mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 03:25:11 +08:00
Support more than two teams
This commit is contained in:
parent
cdc173e867
commit
ebbf6467e8
@ -4,11 +4,9 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
using osu.Game.Online.Rooms;
|
||||
@ -82,13 +80,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}, Add);
|
||||
|
||||
LoadComponentAsync(new MatchScoreDisplay
|
||||
}, gameplayLeaderboard =>
|
||||
{
|
||||
Team1Score = { BindTarget = leaderboard.Team1Score },
|
||||
Team2Score = { BindTarget = leaderboard.Team2Score }
|
||||
}, Add);
|
||||
LoadComponentAsync(new MatchScoreDisplay
|
||||
{
|
||||
Team1Score = { BindTarget = leaderboard.TeamScores[0] },
|
||||
Team2Score = { BindTarget = leaderboard.TeamScores[1] }
|
||||
}, Add);
|
||||
|
||||
Add(gameplayLeaderboard);
|
||||
});
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => leaderboard.IsLoaded);
|
||||
|
@ -26,8 +26,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
protected readonly Dictionary<int, TrackedUserData> UserScores = new Dictionary<int, TrackedUserData>();
|
||||
|
||||
public readonly BindableInt Team1Score = new BindableInt();
|
||||
public readonly BindableInt Team2Score = new BindableInt();
|
||||
public readonly Dictionary<int, BindableInt> TeamScores = new Dictionary<int, BindableInt>();
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
@ -45,7 +44,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
private readonly BindableList<int> playingUsers;
|
||||
private Bindable<ScoringMode> scoringMode;
|
||||
|
||||
private bool hasTeams;
|
||||
private bool hasTeams => TeamScores.Count > 0;
|
||||
|
||||
/// <summary>
|
||||
/// Construct a new leaderboard.
|
||||
@ -74,7 +73,8 @@ namespace osu.Game.Screens.Play.HUD
|
||||
trackedUser.ScoringMode.BindTo(scoringMode);
|
||||
UserScores[userId] = trackedUser;
|
||||
|
||||
hasTeams |= trackedUser.Team != null;
|
||||
if (trackedUser.Team is int team && !TeamScores.ContainsKey(team))
|
||||
TeamScores.Add(team, new BindableInt());
|
||||
}
|
||||
|
||||
userLookupCache.GetUsersAsync(playingUsers.ToArray()).ContinueWith(users => Schedule(() =>
|
||||
@ -177,15 +177,15 @@ namespace osu.Game.Screens.Play.HUD
|
||||
if (!hasTeams)
|
||||
return;
|
||||
|
||||
Team1Score.Value = 0;
|
||||
Team2Score.Value = 0;
|
||||
foreach (var scores in TeamScores.Values) scores.Value = 0;
|
||||
|
||||
foreach (var u in UserScores.Values)
|
||||
{
|
||||
if (u.Team == 0)
|
||||
Team1Score.Value += (int)u.Score.Value;
|
||||
else
|
||||
Team2Score.Value += (int)u.Score.Value;
|
||||
if (u.Team == null)
|
||||
continue;
|
||||
|
||||
if (TeamScores.TryGetValue(u.Team.Value, out var team))
|
||||
team.Value += (int)u.Score.Value;
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user