diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index 9aa36f8dbd..5e4e5942d9 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -68,7 +68,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { ((IMultiplayerClient)this).UserJoined(user).Wait(); - // We want the user to be immediately available for testing, so force a scheduler update. + // We want the user to be immediately available for testing, so force a scheduler update to run the update-bound continuation. Scheduler.Update(); }