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Expose more pieces of APIBeatmap
for testing purposes
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@ -43,16 +43,16 @@ namespace osu.Game.Online.API.Requests.Responses
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public double StarRating { get; set; }
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[JsonProperty(@"drain")]
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private float drainRate { get; set; }
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public float DrainRate { get; set; }
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[JsonProperty(@"cs")]
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private float circleSize { get; set; }
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public float CircleSize { get; set; }
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[JsonProperty(@"ar")]
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private float approachRate { get; set; }
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public float ApproachRate { get; set; }
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[JsonProperty(@"accuracy")]
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private float overallDifficulty { get; set; }
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public float OverallDifficulty { get; set; }
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[JsonIgnore]
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public double Length { get; set; }
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@ -115,10 +115,10 @@ namespace osu.Game.Online.API.Requests.Responses
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public IBeatmapDifficultyInfo Difficulty => new BeatmapDifficulty
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{
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DrainRate = drainRate,
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CircleSize = circleSize,
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ApproachRate = approachRate,
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OverallDifficulty = overallDifficulty,
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DrainRate = DrainRate,
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CircleSize = CircleSize,
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ApproachRate = ApproachRate,
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OverallDifficulty = OverallDifficulty,
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};
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IBeatmapSetInfo? IBeatmapInfo.BeatmapSet => BeatmapSet;
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