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Separate IMutateApproachCircles to requiring and hiding

This commit is contained in:
Salman Ahmed 2021-06-28 18:51:43 +03:00
parent a9084db665
commit 006cc331c8
2 changed files with 14 additions and 2 deletions

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@ -4,9 +4,9 @@
namespace osu.Game.Rulesets.Osu.Mods
{
/// <summary>
/// Any mod which affects the animation or visibility of approach circles. Should be used for incompatibility purposes.
/// Any mod which completely hides the approach circles. Used for incompatibility with <see cref="IRequiresApproachCircles"/>.
/// </summary>
public interface IMutateApproachCircles
public interface IHidesApproachCircles
{
}
}

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@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Osu.Mods
{
/// <summary>
/// Any mod which requires the approach circles to be visible. Used for incompatibility with <see cref="IHidesApproachCircles"/>.
/// </summary>
public interface IRequiresApproachCircles
{
}
}