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Guard against disposal in all context retrievals

This commit is contained in:
Dean Herbert 2021-10-01 03:46:53 +09:00
parent 8557530cd5
commit b51fd00ba3

View File

@ -51,7 +51,7 @@ namespace osu.Game.Database
{
if (context == null)
{
context = createContext();
context = CreateContext();
Logger.Log($"Opened realm \"{context.Config.DatabasePath}\" at version {context.Config.SchemaVersion}");
}
@ -73,14 +73,6 @@ namespace osu.Game.Database
Filename += realm_extension;
}
public Realm CreateContext()
{
if (IsDisposed)
throw new ObjectDisposedException(nameof(RealmContextFactory));
return createContext();
}
/// <summary>
/// Compact this realm.
/// </summary>
@ -98,8 +90,11 @@ namespace osu.Game.Database
}
}
private Realm createContext()
public Realm CreateContext()
{
if (IsDisposed)
throw new ObjectDisposedException(nameof(RealmContextFactory));
try
{
contextCreationLock.Wait();
@ -161,7 +156,10 @@ namespace osu.Game.Database
protected override void Dispose(bool isDisposing)
{
context?.Dispose();
lock (contextLock)
{
context?.Dispose();
}
if (!IsDisposed)
{