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Fix drawable room playlist item assuming single sprite text

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Bartłomiej Dach 2021-10-30 18:31:55 +02:00
parent b95c95527e
commit ad98ab0a26
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@ -111,7 +111,6 @@ namespace osu.Game.Screens.OnlinePlay
beatmapText.AddLink(Item.Beatmap.Value.GetDisplayTitleRomanisable(), LinkAction.OpenBeatmap, Item.Beatmap.Value.OnlineBeatmapID.ToString(), null, text =>
{
text.Truncate = true;
text.RelativeSizeAxes = Axes.X;
});
authorText.Clear();