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Revert "Don't apply normal visibility to increased visibility state"
This reverts commit 5dd0e0d961
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@ -39,6 +39,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
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protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
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{
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ApplyNormalVisibilityState(hitObject, state);
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}
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protected override void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state)
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