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add OsuMarkdownTableCell
Reference : https://github.com/ppy/osu-web/blob/d56352aeefc412507c3dab7c16e3e3118421b436/resources/assets/less/bem/osu-md.less#L254-L277
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Markdig.Extensions.Tables;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers.Markdown;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Overlays;
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namespace osu.Game.Graphics.Containers.Markdown
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{
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public class OsuMarkdownTableCell : MarkdownTableCell
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{
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private readonly bool isHeading;
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public OsuMarkdownTableCell(TableCell cell, TableColumnDefinition definition, bool isHeading)
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: base(cell, definition)
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{
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this.isHeading = isHeading;
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Masking = false;
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BorderThickness = 0;
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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var border = new Box
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{
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RelativeSizeAxes = Axes.X,
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};
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// TODO : Change font weight to 700 for heading
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if (isHeading)
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{
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border.Colour = colourProvider.Background3;
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border.Height = 2;
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border.Anchor = Anchor.BottomLeft;
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border.Origin = Anchor.BottomLeft;
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}
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else
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{
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border.Colour = colourProvider.Background4;
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border.Height = 1;
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border.Anchor = Anchor.TopLeft;
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border.Origin = Anchor.TopLeft;
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}
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AddInternal(border);
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}
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}
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}
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