1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 10:12:54 +08:00

Don't apply normal visibility to increased visibility state

This commit is contained in:
smoogipoo 2021-09-17 17:33:32 +09:00
parent ea68be08cb
commit 5dd0e0d961

View File

@ -39,7 +39,6 @@ namespace osu.Game.Rulesets.Taiko.Mods
protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
{
ApplyNormalVisibilityState(hitObject, state);
}
protected override void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state)