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mirror of https://github.com/ppy/osu.git synced 2025-01-14 20:32:55 +08:00

Move ShowIssueTypes to VerifyScreen

This commit is contained in:
Naxess 2021-05-13 04:29:27 +02:00
parent d2e0e8ad94
commit 56bd897666
3 changed files with 12 additions and 14 deletions

View File

@ -35,8 +35,6 @@ namespace osu.Game.Screens.Edit.Verify
[Resolved]
private VerifyScreen verify { get; set; }
public Dictionary<IssueType, Bindable<bool>> ShowType { get; set; }
public Bindable<DifficultyRating> InterpretedDifficulty { get; set; }
private IBeatmapVerifier rulesetVerifier;
@ -45,14 +43,6 @@ namespace osu.Game.Screens.Edit.Verify
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colours)
{
// Reflects the user interface. Only types in this dictionary have configurable visibility.
ShowType = new Dictionary<IssueType, Bindable<bool>>
{
{ IssueType.Warning, new Bindable<bool>(true) },
{ IssueType.Error, new Bindable<bool>(true) },
{ IssueType.Negligible, new Bindable<bool>(false) }
};
generalVerifier = new BeatmapVerifier();
rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
@ -116,9 +106,9 @@ namespace osu.Game.Screens.Edit.Verify
private IEnumerable<Issue> filter(IEnumerable<Issue> issues)
{
foreach (IssueType issueType in ShowType.Keys)
foreach (var issueType in verify.ShowIssueType.Keys)
{
if (!ShowType[issueType].Value)
if (!verify.ShowIssueType[issueType].Value)
issues = issues.Where(issue => issue.Template.Type != issueType);
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -17,6 +18,13 @@ namespace osu.Game.Screens.Edit.Verify
public readonly Bindable<DifficultyRating> InterpretedDifficulty = new Bindable<DifficultyRating>();
public readonly Dictionary<IssueType, Bindable<bool>> ShowIssueType = new Dictionary<IssueType, Bindable<bool>>
{
{ IssueType.Warning, new Bindable<bool>(true) },
{ IssueType.Error, new Bindable<bool>(true) },
{ IssueType.Negligible, new Bindable<bool>(false) }
};
public IssueList IssueList { get; private set; }
public VerifyScreen()

View File

@ -19,7 +19,7 @@ namespace osu.Game.Screens.Edit.Verify
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colours)
{
foreach (IssueType issueType in verify.IssueList.ShowType.Keys)
foreach (IssueType issueType in verify.ShowIssueType.Keys)
{
var checkbox = new SettingsCheckbox
{
@ -28,7 +28,7 @@ namespace osu.Game.Screens.Edit.Verify
LabelText = issueType.ToString()
};
checkbox.Current.BindTo(verify.IssueList.ShowType[issueType]);
checkbox.Current.BindTo(verify.ShowIssueType[issueType]);
checkbox.Current.BindValueChanged(_ => verify.IssueList.Refresh());
Flow.Add(checkbox);
}