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Fix intermittent TestScenePlaySongSelect test failures
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@ -142,6 +142,8 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("store selected beatmap", () => selected = Beatmap.Value);
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AddUntilStep("wait for beatmaps to load", () => songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>().Any());
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AddStep("select next and enter", () =>
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{
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InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
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@ -599,10 +601,10 @@ namespace osu.Game.Tests.Visual.SongSelect
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});
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FilterableDifficultyIcon difficultyIcon = null;
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AddStep("Find an icon", () =>
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AddUntilStep("Find an icon", () =>
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{
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difficultyIcon = set.ChildrenOfType<FilterableDifficultyIcon>()
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.First(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex());
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return (difficultyIcon = set.ChildrenOfType<FilterableDifficultyIcon>()
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.FirstOrDefault(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex())) != null;
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});
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AddStep("Click on a difficulty", () =>
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@ -765,10 +767,10 @@ namespace osu.Game.Tests.Visual.SongSelect
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});
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FilterableGroupedDifficultyIcon groupIcon = null;
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AddStep("Find group icon for different ruleset", () =>
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AddUntilStep("Find group icon for different ruleset", () =>
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{
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groupIcon = set.ChildrenOfType<FilterableGroupedDifficultyIcon>()
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.First(icon => icon.Items.First().BeatmapInfo.Ruleset.ID == 3);
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return (groupIcon = set.ChildrenOfType<FilterableGroupedDifficultyIcon>()
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.FirstOrDefault(icon => icon.Items.First().BeatmapInfo.Ruleset.ID == 3)) != null;
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});
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AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0);
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