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Apply @spaceman_atlas' quadratic factor

This commit is contained in:
smoogipoo 2021-09-02 16:26:17 +09:00
parent bd0f385cdb
commit 31433c4b89

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@ -227,7 +227,8 @@ namespace osu.Game.Rulesets.Scoring
case ScoringMode.Classic:
// This gives a similar feeling to osu!stable scoring (ScoreV1) while keeping classic scoring as only a constant multiple of standardised scoring.
// The invariant is important to ensure that scores don't get re-ordered on leaderboards between the two scoring modes.
return GetScore(ScoringMode.Standardised, maxCombo, accuracyRatio, comboRatio, statistics) / max_score * Math.Pow(maxCombo, 2) * 25;
var scaledStandardised = GetScore(ScoringMode.Standardised, maxCombo, accuracyRatio, comboRatio, statistics) / max_score;
return Math.Pow(scaledStandardised * maxCombo, 2) * 18;
}
}