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smoogipoo 2021-10-15 00:20:45 +09:00
parent e6ee360511
commit eed8fa8d69

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@ -68,7 +68,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
((IMultiplayerClient)this).UserJoined(user).Wait();
// We want the user to be immediately available for testing, so force a scheduler update.
// We want the user to be immediately available for testing, so force a scheduler update to run the update-bound continuation.
Scheduler.Update();
}