mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 03:17:45 +08:00
merged master
This commit is contained in:
commit
9cd82ea75f
@ -52,7 +52,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.813.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.818.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
|
@ -64,11 +64,14 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
if (hitObject is DrawableHitCircle circle)
|
||||
{
|
||||
circle.ApproachCircle
|
||||
.FadeOutFromOne(EDITOR_HIT_OBJECT_FADE_OUT_EXTENSION * 4)
|
||||
.Expire();
|
||||
using (circle.BeginAbsoluteSequence(circle.HitStateUpdateTime))
|
||||
{
|
||||
circle.ApproachCircle
|
||||
.FadeOutFromOne(EDITOR_HIT_OBJECT_FADE_OUT_EXTENSION * 4)
|
||||
.Expire();
|
||||
|
||||
circle.ApproachCircle.ScaleTo(1.1f, 300, Easing.OutQuint);
|
||||
circle.ApproachCircle.ScaleTo(1.1f, 300, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
if (hitObject is IHasMainCirclePiece mainPieceContainer)
|
||||
|
@ -50,10 +50,10 @@ namespace osu.Game.Tests.Skins.IO
|
||||
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin2.osk"));
|
||||
|
||||
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(1));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(1));
|
||||
|
||||
// the first should be overwritten by the second import.
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().First().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).First().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
||||
}
|
||||
finally
|
||||
{
|
||||
@ -76,10 +76,10 @@ namespace osu.Game.Tests.Skins.IO
|
||||
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk(string.Empty, string.Empty), "download.osk"));
|
||||
|
||||
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(2));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().First().Files.First().FileInfoID, Is.EqualTo(imported.Files.First().FileInfoID));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Last().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).First().Files.First().FileInfoID, Is.EqualTo(imported.Files.First().FileInfoID));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Last().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
||||
}
|
||||
finally
|
||||
{
|
||||
@ -101,10 +101,10 @@ namespace osu.Game.Tests.Skins.IO
|
||||
var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin v2.1", "skinner"), "skin2.osk"));
|
||||
|
||||
Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Count, Is.EqualTo(2));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(2));
|
||||
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().First().Files.First().FileInfoID, Is.EqualTo(imported.Files.First().FileInfoID));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins().Last().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).First().Files.First().FileInfoID, Is.EqualTo(imported.Files.First().FileInfoID));
|
||||
Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Last().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -19,6 +19,8 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneHUDOverlay : OsuManualInputManagerTestScene
|
||||
{
|
||||
private OsuConfigManager localConfig;
|
||||
|
||||
private HUDOverlay hudOverlay;
|
||||
|
||||
[Cached]
|
||||
@ -31,8 +33,14 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private Drawable hideTarget => hudOverlay.KeyCounter;
|
||||
private FillFlowContainer<KeyCounter> keyCounterFlow => hudOverlay.KeyCounter.ChildrenOfType<FillFlowContainer<KeyCounter>>().First();
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; }
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Dependencies.Cache(localConfig = new OsuConfigManager(LocalStorage));
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() => localConfig.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Always));
|
||||
|
||||
[Test]
|
||||
public void TestComboCounterIncrementing()
|
||||
@ -85,11 +93,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
createNew();
|
||||
|
||||
HUDVisibilityMode originalConfigValue = HUDVisibilityMode.HideDuringGameplay;
|
||||
|
||||
AddStep("get original config value", () => originalConfigValue = config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
|
||||
|
||||
AddStep("set hud to never show", () => config.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never));
|
||||
AddStep("set hud to never show", () => localConfig.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never));
|
||||
|
||||
AddUntilStep("wait for fade", () => !hideTarget.IsPresent);
|
||||
|
||||
@ -98,37 +102,28 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
AddStep("stop trigering", () => InputManager.ReleaseKey(Key.ControlLeft));
|
||||
AddUntilStep("wait for fade", () => !hideTarget.IsPresent);
|
||||
|
||||
AddStep("set original config value", () => config.SetValue(OsuSetting.HUDVisibilityMode, originalConfigValue));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExternalHideDoesntAffectConfig()
|
||||
{
|
||||
HUDVisibilityMode originalConfigValue = HUDVisibilityMode.HideDuringGameplay;
|
||||
|
||||
createNew();
|
||||
|
||||
AddStep("get original config value", () => originalConfigValue = config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
|
||||
|
||||
AddStep("set showhud false", () => hudOverlay.ShowHud.Value = false);
|
||||
AddAssert("config unchanged", () => originalConfigValue == config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
|
||||
AddAssert("config unchanged", () => localConfig.GetBindable<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode).IsDefault);
|
||||
|
||||
AddStep("set showhud true", () => hudOverlay.ShowHud.Value = true);
|
||||
AddAssert("config unchanged", () => originalConfigValue == config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
|
||||
AddAssert("config unchanged", () => localConfig.GetBindable<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode).IsDefault);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeHUDVisibilityOnHiddenKeyCounter()
|
||||
{
|
||||
bool keyCounterVisibleValue = false;
|
||||
|
||||
createNew();
|
||||
AddStep("save keycounter visible value", () => keyCounterVisibleValue = config.Get<bool>(OsuSetting.KeyOverlay));
|
||||
|
||||
AddStep("set keycounter visible false", () =>
|
||||
AddStep("hide key overlay", () =>
|
||||
{
|
||||
config.SetValue(OsuSetting.KeyOverlay, false);
|
||||
localConfig.SetValue(OsuSetting.KeyOverlay, false);
|
||||
hudOverlay.KeyCounter.AlwaysVisible.Value = false;
|
||||
});
|
||||
|
||||
@ -139,24 +134,16 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("set showhud true", () => hudOverlay.ShowHud.Value = true);
|
||||
AddUntilStep("hidetarget is visible", () => hideTarget.IsPresent);
|
||||
AddAssert("key counters still hidden", () => !keyCounterFlow.IsPresent);
|
||||
|
||||
AddStep("return value", () => config.SetValue(OsuSetting.KeyOverlay, keyCounterVisibleValue));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHiddenHUDDoesntBlockSkinnableComponentsLoad()
|
||||
{
|
||||
HUDVisibilityMode originalConfigValue = default;
|
||||
|
||||
AddStep("get original config value", () => originalConfigValue = config.Get<HUDVisibilityMode>(OsuSetting.HUDVisibilityMode));
|
||||
|
||||
AddStep("set hud to never show", () => config.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never));
|
||||
AddStep("set hud to never show", () => localConfig.SetValue(OsuSetting.HUDVisibilityMode, HUDVisibilityMode.Never));
|
||||
|
||||
createNew();
|
||||
AddUntilStep("wait for hud load", () => hudOverlay.IsLoaded);
|
||||
AddUntilStep("skinnable components loaded", () => hudOverlay.ChildrenOfType<SkinnableTargetContainer>().Single().ComponentsLoaded);
|
||||
|
||||
AddStep("set original config value", () => config.SetValue(OsuSetting.HUDVisibilityMode, originalConfigValue));
|
||||
}
|
||||
|
||||
private void createNew(Action<HUDOverlay> action = null)
|
||||
@ -175,5 +162,11 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Child = hudOverlay;
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
localConfig?.Dispose();
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,65 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneStarRatingDisplay : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestDisplay()
|
||||
{
|
||||
AddStep("load displays", () => Child = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
ChildrenEnumerable = new[]
|
||||
{
|
||||
1.23,
|
||||
2.34,
|
||||
3.45,
|
||||
4.56,
|
||||
5.67,
|
||||
6.78,
|
||||
10.11,
|
||||
}.Select(starRating => new StarRatingDisplay(new StarDifficulty(starRating, 0))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
})
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangingStarRatingDisplay()
|
||||
{
|
||||
StarRatingDisplay starRating = null;
|
||||
|
||||
AddStep("load display", () => Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(3f),
|
||||
});
|
||||
|
||||
AddRepeatStep("set random value", () =>
|
||||
{
|
||||
starRating.Current.Value = new StarDifficulty(RNG.NextDouble(0.0, 11.0), 1);
|
||||
}, 10);
|
||||
|
||||
AddSliderStep("set exact stars", 0.0, 11.0, 5.55, d =>
|
||||
{
|
||||
if (starRating != null)
|
||||
starRating.Current.Value = new StarDifficulty(d, 1);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,97 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneStarRatingDisplay : OsuTestScene
|
||||
{
|
||||
[TestCase(StarRatingDisplaySize.Regular)]
|
||||
[TestCase(StarRatingDisplaySize.Small)]
|
||||
public void TestDisplay(StarRatingDisplaySize size)
|
||||
{
|
||||
AddStep("load displays", () =>
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(2f),
|
||||
Direction = FillDirection.Horizontal,
|
||||
ChildrenEnumerable = Enumerable.Range(0, 15).Select(i => new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(2f),
|
||||
Direction = FillDirection.Vertical,
|
||||
ChildrenEnumerable = Enumerable.Range(0, 10).Select(j => new StarRatingDisplay(new StarDifficulty(i * (i >= 11 ? 25f : 1f) + j * 0.1f, 0), size)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}),
|
||||
})
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSpectrum()
|
||||
{
|
||||
StarRatingDisplay starRating = null;
|
||||
|
||||
BindableDouble starRatingNumeric;
|
||||
|
||||
AddStep("load display", () =>
|
||||
{
|
||||
Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(3f),
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("transform over spectrum", () =>
|
||||
{
|
||||
starRatingNumeric = new BindableDouble();
|
||||
starRatingNumeric.BindValueChanged(val => starRating.Current.Value = new StarDifficulty(val.NewValue, 1));
|
||||
this.TransformBindableTo(starRatingNumeric, 10, 10000, Easing.OutQuint);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangingStarRatingDisplay()
|
||||
{
|
||||
StarRatingDisplay starRating = null;
|
||||
|
||||
AddStep("load display", () => Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(3f),
|
||||
});
|
||||
|
||||
AddRepeatStep("set random value", () =>
|
||||
{
|
||||
starRating.Current.Value = new StarDifficulty(RNG.NextDouble(0.0, 11.0), 1);
|
||||
}, 10);
|
||||
|
||||
AddSliderStep("set exact stars", 0.0, 11.0, 5.55, d =>
|
||||
{
|
||||
if (starRating != null)
|
||||
starRating.Current.Value = new StarDifficulty(d, 1);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
145
osu.Game/Beatmaps/Drawables/StarRatingDisplay.cs
Normal file
145
osu.Game/Beatmaps/Drawables/StarRatingDisplay.cs
Normal file
@ -0,0 +1,145 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// A pill that displays the star rating of a beatmap.
|
||||
/// </summary>
|
||||
public class StarRatingDisplay : CompositeDrawable, IHasCurrentValue<StarDifficulty>
|
||||
{
|
||||
private readonly Box background;
|
||||
private readonly SpriteIcon starIcon;
|
||||
private readonly OsuSpriteText starsText;
|
||||
|
||||
private readonly BindableWithCurrent<StarDifficulty> current = new BindableWithCurrent<StarDifficulty>();
|
||||
|
||||
public Bindable<StarDifficulty> Current
|
||||
{
|
||||
get => current.Current;
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>.
|
||||
/// </summary>
|
||||
/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display.</param>
|
||||
/// <param name="size">The size of the star rating display.</param>
|
||||
public StarRatingDisplay(StarDifficulty starDifficulty, StarRatingDisplaySize size = StarRatingDisplaySize.Regular)
|
||||
{
|
||||
Current.Value = starDifficulty;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
MarginPadding margin = default;
|
||||
|
||||
switch (size)
|
||||
{
|
||||
case StarRatingDisplaySize.Small:
|
||||
margin = new MarginPadding { Horizontal = 7f };
|
||||
break;
|
||||
|
||||
case StarRatingDisplaySize.Range:
|
||||
margin = new MarginPadding { Horizontal = 8f };
|
||||
break;
|
||||
|
||||
case StarRatingDisplaySize.Regular:
|
||||
margin = new MarginPadding { Horizontal = 8f, Vertical = 2f };
|
||||
break;
|
||||
}
|
||||
|
||||
InternalChild = new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = margin,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Absolute, 3f),
|
||||
new Dimension(GridSizeMode.AutoSize, minSize: 25f),
|
||||
},
|
||||
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||
Content = new[]
|
||||
{
|
||||
new[]
|
||||
{
|
||||
starIcon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.Solid.Star,
|
||||
Size = new Vector2(8f),
|
||||
},
|
||||
Empty(),
|
||||
starsText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Bottom = 1.5f },
|
||||
// todo: this should be size: 12f, but to match up with the design, it needs to be 14.4f
|
||||
// see https://github.com/ppy/osu-framework/issues/3271.
|
||||
Font = OsuFont.Torus.With(size: 14.4f, weight: FontWeight.Bold),
|
||||
Shadow = false,
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Current.BindValueChanged(c =>
|
||||
{
|
||||
starsText.Text = c.NewValue.Stars.ToString("0.00");
|
||||
|
||||
background.Colour = colours.ForStarDifficulty(c.NewValue.Stars);
|
||||
|
||||
starIcon.Colour = c.NewValue.Stars >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4Extensions.FromHex("303d47");
|
||||
starsText.Colour = c.NewValue.Stars >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4.Black.Opacity(0.75f);
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
|
||||
public enum StarRatingDisplaySize
|
||||
{
|
||||
Small,
|
||||
Range,
|
||||
Regular,
|
||||
}
|
||||
}
|
@ -36,6 +36,11 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
public IQueryable<T> ConsumableItems => AddIncludesForConsumption(ContextFactory.Get().Set<T>());
|
||||
|
||||
/// <summary>
|
||||
/// Access barebones items with no includes.
|
||||
/// </summary>
|
||||
public IQueryable<T> Items => ContextFactory.Get().Set<T>();
|
||||
|
||||
/// <summary>
|
||||
/// Add a <typeparamref name="T"/> to the database.
|
||||
/// </summary>
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
// Intercept and extract the internal number bindable from DifficultyBindable.
|
||||
// This will provide bounds and precision specifications for the slider bar.
|
||||
difficultyBindable = ((DifficultyBindable)value).GetBoundCopy();
|
||||
difficultyBindable = (DifficultyBindable)value.GetBoundCopy();
|
||||
sliderDisplayCurrent.BindTo(difficultyBindable.CurrentNumber);
|
||||
|
||||
base.Current = difficultyBindable;
|
||||
|
@ -128,6 +128,6 @@ namespace osu.Game.Rulesets.Mods
|
||||
ExtendedLimits.UnbindFrom(otherDifficultyBindable.ExtendedLimits);
|
||||
}
|
||||
|
||||
public new DifficultyBindable GetBoundCopy() => new DifficultyBindable { BindTarget = this };
|
||||
protected override Bindable<float?> CreateInstance() => new DifficultyBindable();
|
||||
}
|
||||
}
|
||||
|
@ -41,6 +41,8 @@ namespace osu.Game.Screens.Edit
|
||||
protected override int DefaultMaxValue => VALID_DIVISORS.Last();
|
||||
protected override int DefaultPrecision => 1;
|
||||
|
||||
protected override Bindable<int> CreateInstance() => new BindableBeatDivisor();
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the appropriate colour for a beat divisor.
|
||||
/// </summary>
|
||||
|
@ -10,8 +10,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Components
|
||||
@ -64,8 +64,8 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
minDisplay = new StarRatingDisplay(default),
|
||||
maxDisplay = new StarRatingDisplay(default)
|
||||
minDisplay = new StarRatingDisplay(default, StarRatingDisplaySize.Range),
|
||||
maxDisplay = new StarRatingDisplay(default, StarRatingDisplaySize.Range)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -10,12 +10,12 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
@ -1,129 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Globalization;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Ranking.Expanded
|
||||
{
|
||||
/// <summary>
|
||||
/// A pill that displays the star rating of a <see cref="BeatmapInfo"/>.
|
||||
/// </summary>
|
||||
public class StarRatingDisplay : CompositeDrawable, IHasCurrentValue<StarDifficulty>
|
||||
{
|
||||
private Box background;
|
||||
private FillFlowContainer content;
|
||||
private OsuTextFlowContainer textFlow;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
private readonly BindableWithCurrent<StarDifficulty> current = new BindableWithCurrent<StarDifficulty>();
|
||||
|
||||
public Bindable<StarDifficulty> Current
|
||||
{
|
||||
get => current.Current;
|
||||
set => current.Current = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>.
|
||||
/// </summary>
|
||||
/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display the star difficulty of.</param>
|
||||
public StarRatingDisplay(StarDifficulty starDifficulty)
|
||||
{
|
||||
Current.Value = starDifficulty;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, BeatmapDifficultyCache difficultyCache)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = 8, Vertical = 4 },
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(2, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(7),
|
||||
Icon = FontAwesome.Solid.Star,
|
||||
},
|
||||
textFlow = new OsuTextFlowContainer(s => s.Font = OsuFont.Numeric.With(weight: FontWeight.Black))
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
TextAnchor = Anchor.BottomLeft,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Current.BindValueChanged(_ => updateDisplay(), true);
|
||||
}
|
||||
|
||||
private void updateDisplay()
|
||||
{
|
||||
var starRatingParts = Current.Value.Stars.ToString("0.00", CultureInfo.InvariantCulture).Split('.');
|
||||
string wholePart = starRatingParts[0];
|
||||
string fractionPart = starRatingParts[1];
|
||||
string separator = CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator;
|
||||
|
||||
var stars = Current.Value.Stars;
|
||||
|
||||
background.Colour = colours.ForStarDifficulty(stars);
|
||||
content.Colour = stars >= 6.5 ? colours.Orange1 : Color4.Black;
|
||||
|
||||
textFlow.Clear();
|
||||
textFlow.AddText($"{wholePart}", s =>
|
||||
{
|
||||
s.Font = s.Font.With(size: 14);
|
||||
s.UseFullGlyphHeight = false;
|
||||
});
|
||||
|
||||
textFlow.AddText($"{separator}{fractionPart}", s =>
|
||||
{
|
||||
s.Font = s.Font.With(size: 7);
|
||||
s.UseFullGlyphHeight = false;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -28,7 +28,6 @@ using osu.Game.Extensions;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Ranking.Expanded;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
|
@ -105,12 +105,18 @@ namespace osu.Game.Skinning
|
||||
/// Returns a list of all usable <see cref="SkinInfo"/>s that have been loaded by the user.
|
||||
/// </summary>
|
||||
/// <returns>A newly allocated list of available <see cref="SkinInfo"/>.</returns>
|
||||
public List<SkinInfo> GetAllUserSkins() => ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
|
||||
public List<SkinInfo> GetAllUserSkins(bool includeFiles = false)
|
||||
{
|
||||
if (includeFiles)
|
||||
return ModelStore.ConsumableItems.Where(s => !s.DeletePending).ToList();
|
||||
|
||||
return ModelStore.Items.Where(s => !s.DeletePending).ToList();
|
||||
}
|
||||
|
||||
public void SelectRandomSkin()
|
||||
{
|
||||
// choose from only user skins, removing the current selection to ensure a new one is chosen.
|
||||
var randomChoices = GetAllUsableSkins().Where(s => s.ID != CurrentSkinInfo.Value.ID).ToArray();
|
||||
var randomChoices = ModelStore.Items.Where(s => !s.DeletePending && s.ID != CurrentSkinInfo.Value.ID).ToArray();
|
||||
|
||||
if (randomChoices.Length == 0)
|
||||
{
|
||||
@ -118,7 +124,8 @@ namespace osu.Game.Skinning
|
||||
return;
|
||||
}
|
||||
|
||||
CurrentSkinInfo.Value = randomChoices.ElementAt(RNG.Next(0, randomChoices.Length));
|
||||
var chosen = randomChoices.ElementAt(RNG.Next(0, randomChoices.Length));
|
||||
CurrentSkinInfo.Value = ModelStore.ConsumableItems.Single(i => i.ID == chosen.ID);
|
||||
}
|
||||
|
||||
protected override SkinInfo CreateModel(ArchiveReader archive) => new SkinInfo { Name = archive.Name };
|
||||
|
@ -36,7 +36,7 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="10.3.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.813.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.818.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
||||
<PackageReference Include="Sentry" Version="3.8.3" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
|
@ -70,7 +70,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.813.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.818.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.813.0" />
|
||||
</ItemGroup>
|
||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
|
||||
@ -93,7 +93,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.813.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2021.818.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.28.3" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user