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mirror of https://github.com/ppy/osu.git synced 2024-12-15 09:02:55 +08:00

Merge branch 'master' into slider-timeline-velcotiy-adjust-v2

This commit is contained in:
Dean Herbert 2021-10-01 17:47:00 +09:00
commit 59bd13c154
18 changed files with 321 additions and 154 deletions

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@ -52,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.918.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.927.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.929.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -74,7 +74,10 @@ namespace osu.Desktop
// we want to allow multiple instances to be started when in debug.
if (!DebugUtils.IsDebugBuild)
{
Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
return 0;
}
}
if (tournamentClient)

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@ -582,7 +582,6 @@ namespace osu.Game.Tests.Beatmaps.IO
[Test]
[NonParallelizable]
[Ignore("Binding IPC on Appveyor isn't working (port in use). Need to figure out why")]
public void TestImportOverIPC()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"{nameof(ImportBeatmapTest)}-host", true))

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@ -3,10 +3,12 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Rulesets;
@ -39,6 +41,45 @@ namespace osu.Game.Tests.Visual.Gameplay
confirmClockRunning(true);
}
[Test]
public void TestPauseWithLargeOffset()
{
double lastTime;
bool alwaysGoingForward = true;
AddStep("force large offset", () =>
{
var offset = (BindableDouble)LocalConfig.GetBindable<double>(OsuSetting.AudioOffset);
// use a large negative offset to avoid triggering a fail from forwards seeking.
offset.MinValue = -5000;
offset.Value = -5000;
});
AddStep("add time forward check hook", () =>
{
lastTime = double.MinValue;
alwaysGoingForward = true;
Player.OnUpdate += _ =>
{
double currentTime = Player.GameplayClockContainer.CurrentTime;
alwaysGoingForward &= currentTime >= lastTime;
lastTime = currentTime;
};
});
AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
pauseAndConfirm();
resumeAndConfirm();
AddAssert("time didn't go backwards", () => alwaysGoingForward);
AddStep("reset offset", () => LocalConfig.SetValue(OsuSetting.AudioOffset, 0.0));
}
[Test]
public void TestPauseResume()
{

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@ -43,11 +43,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
Spacing = new Vector2(10),
Children = new Drawable[]
{
createDrawableRoom(new Room
createLoungeRoom(new Room
{
Name = { Value = "Flyte's Trash Playlist" },
Name = { Value = "Multiplayer room" },
Status = { Value = new RoomStatusOpen() },
EndDate = { Value = DateTimeOffset.Now.AddDays(1) },
Type = { Value = MatchType.HeadToHead },
Playlist =
{
new PlaylistItem
@ -65,9 +66,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
}
}),
createDrawableRoom(new Room
createLoungeRoom(new Room
{
Name = { Value = "Room 2" },
Name = { Value = "Playlist room with multiple beatmaps" },
Status = { Value = new RoomStatusPlaying() },
EndDate = { Value = DateTimeOffset.Now.AddDays(1) },
Playlist =
@ -100,15 +101,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
}
}),
createDrawableRoom(new Room
createLoungeRoom(new Room
{
Name = { Value = "Room 3" },
Name = { Value = "Finished room" },
Status = { Value = new RoomStatusEnded() },
EndDate = { Value = DateTimeOffset.Now },
}),
createDrawableRoom(new Room
createLoungeRoom(new Room
{
Name = { Value = "Room 4 (spotlight)" },
Name = { Value = "Spotlight room" },
Status = { Value = new RoomStatusOpen() },
Category = { Value = RoomCategory.Spotlight },
}),
@ -123,14 +124,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
DrawableRoom drawableRoom = null;
Room room = null;
AddStep("create room", () => Child = drawableRoom = createDrawableRoom(room = new Room
AddStep("create room", () => Child = drawableRoom = createLoungeRoom(room = new Room
{
Name = { Value = "Room with password" },
Status = { Value = new RoomStatusOpen() },
Type = { Value = MatchType.HeadToHead },
}));
AddUntilStep("wait for panel load", () => drawableRoom.ChildrenOfType<RecentParticipantsList>().Any());
AddUntilStep("wait for panel load", () => drawableRoom.ChildrenOfType<DrawableRoomParticipantsList>().Any());
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
@ -141,7 +142,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("password icon hidden", () => Precision.AlmostEquals(0, drawableRoom.ChildrenOfType<DrawableRoom.PasswordProtectedIcon>().Single().Alpha));
}
private DrawableRoom createDrawableRoom(Room room)
private DrawableRoom createLoungeRoom(Room room)
{
room.Host.Value ??= new User { Username = "peppy", Id = 2 };

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@ -13,16 +13,27 @@ using osu.Game.Users.Drawables;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneRecentParticipantsList : OnlinePlayTestScene
public class TestSceneDrawableRoomParticipantsList : OnlinePlayTestScene
{
private RecentParticipantsList list;
private DrawableRoomParticipantsList list;
[SetUp]
public new void Setup() => Schedule(() =>
{
SelectedRoom.Value = new Room { Name = { Value = "test room" } };
SelectedRoom.Value = new Room
{
Name = { Value = "test room" },
Host =
{
Value = new User
{
Id = 2,
Username = "peppy",
}
}
};
Child = list = new RecentParticipantsList
Child = list = new DrawableRoomParticipantsList
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -40,19 +51,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
});
AddStep("set 8 circles", () => list.NumberOfCircles = 8);
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
AddAssert("0 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 0);
AddStep("add one more user", () => addUser(9));
AddAssert("2 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 2);
AddAssert("2 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 2);
AddStep("remove first user", () => removeUserAt(0));
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
AddAssert("0 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 0);
AddStep("add one more user", () => addUser(9));
AddAssert("2 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 2);
AddAssert("2 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 2);
AddStep("remove last user", () => removeUserAt(8));
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
AddAssert("0 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 0);
}
[Test]
@ -69,9 +80,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
for (int i = 0; i < 8; i++)
{
AddStep("remove user", () => removeUserAt(0));
int remainingUsers = 7 - i;
int remainingUsers = 8 - i;
int displayedUsers = remainingUsers > 3 ? 2 : remainingUsers;
int displayedUsers = remainingUsers > 4 ? 3 : remainingUsers;
AddAssert($"{displayedUsers} avatars displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == displayedUsers);
}
}
@ -86,12 +97,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
});
AddStep("set 3 circles", () => list.NumberOfCircles = 3);
AddAssert("2 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 2);
AddAssert("48 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 48);
AddAssert("3 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
AddAssert("48 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 48);
AddStep("set 10 circles", () => list.NumberOfCircles = 10);
AddAssert("9 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 9);
AddAssert("41 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 41);
AddAssert("10 users displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 10);
AddAssert("41 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 41);
}
[Test]
@ -104,24 +115,24 @@ namespace osu.Game.Tests.Visual.Multiplayer
});
AddStep("remove from start", () => removeUserAt(0));
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
AddAssert("46 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 46);
AddAssert("4 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 4);
AddAssert("46 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 46);
AddStep("remove from end", () => removeUserAt(SelectedRoom.Value.RecentParticipants.Count - 1));
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
AddAssert("45 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 45);
AddAssert("4 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 4);
AddAssert("45 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 45);
AddRepeatStep("remove 45 users", () => removeUserAt(0), 45);
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
AddAssert("hidden users bubble hidden", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Alpha < 0.5f);
AddAssert("4 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 4);
AddAssert("0 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 0);
AddAssert("hidden users bubble hidden", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Alpha < 0.5f);
AddStep("remove another user", () => removeUserAt(0));
AddAssert("2 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 2);
AddAssert("0 hidden users", () => list.ChildrenOfType<RecentParticipantsList.HiddenUserCount>().Single().Count == 0);
AddAssert("3 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 3);
AddAssert("0 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 0);
AddRepeatStep("remove the remaining two users", () => removeUserAt(0), 2);
AddAssert("0 circles displayed", () => !list.ChildrenOfType<UpdateableAvatar>().Any());
AddAssert("1 circle displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 1);
}
private void addUser(int id)

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@ -22,7 +22,7 @@ namespace osu.Game.IO.Serialization
ObjectCreationHandling = ObjectCreationHandling.Replace,
DefaultValueHandling = DefaultValueHandling.IgnoreAndPopulate,
Converters = new List<JsonConverter> { new Vector2Converter() },
ContractResolver = new KeyContractResolver()
ContractResolver = new SnakeCaseKeyContractResolver()
};
}
}

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@ -6,7 +6,7 @@ using Newtonsoft.Json.Serialization;
namespace osu.Game.IO.Serialization
{
public class KeyContractResolver : DefaultContractResolver
public class SnakeCaseKeyContractResolver : DefaultContractResolver
{
protected override string ResolvePropertyName(string propertyName)
{

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@ -22,7 +22,6 @@ using Humanizer;
using JetBrains.Annotations;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Development;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
@ -210,12 +209,6 @@ namespace osu.Game
[BackgroundDependencyLoader]
private void load()
{
if (!Host.IsPrimaryInstance && !DebugUtils.IsDebugBuild)
{
Logger.Log(@"osu! does not support multiple running instances.", LoggingTarget.Runtime, LogLevel.Error);
Environment.Exit(0);
}
if (args?.Length > 0)
{
var paths = args.Where(a => !a.StartsWith('-')).ToArray();

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@ -14,6 +14,7 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Screens.OnlinePlay.Components;
@ -38,7 +39,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
private readonly Bindable<RoomCategory> roomCategory = new Bindable<RoomCategory>();
private readonly Bindable<bool> hasPassword = new Bindable<bool>();
private RecentParticipantsList recentParticipantsList;
private DrawableRoomParticipantsList drawableRoomParticipantsList;
private RoomSpecialCategoryPill specialCategoryPill;
private PasswordProtectedIcon passwordIcon;
private EndDateInfo endDateInfo;
@ -136,7 +137,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
@ -166,13 +168,14 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Top = 3 },
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new RoomNameText(),
new RoomHostText(),
new RoomStatusText()
}
}
},
@ -217,7 +220,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
Children = new Drawable[]
{
ButtonsContainer,
recentParticipantsList = new RecentParticipantsList
drawableRoomParticipantsList = new DrawableRoomParticipantsList
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
@ -280,8 +283,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
numberOfAvatars = value;
if (recentParticipantsList != null)
recentParticipantsList.NumberOfCircles = value;
if (drawableRoomParticipantsList != null)
drawableRoomParticipantsList.NumberOfCircles = value;
}
}
@ -304,38 +307,87 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
}
}
private class RoomHostText : OnlinePlayComposite
private class RoomStatusText : OnlinePlayComposite
{
private LinkFlowContainer hostText;
[Resolved]
private OsuColour colours { get; set; }
public RoomHostText()
private SpriteText statusText;
private LinkFlowContainer beatmapText;
public RoomStatusText()
{
AutoSizeAxes = Axes.Both;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Width = 0.5f;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = hostText = new LinkFlowContainer(s => s.Font = OsuFont.GetFont(size: 16))
InternalChild = new GridContainer
{
AutoSizeAxes = Axes.Both
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize)
},
Content = new[]
{
new Drawable[]
{
statusText = new OsuSpriteText
{
Font = OsuFont.Default.With(size: 16),
Colour = colours.Lime1
},
beatmapText = new LinkFlowContainer(s =>
{
s.Font = OsuFont.Default.With(size: 16);
s.Colour = colours.Lime1;
})
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
SelectedItem.BindValueChanged(onSelectedItemChanged, true);
}
Host.BindValueChanged(host =>
private void onSelectedItemChanged(ValueChangedEvent<PlaylistItem> item)
{
beatmapText.Clear();
if (Type.Value == MatchType.Playlists)
{
hostText.Clear();
statusText.Text = "Ready to play";
return;
}
if (host.NewValue != null)
{
hostText.AddText("hosted by ");
hostText.AddUserLink(host.NewValue);
}
}, true);
if (item.NewValue?.Beatmap.Value != null)
{
statusText.Text = "Currently playing ";
beatmapText.AddLink(item.NewValue.Beatmap.Value.ToRomanisableString(),
LinkAction.OpenBeatmap,
item.NewValue.Beatmap.Value.OnlineBeatmapID.ToString(),
creationParameters: s =>
{
s.Truncate = true;
s.RelativeSizeAxes = Axes.X;
});
}
}
}

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@ -4,11 +4,13 @@
using System.Collections.Specialized;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Users;
@ -17,16 +19,18 @@ using osuTK;
namespace osu.Game.Screens.OnlinePlay.Lounge.Components
{
public class RecentParticipantsList : OnlinePlayComposite
public class DrawableRoomParticipantsList : OnlinePlayComposite
{
private const float avatar_size = 36;
private FillFlowContainer<CircularAvatar> avatarFlow;
private CircularAvatar hostAvatar;
private LinkFlowContainer hostText;
private HiddenUserCount hiddenUsers;
private OsuSpriteText totalCount;
public RecentParticipantsList()
public DrawableRoomParticipantsList()
{
AutoSizeAxes = Axes.X;
Height = 60;
@ -51,42 +55,98 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4),
Padding = new MarginPadding { Right = 16 },
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
{
new SpriteIcon
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(16),
Margin = new MarginPadding { Left = 8 },
Icon = FontAwesome.Solid.User,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Spacing = new Vector2(8),
Padding = new MarginPadding
{
Left = 8,
Right = 16
},
Children = new Drawable[]
{
hostAvatar = new CircularAvatar
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
hostText = new LinkFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both
}
}
},
totalCount = new OsuSpriteText
new Container
{
Font = OsuFont.Default.With(weight: FontWeight.Bold),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 10,
Shear = new Vector2(0.2f, 0),
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.Background3,
}
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4),
Padding = new MarginPadding
{
Left = 8,
Right = 16
},
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(16),
Icon = FontAwesome.Solid.User,
},
totalCount = new OsuSpriteText
{
Font = OsuFont.Default.With(weight: FontWeight.Bold),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
avatarFlow = new FillFlowContainer<CircularAvatar>
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4),
Margin = new MarginPadding { Left = 4 },
},
hiddenUsers = new HiddenUserCount
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
}
}
}
}
},
avatarFlow = new FillFlowContainer<CircularAvatar>
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4),
Margin = new MarginPadding { Left = 4 },
},
hiddenUsers = new HiddenUserCount
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
}
}
}
};
@ -102,6 +162,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
updateHiddenUsers();
totalCount.Text = ParticipantCount.Value.ToString();
}, true);
Host.BindValueChanged(onHostChanged, true);
}
private int numberOfCircles = 4;
@ -194,6 +256,18 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
}
}
private void onHostChanged(ValueChangedEvent<User> host)
{
hostAvatar.User = host.NewValue;
hostText.Clear();
if (host.NewValue != null)
{
hostText.AddText("hosted by ");
hostText.AddUserLink(host.NewValue);
}
}
private class CircularAvatar : CompositeDrawable
{
public User User

View File

@ -12,7 +12,7 @@ using osuTK;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{
public class BeatmapSelectionControl : RoomSubScreenComposite
public class BeatmapSelectionControl : OnlinePlayComposite
{
[Resolved]
private MultiplayerMatchSubScreen matchSubScreen { get; set; }

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@ -65,8 +65,11 @@ namespace osu.Game.Screens.OnlinePlay
[Resolved(typeof(Room))]
protected Bindable<TimeSpan?> Duration { get; private set; }
[Resolved(CanBeNull = true)]
private IBindable<PlaylistItem> subScreenSelectedItem { get; set; }
/// <summary>
/// The currently selected item in the <see cref="RoomSubScreen"/>, or the first item from <see cref="Playlist"/>
/// The currently selected item in the <see cref="RoomSubScreen"/>, or the last item from <see cref="Playlist"/>
/// if this <see cref="OnlinePlayComposite"/> is not within a <see cref="RoomSubScreen"/>.
/// </summary>
protected readonly Bindable<PlaylistItem> SelectedItem = new Bindable<PlaylistItem>();
@ -75,12 +78,13 @@ namespace osu.Game.Screens.OnlinePlay
{
base.LoadComplete();
subScreenSelectedItem?.BindValueChanged(_ => UpdateSelectedItem());
Playlist.BindCollectionChanged((_, __) => UpdateSelectedItem(), true);
}
protected virtual void UpdateSelectedItem()
{
SelectedItem.Value = Playlist.FirstOrDefault();
}
=> SelectedItem.Value = RoomID.Value == null || subScreenSelectedItem == null
? Playlist.LastOrDefault()
: subScreenSelectedItem.Value;
}
}

View File

@ -1,38 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Match;
namespace osu.Game.Screens.OnlinePlay
{
/// <summary>
/// An <see cref="OnlinePlayComposite"/> with additional logic tracking the currently-selected <see cref="PlaylistItem"/> inside a <see cref="RoomSubScreen"/>.
/// </summary>
public class RoomSubScreenComposite : OnlinePlayComposite
{
[Resolved]
private IBindable<PlaylistItem> subScreenSelectedItem { get; set; }
protected override void LoadComplete()
{
base.LoadComplete();
subScreenSelectedItem.BindValueChanged(_ => UpdateSelectedItem(), true);
}
protected override void UpdateSelectedItem()
{
if (RoomID.Value == null)
{
// If the room hasn't been created yet, fall-back to the base logic.
base.UpdateSelectedItem();
return;
}
SelectedItem.Value = subScreenSelectedItem.Value;
}
}
}

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@ -158,10 +158,10 @@ namespace osu.Game.Screens.Play
{
// Lazer's audio timings in general doesn't match stable. This is the result of user testing, albeit limited.
// This only seems to be required on windows. We need to eventually figure out why, with a bit of luck.
platformOffsetClock = new HardwareCorrectionOffsetClock(source) { Offset = RuntimeInfo.OS == RuntimeInfo.Platform.Windows ? 15 : 0 };
platformOffsetClock = new HardwareCorrectionOffsetClock(source, pauseFreqAdjust) { Offset = RuntimeInfo.OS == RuntimeInfo.Platform.Windows ? 15 : 0 };
// the final usable gameplay clock with user-set offsets applied.
userOffsetClock = new HardwareCorrectionOffsetClock(platformOffsetClock);
userOffsetClock = new HardwareCorrectionOffsetClock(platformOffsetClock, pauseFreqAdjust);
return masterGameplayClock = new MasterGameplayClock(userOffsetClock);
}
@ -216,11 +216,25 @@ namespace osu.Game.Screens.Play
{
// we always want to apply the same real-time offset, so it should be adjusted by the difference in playback rate (from realtime) to achieve this.
// base implementation already adds offset at 1.0 rate, so we only add the difference from that here.
public override double CurrentTime => base.CurrentTime + Offset * (Rate - 1);
public override double CurrentTime => base.CurrentTime + offsetAdjust;
public HardwareCorrectionOffsetClock(IClock source, bool processSource = true)
: base(source, processSource)
private readonly BindableDouble pauseRateAdjust;
private double offsetAdjust;
public HardwareCorrectionOffsetClock(IClock source, BindableDouble pauseRateAdjust)
: base(source)
{
this.pauseRateAdjust = pauseRateAdjust;
}
public override void ProcessFrame()
{
base.ProcessFrame();
// changing this during the pause transform effect will cause a potentially large offset to be suddenly applied as we approach zero rate.
if (pauseRateAdjust.Value == 1)
offsetAdjust = Offset * (Rate - 1);
}
}

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -20,6 +22,8 @@ namespace osu.Game.Skinning.Editor
public class SkinEditorOverlay : CompositeDrawable, IKeyBindingHandler<GlobalAction>
{
private readonly ScalingContainer target;
[CanBeNull]
private SkinEditor skinEditor;
public const float VISIBLE_TARGET_SCALE = 0.8f;
@ -63,7 +67,7 @@ namespace osu.Game.Skinning.Editor
public override void Hide()
{
// base call intentionally omitted.
skinEditor.Hide();
skinEditor?.Hide();
}
public override void Show()
@ -71,8 +75,12 @@ namespace osu.Game.Skinning.Editor
// base call intentionally omitted.
if (skinEditor == null)
{
LoadComponentAsync(skinEditor = new SkinEditor(target), AddInternal);
skinEditor = new SkinEditor(target);
skinEditor.State.BindValueChanged(editorVisibilityChanged);
Debug.Assert(skinEditor != null);
LoadComponentAsync(skinEditor, AddInternal);
}
else
skinEditor.Show();
@ -98,8 +106,13 @@ namespace osu.Game.Skinning.Editor
}
}
private void updateMasking() =>
private void updateMasking()
{
if (skinEditor == null)
return;
target.Masking = skinEditor.State.Value == Visibility.Visible;
}
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{

View File

@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.5.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.927.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.929.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.918.0" />
<PackageReference Include="Sentry" Version="3.9.0" />
<PackageReference Include="SharpCompress" Version="0.29.0" />

View File

@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.927.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.929.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.918.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.927.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.929.0" />
<PackageReference Include="SharpCompress" Version="0.28.3" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" />