mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Add empty catch hit object composer
This commit is contained in:
parent
a9c7830252
commit
fbe44dac34
14
osu.Game.Rulesets.Catch.Tests/Editor/TestSceneEditor.cs
Normal file
14
osu.Game.Rulesets.Catch.Tests/Editor/TestSceneEditor.cs
Normal file
@ -0,0 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneEditor : EditorTestScene
|
||||
{
|
||||
protected override Ruleset CreateEditorRuleset() => new CatchRuleset();
|
||||
}
|
||||
}
|
@ -22,7 +22,9 @@ using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using System;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Game.Rulesets.Catch.Edit;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Legacy;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
@ -182,5 +184,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
public int LegacyID => 2;
|
||||
|
||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
||||
|
||||
public override HitObjectComposer CreateHitObjectComposer() => new CatchHitObjectComposer(this);
|
||||
}
|
||||
}
|
||||
|
20
osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs
Normal file
20
osu.Game.Rulesets.Catch/Edit/CatchHitObjectComposer.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class CatchHitObjectComposer : HitObjectComposer<CatchHitObject>
|
||||
{
|
||||
public CatchHitObjectComposer(CatchRuleset ruleset)
|
||||
: base(ruleset)
|
||||
{
|
||||
}
|
||||
|
||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => System.Array.Empty<HitObjectCompositionTool>();
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user