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Fix drawable room playlist item assuming single sprite text
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@ -111,7 +111,6 @@ namespace osu.Game.Screens.OnlinePlay
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beatmapText.AddLink(Item.Beatmap.Value.GetDisplayTitleRomanisable(), LinkAction.OpenBeatmap, Item.Beatmap.Value.OnlineBeatmapID.ToString(), null, text =>
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{
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text.Truncate = true;
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text.RelativeSizeAxes = Axes.X;
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});
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authorText.Clear();
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