mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Merge pull request #14991 from peppy/intro-tests-no-menu-load
Allow intro screens to be created without loading a `MainMenu`
This commit is contained in:
commit
f8e50731b7
@ -5,7 +5,6 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
@ -21,6 +20,8 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
|
||||
protected OsuScreenStack IntroStack;
|
||||
|
||||
private IntroScreen intro;
|
||||
|
||||
protected IntroTestScene()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
@ -39,7 +40,11 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
Position = new Vector2(0.5f),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[Test]
|
||||
public virtual void TestPlayIntro()
|
||||
{
|
||||
AddStep("restart sequence", () =>
|
||||
{
|
||||
logo.FinishTransforms();
|
||||
@ -52,12 +57,12 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
|
||||
IntroStack.Push(CreateScreen());
|
||||
IntroStack.Push(intro = CreateScreen());
|
||||
});
|
||||
|
||||
AddUntilStep("wait for menu", () => IntroStack.CurrentScreen is MainMenu);
|
||||
AddUntilStep("wait for menu", () => intro.DidLoadMenu);
|
||||
}
|
||||
|
||||
protected abstract IScreen CreateScreen();
|
||||
protected abstract IntroScreen CreateScreen();
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
@ -10,6 +9,6 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
[TestFixture]
|
||||
public class TestSceneIntroCircles : IntroTestScene
|
||||
{
|
||||
protected override IScreen CreateScreen() => new IntroCircles();
|
||||
protected override IntroScreen CreateScreen() => new IntroCircles();
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
@ -10,6 +9,6 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
[TestFixture]
|
||||
public class TestSceneIntroTriangles : IntroTestScene
|
||||
{
|
||||
protected override IScreen CreateScreen() => new IntroTriangles();
|
||||
protected override IntroScreen CreateScreen() => new IntroTriangles();
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
@ -11,10 +10,12 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
[TestFixture]
|
||||
public class TestSceneIntroWelcome : IntroTestScene
|
||||
{
|
||||
protected override IScreen CreateScreen() => new IntroWelcome();
|
||||
protected override IntroScreen CreateScreen() => new IntroWelcome();
|
||||
|
||||
public TestSceneIntroWelcome()
|
||||
public override void TestPlayIntro()
|
||||
{
|
||||
base.TestPlayIntro();
|
||||
|
||||
AddUntilStep("wait for load", () => MusicController.TrackLoaded);
|
||||
AddAssert("correct track", () => Precision.AlmostEquals(MusicController.CurrentTrack.Length, 48000, 1));
|
||||
AddAssert("check if menu music loops", () => MusicController.CurrentTrack.Looping);
|
||||
|
@ -49,14 +49,16 @@ namespace osu.Game.Screens
|
||||
switch (introSequence)
|
||||
{
|
||||
case IntroSequence.Circles:
|
||||
return new IntroCircles();
|
||||
return new IntroCircles(createMainMenu);
|
||||
|
||||
case IntroSequence.Welcome:
|
||||
return new IntroWelcome();
|
||||
return new IntroWelcome(createMainMenu);
|
||||
|
||||
default:
|
||||
return new IntroTriangles();
|
||||
return new IntroTriangles(createMainMenu);
|
||||
}
|
||||
|
||||
MainMenu createMainMenu() => new MainMenu();
|
||||
}
|
||||
|
||||
protected virtual ShaderPrecompiler CreateShaderPrecompiler() => new ShaderPrecompiler();
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -20,6 +22,11 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private Sample welcome;
|
||||
|
||||
public IntroCircles([CanBeNull] Func<MainMenu> createNextScreen = null)
|
||||
: base(createNextScreen)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
|
@ -1,15 +1,17 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.IO.Archives;
|
||||
@ -55,7 +57,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private LeasedBindable<WorkingBeatmap> beatmap;
|
||||
|
||||
private MainMenu mainMenu;
|
||||
private OsuScreen nextScreen;
|
||||
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
@ -63,12 +65,20 @@ namespace osu.Game.Screens.Menu
|
||||
[Resolved]
|
||||
private MusicController musicController { get; set; }
|
||||
|
||||
[CanBeNull]
|
||||
private readonly Func<OsuScreen> createNextScreen;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the <see cref="Track"/> is provided by osu! resources, rather than a user beatmap.
|
||||
/// Only valid during or after <see cref="LogoArriving"/>.
|
||||
/// </summary>
|
||||
protected bool UsingThemedIntro { get; private set; }
|
||||
|
||||
protected IntroScreen([CanBeNull] Func<MainMenu> createNextScreen = null)
|
||||
{
|
||||
this.createNextScreen = createNextScreen;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config, SkinManager skinManager, BeatmapManager beatmaps, Framework.Game game)
|
||||
{
|
||||
@ -214,14 +224,21 @@ namespace osu.Game.Screens.Menu
|
||||
}
|
||||
}
|
||||
|
||||
protected void PrepareMenuLoad() => LoadComponentAsync(mainMenu = new MainMenu());
|
||||
protected void PrepareMenuLoad()
|
||||
{
|
||||
nextScreen = createNextScreen?.Invoke();
|
||||
|
||||
if (nextScreen != null)
|
||||
LoadComponentAsync(nextScreen);
|
||||
}
|
||||
|
||||
protected void LoadMenu()
|
||||
{
|
||||
beatmap.Return();
|
||||
|
||||
DidLoadMenu = true;
|
||||
this.Push(mainMenu);
|
||||
if (nextScreen != null)
|
||||
this.Push(nextScreen);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -44,6 +45,11 @@ namespace osu.Game.Screens.Menu
|
||||
private DecoupleableInterpolatingFramedClock decoupledClock;
|
||||
private TrianglesIntroSequence intro;
|
||||
|
||||
public IntroTriangles([CanBeNull] Func<MainMenu> createNextScreen = null)
|
||||
: base(createNextScreen)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@ -32,6 +34,11 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private BackgroundScreenDefault background;
|
||||
|
||||
public IntroWelcome([CanBeNull] Func<MainMenu> createNextScreen = null)
|
||||
: base(createNextScreen)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user