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Fix listing polling rate when entering room
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parent
1bae7173d3
commit
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@ -184,7 +184,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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listingPollingComponent.HasPolledOnce.BindValueChanged(_ => updateLoadingLayer());
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isIdle.BindValueChanged(_ => updatePollingRate(), true);
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isIdle.BindValueChanged(_ => updatePollingRate(this.IsCurrentScreen()), true);
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if (ongoingOperationTracker != null)
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{
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@ -272,13 +272,13 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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private void onReturning()
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{
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updatePollingRate();
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updatePollingRate(true);
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searchTextBox.HoldFocus = true;
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}
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private void onLeaving()
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{
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updatePollingRate();
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updatePollingRate(false);
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searchTextBox.HoldFocus = false;
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// ensure any password prompt is dismissed.
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@ -332,9 +332,9 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
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loadingLayer.Hide();
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}
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private void updatePollingRate()
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private void updatePollingRate(bool isCurrentScreen)
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{
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if (!this.IsCurrentScreen())
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if (!isCurrentScreen)
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listingPollingComponent.TimeBetweenPolls.Value = 0;
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else
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listingPollingComponent.TimeBetweenPolls.Value = isIdle.Value ? 120000 : 15000;
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