scoreManager.GetTotalScore(s))
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.ThenBy(s => s.OnlineScoreID));
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scoreManager.GetOrderedScoresAsync(r.Scores.Select(s => s.CreateScoreInfo(rulesets)).ToArray(), loadCancellationSource.Token)
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.ContinueWith(ordered => Schedule(() =>
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{
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if (loadCancellationSource.IsCancellationRequested)
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return;
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TopScore = r.UserScore?.CreateScoreInfo(rulesets);
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scoresCallback?.Invoke(ordered.Result);
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TopScore = r.UserScore?.CreateScoreInfo(rulesets);
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}), TaskContinuationOptions.OnlyOnRanToCompletion);
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};
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return req;
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