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Merge branch 'master' into player-pause-exit-results-flow-refactoring
This commit is contained in:
commit
aae2923e14
@ -174,8 +174,8 @@ namespace osu.Game.Rulesets.Catch.Tests
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private void addToPlayfield(DrawableCatchHitObject drawable)
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{
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foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
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mod.ApplyToDrawableHitObjects(new[] { drawable });
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foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObject>())
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mod.ApplyToDrawableHitObject(drawable);
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drawableRuleset.Playfield.Add(drawable);
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}
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@ -92,8 +92,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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var drawable = CreateDrawableHitCircle(circle, auto, hitOffset);
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foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
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mod.ApplyToDrawableHitObjects(new[] { drawable });
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foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObject>())
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mod.ApplyToDrawableHitObject(drawable);
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return drawable;
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}
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|
@ -335,8 +335,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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var drawable = CreateDrawableSlider(slider);
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foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
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mod.ApplyToDrawableHitObjects(new[] { drawable });
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foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObject>())
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mod.ApplyToDrawableHitObject(drawable);
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drawable.OnNewResult += onNewResult;
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@ -85,8 +85,8 @@ namespace osu.Game.Rulesets.Osu.Tests
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Scale = new Vector2(0.75f)
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};
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foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
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mod.ApplyToDrawableHitObjects(new[] { drawableSpinner });
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foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObject>())
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mod.ApplyToDrawableHitObject(drawableSpinner);
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return drawableSpinner;
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}
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|
@ -1,9 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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@ -13,7 +11,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModApproachDifferent : Mod, IApplicableToDrawableHitObjects
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public class OsuModApproachDifferent : Mod, IApplicableToDrawableHitObject
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{
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public override string Name => "Approach Different";
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public override string Acronym => "AD";
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@ -32,22 +30,19 @@ namespace osu.Game.Rulesets.Osu.Mods
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[SettingSource("Style", "Change the animation style of the approach circles.", 1)]
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public Bindable<AnimationStyle> Style { get; } = new Bindable<AnimationStyle>();
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public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
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public void ApplyToDrawableHitObject(DrawableHitObject drawable)
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{
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drawables.ForEach(drawable =>
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drawable.ApplyCustomUpdateState += (drawableObject, state) =>
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{
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drawable.ApplyCustomUpdateState += (drawableObject, state) =>
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{
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if (!(drawableObject is DrawableHitCircle drawableHitCircle)) return;
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if (!(drawableObject is DrawableHitCircle drawableHitCircle)) return;
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var hitCircle = drawableHitCircle.HitObject;
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var hitCircle = drawableHitCircle.HitObject;
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drawableHitCircle.ApproachCircle.ClearTransforms(targetMember: nameof(Scale));
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drawableHitCircle.ApproachCircle.ClearTransforms(targetMember: nameof(Scale));
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using (drawableHitCircle.BeginAbsoluteSequence(hitCircle.StartTime - hitCircle.TimePreempt))
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drawableHitCircle.ApproachCircle.ScaleTo(Scale.Value).ScaleTo(1f, hitCircle.TimePreempt, getEasing(Style.Value));
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};
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});
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using (drawableHitCircle.BeginAbsoluteSequence(hitCircle.StartTime - hitCircle.TimePreempt))
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drawableHitCircle.ApproachCircle.ScaleTo(Scale.Value).ScaleTo(1f, hitCircle.TimePreempt, getEasing(Style.Value));
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};
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}
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private Easing getEasing(AnimationStyle style)
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|
@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects;
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@ -9,22 +8,19 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModBarrelRoll : ModBarrelRoll<OsuHitObject>, IApplicableToDrawableHitObjects
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public class OsuModBarrelRoll : ModBarrelRoll<OsuHitObject>, IApplicableToDrawableHitObject
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{
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public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
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public void ApplyToDrawableHitObject(DrawableHitObject d)
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{
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foreach (var d in drawables)
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d.OnUpdate += _ =>
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{
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d.OnUpdate += _ =>
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switch (d)
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{
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switch (d)
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{
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case DrawableHitCircle circle:
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circle.CirclePiece.Rotation = -CurrentRotation;
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break;
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}
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};
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}
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case DrawableHitCircle circle:
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circle.CirclePiece.Rotation = -CurrentRotation;
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break;
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}
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};
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}
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}
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}
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|
@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Game.Configuration;
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@ -15,7 +14,7 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModClassic : ModClassic, IApplicableToHitObject, IApplicableToDrawableHitObjects, IApplicableToDrawableRuleset<OsuHitObject>
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public class OsuModClassic : ModClassic, IApplicableToHitObject, IApplicableToDrawableHitObject, IApplicableToDrawableRuleset<OsuHitObject>
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{
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[SettingSource("No slider head accuracy requirement", "Scores sliders proportionally to the number of ticks hit.")]
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public Bindable<bool> NoSliderHeadAccuracy { get; } = new BindableBool(true);
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@ -54,24 +53,21 @@ namespace osu.Game.Rulesets.Osu.Mods
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osuRuleset.Playfield.HitPolicy = new ObjectOrderedHitPolicy();
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}
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public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
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public void ApplyToDrawableHitObject(DrawableHitObject obj)
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{
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foreach (var obj in drawables)
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switch (obj)
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{
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switch (obj)
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{
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case DrawableSlider slider:
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slider.Ball.InputTracksVisualSize = !FixedFollowCircleHitArea.Value;
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break;
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case DrawableSlider slider:
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slider.Ball.InputTracksVisualSize = !FixedFollowCircleHitArea.Value;
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break;
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case DrawableSliderHead head:
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head.TrackFollowCircle = !NoSliderHeadMovement.Value;
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break;
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case DrawableSliderHead head:
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head.TrackFollowCircle = !NoSliderHeadMovement.Value;
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break;
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case DrawableSliderTail tail:
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tail.SamplePlaysOnlyOnHit = !AlwaysPlayTailSample.Value;
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break;
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}
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case DrawableSliderTail tail:
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tail.SamplePlaysOnlyOnHit = !AlwaysPlayTailSample.Value;
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break;
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}
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}
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}
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|
@ -2,8 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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@ -19,7 +17,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModFlashlight : ModFlashlight<OsuHitObject>, IApplicableToDrawableHitObjects
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public class OsuModFlashlight : ModFlashlight<OsuHitObject>, IApplicableToDrawableHitObject
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{
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public override double ScoreMultiplier => 1.12;
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@ -31,12 +29,10 @@ namespace osu.Game.Rulesets.Osu.Mods
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public override Flashlight CreateFlashlight() => flashlight = new OsuFlashlight();
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public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
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public void ApplyToDrawableHitObject(DrawableHitObject drawable)
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{
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foreach (var s in drawables.OfType<DrawableSlider>())
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{
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if (drawable is DrawableSlider s)
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s.Tracking.ValueChanged += flashlight.OnSliderTrackingChange;
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}
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}
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public override void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
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|
@ -2,7 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Utils;
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@ -13,7 +12,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
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namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModSpunOut : Mod, IApplicableToDrawableHitObjects
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public class OsuModSpunOut : Mod, IApplicableToDrawableHitObject
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{
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public override string Name => "Spun Out";
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public override string Acronym => "SO";
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@ -23,15 +22,12 @@ namespace osu.Game.Rulesets.Osu.Mods
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public override double ScoreMultiplier => 0.9;
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public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(OsuModAutopilot) };
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public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
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public void ApplyToDrawableHitObject(DrawableHitObject hitObject)
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{
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foreach (var hitObject in drawables)
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if (hitObject is DrawableSpinner spinner)
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{
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if (hitObject is DrawableSpinner spinner)
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{
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spinner.HandleUserInput = false;
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spinner.OnUpdate += onSpinnerUpdate;
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}
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spinner.HandleUserInput = false;
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spinner.OnUpdate += onSpinnerUpdate;
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}
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}
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|
@ -53,9 +53,8 @@ namespace osu.Game.Overlays.BeatmapSet
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AutoSizeAxes = Axes.Both,
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CornerRadius = 4,
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Masking = true,
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Child = avatar = new UpdateableAvatar
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Child = avatar = new UpdateableAvatar(showGuestOnNull: false)
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{
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ShowGuestOnNull = false,
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Size = new Vector2(height),
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},
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EdgeEffect = new EdgeEffectParameters
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|
@ -61,7 +61,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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},
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}
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},
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avatar = new UpdateableAvatar
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avatar = new UpdateableAvatar(showGuestOnNull: false)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -75,7 +75,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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Offset = new Vector2(0, 2),
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Radius = 1,
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},
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ShowGuestOnNull = false,
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},
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new FillFlowContainer
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{
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|
@ -51,7 +51,7 @@ namespace osu.Game.Overlays.Chat.Tabs
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Child = new DelayedLoadWrapper(avatar = new ClickableAvatar(value.Users.First())
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{
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RelativeSizeAxes = Axes.Both,
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OpenOnClick = { Value = false },
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OpenOnClick = false,
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})
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{
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RelativeSizeAxes = Axes.Both,
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|
@ -58,13 +58,11 @@ namespace osu.Game.Overlays.Profile.Header
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Origin = Anchor.CentreLeft,
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Children = new Drawable[]
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{
|
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avatar = new UpdateableAvatar
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avatar = new UpdateableAvatar(openOnClick: false, showGuestOnNull: false)
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{
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Size = new Vector2(avatar_size),
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Masking = true,
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CornerRadius = avatar_size * 0.25f,
|
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OpenOnClick = { Value = false },
|
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ShowGuestOnNull = false,
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},
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new Container
|
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{
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|
@ -32,14 +32,13 @@ namespace osu.Game.Overlays.Toolbar
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|
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Add(new OpaqueBackground { Depth = 1 });
|
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|
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Flow.Add(avatar = new UpdateableAvatar
|
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Flow.Add(avatar = new UpdateableAvatar(openOnClick: false)
|
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{
|
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Masking = true,
|
||||
Size = new Vector2(32),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
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CornerRadius = 4,
|
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OpenOnClick = { Value = false },
|
||||
EdgeEffect = new EdgeEffectParameters
|
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{
|
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Type = EdgeEffectType.Shadow,
|
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|
@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
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@ -9,13 +11,20 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// <summary>
|
||||
/// An interface for <see cref="Mod"/>s that can be applied to <see cref="DrawableHitObject"/>s.
|
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/// </summary>
|
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public interface IApplicableToDrawableHitObjects : IApplicableMod
|
||||
public interface IApplicableToDrawableHitObject : IApplicableMod
|
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{
|
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/// <summary>
|
||||
/// Applies this <see cref="IApplicableToDrawableHitObjects"/> to a list of <see cref="DrawableHitObject"/>s.
|
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/// Applies this <see cref="IApplicableToDrawableHitObject"/> to a <see cref="DrawableHitObject"/>.
|
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/// This will only be invoked with top-level <see cref="DrawableHitObject"/>s. Access <see cref="DrawableHitObject.NestedHitObjects"/> if adjusting nested objects is necessary.
|
||||
/// </summary>
|
||||
/// <param name="drawables">The list of <see cref="DrawableHitObject"/>s to apply to.</param>
|
||||
void ApplyToDrawableHitObject(DrawableHitObject drawable);
|
||||
}
|
||||
|
||||
[Obsolete(@"Use the singular version IApplicableToDrawableHitObject instead.")] // Can be removed 20211216
|
||||
public interface IApplicableToDrawableHitObjects : IApplicableToDrawableHitObject
|
||||
{
|
||||
void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables);
|
||||
|
||||
void IApplicableToDrawableHitObject.ApplyToDrawableHitObject(DrawableHitObject drawable) => ApplyToDrawableHitObjects(drawable.Yield());
|
||||
}
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// A <see cref="Mod"/> which applies visibility adjustments to <see cref="DrawableHitObject"/>s
|
||||
/// with an optional increased visibility adjustment depending on the user's "increase first object visibility" setting.
|
||||
/// </summary>
|
||||
public abstract class ModWithVisibilityAdjustment : Mod, IReadFromConfig, IApplicableToBeatmap, IApplicableToDrawableHitObjects
|
||||
public abstract class ModWithVisibilityAdjustment : Mod, IReadFromConfig, IApplicableToBeatmap, IApplicableToDrawableHitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// The first adjustable object.
|
||||
@ -73,19 +73,16 @@ namespace osu.Game.Rulesets.Mods
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
|
||||
public virtual void ApplyToDrawableHitObject(DrawableHitObject dho)
|
||||
{
|
||||
foreach (var dho in drawables)
|
||||
dho.ApplyCustomUpdateState += (o, state) =>
|
||||
{
|
||||
dho.ApplyCustomUpdateState += (o, state) =>
|
||||
{
|
||||
// Increased visibility is applied to the entire first object, including all of its nested hitobjects.
|
||||
if (IncreaseFirstObjectVisibility.Value && isObjectEqualToOrNestedIn(o.HitObject, FirstObject))
|
||||
ApplyIncreasedVisibilityState(o, state);
|
||||
else
|
||||
ApplyNormalVisibilityState(o, state);
|
||||
};
|
||||
}
|
||||
// Increased visibility is applied to the entire first object, including all of its nested hitobjects.
|
||||
if (IncreaseFirstObjectVisibility.Value && isObjectEqualToOrNestedIn(o.HitObject, FirstObject))
|
||||
ApplyIncreasedVisibilityState(o, state);
|
||||
else
|
||||
ApplyNormalVisibilityState(o, state);
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -199,8 +199,11 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
Playfield.PostProcess();
|
||||
|
||||
foreach (var mod in Mods.OfType<IApplicableToDrawableHitObjects>())
|
||||
mod.ApplyToDrawableHitObjects(Playfield.AllHitObjects);
|
||||
foreach (var mod in Mods.OfType<IApplicableToDrawableHitObject>())
|
||||
{
|
||||
foreach (var drawableHitObject in Playfield.AllHitObjects)
|
||||
mod.ApplyToDrawableHitObject(drawableHitObject);
|
||||
}
|
||||
}
|
||||
|
||||
public override void RequestResume(Action continueResume)
|
||||
|
@ -356,8 +356,8 @@ namespace osu.Game.Rulesets.UI
|
||||
// This is done before Apply() so that the state is updated once when the hitobject is applied.
|
||||
if (mods != null)
|
||||
{
|
||||
foreach (var m in mods.OfType<IApplicableToDrawableHitObjects>())
|
||||
m.ApplyToDrawableHitObjects(dho.Yield());
|
||||
foreach (var m in mods.OfType<IApplicableToDrawableHitObject>())
|
||||
m.ApplyToDrawableHitObject(dho);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Users;
|
||||
@ -91,7 +90,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
});
|
||||
}
|
||||
|
||||
private class UserTile : CompositeDrawable, IHasTooltip
|
||||
private class UserTile : CompositeDrawable
|
||||
{
|
||||
public User User
|
||||
{
|
||||
@ -99,8 +98,6 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
set => avatar.User = value;
|
||||
}
|
||||
|
||||
public string TooltipText => User?.Username ?? string.Empty;
|
||||
|
||||
private readonly UpdateableAvatar avatar;
|
||||
|
||||
public UserTile()
|
||||
@ -116,7 +113,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex(@"27252d"),
|
||||
},
|
||||
avatar = new UpdateableAvatar { RelativeSizeAxes = Axes.Both },
|
||||
avatar = new UpdateableAvatar(showUsernameTooltip: true) { RelativeSizeAxes = Axes.Both },
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
@ -13,16 +12,32 @@ namespace osu.Game.Users.Drawables
|
||||
{
|
||||
public class ClickableAvatar : Container
|
||||
{
|
||||
private const string default_tooltip_text = "view profile";
|
||||
|
||||
/// <summary>
|
||||
/// Whether to open the user's profile when clicked.
|
||||
/// </summary>
|
||||
public readonly BindableBool OpenOnClick = new BindableBool(true);
|
||||
public bool OpenOnClick
|
||||
{
|
||||
set => clickableArea.Enabled.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// By default, the tooltip will show "view profile" as avatars are usually displayed next to a username.
|
||||
/// Setting this to <c>true</c> exposes the username via tooltip for special cases where this is not true.
|
||||
/// </summary>
|
||||
public bool ShowUsernameTooltip
|
||||
{
|
||||
set => clickableArea.TooltipText = value ? (user?.Username ?? string.Empty) : default_tooltip_text;
|
||||
}
|
||||
|
||||
private readonly User user;
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
private OsuGame game { get; set; }
|
||||
|
||||
private readonly ClickableArea clickableArea;
|
||||
|
||||
/// <summary>
|
||||
/// A clickable avatar for the specified user, with UI sounds included.
|
||||
/// If <see cref="OpenOnClick"/> is <c>true</c>, clicking will open the user's profile.
|
||||
@ -31,35 +46,35 @@ namespace osu.Game.Users.Drawables
|
||||
public ClickableAvatar(User user = null)
|
||||
{
|
||||
this.user = user;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LargeTextureStore textures)
|
||||
{
|
||||
ClickableArea clickableArea;
|
||||
Add(clickableArea = new ClickableArea
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Action = openProfile
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LargeTextureStore textures)
|
||||
{
|
||||
LoadComponentAsync(new DrawableAvatar(user), clickableArea.Add);
|
||||
|
||||
clickableArea.Enabled.BindTo(OpenOnClick);
|
||||
}
|
||||
|
||||
private void openProfile()
|
||||
{
|
||||
if (!OpenOnClick.Value)
|
||||
return;
|
||||
|
||||
if (user?.Id > 1)
|
||||
game?.ShowUser(user.Id);
|
||||
}
|
||||
|
||||
private class ClickableArea : OsuClickableContainer
|
||||
{
|
||||
public override string TooltipText => Enabled.Value ? @"view profile" : null;
|
||||
private string tooltip = default_tooltip_text;
|
||||
|
||||
public override string TooltipText
|
||||
{
|
||||
get => Enabled.Value ? tooltip : null;
|
||||
set => tooltip = value;
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
@ -45,33 +44,38 @@ namespace osu.Game.Users.Drawables
|
||||
|
||||
protected override double LoadDelay => 200;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to show a default guest representation on null user (as opposed to nothing).
|
||||
/// </summary>
|
||||
public bool ShowGuestOnNull = true;
|
||||
private readonly bool openOnClick;
|
||||
private readonly bool showUsernameTooltip;
|
||||
private readonly bool showGuestOnNull;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to open the user's profile when clicked.
|
||||
/// Construct a new UpdateableAvatar.
|
||||
/// </summary>
|
||||
public readonly BindableBool OpenOnClick = new BindableBool(true);
|
||||
|
||||
public UpdateableAvatar(User user = null)
|
||||
/// <param name="user">The initial user to display.</param>
|
||||
/// <param name="openOnClick">Whether to open the user's profile when clicked.</param>
|
||||
/// <param name="showUsernameTooltip">Whether to show the username rather than "view profile" on the tooltip.</param>
|
||||
/// <param name="showGuestOnNull">Whether to show a default guest representation on null user (as opposed to nothing).</param>
|
||||
public UpdateableAvatar(User user = null, bool openOnClick = true, bool showUsernameTooltip = false, bool showGuestOnNull = true)
|
||||
{
|
||||
this.openOnClick = openOnClick;
|
||||
this.showUsernameTooltip = showUsernameTooltip;
|
||||
this.showGuestOnNull = showGuestOnNull;
|
||||
|
||||
User = user;
|
||||
}
|
||||
|
||||
protected override Drawable CreateDrawable(User user)
|
||||
{
|
||||
if (user == null && !ShowGuestOnNull)
|
||||
if (user == null && !showGuestOnNull)
|
||||
return null;
|
||||
|
||||
var avatar = new ClickableAvatar(user)
|
||||
{
|
||||
OpenOnClick = openOnClick,
|
||||
ShowUsernameTooltip = showUsernameTooltip,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
avatar.OpenOnClick.BindTo(OpenOnClick);
|
||||
|
||||
return avatar;
|
||||
}
|
||||
}
|
||||
|
@ -48,11 +48,7 @@ namespace osu.Game.Users
|
||||
statusIcon.FinishTransforms();
|
||||
}
|
||||
|
||||
protected UpdateableAvatar CreateAvatar() => new UpdateableAvatar
|
||||
{
|
||||
User = User,
|
||||
OpenOnClick = { Value = false }
|
||||
};
|
||||
protected UpdateableAvatar CreateAvatar() => new UpdateableAvatar(User, false);
|
||||
|
||||
protected UpdateableFlag CreateFlag() => new UpdateableFlag(User.Country)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user